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-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp37
1 files changed, 0 insertions, 37 deletions
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 6eed82991b8..bbc26de85eb 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -29,7 +29,6 @@ npc_corastrasza
npc_jenny
npc_sinkhole_kill_credit
npc_khunok_the_behemoth
-npc_scourge_prisoner
mob_nerubar_victim
npc_keristrasza
npc_nesingwary_trapper
@@ -387,41 +386,6 @@ public:
};
/*######
-## npc_scourge_prisoner
-######*/
-
-enum eScourgePrisoner
-{
- GO_SCOURGE_CAGE = 187867
-};
-
-class npc_scourge_prisoner : public CreatureScript
-{
-public:
- npc_scourge_prisoner() : CreatureScript("npc_scourge_prisoner") { }
-
- struct npc_scourge_prisonerAI : public ScriptedAI
- {
- npc_scourge_prisonerAI(Creature* creature) : ScriptedAI (creature){}
-
- void Reset()
- {
- me->SetReactState(REACT_PASSIVE);
-
- if (GameObject* go = me->FindNearestGameObject(GO_SCOURGE_CAGE, 5.0f))
- if (go->GetGoState() == GO_STATE_ACTIVE)
- go->SetGoState(GO_STATE_READY);
- }
-
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_scourge_prisonerAI(creature);
- }
-};
-
-/*######
## npc_jenny
######*/
@@ -2548,7 +2512,6 @@ void AddSC_borean_tundra()
new npc_corastrasza();
new npc_iruk();
new mob_nerubar_victim();
- new npc_scourge_prisoner();
new npc_jenny();
new npc_fezzix_geartwist();
new npc_nesingwary_trapper();