diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/zone_sholazar_basin.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp index 70c5d0ec729..bfbe806410a 100644 --- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp +++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp @@ -130,7 +130,10 @@ class spell_q12688_detonate_1 : public SpellScript target->GetMap()->SpawnGroupSpawn(SPAWN_GROUP_FLAMES, false, false, &flames); target->GetMap()->SetSpawnGroupInactive(SPAWN_GROUP_FLAMES); for (WorldObject* flame : flames) - dynamic_cast<GameObject*>(flame)->DespawnOrUnsummon(20s); + { + if (GameObject* flame_go = flame->ToGameObject()) + flame_go->DespawnOrUnsummon(20s); + } } } @@ -168,7 +171,10 @@ class spell_q12688_detonate_2 : public SpellScript target->GetMap()->SpawnGroupSpawn(SPAWN_GROUP_FLAMES, false, false, &flames); target->GetMap()->SetSpawnGroupInactive(SPAWN_GROUP_FLAMES); for (WorldObject* flame : flames) - dynamic_cast<GameObject*>(flame)->DespawnOrUnsummon(20s); + { + if (GameObject* flame_go = flame->ToGameObject()) + flame_go->DespawnOrUnsummon(20s); + } } } |