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-rw-r--r--src/scripts/eastern_kingdoms/western_plaguelands.cpp131
1 files changed, 131 insertions, 0 deletions
diff --git a/src/scripts/eastern_kingdoms/western_plaguelands.cpp b/src/scripts/eastern_kingdoms/western_plaguelands.cpp
index d690d4b0984..e06274198c6 100644
--- a/src/scripts/eastern_kingdoms/western_plaguelands.cpp
+++ b/src/scripts/eastern_kingdoms/western_plaguelands.cpp
@@ -29,6 +29,7 @@ npc_andorhal_tower
EndContentData */
#include "ScriptedPch.h"
+#include "ScriptedEscortAI.h"
/*######
## npcs_dithers_and_arbington
@@ -234,6 +235,130 @@ CreatureAI* GetAI_npc_andorhal_tower(Creature* pCreature)
}
/*######
+## npc_anchorite_truuen
+######*/
+
+enum eTruuen
+{
+ NPC_GHOST_UTHER = 17233,
+ NPC_THEL_DANIS = 1854,
+ NPC_GHOUL = 1791, //ambush
+
+ QUEST_TOMB_LIGHTBRINGER = 9446,
+
+ SAY_WP_0 = -1999981, //Beware! We are attacked!
+ SAY_WP_1 = -1999982, //It must be the purity of the Mark of the Lightbringer that is drawing forth the Scourge to attack us. We must proceed with caution lest we be overwhelmed!
+ SAY_WP_2 = -1999983, //This land truly needs to be cleansed by the Light! Let us continue on to the tomb. It isn't far now...
+ SAY_WP_3 = -1999984, //Be welcome, friends!
+ SAY_WP_4 = -1999985, //Thank you for coming here in remembrance of me. Your efforts in recovering that symbol, while unnecessary, are certainly touching to an old man's heart.
+ SAY_WP_5 = -1999986, //Please, rise my friend. Keep the Blessing as a symbol of the strength of the Light and how heroes long gone might once again rise in each of us to inspire.
+ SAY_WP_6 = -1999987 //Thank you my friend for making this possible. This is a day that I shall never forget! I think I will stay a while. Please return to High Priestess MacDonnell at the camp. I know that she'll be keenly interested to know of what has transpired here.
+};
+
+struct npc_anchorite_truuenAI : public npc_escortAI
+{
+ npc_anchorite_truuenAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+
+ uint32 m_uiChatTimer;
+
+ uint64 UghostGUID;
+ uint64 TheldanisGUID;
+
+ Creature* Ughost;
+ Creature* Theldanis;
+
+ void Reset()
+ {
+ m_uiChatTimer = 7000;
+ }
+
+ void JustSummoned(Creature* pSummoned)
+ {
+ if (pSummoned->GetEntry() == NPC_GHOUL)
+ pSummoned->AI()->AttackStart(me);
+ }
+
+ void WaypointReached(uint32 i)
+ {
+ Player* pPlayer = GetPlayerForEscort();
+ switch (i)
+ {
+ case 8:
+ DoScriptText(SAY_WP_0, me);
+ me->SummonCreature(NPC_GHOUL, me->GetPositionX()+7.0f, me->GetPositionY()+7.0f, me->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000);
+ me->SummonCreature(NPC_GHOUL, me->GetPositionX()+5.0f, me->GetPositionY()+5.0f, me->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000);
+ break;
+ case 9:
+ DoScriptText(SAY_WP_1, me);
+ break;
+ case 14:
+ me->SummonCreature(NPC_GHOUL, me->GetPositionX()+7.0f, me->GetPositionY()+7.0f, me->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000);
+ me->SummonCreature(NPC_GHOUL, me->GetPositionX()+5.0f, me->GetPositionY()+5.0f, me->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000);
+ me->SummonCreature(NPC_GHOUL, me->GetPositionX()+10.0f, me->GetPositionY()+10.0f, me->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000);
+ me->SummonCreature(NPC_GHOUL, me->GetPositionX()+8.0f, me->GetPositionY()+8.0f, me->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000);
+ break;
+ case 15:
+ DoScriptText(SAY_WP_2, me);
+ case 21:
+ Theldanis = GetClosestCreatureWithEntry(me, NPC_THEL_DANIS, 150);
+ DoScriptText(SAY_WP_3, Theldanis);
+ break;
+ case 22:
+ break;
+ case 23:
+ Ughost = me->SummonCreature(NPC_GHOST_UTHER, 971.86,-1825.42 ,81.99 , 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ Ughost->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
+ DoScriptText(SAY_WP_4, Ughost, me);
+ m_uiChatTimer = 4000;
+ break;
+ case 24:
+ DoScriptText(SAY_WP_5, Ughost, me);
+ m_uiChatTimer = 4000;
+ break;
+ case 25:
+ DoScriptText(SAY_WP_6, Ughost, me);
+ m_uiChatTimer = 4000;
+ break;
+ case 26:
+ if (pPlayer)
+ pPlayer->GroupEventHappens(QUEST_TOMB_LIGHTBRINGER, me);
+ break;
+ }
+ }
+
+ void EnterCombat(Unit* pWho){}
+
+ void JustDied(Unit* pKiller)
+ {
+ Player* pPlayer = GetPlayerForEscort();
+ if (pPlayer)
+ pPlayer->FailQuest(QUEST_TOMB_LIGHTBRINGER);
+ }
+
+ void UpdateAI(const uint32 uiDiff)
+ {
+ npc_escortAI::UpdateAI(uiDiff);
+ DoMeleeAttackIfReady();
+ if (HasEscortState(STATE_ESCORT_ESCORTING))
+ m_uiChatTimer = 6000;
+ }
+};
+
+CreatureAI* GetAI_npc_anchorite_truuen(Creature* pCreature)
+{
+ return new npc_anchorite_truuenAI(pCreature);
+}
+
+bool QuestAccept_npc_anchorite_truuen(Player* pPlayer, Creature* pCreature, Quest const *quest)
+{
+ npc_escortAI* pEscortAI = CAST_AI(npc_anchorite_truuenAI, pCreature->AI());
+
+ if (quest->GetQuestId() == QUEST_TOMB_LIGHTBRINGER)
+ pEscortAI->Start(true, true, pPlayer->GetGUID());
+ return false;
+}
+
+/*######
##
######*/
@@ -262,4 +387,10 @@ void AddSC_western_plaguelands()
newscript->Name = "npc_andorhal_tower";
newscript->GetAI = &GetAI_npc_andorhal_tower;
newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_anchorite_truuen";
+ newscript->GetAI = &GetAI_npc_anchorite_truuen;
+ newscript->pQuestAccept = &QuestAccept_npc_anchorite_truuen;
+ newscript->RegisterSelf();
}