diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Maps/MapUpdater.cpp | 7 | ||||
-rw-r--r-- | src/server/game/Maps/MapUpdater.h | 4 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 2 | ||||
-rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 14 | ||||
-rw-r--r-- | src/server/shared/Debugging/Errors.cpp | 1 | ||||
-rw-r--r-- | src/server/shared/Define.h | 11 | ||||
-rw-r--r-- | src/server/shared/Utilities/Util.h | 12 |
9 files changed, 17 insertions, 38 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index f44d1a39f79..90f46c4ad86 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -16,7 +16,6 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include <G3D/Quat.h> #include "GameObjectAI.h" #include "Battleground.h" #include "CellImpl.h" @@ -34,6 +33,7 @@ #include "UpdateFieldFlags.h" #include "World.h" #include "Transport.h" +#include <G3D/Quat.h> GameObject::GameObject() : WorldObject(false), MapObject(), m_model(NULL), m_goValue(), m_AI(NULL) diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 4be90d7e082..13d725dbbe2 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2801,7 +2801,6 @@ void WorldObject::MovePositionToFirstCollision(Position &pos, float dist, float float destx, desty, destz; destx = pos.m_positionX + dist * std::cos(angle); desty = pos.m_positionY + dist * std::sin(angle); - destz = NormalizeZforCollision(this, destx, desty, pos.GetPositionZ()); // Prevent invalid coordinates here, position is unchanged if (!Trinity::IsValidMapCoord(destx, desty)) @@ -2810,6 +2809,7 @@ void WorldObject::MovePositionToFirstCollision(Position &pos, float dist, float return; } + destz = NormalizeZforCollision(this, destx, desty, pos.GetPositionZ()); bool col = VMAP::VMapFactory::createOrGetVMapManager()->getObjectHitPos(GetMapId(), pos.m_positionX, pos.m_positionY, pos.m_positionZ + 0.5f, destx, desty, destz + 0.5f, destx, desty, destz, -0.5f); // collision occured diff --git a/src/server/game/Maps/MapUpdater.cpp b/src/server/game/Maps/MapUpdater.cpp index c456f57bd20..69f0bdff885 100644 --- a/src/server/game/Maps/MapUpdater.cpp +++ b/src/server/game/Maps/MapUpdater.cpp @@ -45,13 +45,6 @@ class MapUpdateRequest } }; -MapUpdater::MapUpdater() : _cancelationToken(false), pending_requests(0) {} - -MapUpdater::~MapUpdater() -{ - deactivate(); -} - void MapUpdater::activate(size_t num_threads) { for (size_t i = 0; i < num_threads; ++i) diff --git a/src/server/game/Maps/MapUpdater.h b/src/server/game/Maps/MapUpdater.h index c499110173e..0d4058a38a3 100644 --- a/src/server/game/Maps/MapUpdater.h +++ b/src/server/game/Maps/MapUpdater.h @@ -32,8 +32,8 @@ class MapUpdater { public: - MapUpdater(); - virtual ~MapUpdater(); + MapUpdater() : _cancelationToken(false), pending_requests(0) {} + ~MapUpdater() { }; friend class MapUpdateRequest; diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 7e4bc05ee6e..833e4f7c7bc 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -19,8 +19,8 @@ #ifndef TRINITY_SHAREDDEFINES_H #define TRINITY_SHAREDDEFINES_H -#include "DetourNavMesh.h" #include "Define.h" +#include "DetourNavMesh.h" #include <cassert> enum SpellEffIndex diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 2680df3ac3a..f6ddad5aed9 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -83,11 +83,8 @@ void WorldSocket::AsyncReadHeader() else { // _socket.is_open() till returns true even after calling close() - try - { - _socket.close(); - } - catch (std::exception const& /*ex*/) { } + boost::system::error_code socketError; + _socket.close(socketError); } }); } @@ -193,11 +190,8 @@ void WorldSocket::AsyncReadData(size_t dataSize) else { // _socket.is_open() till returns true even after calling close() - try - { - _socket.close(); - } - catch (std::exception const& /*ex*/) {} + boost::system::error_code socketError; + _socket.close(socketError); } }); } diff --git a/src/server/shared/Debugging/Errors.cpp b/src/server/shared/Debugging/Errors.cpp index 62e97d56d42..0621cfa5b6d 100644 --- a/src/server/shared/Debugging/Errors.cpp +++ b/src/server/shared/Debugging/Errors.cpp @@ -18,6 +18,7 @@ #include "Errors.h" +#include <cstdio> #include <cstdlib> #include <thread> diff --git a/src/server/shared/Define.h b/src/server/shared/Define.h index 8865c70fdf8..2a04b8cdfad 100644 --- a/src/server/shared/Define.h +++ b/src/server/shared/Define.h @@ -21,16 +21,19 @@ #include "CompilerDefs.h" -#include <cstddef> -#include <cinttypes> -#include <climits> - #if COMPILER == COMPILER_GNU # if !defined(__STDC_FORMAT_MACROS) # define __STDC_FORMAT_MACROS # endif +# if !defined(__STDC_CONSTANT_MACROS) +# define __STDC_CONSTANT_MACROS +# endif #endif +#include <cstddef> +#include <cinttypes> +#include <climits> + #define TRINITY_LITTLEENDIAN 0 #define TRINITY_BIGENDIAN 1 diff --git a/src/server/shared/Utilities/Util.h b/src/server/shared/Utilities/Util.h index 6fc5dcfdc2b..2a776715521 100644 --- a/src/server/shared/Utilities/Util.h +++ b/src/server/shared/Utilities/Util.h @@ -353,11 +353,6 @@ uint32 CreatePIDFile(const std::string& filename); std::string ByteArrayToHexStr(uint8 const* bytes, uint32 length, bool reverse = false); void HexStrToByteArray(std::string const& str, uint8* out, bool reverse = false); -#endif - -//handler for operations on large flags -#ifndef _FLAG96 -#define _FLAG96 // simple class for not-modifyable list template <typename T> @@ -404,13 +399,6 @@ public: part[2] = p3; } - flag96(uint64 p1, uint32 p2) - { - part[0] = (uint32)(p1 & UI64LIT(0x00000000FFFFFFFF)); - part[1] = (uint32)((p1 >> 32) & UI64LIT(0x00000000FFFFFFFF)); - part[2] = p2; - } - inline bool IsEqual(uint32 p1 = 0, uint32 p2 = 0, uint32 p3 = 0) const { return (part[0] == p1 && part[1] == p2 && part[2] == p3); |