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-rw-r--r--src/server/authserver/CMakeLists.txt6
-rw-r--r--src/server/collision/CMakeLists.txt6
-rw-r--r--src/server/game/CMakeLists.txt6
-rw-r--r--src/server/scripts/CMakeLists.txt6
-rw-r--r--src/server/shared/CMakeLists.txt6
-rw-r--r--src/server/worldserver/CMakeLists.txt6
6 files changed, 18 insertions, 18 deletions
diff --git a/src/server/authserver/CMakeLists.txt b/src/server/authserver/CMakeLists.txt
index 517feb9a45c..e8c94866867 100644
--- a/src/server/authserver/CMakeLists.txt
+++ b/src/server/authserver/CMakeLists.txt
@@ -15,11 +15,11 @@ file(GLOB_RECURSE sources_realms Realms/*.cpp Realms/*.h)
file(GLOB_RECURSE sources_server Server/*.cpp Server/*.h)
file(GLOB sources_localdir *.cpp *.h)
-if( GAMEPCH )
+if( USE_COREPCH )
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
-if ( GAMEPCH AND MSVC )
+if ( USE_COREPCH AND MSVC )
set(authserver_SRCS
PrecompiledHeaders/authPCH.cpp
PrecompiledHeaders/authPCH.h
@@ -118,7 +118,7 @@ elseif( WIN32 )
endif()
# Generate precompiled header
-if( GAMEPCH )
+if( USE_COREPCH )
if(CMAKE_COMPILER_IS_GNUCXX)
add_precompiled_header(authserver ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/authPCH.h)
elseif(MSVC)
diff --git a/src/server/collision/CMakeLists.txt b/src/server/collision/CMakeLists.txt
index 38cabeba0ae..cd020bc415f 100644
--- a/src/server/collision/CMakeLists.txt
+++ b/src/server/collision/CMakeLists.txt
@@ -8,7 +8,7 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-if( GAMEPCH )
+if( USE_COREPCH )
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
@@ -17,7 +17,7 @@ file(GLOB_RECURSE sources_Maps Maps/*.cpp Maps/*.h)
file(GLOB_RECURSE sources_Models Models/*.cpp Models/*.h)
file(GLOB sources_localdir *.cpp *.h)
-if( GAMEPCH AND MSVC )
+if( USE_COREPCH AND MSVC )
set(collision_STAT_SRCS
PrecompiledHeaders/collisionPCH.cpp
PrecompiledHeaders/collisionPCH.h
@@ -54,7 +54,7 @@ include_directories(
add_library(collision STATIC ${collision_STAT_SRCS})
# Generate precompiled header
-if( GAMEPCH )
+if( USE_COREPCH )
if(CMAKE_COMPILER_IS_GNUCXX)
add_precompiled_header(collision ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/collisionPCH.h)
elseif(MSVC)
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt
index fa137eec06c..9a9342d97c4 100644
--- a/src/server/game/CMakeLists.txt
+++ b/src/server/game/CMakeLists.txt
@@ -8,7 +8,7 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-if( GAMEPCH )
+if( USE_COREPCH )
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
@@ -50,7 +50,7 @@ file(GLOB_RECURSE sources_World World/*.cpp World/*.h)
# Create game-libary
-if( GAMEPCH AND MSVC )
+if( USE_COREPCH AND MSVC )
set(game_STAT_SRCS
PrecompiledHeaders/gamePCH.cpp
PrecompiledHeaders/gamePCH.h
@@ -194,7 +194,7 @@ add_library(game STATIC ${game_STAT_SRCS})
add_dependencies(game genrev)
# Generate precompiled header
-if( GAMEPCH )
+if( USE_COREPCH )
if(CMAKE_COMPILER_IS_GNUCXX)
add_precompiled_header(game ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/gamePCH.h)
elseif(MSVC)
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index 680591c00e8..30c8f859f58 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -18,13 +18,13 @@ file(GLOB_RECURSE scripts_examples Examples/*.cpp Examples/*.h)
file(GLOB_RECURSE scripts_outdoorpvp OutdoorPvP/*.cpp OutdoorPvP/*.h)
# Enable precompiled headers when using the GCC compiler.
-if( SCRIPTPCH )
+if( USE_SCRIPTPCH )
include_directories(
${CMAKE_CURRENT_BINARY_DIR}
)
endif()
-if( SCRIPTPCH AND MSVC )
+if( USE_SCRIPTPCH AND MSVC )
set(scripts_STAT_SRCS
PrecompiledHeaders/ScriptPCH.cpp
PrecompiledHeaders/ScriptPCH.h
@@ -145,7 +145,7 @@ add_library(scripts STATIC ${scripts_STAT_SRCS})
add_dependencies(scripts genrev)
# Generate precompiled header
-if( SCRIPTPCH )
+if( USE_SCRIPTPCH )
if(CMAKE_COMPILER_IS_GNUCXX)
add_precompiled_header(scripts ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/ScriptPCH.h)
elseif(MSVC)
diff --git a/src/server/shared/CMakeLists.txt b/src/server/shared/CMakeLists.txt
index d55108a23eb..4a425642ad5 100644
--- a/src/server/shared/CMakeLists.txt
+++ b/src/server/shared/CMakeLists.txt
@@ -8,7 +8,7 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-if( GAMEPCH )
+if( USE_COREPCH )
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
@@ -28,7 +28,7 @@ file(GLOB sources_localdir *.cpp *.h)
# Build shared sourcelist
#
-if( GAMEPCH AND MSVC )
+if( USE_COREPCH AND MSVC )
set(shared_STAT_SRCS
PrecompiledHeaders/sharedPCH.cpp
PrecompiledHeaders/sharedPCH.h
@@ -89,7 +89,7 @@ else()
endif()
# Generate precompiled header
-if( GAMEPCH )
+if( USE_COREPCH )
if(CMAKE_COMPILER_IS_GNUCXX)
add_precompiled_header(shared ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/sharedPCH.h)
elseif(MSVC)
diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt
index 243f08ce65d..280f3a469ac 100644
--- a/src/server/worldserver/CMakeLists.txt
+++ b/src/server/worldserver/CMakeLists.txt
@@ -14,11 +14,11 @@ file(GLOB_RECURSE sources_TCSoap TCSoap/*.cpp TCSoap/*.h)
file(GLOB_RECURSE sources_WorldThread WorldThread/*.cpp WorldThread/*.h)
file(GLOB sources_localdir *.cpp *.h)
-if( GAMEPCH )
+if( USE_COREPCH )
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
-if ( GAMEPCH AND MSVC )
+if ( USE_COREPCH AND MSVC )
set(worldserver_SRCS
PrecompiledHeaders/worldPCH.cpp
PrecompiledHeaders/worldPCH.h
@@ -220,7 +220,7 @@ elseif( WIN32 )
endif()
# Generate precompiled header
-if( GAMEPCH )
+if( USE_COREPCH )
if(CMAKE_COMPILER_IS_GNUCXX)
add_precompiled_header(worldserver ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/worldPCH.h)
elseif(MSVC)