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-rwxr-xr-xsrc/server/game/AI/CoreAI/CombatAI.cpp30
-rwxr-xr-xsrc/server/game/AI/CoreAI/CombatAI.h10
-rwxr-xr-xsrc/server/game/AI/CreatureAIRegistry.cpp1
3 files changed, 0 insertions, 41 deletions
diff --git a/src/server/game/AI/CoreAI/CombatAI.cpp b/src/server/game/AI/CoreAI/CombatAI.cpp
index b05973a580a..99f3a8c3b21 100755
--- a/src/server/game/AI/CoreAI/CombatAI.cpp
+++ b/src/server/game/AI/CoreAI/CombatAI.cpp
@@ -258,36 +258,6 @@ void TurretAI::UpdateAI(const uint32 /*diff*/)
}
//////////////
-//AOEAI
-//////////////
-
-AOEAI::AOEAI(Creature *c) : CreatureAI(c)
-{
- if (!me->m_spells[0])
- sLog->outError("AOEAI set for creature (entry = %u) with spell1=0. AI will do nothing", me->GetEntry());
-
- me->SetVisible(true);//visible to see all spell anims
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);//can't be targeted
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_1);//can't be damaged
- me->SetDisplayId(11686);//invisible model, around a size of a player
-}
-
-bool AOEAI::CanAIAttack(const Unit * /*who*/) const
-{
- return false;
-}
-
-void AOEAI::AttackStart(Unit * /*who*/)
-{
-}
-
-void AOEAI::UpdateAI(const uint32 /*diff*/)
-{
- if (!me->HasAura(me->m_spells[0]))
- me->CastSpell(me, me->m_spells[0], false);
-}
-
-//////////////
//VehicleAI
//////////////
diff --git a/src/server/game/AI/CoreAI/CombatAI.h b/src/server/game/AI/CoreAI/CombatAI.h
index 97db76252f7..4aa28c934e7 100755
--- a/src/server/game/AI/CoreAI/CombatAI.h
+++ b/src/server/game/AI/CoreAI/CombatAI.h
@@ -89,16 +89,6 @@ struct TurretAI : public CreatureAI
float m_minRange;
};
-struct AOEAI : public CreatureAI
-{
- public:
- explicit AOEAI(Creature *c);
- bool CanAIAttack(const Unit *who) const;
- void AttackStart(Unit *who);
- void UpdateAI(const uint32 diff);
-
- static int Permissible(const Creature *);
-};
#define VEHICLE_CONDITION_CHECK_TIME 1000
#define VEHICLE_DISMISS_TIME 5000
struct VehicleAI : public CreatureAI
diff --git a/src/server/game/AI/CreatureAIRegistry.cpp b/src/server/game/AI/CreatureAIRegistry.cpp
index 003ead34236..6fb04746111 100755
--- a/src/server/game/AI/CreatureAIRegistry.cpp
+++ b/src/server/game/AI/CreatureAIRegistry.cpp
@@ -48,7 +48,6 @@ namespace AIRegistry
(new CreatureAIFactory<ArcherAI>("ArcherAI"))->RegisterSelf();
(new CreatureAIFactory<TurretAI>("TurretAI"))->RegisterSelf();
(new CreatureAIFactory<CreatureEventAI>("EventAI"))->RegisterSelf();
- (new CreatureAIFactory<AOEAI>("AOEAI"))->RegisterSelf();
(new CreatureAIFactory<VehicleAI>("VehicleAI"))->RegisterSelf();
(new CreatureAIFactory<SmartAI>("SmartAI"))->RegisterSelf();