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-rw-r--r--src/game/Unit.cpp6
-rw-r--r--src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp2
2 files changed, 6 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 4f97861c9a1..fabc476e8ff 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -14314,7 +14314,11 @@ bool Unit::IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura * aura, SpellEntry co
// In most cases req get honor or XP from kill
if (EventProcFlag & PROC_FLAG_KILL && GetTypeId() == TYPEID_PLAYER)
{
- bool allow = this->ToPlayer()->isHonorOrXPTarget(pVictim);
+ bool allow = false;
+
+ if (pVictim)
+ allow = ToPlayer()->isHonorOrXPTarget(pVictim);
+
// Shadow Word: Death - can trigger from every kill
if (aura->GetId() == 32409)
allow = true;
diff --git a/src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp b/src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
index 9d2c9f8d6fb..a112108389a 100644
--- a/src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
+++ b/src/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
@@ -459,7 +459,7 @@ struct boss_xt002_AI : public BossAI
uiSpawnAddTimer = TIMER_SPAWN_ADD;
if (!hardMode)
- m_creature->ModifyHealth(-transferHealth);
+ m_creature->ModifyHealth(-((int32)transferHealth));
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
phase = 1;