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-rw-r--r--src/server/scripts/Commands/cs_debug.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index c14d6f4b70a..84f86492750 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -1554,7 +1554,7 @@ public:
static bool HandleDebugNearGraveyard(ChatHandler* handler, char const* args)
{
Player* player = handler->GetSession()->GetPlayer();
- const WorldSafeLocsEntry* nearestLoc = nullptr;
+ WorldSafeLocsEntry const* nearestLoc = nullptr;
if (stricmp(args, "linked"))
{
@@ -1577,10 +1577,10 @@ public:
for (uint32 i = 0; i < sWorldSafeLocsStore.GetNumRows(); ++i)
{
- const WorldSafeLocsEntry* loc = sWorldSafeLocsStore.LookupEntry(i);
- if (loc && loc->map_id == player->GetMapId())
+ WorldSafeLocsEntry const* loc = sWorldSafeLocsStore.LookupEntry(i);
+ if (loc && loc->MapID == player->GetMapId())
{
- float dist = (loc->x - x) * (loc->x - x) + (loc->y - y) * (loc->y - y) + (loc->z - z) * (loc->z - z);
+ float dist = (loc->Loc.X - x) * (loc->Loc.X - x) + (loc->Loc.Y - y) * (loc->Loc.Y - y) + (loc->Loc.Z - z) * (loc->Loc.Z - z);
if (dist < distNearest)
{
distNearest = dist;
@@ -1591,7 +1591,7 @@ public:
}
if (nearestLoc)
- handler->PSendSysMessage(LANG_COMMAND_NEARGRAVEYARD, nearestLoc->ID, nearestLoc->x, nearestLoc->y, nearestLoc->z);
+ handler->PSendSysMessage(LANG_COMMAND_NEARGRAVEYARD, nearestLoc->ID, nearestLoc->Loc.X, nearestLoc->Loc.Y, nearestLoc->Loc.Z);
else
handler->PSendSysMessage(LANG_COMMAND_NEARGRAVEYARD_NOTFOUND);