diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 60bac60f45d..9d6ca8097f7 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1633,7 +1633,6 @@ bool Creature::LoadFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap,      m_respawnTime = GetMap()->GetCreatureRespawnTime(m_spawnId); -    // Is the creature script objecting to us spawning? If yes, delay by a little bit (then re-check in ::Update)      if (!m_respawnTime && !map->IsSpawnGroupActive(data->spawnGroupData->groupId))      {          ASSERT(m_respawnCompatibilityMode, "Creature (SpawnID %u) trying to load in inactive spawn group %s.", spawnId, data->spawnGroupData->name.c_str()); @@ -1642,6 +1641,7 @@ bool Creature::LoadFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap,      if (m_respawnTime)                          // respawn on Update      { +        ASSERT(m_respawnCompatibilityMode, "Creature (SpawnID %u) trying to load despite a respawn timer in progress.", spawnId);          m_deathState = DEAD;          if (CanFly())          {  | 
