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-rwxr-xr-xsrc/server/game/AI/CreatureAI.h4
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp28
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp25
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.h2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp76
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h179
-rwxr-xr-xsrc/server/game/Achievements/AchievementMgr.cpp6
-rwxr-xr-xsrc/server/game/Chat/Chat.cpp10
-rwxr-xr-xsrc/server/game/Chat/Chat.h5
-rwxr-xr-xsrc/server/game/Chat/Commands/Level3.cpp126
-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.cpp4
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp4
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.h8
-rwxr-xr-xsrc/server/game/Miscellaneous/SharedDefines.h2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp5
-rwxr-xr-xsrc/server/game/Scripting/ScriptLoader.cpp2
-rw-r--r--src/server/scripts/Commands/CMakeLists.txt2
-rw-r--r--src/server/scripts/Commands/cs_instance.cpp193
-rw-r--r--src/server/scripts/Commands/cs_tele.cpp9
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp23
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp11
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp3
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp3
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp3
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp39
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp39
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp58
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp57
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp279
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp107
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h12
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp136
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp5
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp5
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp20
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp7
-rw-r--r--src/server/scripts/Spells/spell_warrior.cpp34
39 files changed, 817 insertions, 718 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index 94ac452b9f3..68752b82e7f 100755
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -128,8 +128,6 @@ class CreatureAI : public UnitAI
void OnCharmed(bool apply);
- //virtual void SpellClick(Player* player) {}
-
// Called at reaching home after evade
virtual void JustReachedHome() {}
@@ -171,6 +169,8 @@ class CreatureAI : public UnitAI
virtual void PassengerBoarded(Unit* /*passenger*/, int8 /*seatId*/, bool /*apply*/) {}
+ virtual void OnSpellClick(Unit* /*clicker*/) { }
+
virtual bool CanSeeAlways(WorldObject const* /*obj*/) { return false; }
protected:
virtual void MoveInLineOfSight(Unit* /*who*/);
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 98b5c0a6ba3..96fc43e0572 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -696,8 +696,9 @@ void SmartAI::OnCharmed(bool apply)
GetScript()->ProcessEventsFor(SMART_EVENT_CHARMED, NULL, 0, 0, apply);
}
-void SmartAI::DoAction(const int32 /*param*/)
+void SmartAI::DoAction(const int32 param)
{
+ GetScript()->ProcessEventsFor(SMART_EVENT_ACTION_DONE, NULL, param);
}
uint32 SmartAI::GetData(uint32 /*id*/)
@@ -825,27 +826,10 @@ void SmartAI::sOnGameEvent(bool start, uint16 eventId)
GetScript()->ProcessEventsFor(start ? SMART_EVENT_GAME_EVENT_START : SMART_EVENT_GAME_EVENT_END, NULL, eventId);
}
-/*
-SMART_EVENT_UPDATE_OOC
-SMART_EVENT_SPELLHIT
-SMART_EVENT_RANGE
-SMART_EVENT_RESPAWN
-SMART_EVENT_SUMMONED_UNIT
-SMART_EVENT_ACCEPTED_QUEST
-SMART_EVENT_REWARD_QUEST
-SMART_EVENT_TARGET_BUFFED
-SMART_EVENT_SUMMON_DESPAWNED
-SMART_EVENT_AI_INIT
-SMART_EVENT_DATA_SET
-SMART_EVENT_TEXT_OVER
-SMART_EVENT_TIMED_EVENT_TRIGGERED
-SMART_EVENT_UPDATE
-SMART_EVENT_LINK
-SMART_EVENT_GOSSIP_SELECT
-SMART_EVENT_JUST_CREATED
-SMART_EVENT_GOSSIP_HELLO
-SMART_EVENT_DEATH
-*/
+void SmartAI::OnSpellClick(Unit* clicker)
+{
+ GetScript()->ProcessEventsFor(SMART_EVENT_ON_SPELLCLICK, clicker);
+}
int SmartGameObjectAI::Permissible(const GameObject* g)
{
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index 3a3a7dc9510..79cef0c3b37 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -198,6 +198,8 @@ class SmartAI : public CreatureAI
void RemoveAuras();
+ void OnSpellClick(Unit* clicker);
+
private:
uint32 mFollowCreditType;
uint32 mFollowArrivedTimer;
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 1b414029366..b6624586551 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -2534,6 +2534,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
case SMART_EVENT_JUST_CREATED:
case SMART_EVENT_GOSSIP_HELLO:
case SMART_EVENT_FOLLOW_COMPLETED:
+ case SMART_EVENT_ON_SPELLCLICK:
ProcessAction(e, unit, var0, var1, bvar, spell, gob);
break;
case SMART_EVENT_IS_BEHIND_TARGET:
@@ -2778,6 +2779,13 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
ProcessAction(e, NULL, var0);
break;
}
+ case SMART_EVENT_ACTION_DONE:
+ {
+ if (e.event.doAction.eventId != var0)
+ return;
+ ProcessAction(e, unit, var0);
+ break;
+ }
default:
sLog->outErrorDb("SmartScript::ProcessEvent: Unhandled Event type %u", e.GetEventType());
break;
@@ -2894,23 +2902,6 @@ void SmartScript::InstallEvents()
}
}
-bool SmartScript::ConditionValid(Unit* u, int32 c, int32 v1, int32 v2, int32 v3)
-{
- if (c == 0)
- return true;
-
- if (!u || !u->ToPlayer())
- return false;
-
- Condition cond;
- cond.ConditionType = ConditionTypes(uint32(c));
- cond.ConditionValue1 = uint32(v1);
- cond.ConditionValue1 = uint32(v2);
- cond.ConditionValue1 = uint32(v3);
- ConditionSourceInfo srcInfo = ConditionSourceInfo(u->ToPlayer());
- return cond.Meets(srcInfo);
-}
-
void SmartScript::OnUpdate(uint32 const diff)
{
if ((mScriptType == SMART_SCRIPT_TYPE_CREATURE || mScriptType == SMART_SCRIPT_TYPE_GAMEOBJECT) && !GetBaseObject())
diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h
index 5fb691c87f2..03d533e69e5 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.h
+++ b/src/server/game/AI/SmartScripts/SmartScript.h
@@ -83,8 +83,6 @@ class SmartScript
return obj && obj->GetTypeId() == TYPEID_GAMEOBJECT;
}
- bool ConditionValid(Unit* u, int32 c, int32 v1, int32 v2, int32 v3);
-
void OnUpdate(const uint32 diff);
void OnMoveInLineOfSight(Unit* who);
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index bf84f39747a..de766d2a7e1 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -475,63 +475,76 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
break;
}
case SMART_EVENT_TRANSPORT_ADDCREATURE:
- {
- if (e.event.transportAddCreature.creature && !IsCreatureValid(e, e.event.transportAddCreature.creature))
- return false;
- break;
- }
+ {
+ if (e.event.transportAddCreature.creature && !IsCreatureValid(e, e.event.transportAddCreature.creature))
+ return false;
+ break;
+ }
case SMART_EVENT_MOVEMENTINFORM:
+ {
+ if (e.event.movementInform.type > NULL_MOTION_TYPE)
{
- if (e.event.movementInform.type > NULL_MOTION_TYPE)
- {
- sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Motion type %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type);
- return false;
- }
- break;
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Motion type %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type);
+ return false;
}
+ break;
+ }
case SMART_EVENT_DATA_SET:
- {
- if (!IsMinMaxValid(e, e.event.dataSet.cooldownMin, e.event.dataSet.cooldownMax))
- return false;
- break;
- }
+ {
+ if (!IsMinMaxValid(e, e.event.dataSet.cooldownMin, e.event.dataSet.cooldownMax))
+ return false;
+ break;
+ }
case SMART_EVENT_AREATRIGGER_ONTRIGGER:
- {
- if (e.event.areatrigger.id && !IsAreaTriggerValid(e, e.event.areatrigger.id))
- return false;
- break;
- }
+ {
+ if (e.event.areatrigger.id && !IsAreaTriggerValid(e, e.event.areatrigger.id))
+ return false;
+ break;
+ }
case SMART_EVENT_TEXT_OVER:
//if (e.event.textOver.textGroupID && !IsTextValid(e, e.event.textOver.textGroupID)) return false;// 0 is a valid text group!
break;
case SMART_EVENT_LINK:
+ {
+ if (e.link && e.link == e.event_id)
{
- if (e.link && e.link == e.event_id)
- {
- sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u, Event %u, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id);
- return false;
- }
- break;
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u, Event %u, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id);
+ return false;
}
+ break;
+ }
case SMART_EVENT_DUMMY_EFFECT:
+ {
if (!IsSpellValid(e, e.event.dummy.spell))
return false;
if (e.event.dummy.effIndex > EFFECT_2)
return false;
break;
+ }
case SMART_EVENT_IS_BEHIND_TARGET:
+ {
if (!IsMinMaxValid(e, e.event.behindTarget.cooldownMin, e.event.behindTarget.cooldownMax))
return false;
break;
+ }
case SMART_EVENT_GAME_EVENT_START:
case SMART_EVENT_GAME_EVENT_END:
+ {
+ GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
+ if (e.event.gameEvent.gameEventId >= events.size() || !events[e.event.gameEvent.gameEventId].isValid())
+ return false;
+ break;
+ }
+ case SMART_EVENT_ACTION_DONE:
+ {
+ if (e.event.doAction.eventId > EVENT_CHARGE)
{
- GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
- if (e.event.gameEvent.gameEventId >= events.size() || !events[e.event.gameEvent.gameEventId].isValid())
- return false;
- break;
+ sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid event id %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.doAction.eventId);
+ return false;
}
+ break;
+ }
case SMART_EVENT_GO_STATE_CHANGED:
case SMART_EVENT_GO_EVENT_INFORM:
case SMART_EVENT_TIMED_EVENT_TRIGGERED:
@@ -564,6 +577,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_EVENT_GOSSIP_HELLO:
case SMART_EVENT_JUST_CREATED:
case SMART_EVENT_FOLLOW_COMPLETED:
+ case SMART_EVENT_ON_SPELLCLICK:
break;
default:
sLog->outErrorDb("SmartAIMgr: Not handled event_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index b82d0724f53..d71d71ce519 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -22,7 +22,6 @@
#include "Creature.h"
#include "CreatureAI.h"
#include "Unit.h"
-#include "ConditionMgr.h"
#include "Spell.h"
//#include "SmartScript.h"
@@ -82,81 +81,82 @@ const uint32 SmartPhaseMask[SMART_EVENT_PHASE_COUNT][2] =
enum SMART_EVENT
{
- SMART_EVENT_UPDATE_IC = 0, //1 // InitialMin, InitialMax, RepeatMin, RepeatMax
- SMART_EVENT_UPDATE_OOC = 1, //1 // InitialMin, InitialMax, RepeatMin, RepeatMax
- SMART_EVENT_HEALT_PCT = 2, //1 // HPMin%, HPMax%, RepeatMin, RepeatMax
- SMART_EVENT_MANA_PCT = 3, //1 // ManaMin%, ManaMax%, RepeatMin, RepeatMax
- SMART_EVENT_AGGRO = 4, //1 // NONE
- SMART_EVENT_KILL = 5, //1 // CooldownMin0, CooldownMax1, playerOnly2, else creature entry3
- SMART_EVENT_DEATH = 6, //1 // NONE
- SMART_EVENT_EVADE = 7, //1 // NONE
- SMART_EVENT_SPELLHIT = 8, //1 // SpellID, School, CooldownMin, CooldownMax
- SMART_EVENT_RANGE = 9, //1 // MinDist, MaxDist, RepeatMin, RepeatMax
- SMART_EVENT_OOC_LOS = 10, //1 // NoHostile, MaxRnage, CooldownMin, CooldownMax
- SMART_EVENT_RESPAWN = 11, //1 // type, MapId, ZoneId
- SMART_EVENT_TARGET_HEALTH_PCT = 12, //1 // HPMin%, HPMax%, RepeatMin, RepeatMax
- SMART_EVENT_TARGET_CASTING = 13, //1 // RepeatMin, RepeatMax
- SMART_EVENT_FRIENDLY_HEALTH = 14, //1 // HPDeficit, Radius, RepeatMin, RepeatMax
- SMART_EVENT_FRIENDLY_IS_CC = 15, //1 // Radius, RepeatMin, RepeatMax
- SMART_EVENT_FRIENDLY_MISSING_BUFF = 16, //1 // SpellId, Radius, RepeatMin, RepeatMax
- SMART_EVENT_SUMMONED_UNIT = 17, //1 // CreatureId(0 all), CooldownMin, CooldownMax
- SMART_EVENT_TARGET_MANA_PCT = 18, //1 // ManaMin%, ManaMax%, RepeatMin, RepeatMax
- SMART_EVENT_ACCEPTED_QUEST = 19, //1 // QuestID(0any)
- SMART_EVENT_REWARD_QUEST = 20, //1 // QuestID(0any)
- SMART_EVENT_REACHED_HOME = 21, //1 // NONE
- SMART_EVENT_RECEIVE_EMOTE = 22, //1 // EmoteId, CooldownMin, CooldownMax, condition, val1, val2, val3
- SMART_EVENT_HAS_AURA = 23, //1 // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 RepeatMin, RepeatMax
- SMART_EVENT_TARGET_BUFFED = 24, //1 // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 RepeatMin, RepeatMax
- SMART_EVENT_RESET = 25, //1 // Called after combat, when the creature respawn and spawn.
-
- SMART_EVENT_IC_LOS = 26, //1 // NoHostile, MaxRnage, CooldownMin, CooldownMax
- SMART_EVENT_PASSENGER_BOARDED = 27, //1 // CooldownMin, CooldownMax
- SMART_EVENT_PASSENGER_REMOVED = 28, //1 // CooldownMin, CooldownMax
- SMART_EVENT_CHARMED = 29, //1 // NONE
- SMART_EVENT_CHARMED_TARGET = 30, //1 // NONE
- SMART_EVENT_SPELLHIT_TARGET = 31, //1 // SpellID, School, CooldownMin, CooldownMax
- SMART_EVENT_DAMAGED = 32, //1 // MinDmg, MaxDmg, CooldownMin, CooldownMax
- SMART_EVENT_DAMAGED_TARGET = 33, //1 // MinDmg, MaxDmg, CooldownMin, CooldownMax
- SMART_EVENT_MOVEMENTINFORM = 34, //1 // MovementType(any), PointID
- SMART_EVENT_SUMMON_DESPAWNED = 35, //1 // Entry, CooldownMin, CooldownMax
- SMART_EVENT_CORPSE_REMOVED = 36, //1 // NONE
- SMART_EVENT_AI_INIT = 37, //1 // NONE
- SMART_EVENT_DATA_SET = 38, //1 // Id, Value, CooldownMin, CooldownMax
- SMART_EVENT_WAYPOINT_START = 39, //1 // PointId(0any), pathID(0any)
- SMART_EVENT_WAYPOINT_REACHED = 40, //1 // PointId(0any), pathID(0any)
- SMART_EVENT_TRANSPORT_ADDPLAYER = 41, //1 // NONE
- SMART_EVENT_TRANSPORT_ADDCREATURE = 42, //1 // Entry (0 any)
- SMART_EVENT_TRANSPORT_REMOVE_PLAYER = 43, //1 // NONE
- SMART_EVENT_TRANSPORT_RELOCATE = 44, //1 // PointId
- SMART_EVENT_INSTANCE_PLAYER_ENTER = 45, //1 // Team (0 any), CooldownMin, CooldownMax
- SMART_EVENT_AREATRIGGER_ONTRIGGER = 46, //1 // TriggerId(0 any)
- SMART_EVENT_QUEST_ACCEPTED = 47, //1 // none
- SMART_EVENT_QUEST_OBJ_COPLETETION = 48, //1 // none
- SMART_EVENT_QUEST_COMPLETION = 49, //1 // none
- SMART_EVENT_QUEST_REWARDED = 50, //1 // none
- SMART_EVENT_QUEST_FAIL = 51, //1 // none
- SMART_EVENT_TEXT_OVER = 52, //1 // GroupId from creature_text, creature entry who talks (0 any)
- SMART_EVENT_RECEIVE_HEAL = 53, //1 // MinHeal, MaxHeal, CooldownMin, CooldownMax
- SMART_EVENT_JUST_SUMMONED = 54, //1 // none
- SMART_EVENT_WAYPOINT_PAUSED = 55, //1 // PointId(0any), pathID(0any)
- SMART_EVENT_WAYPOINT_RESUMED = 56, //1 // PointId(0any), pathID(0any)
- SMART_EVENT_WAYPOINT_STOPPED = 57, //1 // PointId(0any), pathID(0any)
- SMART_EVENT_WAYPOINT_ENDED = 58, //1 // PointId(0any), pathID(0any)
- SMART_EVENT_TIMED_EVENT_TRIGGERED = 59, //1 // id
- SMART_EVENT_UPDATE = 60, //1 // InitialMin, InitialMax, RepeatMin, RepeatMax
- SMART_EVENT_LINK = 61, //1 // INTERNAL USAGE, no params, used to link together multiple events, does not use any extra resources to iterate event lists needlessly
- SMART_EVENT_GOSSIP_SELECT = 62, //1 // menuID, actionID
- SMART_EVENT_JUST_CREATED = 63, //1 // none
- SMART_EVENT_GOSSIP_HELLO = 64, //1 // none
- SMART_EVENT_FOLLOW_COMPLETED = 65, //1 // none
- SMART_EVENT_DUMMY_EFFECT = 66, //1 // spellId, effectIndex
- SMART_EVENT_IS_BEHIND_TARGET = 67, //1 // cooldownMin, CooldownMax
- SMART_EVENT_GAME_EVENT_START = 68, //1 // game_event.Entry
- SMART_EVENT_GAME_EVENT_END = 69, //1 // game_event.Entry
- SMART_EVENT_GO_STATE_CHANGED = 70, //1 // go state
- SMART_EVENT_GO_EVENT_INFORM = 71, //1 // eventId
-
- SMART_EVENT_END = 72,
+ SMART_EVENT_UPDATE_IC = 0, // InitialMin, InitialMax, RepeatMin, RepeatMax
+ SMART_EVENT_UPDATE_OOC = 1, // InitialMin, InitialMax, RepeatMin, RepeatMax
+ SMART_EVENT_HEALT_PCT = 2, // HPMin%, HPMax%, RepeatMin, RepeatMax
+ SMART_EVENT_MANA_PCT = 3, // ManaMin%, ManaMax%, RepeatMin, RepeatMax
+ SMART_EVENT_AGGRO = 4, // NONE
+ SMART_EVENT_KILL = 5, // CooldownMin0, CooldownMax1, playerOnly2, else creature entry3
+ SMART_EVENT_DEATH = 6, // NONE
+ SMART_EVENT_EVADE = 7, // NONE
+ SMART_EVENT_SPELLHIT = 8, // SpellID, School, CooldownMin, CooldownMax
+ SMART_EVENT_RANGE = 9, // MinDist, MaxDist, RepeatMin, RepeatMax
+ SMART_EVENT_OOC_LOS = 10, // NoHostile, MaxRnage, CooldownMin, CooldownMax
+ SMART_EVENT_RESPAWN = 11, // type, MapId, ZoneId
+ SMART_EVENT_TARGET_HEALTH_PCT = 12, // HPMin%, HPMax%, RepeatMin, RepeatMax
+ SMART_EVENT_TARGET_CASTING = 13, // RepeatMin, RepeatMax
+ SMART_EVENT_FRIENDLY_HEALTH = 14, // HPDeficit, Radius, RepeatMin, RepeatMax
+ SMART_EVENT_FRIENDLY_IS_CC = 15, // Radius, RepeatMin, RepeatMax
+ SMART_EVENT_FRIENDLY_MISSING_BUFF = 16, // SpellId, Radius, RepeatMin, RepeatMax
+ SMART_EVENT_SUMMONED_UNIT = 17, // CreatureId(0 all), CooldownMin, CooldownMax
+ SMART_EVENT_TARGET_MANA_PCT = 18, // ManaMin%, ManaMax%, RepeatMin, RepeatMax
+ SMART_EVENT_ACCEPTED_QUEST = 19, // QuestID(0any)
+ SMART_EVENT_REWARD_QUEST = 20, // QuestID(0any)
+ SMART_EVENT_REACHED_HOME = 21, // NONE
+ SMART_EVENT_RECEIVE_EMOTE = 22, // EmoteId, CooldownMin, CooldownMax, condition, val1, val2, val3
+ SMART_EVENT_HAS_AURA = 23, // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 RepeatMin, RepeatMax
+ SMART_EVENT_TARGET_BUFFED = 24, // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 RepeatMin, RepeatMax
+ SMART_EVENT_RESET = 25, // Called after combat, when the creature respawn and spawn.
+ SMART_EVENT_IC_LOS = 26, // NoHostile, MaxRnage, CooldownMin, CooldownMax
+ SMART_EVENT_PASSENGER_BOARDED = 27, // CooldownMin, CooldownMax
+ SMART_EVENT_PASSENGER_REMOVED = 28, // CooldownMin, CooldownMax
+ SMART_EVENT_CHARMED = 29, // NONE
+ SMART_EVENT_CHARMED_TARGET = 30, // NONE
+ SMART_EVENT_SPELLHIT_TARGET = 31, // SpellID, School, CooldownMin, CooldownMax
+ SMART_EVENT_DAMAGED = 32, // MinDmg, MaxDmg, CooldownMin, CooldownMax
+ SMART_EVENT_DAMAGED_TARGET = 33, // MinDmg, MaxDmg, CooldownMin, CooldownMax
+ SMART_EVENT_MOVEMENTINFORM = 34, // MovementType(any), PointID
+ SMART_EVENT_SUMMON_DESPAWNED = 35, // Entry, CooldownMin, CooldownMax
+ SMART_EVENT_CORPSE_REMOVED = 36, // NONE
+ SMART_EVENT_AI_INIT = 37, // NONE
+ SMART_EVENT_DATA_SET = 38, // Id, Value, CooldownMin, CooldownMax
+ SMART_EVENT_WAYPOINT_START = 39, // PointId(0any), pathID(0any)
+ SMART_EVENT_WAYPOINT_REACHED = 40, // PointId(0any), pathID(0any)
+ SMART_EVENT_TRANSPORT_ADDPLAYER = 41, // NONE
+ SMART_EVENT_TRANSPORT_ADDCREATURE = 42, // Entry (0 any)
+ SMART_EVENT_TRANSPORT_REMOVE_PLAYER = 43, // NONE
+ SMART_EVENT_TRANSPORT_RELOCATE = 44, // PointId
+ SMART_EVENT_INSTANCE_PLAYER_ENTER = 45, // Team (0 any), CooldownMin, CooldownMax
+ SMART_EVENT_AREATRIGGER_ONTRIGGER = 46, // TriggerId(0 any)
+ SMART_EVENT_QUEST_ACCEPTED = 47, // none
+ SMART_EVENT_QUEST_OBJ_COPLETETION = 48, // none
+ SMART_EVENT_QUEST_COMPLETION = 49, // none
+ SMART_EVENT_QUEST_REWARDED = 50, // none
+ SMART_EVENT_QUEST_FAIL = 51, // none
+ SMART_EVENT_TEXT_OVER = 52, // GroupId from creature_text, creature entry who talks (0 any)
+ SMART_EVENT_RECEIVE_HEAL = 53, // MinHeal, MaxHeal, CooldownMin, CooldownMax
+ SMART_EVENT_JUST_SUMMONED = 54, // none
+ SMART_EVENT_WAYPOINT_PAUSED = 55, // PointId(0any), pathID(0any)
+ SMART_EVENT_WAYPOINT_RESUMED = 56, // PointId(0any), pathID(0any)
+ SMART_EVENT_WAYPOINT_STOPPED = 57, // PointId(0any), pathID(0any)
+ SMART_EVENT_WAYPOINT_ENDED = 58, // PointId(0any), pathID(0any)
+ SMART_EVENT_TIMED_EVENT_TRIGGERED = 59, // id
+ SMART_EVENT_UPDATE = 60, // InitialMin, InitialMax, RepeatMin, RepeatMax
+ SMART_EVENT_LINK = 61, // INTERNAL USAGE, no params, used to link together multiple events, does not use any extra resources to iterate event lists needlessly
+ SMART_EVENT_GOSSIP_SELECT = 62, // menuID, actionID
+ SMART_EVENT_JUST_CREATED = 63, // none
+ SMART_EVENT_GOSSIP_HELLO = 64, // none
+ SMART_EVENT_FOLLOW_COMPLETED = 65, // none
+ SMART_EVENT_DUMMY_EFFECT = 66, // spellId, effectIndex
+ SMART_EVENT_IS_BEHIND_TARGET = 67, // cooldownMin, CooldownMax
+ SMART_EVENT_GAME_EVENT_START = 68, // game_event.Entry
+ SMART_EVENT_GAME_EVENT_END = 69, // game_event.Entry
+ SMART_EVENT_GO_STATE_CHANGED = 70, // go state
+ SMART_EVENT_GO_EVENT_INFORM = 71, // eventId
+ SMART_EVENT_ACTION_DONE = 72, // eventId (SharedDefines.EventId)
+ SMART_EVENT_ON_SPELLCLICK = 73, // clicker (unit)
+
+ SMART_EVENT_END = 74,
};
struct SmartEvent
@@ -356,6 +356,11 @@ struct SmartEvent
uint32 eventId;
} eventInform;
+ struct
+ {
+ uint32 eventId;
+ } doAction;
+
struct
{
uint32 param1;
@@ -1173,6 +1178,8 @@ const uint32 SmartAIEventMask[SMART_EVENT_END][2] =
{SMART_EVENT_GAME_EVENT_END, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
{SMART_EVENT_GO_STATE_CHANGED, SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
{SMART_EVENT_GO_EVENT_INFORM, SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
+ {SMART_EVENT_ACTION_DONE, SMART_SCRIPT_TYPE_MASK_CREATURE },
+ {SMART_EVENT_ON_SPELLCLICK, SMART_SCRIPT_TYPE_MASK_CREATURE },
};
enum SmartEventFlags
@@ -1385,26 +1392,6 @@ class SmartAIMgr
}
return true;
}
- /*inline bool IsConditionValid(SmartScriptHolder e, int32 t, int32 v1, int32 v2, int32 v3)
- {
- bool error = false;
- if (t > 0 && v1 >= 0 && v2 >= 0 && v3 >= 0)
- {
- Condition cond;
- cond.mConditionType = ConditionType(t);
- cond.mConditionValue1 = uint32(v1);
- cond.mConditionValue2 = uint32(v2);
- cond.mConditionValue3 = uint32(v3);
- if (!sConditionMgr->isConditionTypeValid(&cond))
- error = true;
- }
- if (error)
- {
- sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Condition, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
- return false;
- }
- return true;
- }*/
bool IsTextEmoteValid(SmartScriptHolder const& e, uint32 entry)
{
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 2a9f4212f46..450c05329b4 100755
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -2208,7 +2208,6 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList()
for (uint32 entryId = 0; entryId < sAchievementCriteriaStore.GetNumRows(); ++entryId)
{
-
AchievementCriteriaEntry const* criteria = sAchievementCriteriaStore.LookupEntry(entryId);
if (!criteria)
continue;
@@ -2239,7 +2238,6 @@ void AchievementGlobalMgr::LoadAchievementReferenceList()
for (uint32 entryId = 0; entryId < sAchievementStore.GetNumRows(); ++entryId)
{
-
AchievementEntry const* achievement = sAchievementStore.LookupEntry(entryId);
if (!achievement || !achievement->refAchievement)
continue;
@@ -2248,6 +2246,10 @@ void AchievementGlobalMgr::LoadAchievementReferenceList()
++count;
}
+ // Once Bitten, Twice Shy (10 player) - Icecrown Citadel
+ if (AchievementEntry const* achievement = sAchievementStore.LookupEntry(4539))
+ const_cast<AchievementEntry*>(achievement)->mapID = 631; // Correct map requirement (currently has Ulduar)
+
sLog->outString(">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
}
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index cc64a8e22dd..72011a339f8 100755
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -156,15 +156,6 @@ ChatCommand* ChatHandler::getCommandTable()
{ NULL, 0, false, NULL, "", NULL }
};
- static ChatCommand instanceCommandTable[] =
- {
- { "listbinds", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleInstanceListBindsCommand>, "", NULL },
- { "unbind", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleInstanceUnbindCommand>, "", NULL },
- { "stats", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleInstanceStatsCommand>, "", NULL },
- { "savedata", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleInstanceSaveDataCommand>, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
-
static ChatCommand listCommandTable[] =
{
{ "creature", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleListCreatureCommand>, "", NULL },
@@ -339,7 +330,6 @@ ChatCommand* ChatHandler::getCommandTable()
{ "group", SEC_ADMINISTRATOR, false, NULL, "", groupCommandTable },
{ "cast", SEC_ADMINISTRATOR, false, NULL, "", castCommandTable },
{ "reset", SEC_ADMINISTRATOR, true, NULL, "", resetCommandTable },
- { "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable },
{ "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable },
{ "channel", SEC_ADMINISTRATOR, true, NULL, "", channelCommandTable },
diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h
index e88914a2daf..0a5cd9391f6 100755
--- a/src/server/game/Chat/Chat.h
+++ b/src/server/game/Chat/Chat.h
@@ -180,11 +180,6 @@ class ChatHandler
bool HandleGuildRankCommand(const char* args);
bool HandleGuildDeleteCommand(const char* args);
- bool HandleInstanceListBindsCommand(const char* args);
- bool HandleInstanceUnbindCommand(const char* args);
- bool HandleInstanceStatsCommand(const char* args);
- bool HandleInstanceSaveDataCommand(const char * args);
-
bool HandleListAurasCommand(const char * args);
bool HandleListCreatureCommand(const char* args);
bool HandleListItemCommand(const char* args);
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp
index 4b2f1c5e7bb..4decc7a523f 100755
--- a/src/server/game/Chat/Commands/Level3.cpp
+++ b/src/server/game/Chat/Commands/Level3.cpp
@@ -4096,132 +4096,6 @@ bool ChatHandler::HandleCastSelfCommand(const char *args)
return true;
}
-std::string GetTimeString(uint64 time)
-{
- uint64 days = time / DAY, hours = (time % DAY) / HOUR, minute = (time % HOUR) / MINUTE;
- std::ostringstream ss;
- if (days) ss << days << "d ";
- if (hours) ss << hours << "h ";
- ss << minute << 'm';
- return ss.str();
-}
-
-bool ChatHandler::HandleInstanceListBindsCommand(const char* /*args*/)
-{
- Player* player = getSelectedPlayer();
- if (!player) player = m_session->GetPlayer();
- uint32 counter = 0;
- for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
- {
- Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i));
- for (Player::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr)
- {
- InstanceSave* save = itr->second.save;
- std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
- PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
- counter++;
- }
- }
- PSendSysMessage("player binds: %d", counter);
- counter = 0;
- Group* group = player->GetGroup();
- if (group)
- {
- for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
- {
- Group::BoundInstancesMap &binds = group->GetBoundInstances(Difficulty(i));
- for (Group::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr)
- {
- InstanceSave* save = itr->second.save;
- std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
- PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
- counter++;
- }
- }
- }
- PSendSysMessage("group binds: %d", counter);
-
- return true;
-}
-
-bool ChatHandler::HandleInstanceUnbindCommand(const char *args)
-{
- if (!*args)
- return false;
-
- Player* player = getSelectedPlayer();
- if (!player)
- player = m_session->GetPlayer();
-
- char* map = strtok((char*)args, " ");
- char* pDiff = strtok(NULL, " ");
- int8 diff = -1;
- if (pDiff)
- diff = atoi(pDiff);
- uint16 counter = 0;
- uint16 MapId = 0;
-
- if (strcmp(map, "all"))
- {
- MapId = uint16(atoi(map));
- if (!MapId)
- return false;
- }
-
- for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
- {
- Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i));
- for (Player::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end();)
- {
- InstanceSave* save = itr->second.save;
- if (itr->first != player->GetMapId() && (!MapId || MapId == itr->first) && (diff == -1 || diff == save->GetDifficulty()))
- {
- std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
- PSendSysMessage("unbinding map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
- player->UnbindInstance(itr, Difficulty(i));
- counter++;
- }
- else
- ++itr;
- }
- }
- PSendSysMessage("instances unbound: %d", counter);
- return true;
-}
-
-bool ChatHandler::HandleInstanceStatsCommand(const char* /*args*/)
-{
- PSendSysMessage("instances loaded: %d", sMapMgr->GetNumInstances());
- PSendSysMessage("players in instances: %d", sMapMgr->GetNumPlayersInInstances());
- PSendSysMessage("instance saves: %d", sInstanceSaveMgr->GetNumInstanceSaves());
- PSendSysMessage("players bound: %d", sInstanceSaveMgr->GetNumBoundPlayersTotal());
- PSendSysMessage("groups bound: %d", sInstanceSaveMgr->GetNumBoundGroupsTotal());
- return true;
-}
-
-bool ChatHandler::HandleInstanceSaveDataCommand(const char * /*args*/)
-{
- Player* player = m_session->GetPlayer();
-
- Map* map = player->GetMap();
- if (!map->IsDungeon())
- {
- PSendSysMessage("Map is not a dungeon.");
- SetSentErrorMessage(true);
- return false;
- }
-
- if (!((InstanceMap*)map)->GetInstanceScript())
- {
- PSendSysMessage("Map has no instance data.");
- SetSentErrorMessage(true);
- return false;
- }
-
- ((InstanceMap*)map)->GetInstanceScript()->SaveToDB();
- return true;
-}
-
/// Define the 'Message of the day' for the realm
bool ChatHandler::HandleServerSetMotdCommand(const char *args)
{
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 07e8e37e82a..4d54d1599a8 100755
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -1676,11 +1676,15 @@ bool Creature::IsImmunedToSpell(SpellInfo const* spellInfo)
// the check of mechanic immunity on DB (tested) because GetCreatureTemplate()->MechanicImmuneMask and m_spellImmune[IMMUNITY_MECHANIC] don't have same data.
bool immunedToAllEffects = true;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
+ {
+ if (!spellInfo->Effects[i].IsEffect())
+ continue;
if (!IsImmunedToSpellEffect(spellInfo, i))
{
immunedToAllEffects = false;
break;
}
+ }
if (immunedToAllEffects)
return true;
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 2646eae5351..50c8920a0d3 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -11457,6 +11457,8 @@ bool Unit::IsImmunedToSpell(SpellInfo const* spellInfo)
{
// State/effect immunities applied by aura expect full spell immunity
// Ignore effects with mechanic, they are supposed to be checked separately
+ if (!spellInfo->Effects[i].IsEffect())
+ continue;
if (!IsImmunedToSpellEffect(spellInfo, i))
{
immuneToAllEffects = false;
@@ -16933,7 +16935,7 @@ bool Unit::HandleSpellClick(Unit* clicker, int8 seatId)
Creature* creature = ToCreature();
if (creature && creature->IsAIEnabled)
- creature->AI()->DoAction(EVENT_SPELLCLICK);
+ creature->AI()->OnSpellClick(clicker);
return true;
}
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 9b63de0cdb8..98088f9ef6a 100755
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1337,10 +1337,10 @@ class Unit : public WorldObject
uint32 GetMaxHealth() const { return GetUInt32Value(UNIT_FIELD_MAXHEALTH); }
bool IsFullHealth() const { return GetHealth() == GetMaxHealth(); }
- bool HealthBelowPct(int32 pct) const { return GetHealth() * uint64(100) < GetMaxHealth() * uint64(pct); }
- bool HealthBelowPctDamaged(int32 pct, uint32 damage) const { return (int32(GetHealth()) - damage) * int64(100) < GetMaxHealth() * int64(pct); }
- bool HealthAbovePct(int32 pct) const { return GetHealth() * uint64(100) > GetMaxHealth() * uint64(pct); }
- bool HealthAbovePctHealed(int32 pct, uint32 heal) const { return (GetHealth() + heal) * uint64(100) > GetMaxHealth() * uint64(pct); }
+ bool HealthBelowPct(int32 pct) const { return GetHealth() < CountPctFromMaxHealth(pct); }
+ bool HealthBelowPctDamaged(int32 pct, uint32 damage) const { return int64(GetHealth()) - int64(damage) < int64(CountPctFromMaxHealth(pct)); }
+ bool HealthAbovePct(int32 pct) const { return GetHealth() > CountPctFromMaxHealth(pct); }
+ bool HealthAbovePctHealed(int32 pct, uint32 heal) const { return uint64(GetHealth()) + uint64(heal) > CountPctFromMaxHealth(pct); }
float GetHealthPct() const { return GetMaxHealth() ? 100.f * GetHealth() / GetMaxHealth() : 0.0f; }
uint32 CountPctFromMaxHealth(int32 pct) const { return CalculatePctN(GetMaxHealth(), pct); }
uint32 CountPctFromCurHealth(int32 pct) const { return CalculatePctN(GetHealth(), pct); }
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 06aca10879d..f74d6c44be7 100755
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -3151,8 +3151,6 @@ enum SummonType
enum EventId
{
- EVENT_SPELLCLICK = 1001,
- EVENT_FALL_GROUND = 1002,
EVENT_CHARGE = 1003,
};
diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
index 0496d0862af..07a5761517e 100755
--- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
@@ -93,11 +93,6 @@ void PointMovementGenerator<T>::MovementInform(T & /*unit*/)
template <> void PointMovementGenerator<Creature>::MovementInform(Creature &unit)
{
- //if (id == EVENT_FALL_GROUND)
- //{
- // unit.setDeathState(JUST_DIED);
- // unit.SetFlying(true);
- //}
if (unit.AI())
unit.AI()->MovementInform(POINT_MOTION_TYPE, id);
}
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index f64d0953e86..a1a23ca7074 100755
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -52,6 +52,7 @@ void AddSC_gm_commandscript();
void AddSC_go_commandscript();
void AddSC_gobject_commandscript();
void AddSC_honor_commandscript();
+void AddSC_instance_commandscript();
void AddSC_learn_commandscript();
void AddSC_misc_commandscript();
void AddSC_modify_commandscript();
@@ -654,6 +655,7 @@ void AddCommandScripts()
AddSC_go_commandscript();
AddSC_gobject_commandscript();
AddSC_honor_commandscript();
+ AddSC_instance_commandscript();
AddSC_learn_commandscript();
AddSC_misc_commandscript();
AddSC_modify_commandscript();
diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt
index 86fe984e197..867d54a3cc6 100644
--- a/src/server/scripts/Commands/CMakeLists.txt
+++ b/src/server/scripts/Commands/CMakeLists.txt
@@ -18,6 +18,7 @@ set(scripts_STAT_SRCS
Commands/cs_go.cpp
Commands/cs_gobject.cpp
Commands/cs_honor.cpp
+ Commands/cs_instance.cpp
Commands/cs_learn.cpp
Commands/cs_misc.cpp
Commands/cs_modify.cpp
@@ -34,7 +35,6 @@ set(scripts_STAT_SRCS
# Commands/cs_guild.cpp
# Commands/cs_cast.cpp
# Commands/cs_reset.cpp
-# Commands/cs_instance.cpp
# Commands/cs_server.cpp
# Commands/cs_channel.cpp
# Commands/cs_pet.cpp
diff --git a/src/server/scripts/Commands/cs_instance.cpp b/src/server/scripts/Commands/cs_instance.cpp
new file mode 100644
index 00000000000..127a3848ebc
--- /dev/null
+++ b/src/server/scripts/Commands/cs_instance.cpp
@@ -0,0 +1,193 @@
+/*
+ * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* ScriptData
+Name: instance_commandscript
+%Complete: 100
+Comment: All instance related commands
+Category: commandscripts
+EndScriptData */
+
+#include "ScriptMgr.h"
+#include "Chat.h"
+#include "Group.h"
+#include "InstanceSaveMgr.h"
+#include "InstanceScript.h"
+#include "MapManager.h"
+
+class instance_commandscript : public CommandScript
+{
+public:
+ instance_commandscript() : CommandScript("instance_commandscript") { }
+
+ ChatCommand* GetCommands() const
+ {
+ static ChatCommand instanceCommandTable[] =
+ {
+ { "listbinds", SEC_ADMINISTRATOR, false, &HandleInstanceListBindsCommand, "", NULL },
+ { "unbind", SEC_ADMINISTRATOR, false, &HandleInstanceUnbindCommand, "", NULL },
+ { "stats", SEC_ADMINISTRATOR, true, &HandleInstanceStatsCommand, "", NULL },
+ { "savedata", SEC_ADMINISTRATOR, false, &HandleInstanceSaveDataCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand commandTable[] =
+ {
+ { "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ return commandTable;
+ }
+
+ static std::string GetTimeString(uint64 time)
+ {
+ uint64 days = time / DAY, hours = (time % DAY) / HOUR, minute = (time % HOUR) / MINUTE;
+ std::ostringstream ss;
+ if (days)
+ ss << days << "d ";
+ if (hours)
+ ss << hours << "h ";
+ ss << minute << 'm';
+ return ss.str();
+ }
+
+ static bool HandleInstanceListBindsCommand(ChatHandler* handler, char const* args)
+ {
+ Player* player = handler->getSelectedPlayer();
+ if (!player)
+ player = handler->GetSession()->GetPlayer();
+
+ uint32 counter = 0;
+ for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
+ {
+ Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i));
+ for (Player::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr)
+ {
+ InstanceSave* save = itr->second.save;
+ std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
+ handler->PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
+ counter++;
+ }
+ }
+ handler->PSendSysMessage("player binds: %d", counter);
+
+ counter = 0;
+ if (Group* group = player->GetGroup())
+ {
+ for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
+ {
+ Group::BoundInstancesMap &binds = group->GetBoundInstances(Difficulty(i));
+ for (Group::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr)
+ {
+ InstanceSave* save = itr->second.save;
+ std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
+ handler->PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
+ counter++;
+ }
+ }
+ }
+ handler->PSendSysMessage("group binds: %d", counter);
+
+ return true;
+ }
+
+ static bool HandleInstanceUnbindCommand(ChatHandler* handler, char const* args)
+ {
+ if (!*args)
+ return false;
+
+ Player* player = handler->getSelectedPlayer();
+ if (!player)
+ player = handler->GetSession()->GetPlayer();
+
+ char* map = strtok((char*)args, " ");
+ char* pDiff = strtok(NULL, " ");
+ int8 diff = -1;
+ if (pDiff)
+ diff = atoi(pDiff);
+ uint16 counter = 0;
+ uint16 MapId = 0;
+
+ if (strcmp(map, "all"))
+ {
+ MapId = uint16(atoi(map));
+ if (!MapId)
+ return false;
+ }
+
+ for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
+ {
+ Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i));
+ for (Player::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end();)
+ {
+ InstanceSave* save = itr->second.save;
+ if (itr->first != player->GetMapId() && (!MapId || MapId == itr->first) && (diff == -1 || diff == save->GetDifficulty()))
+ {
+ std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
+ handler->PSendSysMessage("unbinding map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
+ player->UnbindInstance(itr, Difficulty(i));
+ counter++;
+ }
+ else
+ ++itr;
+ }
+ }
+ handler->PSendSysMessage("instances unbound: %d", counter);
+
+ return true;
+ }
+
+ static bool HandleInstanceStatsCommand(ChatHandler* handler, char const* /*args*/)
+ {
+ handler->PSendSysMessage("instances loaded: %d", sMapMgr->GetNumInstances());
+ handler->PSendSysMessage("players in instances: %d", sMapMgr->GetNumPlayersInInstances());
+ handler->PSendSysMessage("instance saves: %d", sInstanceSaveMgr->GetNumInstanceSaves());
+ handler->PSendSysMessage("players bound: %d", sInstanceSaveMgr->GetNumBoundPlayersTotal());
+ handler->PSendSysMessage("groups bound: %d", sInstanceSaveMgr->GetNumBoundGroupsTotal());
+
+ return true;
+ }
+
+ static bool HandleInstanceSaveDataCommand(ChatHandler* handler, char const* /*args*/)
+ {
+ Player* player = handler->GetSession()->GetPlayer();
+ Map* map = player->GetMap();
+ if (!map->IsDungeon())
+ {
+ handler->PSendSysMessage("Map is not a dungeon.");
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (!((InstanceMap*)map)->GetInstanceScript())
+ {
+ handler->PSendSysMessage("Map has no instance data.");
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ ((InstanceMap*)map)->GetInstanceScript()->SaveToDB();
+
+ return true;
+ }
+};
+
+void AddSC_instance_commandscript()
+{
+ new instance_commandscript();
+}
diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp
index ca7c3af7fde..8f390d17cd4 100644
--- a/src/server/scripts/Commands/cs_tele.cpp
+++ b/src/server/scripts/Commands/cs_tele.cpp
@@ -97,15 +97,16 @@ public:
if (!*args)
return false;
- std::string name = args;
-
- if (!sObjectMgr->DeleteGameTele(name))
+ // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
+ GameTele const* tele = handler->extractGameTeleFromLink((char*)args);
+ if (!tele)
{
handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
handler->SetSentErrorMessage(true);
return false;
}
-
+ std::string name = tele->name;
+ sObjectMgr->DeleteGameTele(name);
handler->SendSysMessage(LANG_COMMAND_TP_DELETED);
return true;
}
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index a86b2b8b17a..a70d05fa0ef 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -15,11 +15,13 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
#include "blackfathom_deeps.h"
#include "ScriptedEscortAI.h"
-enum eSpells
+enum Spells
{
SPELL_BLESSING_OF_BLACKFATHOM = 8733,
SPELL_RAVAGE = 8391,
@@ -94,11 +96,11 @@ public:
uint32 frostNovaTimer;
uint32 frostBoltVolleyTimer;
- bool bFlee;
+ bool Flee;
void Reset()
{
- bFlee = false;
+ Flee = false;
ravageTimer = urand(5000, 8000);
frostNovaTimer = urand(9000, 12000);
@@ -140,7 +142,7 @@ public:
{
if (ravageTimer <= diff)
{
- DoCast(me->getVictim(), SPELL_RAVAGE);
+ DoCastVictim(SPELL_RAVAGE);
ravageTimer = urand(9000, 14000);
} else ravageTimer -= diff;
break;
@@ -148,9 +150,9 @@ public:
case NPC_MURKSHALLOW_SOFTSHELL:
case NPC_BARBED_CRUSTACEAN:
{
- if (!bFlee && HealthBelowPct(15))
+ if (!Flee && HealthBelowPct(15))
{
- bFlee = true;
+ Flee = true;
me->DoFleeToGetAssistance();
}
break;
@@ -160,10 +162,7 @@ public:
if (frostBoltVolleyTimer <= diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- {
- if (target)
- DoCast(target, SPELL_FROST_BOLT_VOLLEY);
- }
+ DoCast(target, SPELL_FROST_BOLT_VOLLEY);
frostBoltVolleyTimer = urand(5000, 8000);
}
else frostBoltVolleyTimer -= diff;
@@ -190,7 +189,7 @@ public:
};
};
-enum eMorridune
+enum Morridune
{
SAY_MORRIDUNE_1 = -1048003,
SAY_MORRIDUNE_2 = -1048004
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
index 32a6bcbde77..7071395812e 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
@@ -15,7 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "blackfathom_deeps.h"
enum Spells
@@ -42,14 +43,14 @@ public:
}
uint32 poisonCloudTimer;
- bool bIsEnraged;
+ bool IsEnraged;
InstanceScript* instance;
void Reset()
{
poisonCloudTimer = urand(5000, 9000);
- bIsEnraged = false;
+ IsEnraged = false;
if (instance)
instance->SetData(TYPE_AKU_MAI, NOT_STARTED);
}
@@ -77,10 +78,10 @@ public:
poisonCloudTimer = urand(25000, 50000);
} else poisonCloudTimer -= diff;
- if (!bIsEnraged && HealthBelowPct(30))
+ if (!IsEnraged && HealthBelowPct(30))
{
DoCast(me, SPELL_FRENZIED_RAGE);
- bIsEnraged = true;
+ IsEnraged = true;
}
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
index 5a60a849b75..1488772dc8a 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
@@ -15,7 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "blackfathom_deeps.h"
enum Spells
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
index 7ee17172102..1c754b78672 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
@@ -15,7 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
#include "blackfathom_deeps.h"
enum Spells
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
index ea33499a960..236c7b1ba69 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
@@ -23,7 +23,8 @@ SDComment:
SDCategory: Blackfathom Deeps
EndScriptData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "InstanceScript.h"
#include "blackfathom_deeps.h"
#define MAX_ENCOUNTER 4
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
index d7043965271..b23d15cd1b5 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
@@ -23,7 +23,8 @@ SDComment:
SDCategory: Maraudon
EndScriptData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
enum Spells
{
@@ -46,15 +47,15 @@ public:
{
celebras_the_cursedAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 Wrath_Timer;
- uint32 EntanglingRoots_Timer;
- uint32 CorruptForces_Timer;
+ uint32 WrathTimer;
+ uint32 EntanglingRootsTimer;
+ uint32 CorruptForcesTimer;
void Reset()
{
- Wrath_Timer = 8000;
- EntanglingRoots_Timer = 2000;
- CorruptForces_Timer = 30000;
+ WrathTimer = 8000;
+ EntanglingRootsTimer = 2000;
+ CorruptForcesTimer = 30000;
}
void EnterCombat(Unit* /*who*/) { }
@@ -70,32 +71,30 @@ public:
return;
//Wrath
- if (Wrath_Timer <= diff)
+ if (WrathTimer <= diff)
{
- Unit* target = NULL;
- target = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_WRATH);
- Wrath_Timer = 8000;
+ WrathTimer = 8000;
}
- else Wrath_Timer -= diff;
+ else WrathTimer -= diff;
//EntanglingRoots
- if (EntanglingRoots_Timer <= diff)
+ if (EntanglingRootsTimer <= diff)
{
- DoCast(me->getVictim(), SPELL_ENTANGLINGROOTS);
- EntanglingRoots_Timer = 20000;
+ DoCastVictim(SPELL_ENTANGLINGROOTS);
+ EntanglingRootsTimer = 20000;
}
- else EntanglingRoots_Timer -= diff;
+ else EntanglingRootsTimer -= diff;
//CorruptForces
- if (CorruptForces_Timer <= diff)
+ if (CorruptForcesTimer <= diff)
{
me->InterruptNonMeleeSpells(false);
DoCast(me, SPELL_CORRUPT_FORCES);
- CorruptForces_Timer = 20000;
+ CorruptForcesTimer = 20000;
}
- else CorruptForces_Timer -= diff;
+ else CorruptForcesTimer -= diff;
DoMeleeAttackIfReady();
}
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
index ea419793ae8..b4128ea80ee 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp
@@ -23,7 +23,8 @@ SDComment:
SDCategory: Maraudon
EndScriptData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
enum Spells
{
@@ -46,15 +47,15 @@ public:
{
boss_landslideAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 KnockAway_Timer;
- uint32 Trample_Timer;
- uint32 Landslide_Timer;
+ uint32 KnockAwayTimer;
+ uint32 TrampleTimer;
+ uint32 LandslideTimer;
void Reset()
{
- KnockAway_Timer = 8000;
- Trample_Timer = 2000;
- Landslide_Timer = 0;
+ KnockAwayTimer = 8000;
+ TrampleTimer = 2000;
+ LandslideTimer = 0;
}
void EnterCombat(Unit* /*who*/)
@@ -66,32 +67,32 @@ public:
if (!UpdateVictim())
return;
- //KnockAway_Timer
- if (KnockAway_Timer <= diff)
+ //KnockAwayTimer
+ if (KnockAwayTimer <= diff)
{
- DoCast(me->getVictim(), SPELL_KNOCKAWAY);
- KnockAway_Timer = 15000;
+ DoCastVictim(SPELL_KNOCKAWAY);
+ KnockAwayTimer = 15000;
}
- else KnockAway_Timer -= diff;
+ else KnockAwayTimer -= diff;
- //Trample_Timer
- if (Trample_Timer <= diff)
+ //TrampleTimer
+ if (TrampleTimer <= diff)
{
DoCast(me, SPELL_TRAMPLE);
- Trample_Timer = 8000;
+ TrampleTimer = 8000;
}
- else Trample_Timer -= diff;
+ else TrampleTimer -= diff;
//Landslide
if (HealthBelowPct(50))
{
- if (Landslide_Timer <= diff)
+ if (LandslideTimer <= diff)
{
me->InterruptNonMeleeSpells(false);
DoCast(me, SPELL_LANDSLIDE);
- Landslide_Timer = 60000;
+ LandslideTimer = 60000;
}
- else Landslide_Timer -= diff;
+ else LandslideTimer -= diff;
}
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
index 18ce7be0f0a..ece3ff83776 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
@@ -23,7 +23,9 @@ SDComment:
SDCategory: Maraudon
EndScriptData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+
enum Spells
{
SPELL_TOXICVOLLEY = 21687,
@@ -44,24 +46,22 @@ public:
{
boss_noxxionAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 ToxicVolley_Timer;
- uint32 Uppercut_Timer;
- uint32 Adds_Timer;
- uint32 Invisible_Timer;
+ uint32 ToxicVolleyTimer;
+ uint32 UppercutTimer;
+ uint32 AddsTimer;
+ uint32 InvisibleTimer;
bool Invisible;
void Reset()
{
- ToxicVolley_Timer = 7000;
- Uppercut_Timer = 16000;
- Adds_Timer = 19000;
- Invisible_Timer = 15000; //Too much too low?
+ ToxicVolleyTimer = 7000;
+ UppercutTimer = 16000;
+ AddsTimer = 19000;
+ InvisibleTimer = 15000; //Too much too low?
Invisible = false;
}
- void EnterCombat(Unit* /*who*/)
- {
- }
+ void EnterCombat(Unit* /*who*/) {}
void SummonAdds(Unit* victim)
{
@@ -71,7 +71,7 @@ public:
void UpdateAI(const uint32 diff)
{
- if (Invisible && Invisible_Timer <= diff)
+ if (Invisible && InvisibleTimer <= diff)
{
//Become visible again
me->setFaction(14);
@@ -83,7 +83,7 @@ public:
}
else if (Invisible)
{
- Invisible_Timer -= diff;
+ InvisibleTimer -= diff;
//Do nothing while invisible
return;
}
@@ -92,24 +92,24 @@ public:
if (!UpdateVictim())
return;
- //ToxicVolley_Timer
- if (ToxicVolley_Timer <= diff)
+ //ToxicVolleyTimer
+ if (ToxicVolleyTimer <= diff)
{
- DoCast(me->getVictim(), SPELL_TOXICVOLLEY);
- ToxicVolley_Timer = 9000;
+ DoCastVictim(SPELL_TOXICVOLLEY);
+ ToxicVolleyTimer = 9000;
}
- else ToxicVolley_Timer -= diff;
+ else ToxicVolleyTimer -= diff;
- //Uppercut_Timer
- if (Uppercut_Timer <= diff)
+ //UppercutTimer
+ if (UppercutTimer <= diff)
{
- DoCast(me->getVictim(), SPELL_UPPERCUT);
- Uppercut_Timer = 12000;
+ DoCastVictim(SPELL_UPPERCUT);
+ UppercutTimer = 12000;
}
- else Uppercut_Timer -= diff;
+ else UppercutTimer -= diff;
- //Adds_Timer
- if (!Invisible && Adds_Timer <= diff)
+ //AddsTimer
+ if (!Invisible && AddsTimer <= diff)
{
//Interrupt any spell casting
//me->m_canMove = true;
@@ -124,11 +124,11 @@ public:
SummonAdds(me->getVictim());
SummonAdds(me->getVictim());
Invisible = true;
- Invisible_Timer = 15000;
+ InvisibleTimer = 15000;
- Adds_Timer = 40000;
+ AddsTimer = 40000;
}
- else Adds_Timer -= diff;
+ else AddsTimer -= diff;
DoMeleeAttackIfReady();
}
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
index 039d30071d2..1f887d7ce64 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
@@ -23,7 +23,8 @@ SDComment:
SDCategory: Maraudon
EndScriptData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
enum Spells
{
@@ -47,17 +48,17 @@ public:
{
boss_ptheradrasAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 Dustfield_Timer;
- uint32 Boulder_Timer;
- uint32 Thrash_Timer;
- uint32 RepulsiveGaze_Timer;
+ uint32 DustfieldTimer;
+ uint32 BoulderTimer;
+ uint32 ThrashTimer;
+ uint32 RepulsiveGazeTimer;
void Reset()
{
- Dustfield_Timer = 8000;
- Boulder_Timer = 2000;
- Thrash_Timer = 5000;
- RepulsiveGaze_Timer = 23000;
+ DustfieldTimer = 8000;
+ BoulderTimer = 2000;
+ ThrashTimer = 5000;
+ RepulsiveGazeTimer = 23000;
}
void EnterCombat(Unit* /*who*/) {}
@@ -72,40 +73,38 @@ public:
if (!UpdateVictim())
return;
- //Dustfield_Timer
- if (Dustfield_Timer <= diff)
+ //DustfieldTimer
+ if (DustfieldTimer <= diff)
{
DoCast(me, SPELL_DUSTFIELD);
- Dustfield_Timer = 14000;
+ DustfieldTimer = 14000;
}
- else Dustfield_Timer -= diff;
+ else DustfieldTimer -= diff;
- //Boulder_Timer
- if (Boulder_Timer <= diff)
+ //BoulderTimer
+ if (BoulderTimer <= diff)
{
- Unit* target = NULL;
- target = SelectTarget(SELECT_TARGET_RANDOM, 0);
- if (target)
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_BOULDER);
- Boulder_Timer = 10000;
+ BoulderTimer = 10000;
}
- else Boulder_Timer -= diff;
+ else BoulderTimer -= diff;
- //RepulsiveGaze_Timer
- if (RepulsiveGaze_Timer <= diff)
+ //RepulsiveGazeTimer
+ if (RepulsiveGazeTimer <= diff)
{
- DoCast(me->getVictim(), SPELL_REPULSIVEGAZE);
- RepulsiveGaze_Timer = 20000;
+ DoCastVictim(SPELL_REPULSIVEGAZE);
+ RepulsiveGazeTimer = 20000;
}
- else RepulsiveGaze_Timer -= diff;
+ else RepulsiveGazeTimer -= diff;
- //Thrash_Timer
- if (Thrash_Timer <= diff)
+ //ThrashTimer
+ if (ThrashTimer <= diff)
{
DoCast(me, SPELL_THRASH);
- Thrash_Timer = 18000;
+ ThrashTimer = 18000;
}
- else Thrash_Timer -= diff;
+ else ThrashTimer -= diff;
DoMeleeAttackIfReady();
}
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index 6e6e089ba02..1fdf941d75c 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -25,10 +25,15 @@ SDComment: <Known bugs>
SDCategory: Onyxia's Lair
EndScriptData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "Cell.h"
+#include "CellImpl.h"
+#include "GridNotifiers.h"
+#include "GridNotifiersImpl.h"
#include "onyxias_lair.h"
-enum eYells
+enum Yells
{
SAY_AGGRO = -1249000,
SAY_KILL = -1249001,
@@ -37,7 +42,7 @@ enum eYells
EMOTE_BREATH = -1249004,
};
-enum eSpells
+enum Spells
{
// Phase 1 spells
SPELL_WING_BUFFET = 18500,
@@ -67,15 +72,15 @@ enum eSpells
SPELL_BELLOWING_ROAR = 18431,
};
-struct sOnyxMove
+struct OnyxMove
{
- uint32 uiLocId;
- uint32 uiLocIdEnd;
- uint32 uiSpellId;
+ uint8 LocId;
+ uint8 LocIdEnd;
+ uint32 SpellId;
float fX, fY, fZ;
};
-static sOnyxMove aMoveData[]=
+static OnyxMove MoveData[8]=
{
{0, 1, SPELL_BREATH_WEST_TO_EAST, -33.5561f, -182.682f, -56.9457f}, //west
{1, 0, SPELL_BREATH_EAST_TO_WEST, -31.4963f, -250.123f, -55.1278f}, //east
@@ -87,11 +92,11 @@ static sOnyxMove aMoveData[]=
{7, 6, SPELL_BREATH_NORTH_TO_SOUTH, 22.8763f, -217.152f, -55.0548f}, //north
};
-const Position MiddleRoomLocation = {-23.6155f, -215.357f, -55.7344f, 0.0f};
+Position const MiddleRoomLocation = {-23.6155f, -215.357f, -55.7344f, 0.0f};
-const Position Phase2Location = {-80.924f, -214.299f, -82.942f, 0.0f};
+Position const Phase2Location = {-80.924f, -214.299f, -82.942f, 0.0f};
-static Position aSpawnLocations[3]=
+Position const SpawnLocations[3]=
{
//Whelps
{-30.127f, -254.463f, -89.440f, 0.0f},
@@ -121,58 +126,58 @@ public:
InstanceScript* instance;
SummonList Summons;
- uint32 m_uiPhase;
+ uint32 Phase;
- uint32 m_uiFlameBreathTimer;
- uint32 m_uiCleaveTimer;
- uint32 m_uiTailSweepTimer;
- uint32 m_uiWingBuffetTimer;
+ uint32 FlameBreathTimer;
+ uint32 CleaveTimer;
+ uint32 TailSweepTimer;
+ uint32 WingBuffetTimer;
- uint32 m_uiMovePoint;
- uint32 m_uiMovementTimer;
- sOnyxMove* m_pPointData;
+ uint8 MovePoint;
+ uint32 MovementTimer;
+ OnyxMove* PointData;
- uint32 m_uiFireballTimer;
- uint32 m_uiWhelpTimer;
- uint32 m_uiLairGuardTimer;
- uint32 m_uiDeepBreathTimer;
+ uint32 FireballTimer;
+ uint32 WhelpTimer;
+ uint32 LairGuardTimer;
+ uint32 DeepBreathTimer;
- uint32 m_uiBellowingRoarTimer;
+ uint32 BellowingRoarTimer;
- uint8 m_uiSummonWhelpCount;
- bool m_bIsMoving;
+ uint8 SummonWhelpCount;
+ bool IsMoving;
void Reset()
{
if (!IsCombatMovementAllowed())
SetCombatMovement(true);
- m_uiPhase = PHASE_START;
+ Phase = PHASE_START;
- m_uiFlameBreathTimer = urand(10000, 20000);
- m_uiTailSweepTimer = urand(15000, 20000);
- m_uiCleaveTimer = urand(2000, 5000);
- m_uiWingBuffetTimer = urand(10000, 20000);
+ FlameBreathTimer = urand(10000, 20000);
+ TailSweepTimer = urand(15000, 20000);
+ CleaveTimer = urand(2000, 5000);
+ WingBuffetTimer = urand(10000, 20000);
- m_uiMovePoint = urand(0, 5);
- m_uiMovementTimer = 14000;
- m_pPointData = GetMoveData();
+ MovePoint = urand(0, 5);
+ MovementTimer = 14000;
+ PointData = GetMoveData();
- m_uiFireballTimer = 15000;
- m_uiWhelpTimer = 60000;
- m_uiLairGuardTimer = 60000;
- m_uiDeepBreathTimer = 85000;
+ FireballTimer = 15000;
+ WhelpTimer = 60000;
+ LairGuardTimer = 60000;
+ DeepBreathTimer = 85000;
- m_uiBellowingRoarTimer = 30000;
+ BellowingRoarTimer = 30000;
Summons.DespawnAll();
- m_uiSummonWhelpCount = 0;
- m_bIsMoving = false;
+ SummonWhelpCount = 0;
+ IsMoving = false;
if (instance)
{
instance->SetData(DATA_ONYXIA, NOT_STARTED);
- instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase);
+ instance->SetData(DATA_ONYXIA_PHASE, Phase);
instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
}
@@ -206,7 +211,7 @@ public:
switch (summoned->GetEntry())
{
case NPC_WHELP:
- ++m_uiSummonWhelpCount;
+ ++SummonWhelpCount;
break;
case NPC_LAIRGUARD:
summoned->setActive(true);
@@ -225,17 +230,17 @@ public:
DoScriptText(SAY_KILL, me);
}
- void SpellHit(Unit* /*pCaster*/, const SpellInfo* pSpell)
+ void SpellHit(Unit* /*pCaster*/, const SpellInfo* Spell)
{
- if (pSpell->Id == SPELL_BREATH_EAST_TO_WEST ||
- pSpell->Id == SPELL_BREATH_WEST_TO_EAST ||
- pSpell->Id == SPELL_BREATH_SE_TO_NW ||
- pSpell->Id == SPELL_BREATH_NW_TO_SE ||
- pSpell->Id == SPELL_BREATH_SW_TO_NE ||
- pSpell->Id == SPELL_BREATH_NE_TO_SW)
+ if (Spell->Id == SPELL_BREATH_EAST_TO_WEST ||
+ Spell->Id == SPELL_BREATH_WEST_TO_EAST ||
+ Spell->Id == SPELL_BREATH_SE_TO_NW ||
+ Spell->Id == SPELL_BREATH_NW_TO_SE ||
+ Spell->Id == SPELL_BREATH_SW_TO_NE ||
+ Spell->Id == SPELL_BREATH_NE_TO_SW)
{
- m_pPointData = GetMoveData();
- m_uiMovePoint = m_pPointData->uiLocIdEnd;
+ PointData = GetMoveData();
+ MovePoint = PointData->LocIdEnd;
me->SetSpeed(MOVE_FLIGHT, 1.5f);
me->GetMotionMaster()->MovePoint(8, MiddleRoomLocation);
@@ -249,16 +254,16 @@ public:
switch (id)
{
case 8:
- m_pPointData = GetMoveData();
- if (m_pPointData)
+ PointData = GetMoveData();
+ if (PointData)
{
me->SetSpeed(MOVE_FLIGHT, 1.0f);
- me->GetMotionMaster()->MovePoint(m_pPointData->uiLocId, m_pPointData->fX, m_pPointData->fY, m_pPointData->fZ);
+ me->GetMotionMaster()->MovePoint(PointData->LocId, PointData->fX, PointData->fY, PointData->fZ);
}
break;
case 9:
me->GetMotionMaster()->MoveChase(me->getVictim());
- m_uiBellowingRoarTimer = 1000;
+ BellowingRoarTimer = 1000;
break;
case 10:
me->SetCanFly(true);
@@ -266,39 +271,39 @@ public:
me->SetSpeed(MOVE_FLIGHT, 1.0f);
DoScriptText(SAY_PHASE_2_TRANS, me);
if (instance)
- instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase);
- m_uiWhelpTimer = 5000;
- m_uiLairGuardTimer = 15000;
+ instance->SetData(DATA_ONYXIA_PHASE, Phase);
+ WhelpTimer = 5000;
+ LairGuardTimer = 15000;
break;
case 11:
- if (m_pPointData)
- me->GetMotionMaster()->MovePoint(m_pPointData->uiLocId, m_pPointData->fX, m_pPointData->fY, m_pPointData->fZ);
+ if (PointData)
+ me->GetMotionMaster()->MovePoint(PointData->LocId, PointData->fX, PointData->fY, PointData->fZ);
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MoveIdle();
break;
default:
- m_bIsMoving = false;
+ IsMoving = false;
break;
}
}
}
- void SpellHitTarget(Unit* target, const SpellInfo* pSpell)
+ void SpellHitTarget(Unit* target, const SpellInfo* Spell)
{
//Workaround - Couldn't find a way to group this spells (All Eruption)
- if (((pSpell->Id >= 17086 && pSpell->Id <= 17095) ||
- (pSpell->Id == 17097) ||
- (pSpell->Id >= 18351 && pSpell->Id <= 18361) ||
- (pSpell->Id >= 18564 && pSpell->Id <= 18576) ||
- (pSpell->Id >= 18578 && pSpell->Id <= 18607) ||
- (pSpell->Id == 18609) ||
- (pSpell->Id >= 18611 && pSpell->Id <= 18628) ||
- (pSpell->Id >= 21132 && pSpell->Id <= 21133) ||
- (pSpell->Id >= 21135 && pSpell->Id <= 21139) ||
- (pSpell->Id >= 22191 && pSpell->Id <= 22202) ||
- (pSpell->Id >= 22267 && pSpell->Id <= 22268)) &&
+ if (((Spell->Id >= 17086 && Spell->Id <= 17095) ||
+ (Spell->Id == 17097) ||
+ (Spell->Id >= 18351 && Spell->Id <= 18361) ||
+ (Spell->Id >= 18564 && Spell->Id <= 18576) ||
+ (Spell->Id >= 18578 && Spell->Id <= 18607) ||
+ (Spell->Id == 18609) ||
+ (Spell->Id >= 18611 && Spell->Id <= 18628) ||
+ (Spell->Id >= 21132 && Spell->Id <= 21133) ||
+ (Spell->Id >= 21135 && Spell->Id <= 21139) ||
+ (Spell->Id >= 22191 && Spell->Id <= 22202) ||
+ (Spell->Id >= 22267 && Spell->Id <= 22268)) &&
(target->GetTypeId() == TYPEID_PLAYER))
{
if (instance)
@@ -308,14 +313,14 @@ public:
}
}
- sOnyxMove* GetMoveData()
+ OnyxMove* GetMoveData()
{
- uint32 uiMaxCount = sizeof(aMoveData)/sizeof(sOnyxMove);
+ uint8 MaxCount = sizeof(MoveData)/sizeof(OnyxMove);
- for (uint32 i = 0; i < uiMaxCount; ++i)
+ for (uint8 i = 0; i < MaxCount; ++i)
{
- if (aMoveData[i].uiLocId == m_uiMovePoint)
- return &aMoveData[i];
+ if (MoveData[i].LocId == MovePoint)
+ return &MoveData[i];
}
return NULL;
@@ -323,84 +328,84 @@ public:
void SetNextRandomPoint()
{
- uint32 uiMaxCount = sizeof(aMoveData)/sizeof(sOnyxMove);
+ uint8 MaxCount = sizeof(MoveData)/sizeof(OnyxMove);
- uint32 iTemp = rand()%(uiMaxCount-1);
+ uint8 iTemp = urand(0, MaxCount-1);
- if (iTemp >= m_uiMovePoint)
+ if (iTemp >= MovePoint)
++iTemp;
- m_uiMovePoint = iTemp;
+ MovePoint = iTemp;
}
- void UpdateAI(const uint32 uiDiff)
+ void UpdateAI(const uint32 Diff)
{
if (!UpdateVictim())
return;
//Common to PHASE_START && PHASE_END
- if (m_uiPhase == PHASE_START || m_uiPhase == PHASE_END)
+ if (Phase == PHASE_START || Phase == PHASE_END)
{
//Specific to PHASE_START || PHASE_END
- if (m_uiPhase == PHASE_START)
+ if (Phase == PHASE_START)
{
if (HealthBelowPct(60))
{
SetCombatMovement(false);
- m_uiPhase = PHASE_BREATH;
+ Phase = PHASE_BREATH;
me->GetMotionMaster()->MovePoint(10, Phase2Location);
return;
}
}
else
{
- if (m_uiBellowingRoarTimer <= uiDiff)
+ if (BellowingRoarTimer <= Diff)
{
DoCastVictim(SPELL_BELLOWING_ROAR);
// Eruption
- GameObject* pFloor = NULL;
+ GameObject* Floor = NULL;
Trinity::GameObjectInRangeCheck check(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 15);
- Trinity::GameObjectLastSearcher<Trinity::GameObjectInRangeCheck> searcher(me, pFloor, check);
+ Trinity::GameObjectLastSearcher<Trinity::GameObjectInRangeCheck> searcher(me, Floor, check);
me->VisitNearbyGridObject(30, searcher);
- if (instance && pFloor)
- instance->SetData64(DATA_FLOOR_ERUPTION_GUID, pFloor->GetGUID());
- m_uiBellowingRoarTimer = 30000;
+ if (instance && Floor)
+ instance->SetData64(DATA_FLOOR_ERUPTION_GUID, Floor->GetGUID());
+ BellowingRoarTimer = 30000;
}
else
- m_uiBellowingRoarTimer -= uiDiff;
+ BellowingRoarTimer -= Diff;
}
- if (m_uiFlameBreathTimer <= uiDiff)
+ if (FlameBreathTimer <= Diff)
{
DoCastVictim(SPELL_FLAME_BREATH);
- m_uiFlameBreathTimer = urand(10000, 20000);
+ FlameBreathTimer = urand(10000, 20000);
}
else
- m_uiFlameBreathTimer -= uiDiff;
+ FlameBreathTimer -= Diff;
- if (m_uiTailSweepTimer <= uiDiff)
+ if (TailSweepTimer <= Diff)
{
DoCastAOE(SPELL_TAIL_SWEEP);
- m_uiTailSweepTimer = urand(15000, 20000);
+ TailSweepTimer = urand(15000, 20000);
}
else
- m_uiTailSweepTimer -= uiDiff;
+ TailSweepTimer -= Diff;
- if (m_uiCleaveTimer <= uiDiff)
+ if (CleaveTimer <= Diff)
{
DoCastVictim(SPELL_CLEAVE);
- m_uiCleaveTimer = urand(2000, 5000);
+ CleaveTimer = urand(2000, 5000);
}
else
- m_uiCleaveTimer -= uiDiff;
+ CleaveTimer -= Diff;
- if (m_uiWingBuffetTimer <= uiDiff)
+ if (WingBuffetTimer <= Diff)
{
DoCastVictim(SPELL_WING_BUFFET);
- m_uiWingBuffetTimer = urand(15000, 30000);
+ WingBuffetTimer = urand(15000, 30000);
}
else
- m_uiWingBuffetTimer -= uiDiff;
+ WingBuffetTimer -= Diff;
DoMeleeAttackIfReady();
}
@@ -408,86 +413,86 @@ public:
{
if (HealthBelowPct(40))
{
- m_uiPhase = PHASE_END;
+ Phase = PHASE_END;
if (instance)
- instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase);
+ instance->SetData(DATA_ONYXIA_PHASE, Phase);
DoScriptText(SAY_PHASE_3_TRANS, me);
SetCombatMovement(true);
me->SetCanFly(false);
- m_bIsMoving = false;
+ IsMoving = false;
me->GetMotionMaster()->MovePoint(9, me->GetHomePosition());
return;
}
- if (m_uiDeepBreathTimer <= uiDiff)
+ if (DeepBreathTimer <= Diff)
{
- if (!m_bIsMoving)
+ if (!IsMoving)
{
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(false);
DoScriptText(EMOTE_BREATH, me);
- DoCast(me, m_pPointData->uiSpellId);
- m_uiDeepBreathTimer = 70000;
+ DoCast(me, PointData->SpellId);
+ DeepBreathTimer = 70000;
}
}
else
- m_uiDeepBreathTimer -= uiDiff;
+ DeepBreathTimer -= Diff;
- if (m_uiMovementTimer <= uiDiff)
+ if (MovementTimer <= Diff)
{
- if (!m_bIsMoving)
+ if (!IsMoving)
{
SetNextRandomPoint();
- m_pPointData = GetMoveData();
+ PointData = GetMoveData();
- if (!m_pPointData)
+ if (!PointData)
return;
- me->GetMotionMaster()->MovePoint(m_pPointData->uiLocId, m_pPointData->fX, m_pPointData->fY, m_pPointData->fZ);
- m_bIsMoving = true;
- m_uiMovementTimer = 25000;
+ me->GetMotionMaster()->MovePoint(PointData->LocId, PointData->fX, PointData->fY, PointData->fZ);
+ IsMoving = true;
+ MovementTimer = 25000;
}
}
else
- m_uiMovementTimer -= uiDiff;
+ MovementTimer -= Diff;
- if (m_uiFireballTimer <= uiDiff)
+ if (FireballTimer <= Diff)
{
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_FIREBALL);
- m_uiFireballTimer = 8000;
+ FireballTimer = 8000;
}
}
else
- m_uiFireballTimer -= uiDiff;
+ FireballTimer -= Diff;
- if (m_uiLairGuardTimer <= uiDiff)
+ if (LairGuardTimer <= Diff)
{
- me->SummonCreature(NPC_LAIRGUARD, aSpawnLocations[2].GetPositionX(), aSpawnLocations[2].GetPositionY(), aSpawnLocations[2].GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_DESPAWN);
- m_uiLairGuardTimer = 30000;
+ me->SummonCreature(NPC_LAIRGUARD, SpawnLocations[2], TEMPSUMMON_CORPSE_DESPAWN);
+ LairGuardTimer = 30000;
}
else
- m_uiLairGuardTimer -= uiDiff;
+ LairGuardTimer -= Diff;
- if (m_uiWhelpTimer <= uiDiff)
+ if (WhelpTimer <= Diff)
{
- me->SummonCreature(NPC_WHELP, aSpawnLocations[0].GetPositionX(), aSpawnLocations[0].GetPositionY(), aSpawnLocations[0].GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_DESPAWN);
- me->SummonCreature(NPC_WHELP, aSpawnLocations[1].GetPositionX(), aSpawnLocations[1].GetPositionY(), aSpawnLocations[1].GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_DESPAWN);
- if (m_uiSummonWhelpCount >= RAID_MODE(20, 40))
+ me->SummonCreature(NPC_WHELP, SpawnLocations[0], TEMPSUMMON_CORPSE_DESPAWN);
+ me->SummonCreature(NPC_WHELP, SpawnLocations[1], TEMPSUMMON_CORPSE_DESPAWN);
+ if (SummonWhelpCount >= RAID_MODE(20, 40))
{
- m_uiSummonWhelpCount = 0;
- m_uiWhelpTimer = 90000;
+ SummonWhelpCount = 0;
+ WhelpTimer = 90000;
}
else
- m_uiWhelpTimer = 500;
+ WhelpTimer = 500;
}
else
- m_uiWhelpTimer -= uiDiff;
+ WhelpTimer -= Diff;
}
}
};
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
index 1c599ce7c6f..0689a8872bb 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
@@ -22,7 +22,12 @@ SDComment:
SDCategory: Onyxia's Lair
EndScriptData */
-#include "ScriptPCH.h"
+#include "ScriptMgr.h"
+#include "InstanceScript.h"
+#include "Cell.h"
+#include "CellImpl.h"
+#include "GridNotifiers.h"
+#include "GridNotifiersImpl.h"
#include "onyxias_lair.h"
class instance_onyxias_lair : public InstanceMapScript
@@ -44,27 +49,27 @@ public:
std::map<uint64, uint32> FloorEruptionGUID[2];
std::queue<uint64> FloorEruptionGUIDQueue;
- uint64 m_uiOnyxiasGUID;
- uint32 m_uiOnyxiaLiftoffTimer;
- uint32 m_uiManyWhelpsCounter;
- uint32 m_uiEruptTimer;
+ uint64 OnyxiasGUID;
+ uint32 OnyxiaLiftoffTimer;
+ uint32 ManyWhelpsCounter;
+ uint32 EruptTimer;
- uint8 m_auiEncounter[MAX_ENCOUNTER];
+ uint8 Encounter[MAX_ENCOUNTER];
- bool m_bAchievManyWhelpsHandleIt;
- bool m_bAchievSheDeepBreathMore;
+ bool AchievManyWhelpsHandleIt;
+ bool AchievSheDeepBreathMore;
void Initialize()
{
- memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
+ memset(&Encounter, 0, sizeof(Encounter));
- m_uiOnyxiasGUID = 0;
- m_uiOnyxiaLiftoffTimer = 0;
- m_uiManyWhelpsCounter = 0;
- m_bAchievManyWhelpsHandleIt = false;
- m_bAchievSheDeepBreathMore = true;
+ OnyxiasGUID = 0;
+ OnyxiaLiftoffTimer = 0;
+ ManyWhelpsCounter = 0;
+ AchievManyWhelpsHandleIt = false;
+ AchievSheDeepBreathMore = true;
- m_uiEruptTimer = 0;
+ EruptTimer = 0;
}
void OnCreatureCreate(Creature* creature)
@@ -72,7 +77,7 @@ public:
switch (creature->GetEntry())
{
case NPC_ONYXIA:
- m_uiOnyxiasGUID = creature->GetGUID();
+ OnyxiasGUID = creature->GetGUID();
break;
}
}
@@ -93,7 +98,7 @@ public:
if (Creature* temp = go->SummonCreature(NPC_WHELP, goPos, TEMPSUMMON_CORPSE_DESPAWN))
{
temp->SetInCombatWithZone();
- ++m_uiManyWhelpsCounter;
+ ++ManyWhelpsCounter;
}
break;
}
@@ -139,88 +144,88 @@ public:
FloorEruptionGUID[1].erase(floorEruptedGUID);
}
- void SetData(uint32 uiType, uint32 uiData)
+ void SetData(uint32 Type, uint32 Data)
{
- switch (uiType)
+ switch (Type)
{
case DATA_ONYXIA:
- m_auiEncounter[0] = uiData;
- if (uiData == IN_PROGRESS)
+ Encounter[0] = Data;
+ if (Data == IN_PROGRESS)
SetData(DATA_SHE_DEEP_BREATH_MORE, IN_PROGRESS);
break;
case DATA_ONYXIA_PHASE:
- if (uiData == PHASE_BREATH) //Used to mark the liftoff phase
+ if (Data == PHASE_BREATH) //Used to mark the liftoff phase
{
- m_bAchievManyWhelpsHandleIt = false;
- m_uiManyWhelpsCounter = 0;
- m_uiOnyxiaLiftoffTimer = 10*IN_MILLISECONDS;
+ AchievManyWhelpsHandleIt = false;
+ ManyWhelpsCounter = 0;
+ OnyxiaLiftoffTimer = 10*IN_MILLISECONDS;
}
break;
case DATA_SHE_DEEP_BREATH_MORE:
- if (uiData == IN_PROGRESS)
+ if (Data == IN_PROGRESS)
{
- m_bAchievSheDeepBreathMore = true;
+ AchievSheDeepBreathMore = true;
}
- else if (uiData == FAIL)
+ else if (Data == FAIL)
{
- m_bAchievSheDeepBreathMore = false;
+ AchievSheDeepBreathMore = false;
}
break;
}
- if (uiType < MAX_ENCOUNTER && uiData == DONE)
+ if (Type < MAX_ENCOUNTER && Data == DONE)
SaveToDB();
}
- void SetData64(uint32 uiType, uint64 uiData)
+ void SetData64(uint32 Type, uint64 Data)
{
- switch (uiType)
+ switch (Type)
{
case DATA_FLOOR_ERUPTION_GUID:
FloorEruptionGUID[1] = FloorEruptionGUID[0];
- FloorEruptionGUIDQueue.push(uiData);
- m_uiEruptTimer = 2500;
+ FloorEruptionGUIDQueue.push(Data);
+ EruptTimer = 2500;
break;
}
}
- uint32 GetData(uint32 uiType)
+ uint32 GetData(uint32 Type)
{
- switch (uiType)
+ switch (Type)
{
case DATA_ONYXIA:
- return m_auiEncounter[0];
+ return Encounter[0];
}
return 0;
}
- uint64 GetData64(uint32 uiData)
+ uint64 GetData64(uint32 Data)
{
- switch (uiData)
+ switch (Data)
{
case DATA_ONYXIA_GUID:
- return m_uiOnyxiasGUID;
+ return OnyxiasGUID;
}
return 0;
}
- void Update(uint32 uiDiff)
+ void Update(uint32 Diff)
{
if (GetData(DATA_ONYXIA) == IN_PROGRESS)
{
- if (m_uiOnyxiaLiftoffTimer && m_uiOnyxiaLiftoffTimer <= uiDiff)
+ if (OnyxiaLiftoffTimer && OnyxiaLiftoffTimer <= Diff)
{
- m_uiOnyxiaLiftoffTimer = 0;
- if (m_uiManyWhelpsCounter >= 50)
- m_bAchievManyWhelpsHandleIt = true;
- } else m_uiOnyxiaLiftoffTimer -= uiDiff;
+ OnyxiaLiftoffTimer = 0;
+ if (ManyWhelpsCounter >= 50)
+ AchievManyWhelpsHandleIt = true;
+ } else OnyxiaLiftoffTimer -= Diff;
}
if (!FloorEruptionGUIDQueue.empty())
{
- if (m_uiEruptTimer <= uiDiff)
+ if (EruptTimer <= Diff)
{
uint32 treeHeight = 0;
do
@@ -229,10 +234,10 @@ public:
FloorEruption(FloorEruptionGUIDQueue.front());
FloorEruptionGUIDQueue.pop();
} while (!FloorEruptionGUIDQueue.empty() && (*FloorEruptionGUID[1].find(FloorEruptionGUIDQueue.front())).second == treeHeight);
- m_uiEruptTimer = 1000;
+ EruptTimer = 1000;
}
else
- m_uiEruptTimer -= uiDiff;
+ EruptTimer -= Diff;
}
}
@@ -242,10 +247,10 @@ public:
{
case ACHIEV_CRITERIA_MANY_WHELPS_10_PLAYER: // Criteria for achievement 4403: Many Whelps! Handle It! (10 player) Hatch 50 eggs in 10s
case ACHIEV_CRITERIA_MANY_WHELPS_25_PLAYER: // Criteria for achievement 4406: Many Whelps! Handle It! (25 player) Hatch 50 eggs in 10s
- return m_bAchievManyWhelpsHandleIt;
+ return AchievManyWhelpsHandleIt;
case ACHIEV_CRITERIA_DEEP_BREATH_10_PLAYER: // Criteria for achievement 4404: She Deep Breaths More (10 player) Everybody evade Deep Breath
case ACHIEV_CRITERIA_DEEP_BREATH_25_PLAYER: // Criteria for achievement 4407: She Deep Breaths More (25 player) Everybody evade Deep Breath
- return m_bAchievSheDeepBreathMore;
+ return AchievSheDeepBreathMore;
}
return false;
}
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h b/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h
index eaf6cac43af..26fd9284ea2 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h
@@ -18,13 +18,13 @@
#ifndef DEF_ONYXIAS_LAIR_H
#define DEF_ONYXIAS_LAIR_H
-enum eData64
+enum Data64
{
DATA_ONYXIA_GUID,
DATA_FLOOR_ERUPTION_GUID
};
-enum eInstanceData
+enum InstanceData
{
DATA_ONYXIA,
MAX_ENCOUNTER,
@@ -34,7 +34,7 @@ enum eInstanceData
DATA_MANY_WHELPS_COUNT
};
-enum eCreatures
+enum Creatures
{
NPC_WHELP = 11262,
NPC_LAIRGUARD = 36561,
@@ -42,20 +42,20 @@ enum eCreatures
NPC_ONYXIA = 10184
};
-enum eOnyxiaPhases
+enum OnyxiaPhases
{
PHASE_START = 1,
PHASE_BREATH = 2,
PHASE_END = 3
};
-enum eGameObjects
+enum GameObjects
{
GO_WHELP_SPAWNER = 176510,
GO_WHELP_EGG = 176511
};
-enum eAchievementData
+enum AchievementData
{
ACHIEV_CRITERIA_MANY_WHELPS_10_PLAYER = 12565, // Criteria for achievement 4403: Many Whelps! Handle It! (10 player) Hatch 50 eggs in 10s
ACHIEV_CRITERIA_MANY_WHELPS_25_PLAYER = 12568, // Criteria for achievement 4406: Many Whelps! Handle It! (25 player) Hatch 50 eggs in 10s
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index a0fca522f61..b2662b644a7 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -296,6 +296,7 @@ class boss_professor_putricide : public CreatureScript
summon->ModifyAuraState(AURA_STATE_UNKNOWN22, true);
summon->CastSpell(summon, SPELL_GASEOUS_BLOAT_PROC, true);
summon->CastCustomSpell(SPELL_GASEOUS_BLOAT, SPELLVALUE_AURA_STACK, 10, summon, false);
+ summon->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
summon->SetReactState(REACT_PASSIVE);
return;
case NPC_VOLATILE_OOZE:
@@ -303,6 +304,7 @@ class boss_professor_putricide : public CreatureScript
summon->ModifyAuraState(AURA_STATE_UNKNOWN19, true);
summon->CastSpell(summon, SPELL_OOZE_ERUPTION_SEARCH_PERIODIC, true);
summon->CastSpell(summon, SPELL_VOLATILE_OOZE_ADHESIVE, false);
+ summon->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
summon->SetReactState(REACT_PASSIVE);
return;
case NPC_CHOKING_GAS_BOMB:
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 4dab215d1da..d2eaab361a1 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -138,7 +138,7 @@ enum Spells
SPELL_IN_FROSTMOURNE_ROOM = 74276,
SPELL_KILL_FROSTMOURNE_PLAYERS = 75127,
SPELL_HARVESTED_SOUL = 72679,
- SPELL_TRIGGER_VILE_SPIRIT_HEROIC = 73582,
+ SPELL_TRIGGER_VILE_SPIRIT_HEROIC = 73582, // TODO: Cast every 3 seconds during Frostmourne phase, targets a Wicked Spirit amd activates it
// Frostmourne
SPELL_LIGHTS_FAVOR = 69382,
@@ -152,6 +152,7 @@ enum Spells
SPELL_SUMMON_SPIRIT_BOMB_1 = 73581, // (Heroic)
SPELL_SUMMON_SPIRIT_BOMB_2 = 74299, // (Heroic)
SPELL_EXPLOSION = 73576, // Spirit Bomb (Heroic)
+ SPELL_HARVEST_SOUL_DAMAGE_AURA = 73655,
// Outro
SPELL_FURY_OF_FROSTMOURNE = 72350,
@@ -221,7 +222,7 @@ enum Events
EVENT_QUAKE_2 = 27,
EVENT_VILE_SPIRITS = 28,
EVENT_HARVEST_SOULS = 29, // heroic only
- EVENT_WICKED_SPIRITS = 30,
+ EVENT_BERSERK = 30,
EVENT_SOUL_RIP = 31,
EVENT_DESTROY_SOUL = 32,
EVENT_FROSTMOURNE_TALK_1 = 33,
@@ -249,19 +250,18 @@ enum Events
EVENT_OUTRO_TERENAS_TALK_2 = 55,
EVENT_OUTRO_TALK_7 = 56,
EVENT_OUTRO_TALK_8 = 57,
- EVENT_BERSERK = 58,
// Shambling Horror
- EVENT_SHOCKWAVE = 59,
- EVENT_ENRAGE = 60,
+ EVENT_SHOCKWAVE = 58,
+ EVENT_ENRAGE = 59,
// Raging Spirit
- EVENT_SOUL_SHRIEK = 61,
+ EVENT_SOUL_SHRIEK = 60,
// Strangulate Vehicle (Harvest Soul)
- EVENT_TELEPORT = 62,
- EVENT_MOVE_TO_LICH_KING = 63,
- EVENT_DESPAWN_SELF = 64,
+ EVENT_TELEPORT = 61,
+ EVENT_MOVE_TO_LICH_KING = 62,
+ EVENT_DESPAWN_SELF = 63,
};
enum EventGroups
@@ -475,6 +475,32 @@ class VileSpiritActivateEvent : public BasicEvent
Creature* _owner;
};
+class TriggerWickedSpirit : public BasicEvent
+{
+ public:
+ explicit TriggerWickedSpirit(Creature* owner)
+ : _owner(owner), _counter(13)
+ {
+ }
+
+ bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ {
+ _owner->CastCustomSpell(SPELL_TRIGGER_VILE_SPIRIT_HEROIC, SPELLVALUE_MAX_TARGETS, 1, NULL, true);
+
+ if (--_counter)
+ {
+ _owner->m_Events.AddEvent(this, _owner->m_Events.CalculateTime(3000));
+ return false;
+ }
+
+ return true;
+ }
+
+ private:
+ Creature* _owner;
+ uint32 _counter;
+};
+
class boss_the_lich_king : public CreatureScript
{
public:
@@ -503,6 +529,8 @@ class boss_the_lich_king : public CreatureScript
me->SetDisableGravity(false);
me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
me->GetMotionMaster()->MoveFall();
+ if (Creature* frostmourne = me->FindNearestCreature(NPC_FROSTMOURNE_TRIGGER, 50.0f))
+ frostmourne->DespawnOrUnsummon();
}
void EnterCombat(Unit* target)
@@ -601,8 +629,6 @@ class boss_the_lich_king : public CreatureScript
summons.DoAction(ACTION_TELEPORT_BACK, pred);
if (!IsHeroic())
Talk(SAY_LK_FROSTMOURNE_ESCAPE);
- else
- DoCastAOE(SPELL_TRIGGER_VILE_SPIRIT_HEROIC);
break;
}
default:
@@ -645,6 +671,8 @@ class boss_the_lich_king : public CreatureScript
if (events.GetPhaseMask() & PHASE_MASK_ONE && !HealthAbovePct(70))
{
events.SetPhase(PHASE_TRANSITION);
+ me->SetReactState(REACT_PASSIVE);
+ me->AttackStop();
me->GetMotionMaster()->MovePoint(POINT_CENTER_1, CenterPosition);
return;
}
@@ -652,6 +680,8 @@ class boss_the_lich_king : public CreatureScript
if (events.GetPhaseMask() & PHASE_MASK_TWO && !HealthAbovePct(40))
{
events.SetPhase(PHASE_TRANSITION);
+ me->SetReactState(REACT_PASSIVE);
+ me->AttackStop();
me->GetMotionMaster()->MovePoint(POINT_CENTER_2, CenterPosition);
return;
}
@@ -664,7 +694,8 @@ class boss_the_lich_king : public CreatureScript
events.SetPhase(PHASE_OUTRO);
summons.DespawnAll();
SendMusicToPlayers(MUSIC_FURY_OF_FROSTMOURNE);
- DoCastAOE(SPELL_FURY_OF_FROSTMOURNE);
+ me->InterruptNonMeleeSpells(true);
+ me->CastSpell((Unit*)NULL, SPELL_FURY_OF_FROSTMOURNE, TRIGGERED_NONE);
me->SetWalk(true);
events.ScheduleEvent(EVENT_OUTRO_TALK_1, 2600, 0, PHASE_OUTRO);
events.ScheduleEvent(EVENT_OUTRO_EMOTE_TALK, 6600, 0, PHASE_OUTRO);
@@ -712,7 +743,6 @@ class boss_the_lich_king : public CreatureScript
break;
case NPC_FROSTMOURNE_TRIGGER:
{
- summons.Summon(summon);
summon->CastSpell((Unit*)NULL, SPELL_BROKEN_FROSTMOURNE, true);
SendLightOverride(LIGHT_SOULSTORM, 10000);
@@ -724,16 +754,11 @@ class boss_the_lich_king : public CreatureScript
case NPC_VILE_SPIRIT:
{
summons.Summon(summon);
- if (events.GetPhaseMask() & PHASE_MASK_FROSTMOURNE)
- {
- TeleportSpirit(summon);
- return;
- }
-
summon->SetReactState(REACT_PASSIVE);
summon->SetSpeed(MOVE_FLIGHT, 0.5f);
summon->GetMotionMaster()->MoveRandom(10.0f);
- summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(15000));
+ if (!(events.GetPhaseMask() & PHASE_MASK_FROSTMOURNE))
+ summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(15000));
return;
}
case NPC_STRANGULATE_VEHICLE:
@@ -756,7 +781,6 @@ class boss_the_lich_king : public CreatureScript
case NPC_VALKYR_SHADOWGUARD:
case NPC_RAGING_SPIRIT:
case NPC_VILE_SPIRIT:
- case NPC_WICKED_SPIRIT:
summon->ToTempSummon()->SetTempSummonType(TEMPSUMMON_CORPSE_DESPAWN);
break;
default:
@@ -802,8 +826,6 @@ class boss_the_lich_king : public CreatureScript
me->SetFacingTo(0.0f);
Talk(SAY_LK_REMORSELESS_WINTER);
SendMusicToPlayers(MUSIC_SPECIAL);
- me->SetReactState(REACT_PASSIVE);
- me->AttackStop();
DoCast(me, SPELL_REMORSELESS_WINTER_1);
events.DelayEvents(62500, EVENT_GROUP_BERSERK); // delay berserk timer, its not ticking during phase transitions
events.ScheduleEvent(EVENT_QUAKE, 62500, 0, PHASE_TRANSITION);
@@ -819,8 +841,6 @@ class boss_the_lich_king : public CreatureScript
me->SetFacingTo(0.0f);
Talk(SAY_LK_REMORSELESS_WINTER);
SendMusicToPlayers(MUSIC_SPECIAL);
- me->SetReactState(REACT_PASSIVE);
- me->AttackStop();
DoCast(me, SPELL_REMORSELESS_WINTER_2);
summons.DespawnEntry(NPC_VALKYR_SHADOWGUARD);
events.DelayEvents(62500, EVENT_GROUP_BERSERK); // delay berserk timer, its not ticking during phase transitions
@@ -992,10 +1012,6 @@ class boss_the_lich_king : public CreatureScript
DoCastAOE(SPELL_VILE_SPIRITS);
events.ScheduleEvent(EVENT_VILE_SPIRITS, urand(35000, 40000), EVENT_GROUP_VILE_SPIRITS, PHASE_THREE);
break;
- case EVENT_WICKED_SPIRITS:
- DoCastAOE(SPELL_VILE_SPIRITS);
- events.ScheduleEvent(EVENT_WICKED_SPIRITS, urand(35000, 40000), 0, PHASE_FROSTMOURNE);
- break;
case EVENT_HARVEST_SOULS:
Talk(SAY_LK_HARVEST_SOUL);
DoCastAOE(SPELL_HARVEST_SOULS);
@@ -1003,7 +1019,6 @@ class boss_the_lich_king : public CreatureScript
events.SetPhase(PHASE_FROSTMOURNE); // will stop running UpdateVictim (no evading)
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
- events.ScheduleEvent(EVENT_WICKED_SPIRITS, events.GetNextEventTime(EVENT_VILE_SPIRITS) - events.GetTimer(), 0, PHASE_FROSTMOURNE);
events.DelayEvents(50000, EVENT_GROUP_VILE_SPIRITS);
events.RescheduleEvent(EVENT_DEFILE, 50000, 0, PHASE_THREE);
events.RescheduleEvent(EVENT_SOUL_REAPER, urand(57000, 62000), 0, PHASE_THREE);
@@ -1019,16 +1034,22 @@ class boss_the_lich_king : public CreatureScript
if (!triggers.empty())
{
triggers.sort(Trinity::ObjectDistanceOrderPred(terenas, true));
- Unit* spawner = triggers.front();
+ Creature* spawner = triggers.front();
spawner->CastSpell(spawner, SPELL_SUMMON_SPIRIT_BOMB_1, true); // summons bombs randomly
spawner->CastSpell(spawner, SPELL_SUMMON_SPIRIT_BOMB_2, true); // summons bombs on players
+ spawner->m_Events.AddEvent(new TriggerWickedSpirit(spawner), spawner->m_Events.CalculateTime(3000));
}
for (SummonList::iterator i = summons.begin(); i != summons.end(); ++i)
{
Creature* summon = ObjectAccessor::GetCreature(*me, *i);
if (summon && summon->GetEntry() == NPC_VILE_SPIRIT)
- TeleportSpirit(summon);
+ {
+ summon->m_Events.KillAllEvents(true);
+ summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(50000));
+ summon->GetMotionMaster()->MoveRandom(10.0f);
+ summon->SetReactState(REACT_PASSIVE);
+ }
}
}
break;
@@ -1099,22 +1120,6 @@ class boss_the_lich_king : public CreatureScript
}
private:
-
- void TeleportSpirit(Creature* summon)
- {
- float dist = me->GetObjectSize() + (15.0f - me->GetObjectSize()) * float(rand_norm());
- float angle = float(rand_norm()) * float(2.0f * M_PI);
- Position dest = TerenasSpawnHeroic;
- me->MovePosition(dest, dist, angle);
- dest.m_positionZ += 15.0f;
- summon->UpdateEntry(NPC_WICKED_SPIRIT);
- summon->SetReactState(REACT_PASSIVE);
- summon->NearTeleportTo(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), dest.GetOrientation());
- summon->SetSpeed(MOVE_FLIGHT, 0.5f);
- summon->m_Events.KillAllEvents(true);
- summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(1000));
- }
-
void SendMusicToPlayers(uint32 musicId) const
{
WorldPacket data(SMSG_PLAY_MUSIC, 4);
@@ -1635,8 +1640,13 @@ class npc_strangulate_vehicle : public CreatureScript
return;
if (TempSummon* summ = me->ToTempSummon())
+ {
if (Unit* summoner = summ->GetSummoner())
+ {
DoCast(summoner, SPELL_HARVEST_SOUL_TELEPORT_BACK);
+ summoner->RemoveAurasDueToSpell(SPELL_HARVEST_SOUL_DAMAGE_AURA);
+ }
+ }
if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_THE_LICH_KING)))
lichKing->AI()->SummonedCreatureDespawn(me);
@@ -1993,6 +2003,10 @@ class npc_broken_frostmourne : public CreatureScript
_events.ScheduleEvent(EVENT_OUTRO_SUMMON_TERENAS, 6000, 0, PHASE_OUTRO);
}
+ void EnterEvadeMode()
+ {
+ }
+
void UpdateAI(uint32 const diff)
{
UpdateVictim();
@@ -2472,14 +2486,18 @@ class spell_the_lich_king_summon_into_air : public SpellScriptLoader
static Position const offset = {0.0f, 0.0f, 15.0f, 0.0f};
WorldLocation* dest = const_cast<WorldLocation*>(GetExplTargetDest());
dest->RelocateOffset(offset);
+ GetHitDest()->RelocateOffset(offset);
// spirit bombs get higher
if (GetSpellInfo()->Effects[effIndex].MiscValue == NPC_SPIRIT_BOMB)
+ {
dest->RelocateOffset(offset);
+ GetHitDest()->RelocateOffset(offset);
+ }
}
void Register()
{
- OnEffectLaunch += SpellEffectFn(spell_the_lich_king_summon_into_air_SpellScript::ModDestHeight, EFFECT_0, SPELL_EFFECT_SUMMON);
+ OnEffectHit += SpellEffectFn(spell_the_lich_king_summon_into_air_SpellScript::ModDestHeight, EFFECT_0, SPELL_EFFECT_SUMMON);
}
};
@@ -2954,6 +2972,15 @@ class spell_the_lich_king_restore_soul : public SpellScriptLoader
lichKing->AI()->DoAction(ACTION_TELEPORT_BACK);
if (Creature* spawner = GetCaster()->FindNearestCreature(NPC_WORLD_TRIGGER_INFINITE_AOI, 50.0f))
spawner->RemoveAllAuras();
+
+ std::list<Creature*> spirits;
+ GetCaster()->GetCreatureListWithEntryInGrid(spirits, NPC_WICKED_SPIRIT, 200.0f);
+ for (std::list<Creature*>::iterator itr = spirits.begin(); itr != spirits.end(); ++itr)
+ {
+ (*itr)->m_Events.KillAllEvents(true);
+ (*itr)->SetReactState(REACT_PASSIVE);
+ (*itr)->AI()->EnterEvadeMode();
+ }
}
void RemoveAura()
@@ -3046,23 +3073,18 @@ class spell_the_lich_king_trigger_vile_spirit : public SpellScriptLoader
{
PrepareSpellScript(spell_the_lich_king_trigger_vile_spirit_SpellScript);
- void TeleportOutside()
+ void ActivateSpirit()
{
Creature* target = GetHitCreature();
if (!target)
return;
- Position dest;
- Position offset;
- TerenasSpawnHeroic.GetPositionOffsetTo(*target, offset);
- GetCaster()->GetPosition(&dest);
- dest.RelocateOffset(offset);
- target->NearTeleportTo(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), dest.GetOrientation());
+ VileSpiritActivateEvent(target).Execute(0, 0);
}
void Register()
{
- OnHit += SpellHitFn(spell_the_lich_king_trigger_vile_spirit_SpellScript::TeleportOutside);
+ OnHit += SpellHitFn(spell_the_lich_king_trigger_vile_spirit_SpellScript::ActivateSpirit);
}
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
index c40a521c794..31ed1eedf10 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
@@ -1013,11 +1013,8 @@ class npc_dream_portal : public CreatureScript
{
}
- void DoAction(int32 const action)
+ void OnSpellClick(Unit* /*clicker*/)
{
- if (action != EVENT_SPELLCLICK)
- return;
-
_used = true;
me->DespawnOrUnsummon();
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index 704c3c2b0c2..270f56674eb 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -290,6 +290,11 @@ class instance_icecrown_citadel : public InstanceMapScript
case NPC_TERENAS_MENETHIL_FROSTMOURNE_H:
TerenasMenethilGUID = creature->GetGUID();
break;
+ case NPC_WICKED_SPIRIT:
+ // Remove corpse as soon as it dies (and respawn 10 seconds later)
+ creature->SetCorpseDelay(0);
+ creature->SetReactState(REACT_PASSIVE);
+ break;
default:
break;
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 0e453eceaa1..8ff6c2e1a3a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -720,20 +720,18 @@ class boss_flame_leviathan_overload_device : public CreatureScript
{
}
- void DoAction(const int32 param)
+ void OnSpellClick(Unit* /*clicker*/)
{
- if (param == EVENT_SPELLCLICK)
+ if (me->GetVehicle())
{
- if (me->GetVehicle())
+ me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+
+ if (Unit* player = me->GetVehicle()->GetPassenger(SEAT_PLAYER))
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- if (Unit* player = me->GetVehicle()->GetPassenger(SEAT_PLAYER))
- {
- me->GetVehicleBase()->CastSpell(player, SPELL_SMOKE_TRAIL, true);
- player->GetMotionMaster()->MoveKnockbackFrom(me->GetVehicleBase()->GetPositionX(), me->GetVehicleBase()->GetPositionY(), 30, 30);
- player->ExitVehicle();
- }
+ me->GetVehicleBase()->CastSpell(player, SPELL_SMOKE_TRAIL, true);
+ player->GetMotionMaster()->MoveKnockbackFrom(me->GetVehicleBase()->GetPositionX(), me->GetVehicleBase()->GetPositionY(), 30, 30);
+ player->ExitVehicle();
}
}
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index e7cc7360aab..9cbf81b39af 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -2996,11 +2996,14 @@ class spell_gen_mount : public SpellScriptLoader
// Triggered spell id dependent on riding skill and zone
bool canFly = false;
- uint32 map = target->GetMapId();
+ uint32 map = GetVirtualMapForMapAndZone(target->GetMapId(), target->GetZoneId());
if (map == 530 || (map == 571 && target->HasSpell(SPELL_COLD_WEATHER_FLYING)))
canFly = true;
- AreaTableEntry const* area = sAreaStore.LookupEntry(target->GetAreaId());
+ float x, y, z;
+ target->GetPosition(x, y, z);
+ uint32 areaFlag = target->GetBaseMap()->GetAreaFlag(x, y, z);
+ AreaTableEntry const* area = sAreaStore.LookupEntry(areaFlag);
if (!area || (canFly && (area->flags & AREA_FLAG_NO_FLY_ZONE)))
canFly = false;
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp
index 0ba5c866d63..f1276c24a75 100644
--- a/src/server/scripts/Spells/spell_warrior.cpp
+++ b/src/server/scripts/Spells/spell_warrior.cpp
@@ -184,9 +184,9 @@ class spell_warr_deep_wounds : public SpellScriptLoader
damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
ApplyPctN(damage, 16 * sSpellMgr->GetSpellRank(GetSpellInfo()->Id));
-
+
damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE);
-
+
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_DEEP_WOUNDS_RANK_PERIODIC);
uint32 ticks = spellInfo->GetDuration() / spellInfo->Effects[EFFECT_0].Amplitude;
@@ -405,7 +405,7 @@ class spell_warr_bloodthirst : public SpellScriptLoader
void Register()
{
- OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
+ OnEffectHit += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
@@ -415,6 +415,33 @@ class spell_warr_bloodthirst : public SpellScriptLoader
}
};
+class spell_warr_bloodthirst_heal : public SpellScriptLoader
+{
+public:
+ spell_warr_bloodthirst_heal() : SpellScriptLoader("spell_warr_bloodthirst_heal") { }
+
+ class spell_warr_bloodthirst_heal_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_warr_bloodthirst_heal_SpellScript);
+
+ void HandleHeal(SpellEffIndex /* effIndex */)
+ {
+ if (GetTriggeringSpell())
+ SetHitHeal(CalculatePctN(GetCaster()->GetMaxHealth(),GetTriggeringSpell()->Effects[EFFECT_1].CalcValue()));
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_warr_bloodthirst_heal_SpellScript();
+ }
+};
+
enum Overpower
{
SPELL_UNRELENTING_ASSAULT_RANK_1 = 46859,
@@ -472,4 +499,5 @@ void AddSC_warrior_spell_scripts()
new spell_warr_concussion_blow();
new spell_warr_bloodthirst();
new spell_warr_overpower();
+ new spell_warr_bloodthirst_heal();
}