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-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp9
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h9
2 files changed, 8 insertions, 10 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 53424cca508..257134e44bc 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -681,6 +681,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_LEFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_BINDPOINTUPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_BINDZONEREPLY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_BUY_BANK_SLOT_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -802,6 +803,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER(SMSG_FISH_NOT_HOOKED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_FLIGHT_SPLINE_SYNC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_FLOOD_DETECTED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_FORCEACTIONSHOW, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_FORCED_DEATH_UPDATE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_FORCE_SEND_QUEUED_PACKETS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_FORCE_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -917,6 +919,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER(SMSG_ITEM_SEND_PASSIVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_ITEM_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_LEARNED_DANCE_MOVES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_LEARNED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_LEVELUP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1138,6 +1141,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER(SMSG_RESET_COMPRESSION_CONTEXT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_RESURRECT_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_RESURRECT_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_ROLE_POLL_BEGIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1574,7 +1578,6 @@ void OpcodeTable::Initialize()
//DEFINE_OPCODE_HANDLER(MSG_VIEW_PHASE_SHIFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(SMSG_AFK_MONITOR_INFO_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_AURACASTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_BINDZONEREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_ACTION_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_UPDATE_INVITE_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_CHANGEPLAYER_DIFFICULTY_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1597,7 +1600,6 @@ void OpcodeTable::Initialize()
//DEFINE_OPCODE_HANDLER(SMSG_DEBUG_SERVER_GEO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DUMP_OBJECTS_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_DYNAMIC_DROP_ROLL_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_FORCEACTIONSHOW, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_FORCE_DISPLAY_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_GAMETIMEBIAS_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1615,7 +1617,6 @@ void OpcodeTable::Initialize()
//DEFINE_OPCODE_HANDLER(SMSG_INIT_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_INSPECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_LFG_OPEN_FROM_GOSSIP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_LFG_UPDATE_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_LF_GUILD_SEARCH_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1631,7 +1632,6 @@ void OpcodeTable::Initialize()
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_WALK_IN_AIR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_NPC_WONT_TALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PET_UNLEARN_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PLAYER_UNK_DEAD_ALIVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PROFILEDATA_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PUREMOUNT_CANCELLED_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PVP_QUEUE_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1642,7 +1642,6 @@ void OpcodeTable::Initialize()
//DEFINE_OPCODE_HANDLER(SMSG_RESET_RANGED_COMBAT_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_RESISTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_RESURRECT_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SCRIPT_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SEND_ALL_COMBAT_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SERVERINFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index 7239f220c3d..64546501cdb 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -650,7 +650,6 @@ enum Opcodes
MSG_SAVE_GUILD_EMBLEM = 0x2404,
MSG_SET_DUNGEON_DIFFICULTY = 0x4925,
MSG_SET_RAID_DIFFICULTY = 0x0614,
- MSG_START_MOVE_FORWARD = 0x0000,
MSG_TABARDVENDOR_ACTIVATE = 0x6926,
MSG_TALENT_WIPE_CONFIRM = 0x0107,
SMSG_ACCOUNT_DATA_TIMES = 0x4B05,
@@ -723,7 +722,7 @@ enum Opcodes
SMSG_BATTLEGROUND_PLAYER_LEFT = 0x59A6,
SMSG_BINDER_CONFIRM = 0x2835,
SMSG_BINDPOINTUPDATE = 0x0527,
- SMSG_BINDZONEREPLY = 0x0000,
+ SMSG_BINDZONEREPLY = 0x4C34,
SMSG_BREAK_TARGET = 0x0105,
SMSG_BUY_BANK_SLOT_RESULT = 0x4806,
SMSG_BUY_FAILED = 0x6435,
@@ -850,7 +849,7 @@ enum Opcodes
SMSG_FISH_NOT_HOOKED = 0x0A17,
SMSG_FLIGHT_SPLINE_SYNC = 0x0924,
SMSG_FLOOD_DETECTED = 0x0542,
- SMSG_FORCEACTIONSHOW = 0x0000,
+ SMSG_FORCEACTIONSHOW = 0x6126,
SMSG_FORCED_DEATH_UPDATE = 0x2606,
SMSG_FORCE_DISPLAY_UPDATE = 0x0000,
SMSG_FORCE_SEND_QUEUED_PACKETS = 0x0140,
@@ -974,7 +973,7 @@ enum Opcodes
SMSG_ITEM_TEXT_QUERY_RESPONSE = 0x2725,
SMSG_ITEM_TIME_UPDATE = 0x2407,
SMSG_JOINED_BATTLEGROUND_QUEUE = 0x0000,
- SMSG_KICK_REASON = 0x0000,
+ SMSG_KICK_REASON = 0x4027,
SMSG_LEARNED_DANCE_MOVES = 0x0E05,
SMSG_LEARNED_SPELL = 0x58A2,
SMSG_LEVELUP_INFO = 0x0435,
@@ -1139,7 +1138,6 @@ enum Opcodes
SMSG_PLAYER_DIFFICULTY_CHANGE = 0x2217,
SMSG_PLAYER_MOVE = 0x79A2,
SMSG_PLAYER_SKINNED = 0x0116,
- SMSG_PLAYER_UNK_DEAD_ALIVE = 0x0000,
SMSG_PLAYER_VEHICLE_DATA = 0x4115,
SMSG_PLAY_DANCE = 0x4704,
SMSG_PLAY_MUSIC = 0x4B06,
@@ -1209,6 +1207,7 @@ enum Opcodes
SMSG_RESET_FAILED_NOTIFY = 0x4616,
SMSG_RESISTLOG = 0x0000,
SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x15B0,
+ SMSG_RESURRECT_FAILED = 0x6705,
SMSG_RESURRECT_REQUEST = 0x2905,
SMSG_RESYNC_RUNES = 0x6224,
SMSG_ROLE_POLL_BEGIN = 0x70B0,