diff options
Diffstat (limited to 'src')
10 files changed, 232 insertions, 264 deletions
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp index 9f4a31fdbbc..b694c074879 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp @@ -50,19 +50,9 @@ class boss_maiden_of_virtue : public CreatureScript public: boss_maiden_of_virtue() : CreatureScript("boss_maiden_of_virtue") { } - CreatureAI* GetAI(Creature* creature) const override - { - return new boss_maiden_of_virtueAI(creature); - } - struct boss_maiden_of_virtueAI : public BossAI { - boss_maiden_of_virtueAI(Creature* creature) : BossAI(creature, TYPE_MAIDEN) { } - - void Reset() override - { - _Reset(); - } + boss_maiden_of_virtueAI(Creature* creature) : BossAI(creature, DATA_MAIDEN_OF_VIRTUE) { } void KilledUnit(Unit* /*Victim*/) override { @@ -132,6 +122,11 @@ public: DoMeleeAttackIfReady(); } }; + + CreatureAI* GetAI(Creature* creature) const override + { + return new boss_maiden_of_virtueAI(creature); + } }; void AddSC_boss_maiden_of_virtue() diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index ced8dd8f37e..d4de862244c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -26,6 +26,7 @@ EndScriptData */ #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "SpellInfo.h" +#include "karazhan.h" enum Midnight { @@ -109,6 +110,9 @@ public: Talk(SAY_DEATH); if (Unit* midnight = ObjectAccessor::GetUnit(*me, Midnight)) midnight->KillSelf(); + + if (InstanceScript* instance = me->GetInstanceScript()) + instance->SetBossState(DATA_ATTUMEN, DONE); } void UpdateAI(uint32 diff) override; @@ -157,7 +161,11 @@ public: me->SetVisible(true); } - void EnterCombat(Unit* /*who*/) override { } + void EnterCombat(Unit* /*who*/) override + { + if (InstanceScript* instance = me->GetInstanceScript()) + instance->SetBossState(DATA_ATTUMEN, IN_PROGRESS); + } void KilledUnit(Unit* /*victim*/) override { diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 70648d1199e..b87c836c2a4 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -143,12 +143,12 @@ public: if (me->IsAlive()) SpawnAdds(); - instance->SetData(TYPE_MOROES, NOT_STARTED); + instance->SetBossState(DATA_MOROES, NOT_STARTED); } void StartEvent() { - instance->SetData(TYPE_MOROES, IN_PROGRESS); + instance->SetBossState(DATA_MOROES, IN_PROGRESS); DoZoneInCombat(); } @@ -171,7 +171,7 @@ public: { Talk(SAY_DEATH); - instance->SetData(TYPE_MOROES, DONE); + instance->SetBossState(DATA_MOROES, DONE); DeSpawnAdds(); @@ -257,12 +257,6 @@ public: if (!UpdateVictim()) return; - if (!instance->GetData(TYPE_MOROES)) - { - EnterEvadeMode(); - return; - } - if (!Enrage && HealthBelowPct(30)) { DoCast(me, SPELL_FRENZY); @@ -347,7 +341,7 @@ struct boss_moroes_guestAI : public ScriptedAI void Reset() override { - instance->SetData(TYPE_MOROES, NOT_STARTED); + instance->SetBossState(DATA_MOROES, NOT_STARTED); } void AcquireGUID() @@ -378,7 +372,7 @@ struct boss_moroes_guestAI : public ScriptedAI void UpdateAI(uint32 /*diff*/) override { - if (!instance->GetData(TYPE_MOROES)) + if (instance->GetBossState(DATA_MOROES) != IN_PROGRESS) EnterEvadeMode(); DoMeleeAttackIfReady(); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp index 6f5f2b8f65f..7d7c60ac419 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp @@ -143,10 +143,10 @@ public: me->SetWalk(false); me->setActive(true); - if (instance->GetData(TYPE_NIGHTBANE) == DONE || instance->GetData(TYPE_NIGHTBANE) == IN_PROGRESS) + if (instance->GetBossState(DATA_NIGHTBANE) == DONE || instance->GetBossState(DATA_NIGHTBANE) == IN_PROGRESS) me->DisappearAndDie(); else - instance->SetData(TYPE_NIGHTBANE, NOT_STARTED); + instance->SetBossState(DATA_NIGHTBANE, NOT_STARTED); HandleTerraceDoors(true); @@ -165,10 +165,10 @@ public: void EnterCombat(Unit* /*who*/) override { - instance->SetData(TYPE_NIGHTBANE, IN_PROGRESS); + instance->SetBossState(DATA_NIGHTBANE, IN_PROGRESS); HandleTerraceDoors(false); - Talk(YELL_AGGRO); + Talk(YELL_AGGRO); } void AttackStart(Unit* who) override @@ -179,7 +179,7 @@ public: void JustDied(Unit* /*killer*/) override { - instance->SetData(TYPE_NIGHTBANE, DONE); + instance->SetBossState(DATA_NIGHTBANE, DONE); HandleTerraceDoors(true); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 45952525045..ac48a02f538 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -154,7 +154,7 @@ public: Initialize(); // Not in progress - instance->SetData(TYPE_ARAN, NOT_STARTED); + instance->SetBossState(DATA_ARAN, NOT_STARTED); instance->HandleGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR), true); } @@ -167,7 +167,7 @@ public: { Talk(SAY_DEATH); - instance->SetData(TYPE_ARAN, DONE); + instance->SetBossState(DATA_ARAN, DONE); instance->HandleGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR), true); } @@ -175,7 +175,7 @@ public: { Talk(SAY_AGGRO); - instance->SetData(TYPE_ARAN, IN_PROGRESS); + instance->SetBossState(DATA_ARAN, IN_PROGRESS); instance->HandleGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR), false); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index df7bc5dd100..047a36533c0 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -61,7 +61,6 @@ enum Creatures NPC_DEMONCHAINS = 17248, NPC_FIENDISHIMP = 17267, NPC_PORTAL = 17265, - NPC_KILREK = 17229 }; class npc_kilrek : public CreatureScript @@ -315,7 +314,7 @@ public: Initialize(); - instance->SetData(TYPE_TERESTIAN, NOT_STARTED); + instance->SetBossState(DATA_TERESTIAN, NOT_STARTED); me->RemoveAurasDueToSpell(SPELL_BROKEN_PACT); @@ -370,7 +369,7 @@ public: Talk(SAY_DEATH); - instance->SetData(TYPE_TERESTIAN, DONE); + instance->SetBossState(DATA_TERESTIAN, DONE); } void UpdateAI(uint32 diff) override diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index 7fd745da527..d7ed345f19f 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -708,13 +708,7 @@ public: void JustDied(Unit* /*killer*/) override { Talk(SAY_CRONE_DEATH); - - instance->SetData(TYPE_OPERA, DONE); - instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true); - instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true); - - if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR))) - pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); + instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE); } void UpdateAI(uint32 diff) override @@ -908,13 +902,7 @@ public: void JustDied(Unit* /*killer*/) override { DoPlaySoundToSet(me, SOUND_WOLF_DEATH); - - instance->SetData(TYPE_OPERA, DONE); - instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true); - instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true); - - if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR))) - pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); + instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE); } void UpdateAI(uint32 diff) override @@ -1158,12 +1146,7 @@ public: void JustDied(Unit* /*killer*/) override { Talk(SAY_JULIANNE_DEATH02); - - instance->SetData(TYPE_OPERA, DONE); - instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true); - instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true); - if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR))) - pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); + instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE); } void KilledUnit(Unit* /*victim*/) override @@ -1316,13 +1299,7 @@ public: void JustDied(Unit* /*killer*/) override { Talk(SAY_ROMULO_DEATH); - - instance->SetData(TYPE_OPERA, DONE); - instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true); - instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true); - - if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR))) - pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); + instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE); } void KilledUnit(Unit* /*victim*/) override diff --git a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp index b725f421c8f..718d7e1ac7e 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp @@ -27,8 +27,6 @@ EndScriptData */ #include "InstanceScript.h" #include "karazhan.h" -#define MAX_ENCOUNTER 12 - /* 0 - Attumen + Midnight (optional) 1 - Moroes @@ -47,8 +45,8 @@ EndScriptData */ const Position OptionalSpawn[] = { { -10960.981445f, -1940.138428f, 46.178097f, 4.12f }, // Hyakiss the Lurker - { -10899.903320f, -2085.573730f, 49.474449f, 1.38f }, // Rokad the Ravager - { -10945.769531f, -2040.153320f, 49.474438f, 0.077f } // Shadikith the Glider + { -10945.769531f, -2040.153320f, 49.474438f, 0.077f }, // Shadikith the Glider + { -10899.903320f, -2085.573730f, 49.474449f, 1.38f } // Rokad the Ravager }; class instance_karazhan : public InstanceMapScript @@ -66,53 +64,27 @@ public: instance_karazhan_InstanceMapScript(Map* map) : InstanceScript(map) { SetHeaders(DataHeader); - memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + SetBossNumber(EncounterCount); // 1 - OZ, 2 - HOOD, 3 - RAJ, this never gets altered. - m_uiOperaEvent = urand(1, 3); - m_uiOzDeathCount = 0; + OperaEvent = urand(EVENT_OZ, EVENT_RAJ); + OzDeathCount = 0; OptionalBossCount = 0; } - uint32 m_auiEncounter[MAX_ENCOUNTER]; - std::string strSaveData; - - uint32 m_uiOperaEvent; - uint32 m_uiOzDeathCount; - uint32 OptionalBossCount; - - ObjectGuid m_uiCurtainGUID; - ObjectGuid m_uiStageDoorLeftGUID; - ObjectGuid m_uiStageDoorRightGUID; - ObjectGuid m_uiKilrekGUID; - ObjectGuid m_uiTerestianGUID; - ObjectGuid m_uiMoroesGUID; - ObjectGuid m_uiLibraryDoor; // Door at Shade of Aran - ObjectGuid m_uiMassiveDoor; // Door at Netherspite - ObjectGuid m_uiSideEntranceDoor; // Side Entrance - ObjectGuid m_uiGamesmansDoor; // Door before Chess - ObjectGuid m_uiGamesmansExitDoor; // Door after Chess - ObjectGuid m_uiNetherspaceDoor; // Door at Malchezaar - ObjectGuid MastersTerraceDoor[2]; - ObjectGuid ImageGUID; - ObjectGuid DustCoveredChest; - - bool IsEncounterInProgress() const override - { - for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) - if (m_auiEncounter[i] == IN_PROGRESS) - return true; - - return false; - } - void OnCreatureCreate(Creature* creature) override { switch (creature->GetEntry()) { - case 17229: m_uiKilrekGUID = creature->GetGUID(); break; - case 15688: m_uiTerestianGUID = creature->GetGUID(); break; - case 15687: m_uiMoroesGUID = creature->GetGUID(); break; + case NPC_KILREK: + KilrekGUID = creature->GetGUID(); + break; + case NPC_TERESTIAN_ILLHOOF: + TerestianGUID = creature->GetGUID(); + break; + case NPC_MOROES: + MoroesGUID = creature->GetGUID(); + break; } } @@ -132,130 +104,129 @@ public: case NPC_PHASE_HOUND: case NPC_DREADBEAST: case NPC_SHADOWBEAST: - SetData(TYPE_OPTIONAL_BOSS, NOT_STARTED); - break; - default: - break; - } - } - - void SetData(uint32 type, uint32 uiData) override - { - switch (type) - { - case TYPE_ATTUMEN: m_auiEncounter[0] = uiData; break; - case TYPE_MOROES: - if (m_auiEncounter[1] == DONE) - break; - m_auiEncounter[1] = uiData; - break; - case TYPE_MAIDEN: m_auiEncounter[2] = uiData; break; - case TYPE_OPTIONAL_BOSS: - m_auiEncounter[3] = uiData; - if (uiData == NOT_STARTED) + if (GetBossState(DATA_OPTIONAL_BOSS) == TO_BE_DECIDED) { ++OptionalBossCount; - if (OptionalBossCount == 50) + if (OptionalBossCount == OPTIONAL_BOSS_REQUIRED_DEATH_COUNT) { - switch (urand(0, 2)) + switch (urand(NPC_HYAKISS_THE_LURKER, NPC_ROKAD_THE_RAVAGER)) { - case 0: + case NPC_HYAKISS_THE_LURKER: instance->SummonCreature(NPC_HYAKISS_THE_LURKER, OptionalSpawn[0]); break; - case 1: - instance->SummonCreature(NPC_ROKAD_THE_RAVAGER, OptionalSpawn[1]); + case NPC_SHADIKITH_THE_GLIDER: + instance->SummonCreature(NPC_SHADIKITH_THE_GLIDER, OptionalSpawn[1]); break; - case 2: - instance->SummonCreature(NPC_SHADIKITH_THE_GLIDER, OptionalSpawn[2]); + case NPC_ROKAD_THE_RAVAGER: + instance->SummonCreature(NPC_ROKAD_THE_RAVAGER, OptionalSpawn[2]); break; } } } break; - case TYPE_OPERA: - m_auiEncounter[4] = uiData; - if (uiData == DONE) - UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, 16812, NULL); - break; - case TYPE_CURATOR: m_auiEncounter[5] = uiData; break; - case TYPE_ARAN: m_auiEncounter[6] = uiData; break; - case TYPE_TERESTIAN: m_auiEncounter[7] = uiData; break; - case TYPE_NETHERSPITE: m_auiEncounter[8] = uiData; break; - case TYPE_CHESS: - if (uiData == DONE) - DoRespawnGameObject(DustCoveredChest, DAY); - m_auiEncounter[9] = uiData; - break; - case TYPE_MALCHEZZAR: m_auiEncounter[10] = uiData; break; - case TYPE_NIGHTBANE: - if (m_auiEncounter[11] != DONE) - m_auiEncounter[11] = uiData; - break; - case DATA_OPERA_OZ_DEATHCOUNT: - if (uiData == SPECIAL) - ++m_uiOzDeathCount; - else if (uiData == IN_PROGRESS) - m_uiOzDeathCount = 0; + default: break; } + } - if (uiData == DONE) + void SetData(uint32 type, uint32 data) override + { + switch (type) { - OUT_SAVE_INST_DATA; - - std::ostringstream saveStream; - saveStream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' ' - << m_auiEncounter[3] << ' ' << m_auiEncounter[4] << ' ' << m_auiEncounter[5] << ' ' << m_auiEncounter[6] << ' ' - << m_auiEncounter[7] << ' ' << m_auiEncounter[8] << ' ' << m_auiEncounter[9] << ' ' << m_auiEncounter[10] << ' ' << m_auiEncounter[11]; + case DATA_OPERA_OZ_DEATHCOUNT: + if (data == SPECIAL) + ++OzDeathCount; + else if (data == IN_PROGRESS) + OzDeathCount = 0; + break; + } + } - strSaveData = saveStream.str(); + bool SetBossState(uint32 type, EncounterState state) override + { + if (!InstanceScript::SetBossState(type, state)) + return false; - SaveToDB(); - OUT_SAVE_INST_DATA_COMPLETE; + switch (type) + { + case DATA_OPERA_PERFORMANCE: + if (state == DONE) + { + HandleGameObject(StageDoorLeftGUID, true); + HandleGameObject(StageDoorRightGUID, true); + if (GameObject* pSideEntrance = GetGameObject(SideEntranceDoor)) + pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); + UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, 16812, NULL); + } + break; + case DATA_CHESS: + if (state == DONE) + DoRespawnGameObject(DustCoveredChest, DAY); + break; + default: + break; } + + return true; } - void SetGuidData(uint32 identifier, ObjectGuid data) override + void SetGuidData(uint32 type, ObjectGuid data) override { - switch (identifier) - { - case DATA_IMAGE_OF_MEDIVH: ImageGUID = data; - } + if (type == DATA_IMAGE_OF_MEDIVH) + ImageGUID = data; } void OnGameObjectCreate(GameObject* go) override { switch (go->GetEntry()) { - case 183932: m_uiCurtainGUID = go->GetGUID(); break; - case 184278: - m_uiStageDoorLeftGUID = go->GetGUID(); - if (m_auiEncounter[4] == DONE) + case GO_STAGE_CURTAIN: + CurtainGUID = go->GetGUID(); + break; + case GO_STAGE_DOOR_LEFT: + StageDoorLeftGUID = go->GetGUID(); + if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE) go->SetGoState(GO_STATE_ACTIVE); break; - case 184279: - m_uiStageDoorRightGUID = go->GetGUID(); - if (m_auiEncounter[4] == DONE) + case GO_STAGE_DOOR_RIGHT: + StageDoorRightGUID = go->GetGUID(); + if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE) go->SetGoState(GO_STATE_ACTIVE); break; - case 184517: m_uiLibraryDoor = go->GetGUID(); break; - case 185521: m_uiMassiveDoor = go->GetGUID(); break; - case 184276: m_uiGamesmansDoor = go->GetGUID(); break; - case 184277: m_uiGamesmansExitDoor = go->GetGUID(); break; - case 185134: m_uiNetherspaceDoor = go->GetGUID(); break; - case 184274: MastersTerraceDoor[0] = go->GetGUID(); break; - case 184280: MastersTerraceDoor[1] = go->GetGUID(); break; - case 184275: - m_uiSideEntranceDoor = go->GetGUID(); - if (m_auiEncounter[4] == DONE) + case GO_PRIVATE_LIBRARY_DOOR: + LibraryDoor = go->GetGUID(); + break; + case GO_MASSIVE_DOOR: + MassiveDoor = go->GetGUID(); + break; + case GO_GAMESMAN_HALL_DOOR: + GamesmansDoor = go->GetGUID(); + break; + case GO_GAMESMAN_HALL_EXIT_DOOR: + GamesmansExitDoor = go->GetGUID(); + break; + case GO_NETHERSPACE_DOOR: + NetherspaceDoor = go->GetGUID(); + break; + case GO_MASTERS_TERRACE_DOOR: + MastersTerraceDoor[0] = go->GetGUID(); + break; + case GO_MASTERS_TERRACE_DOOR2: + MastersTerraceDoor[1] = go->GetGUID(); + break; + case GO_SIDE_ENTRANCE_DOOR: + SideEntranceDoor = go->GetGUID(); + if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE) go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); else go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED); break; - case 185119: DustCoveredChest = go->GetGUID(); break; + case GO_DUST_COVERED_CHEST: + DustCoveredChest = go->GetGUID(); + break; } - switch (m_uiOperaEvent) + switch (OperaEvent) { /// @todo Set Object visibilities for Opera based on performance case EVENT_OZ: @@ -269,77 +240,77 @@ public: } } - std::string GetSaveData() override - { - return strSaveData; - } - - uint32 GetData(uint32 uiData) const override + uint32 GetData(uint32 type) const override { - switch (uiData) + switch (type) { - case TYPE_ATTUMEN: return m_auiEncounter[0]; - case TYPE_MOROES: return m_auiEncounter[1]; - case TYPE_MAIDEN: return m_auiEncounter[2]; - case TYPE_OPTIONAL_BOSS: return m_auiEncounter[3]; - case TYPE_OPERA: return m_auiEncounter[4]; - case TYPE_CURATOR: return m_auiEncounter[5]; - case TYPE_ARAN: return m_auiEncounter[6]; - case TYPE_TERESTIAN: return m_auiEncounter[7]; - case TYPE_NETHERSPITE: return m_auiEncounter[8]; - case TYPE_CHESS: return m_auiEncounter[9]; - case TYPE_MALCHEZZAR: return m_auiEncounter[10]; - case TYPE_NIGHTBANE: return m_auiEncounter[11]; - case DATA_OPERA_PERFORMANCE: return m_uiOperaEvent; - case DATA_OPERA_OZ_DEATHCOUNT: return m_uiOzDeathCount; + case DATA_OPERA_PERFORMANCE: + return OperaEvent; + case DATA_OPERA_OZ_DEATHCOUNT: + return OzDeathCount; } return 0; } - ObjectGuid GetGuidData(uint32 uiData) const override + ObjectGuid GetGuidData(uint32 type) const override { - switch (uiData) + switch (type) { - case DATA_KILREK: return m_uiKilrekGUID; - case DATA_TERESTIAN: return m_uiTerestianGUID; - case DATA_MOROES: return m_uiMoroesGUID; - case DATA_GO_STAGEDOORLEFT: return m_uiStageDoorLeftGUID; - case DATA_GO_STAGEDOORRIGHT: return m_uiStageDoorRightGUID; - case DATA_GO_CURTAINS: return m_uiCurtainGUID; - case DATA_GO_LIBRARY_DOOR: return m_uiLibraryDoor; - case DATA_GO_MASSIVE_DOOR: return m_uiMassiveDoor; - case DATA_GO_SIDE_ENTRANCE_DOOR: return m_uiSideEntranceDoor; - case DATA_GO_GAME_DOOR: return m_uiGamesmansDoor; - case DATA_GO_GAME_EXIT_DOOR: return m_uiGamesmansExitDoor; - case DATA_GO_NETHER_DOOR: return m_uiNetherspaceDoor; - case DATA_MASTERS_TERRACE_DOOR_1: return MastersTerraceDoor[0]; - case DATA_MASTERS_TERRACE_DOOR_2: return MastersTerraceDoor[1]; - case DATA_IMAGE_OF_MEDIVH: return ImageGUID; + case DATA_KILREK: + return KilrekGUID; + case DATA_TERESTIAN: + return TerestianGUID; + case DATA_MOROES: + return MoroesGUID; + case DATA_GO_STAGEDOORLEFT: + return StageDoorLeftGUID; + case DATA_GO_STAGEDOORRIGHT: + return StageDoorRightGUID; + case DATA_GO_CURTAINS: + return CurtainGUID; + case DATA_GO_LIBRARY_DOOR: + return LibraryDoor; + case DATA_GO_MASSIVE_DOOR: + return MassiveDoor; + case DATA_GO_SIDE_ENTRANCE_DOOR: + return SideEntranceDoor; + case DATA_GO_GAME_DOOR: + return GamesmansDoor; + case DATA_GO_GAME_EXIT_DOOR: + return GamesmansExitDoor; + case DATA_GO_NETHER_DOOR: + return NetherspaceDoor; + case DATA_MASTERS_TERRACE_DOOR_1: + return MastersTerraceDoor[0]; + case DATA_MASTERS_TERRACE_DOOR_2: + return MastersTerraceDoor[1]; + case DATA_IMAGE_OF_MEDIVH: + return ImageGUID; } return ObjectGuid::Empty; } - void Load(char const* chrIn) override - { - if (!chrIn) - { - OUT_LOAD_INST_DATA_FAIL; - return; - } - - OUT_LOAD_INST_DATA(chrIn); - std::istringstream loadStream(chrIn); - - loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3] - >> m_auiEncounter[4] >> m_auiEncounter[5] >> m_auiEncounter[6] >> m_auiEncounter[7] - >> m_auiEncounter[8] >> m_auiEncounter[9] >> m_auiEncounter[10] >> m_auiEncounter[11]; - for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) - if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead. - m_auiEncounter[i] = NOT_STARTED; - OUT_LOAD_INST_DATA_COMPLETE; - } + private: + uint32 OperaEvent; + uint32 OzDeathCount; + uint32 OptionalBossCount; + ObjectGuid CurtainGUID; + ObjectGuid StageDoorLeftGUID; + ObjectGuid StageDoorRightGUID; + ObjectGuid KilrekGUID; + ObjectGuid TerestianGUID; + ObjectGuid MoroesGUID; + ObjectGuid LibraryDoor; // Door at Shade of Aran + ObjectGuid MassiveDoor; // Door at Netherspite + ObjectGuid SideEntranceDoor; // Side Entrance + ObjectGuid GamesmansDoor; // Door before Chess + ObjectGuid GamesmansExitDoor; // Door after Chess + ObjectGuid NetherspaceDoor; // Door at Malchezaar + ObjectGuid MastersTerraceDoor[2]; + ObjectGuid ImageGUID; + ObjectGuid DustCoveredChest; }; }; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index aa2da8cc391..4aef3c8d4a3 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -168,7 +168,7 @@ public: void StartEvent() { - instance->SetData(TYPE_OPERA, IN_PROGRESS); + instance->SetBossState(DATA_OPERA_PERFORMANCE, IN_PROGRESS); //resets count for this event, in case earlier failed if (m_uiEventId == EVENT_OZ) @@ -377,7 +377,7 @@ public: if (InstanceScript* instance = creature->GetInstanceScript()) { // Check for death of Moroes and if opera event is not done already - if (instance->GetData(TYPE_MOROES) == DONE && instance->GetData(TYPE_OPERA) != DONE) + if (instance->GetBossState(DATA_MOROES) == DONE && instance->GetBossState(DATA_OPERA_PERFORMANCE) != DONE) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h index 4d86492257c..05de9e43a91 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h @@ -21,27 +21,26 @@ #define DataHeader "KZ" +uint32 const EncounterCount = 12; + enum DataTypes { - TYPE_ATTUMEN = 1, - TYPE_MOROES = 2, - TYPE_MAIDEN = 3, - TYPE_OPTIONAL_BOSS = 4, - TYPE_OPERA = 5, - TYPE_CURATOR = 6, - TYPE_ARAN = 7, - TYPE_TERESTIAN = 8, - TYPE_NETHERSPITE = 9, - TYPE_CHESS = 10, - TYPE_MALCHEZZAR = 11, - TYPE_NIGHTBANE = 12, + DATA_ATTUMEN = 0, + DATA_MOROES = 1, + DATA_MAIDEN_OF_VIRTUE = 2, + DATA_OPTIONAL_BOSS = 3, + DATA_OPERA_PERFORMANCE = 4, + DATA_CURATOR = 5, + DATA_ARAN = 6, + DATA_TERESTIAN = 7, + DATA_NETHERSPITE = 8, + DATA_CHESS = 9, + DATA_MALCHEZZAR = 10, + DATA_NIGHTBANE = 11, - DATA_OPERA_PERFORMANCE = 13, DATA_OPERA_OZ_DEATHCOUNT = 14, DATA_KILREK = 15, - DATA_TERESTIAN = 16, - DATA_MOROES = 17, DATA_GO_CURTAINS = 18, DATA_GO_STAGEDOORLEFT = 19, DATA_GO_STAGEDOORRIGHT = 20, @@ -69,6 +68,8 @@ enum MiscCreatures NPC_HYAKISS_THE_LURKER = 16179, NPC_ROKAD_THE_RAVAGER = 16181, NPC_SHADIKITH_THE_GLIDER = 16180, + NPC_TERESTIAN_ILLHOOF = 15688, + NPC_MOROES = 15687, // Trash NPC_COLDMIST_WIDOW = 16171, @@ -78,6 +79,29 @@ enum MiscCreatures NPC_GREATER_SHADOWBAT = 16174, NPC_PHASE_HOUND = 16178, NPC_DREADBEAST = 16177, - NPC_SHADOWBEAST = 16176 + NPC_SHADOWBEAST = 16176, + NPC_KILREK = 17229 +}; + +enum GameObjectIds +{ + GO_STAGE_CURTAIN = 183932, + GO_STAGE_DOOR_LEFT = 184278, + GO_STAGE_DOOR_RIGHT = 184279, + GO_PRIVATE_LIBRARY_DOOR = 184517, + GO_MASSIVE_DOOR = 185521, + GO_GAMESMAN_HALL_DOOR = 184276, + GO_GAMESMAN_HALL_EXIT_DOOR = 184277, + GO_NETHERSPACE_DOOR = 185134, + GO_MASTERS_TERRACE_DOOR = 184274, + GO_MASTERS_TERRACE_DOOR2 = 184280, + GO_SIDE_ENTRANCE_DOOR = 184275, + GO_DUST_COVERED_CHEST = 185119 }; + +enum Misc +{ + OPTIONAL_BOSS_REQUIRED_DEATH_COUNT = 50 +}; + #endif |