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-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp2
-rw-r--r--src/game/Level2.cpp4
-rw-r--r--src/game/Unit.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp
index d546c5b2d6f..12b28446175 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_headless_horseman.cpp
@@ -573,7 +573,7 @@ struct TRINITY_DLL_DECL boss_headless_horsemanAI : public ScriptedAI
DoCast(m_creature,SPELL_BODY_REGEN,true);
m_creature->CastSpell(Head, SPELL_FLYING_HEAD,true);
DoCast(m_creature,SPELL_CONFUSE,false); //test
- done_by->ProcDamageAndSpell(m_creature,PROC_FLAG_KILL_AND_GET_XP,PROC_FLAG_KILLED,PROC_EX_NONE,0);
+ done_by->ProcDamageAndSpell(m_creature,PROC_FLAG_KILL,PROC_FLAG_KILLED,PROC_EX_NONE,0);
whirlwind = 4000 + (rand()%5)*1000;
regen = 0;
}
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index 063e473504e..319ae608f7c 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -1996,7 +1996,7 @@ bool ChatHandler::HandleTicketCommand(const char* args)
bool accept = m_session->GetPlayer()->isAcceptTickets();
- PSendSysMessage(LANG_COMMAND_TICKETCOUNT, count, accept ? GetMangosString(LANG_ON) : GetMangosString(LANG_OFF));
+ PSendSysMessage(LANG_COMMAND_TICKETCOUNT, count, accept ? GetTrinityString(LANG_ON) : GetTrinityString(LANG_OFF));
return true;
}
@@ -3523,7 +3523,7 @@ bool ChatHandler::HandleLookupEventCommand(const char* args)
if (Utf8FitTo(descr, wnamepart))
{
- char const* active = activeEvents.find(id) != activeEvents.end() ? GetMangosString(LANG_ACTIVE) : "";
+ char const* active = activeEvents.find(id) != activeEvents.end() ? GetTrinityString(LANG_ACTIVE) : "";
if(m_session)
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,id,id,eventData.description.c_str(),active );
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index faf99eb7ab9..5721a708e3c 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -11003,7 +11003,7 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss)
if(player && player!=pVictim)
{
if(player->RewardPlayerAndGroupAtKill(pVictim))
- player->ProcDamageAndSpell(pVictim, PROC_FLAG_KILL_AND_GET_XP, PROC_FLAG_KILLED, PROC_EX_NONE, 0);
+ player->ProcDamageAndSpell(pVictim, PROC_FLAG_KILL, PROC_FLAG_KILLED, PROC_EX_NONE, 0);
else
player->ProcDamageAndSpell(pVictim, PROC_FLAG_NONE, PROC_FLAG_KILLED,PROC_EX_NONE, 0);
}