diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp | 4 | ||||
-rw-r--r-- | src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp | 6 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp b/src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp index bcc6d9ccbfe..37697119a35 100644 --- a/src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp +++ b/src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp @@ -75,7 +75,7 @@ struct TRINITY_DLL_DECL npc_bartlebyAI : public ScriptedAI void Reset() { m_creature->setFaction(11); - m_creature->setEmoteState(7); + m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, 7); PlayerGUID = 0; } @@ -132,7 +132,7 @@ struct TRINITY_DLL_DECL npc_dashel_stonefistAI : public ScriptedAI void Reset() { m_creature->setFaction(11); - m_creature->setEmoteState(7); + m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, 7); } void DamageTaken(Unit *done_by, uint32 & damage) diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp index ca0711f1222..86b04b28753 100644 --- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp +++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp @@ -301,7 +301,7 @@ struct TRINITY_DLL_DECL eye_of_cthunAI : public Scripted_NoMovementAI DoCast(m_creature,SPELL_RED_COLORATION); //Freeze animation - m_creature->setEmoteState(53); + m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, 53); //Darkbeam for 35 seconds PhaseTimer = 35000; @@ -351,7 +351,7 @@ struct TRINITY_DLL_DECL eye_of_cthunAI : public Scripted_NoMovementAI m_creature->RemoveAurasDueToSpell(SPELL_RED_COLORATION); //Freeze animation - m_creature->setEmoteState(0); + m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); m_creature->SetUInt32Value(UNIT_FIELD_FLAGS, 0); //Eye Beam for 50 seconds @@ -397,7 +397,7 @@ struct TRINITY_DLL_DECL eye_of_cthunAI : public Scripted_NoMovementAI m_creature->RemoveAurasDueToSpell(SPELL_RED_COLORATION); //Reset to normal emote state and prevent select and attack - m_creature->setEmoteState(0); + m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE); //Remove Target field |