diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Tools/CharacterDatabaseCleaner.cpp | 5 | ||||
| -rw-r--r-- | src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp | 1 | 
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index eaa5f814867..0ec56dd17fd 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -35,7 +35,7 @@ void CharacterDatabaseCleaner::CleanDatabase()      uint32 oldMSTime = getMSTime();      // check flags which clean ups are necessary -    QueryResult result = CharacterDatabase.PQuery("SELECT value FROM worldstates WHERE entry = %u", WS_CLEANING_FLAGS); +    QueryResult result = CharacterDatabase.PQuery("SELECT value FROM worldstates WHERE entry = %d", WS_CLEANING_FLAGS);      if (!result)          return; @@ -60,12 +60,11 @@ void CharacterDatabaseCleaner::CleanDatabase()      // NOTE: In order to have persistentFlags be set in worldstates for the next cleanup,      // you need to define them at least once in worldstates.      flags &= sWorld->getIntConfig(CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS); -    CharacterDatabase.DirectPExecute("UPDATE worldstates SET value = %u WHERE entry = %u", flags, WS_CLEANING_FLAGS); +    CharacterDatabase.DirectPExecute("UPDATE worldstates SET value = %u WHERE entry = %d", flags, WS_CLEANING_FLAGS);      sWorld->SetCleaningFlags(flags);      sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime)); -  }  void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table, bool (*check)(uint32)) diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp index 4e6c1600ebd..e86ea8daaee 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp @@ -17,6 +17,7 @@  #include "ScriptMgr.h"  #include "ScriptedCreature.h" +#include "SpellInfo.h"  #include "temple_of_ahnqiraj.h"  enum Spells  | 
