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-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp63
1 files changed, 33 insertions, 30 deletions
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 20e8d225e81..d4b46df4913 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -77,36 +77,39 @@ public:
void WaypointReached(uint32 waypointId, uint32 /*pathId*/) override
{
- switch (waypointId)
+ if (Player* player = GetPlayerForEscort())
{
- case 0:
- if (me->GetEntry() == NPC_ASH)
- Talk(SAY_FREE_AS);
- else
- Talk(SAY_FREE_AD);
- break;
- case 10:
- if (me->GetEntry() == NPC_ASH)
- Talk(SAY_OPEN_DOOR_AS);
- else
- Talk(SAY_OPEN_DOOR_AD);
- break;
- case 11:
- if (me->GetEntry() == NPC_ASH)
- DoCast(me, SPELL_UNLOCK);
- break;
- case 12:
- if (me->GetEntry() == NPC_ASH)
- Talk(SAY_POST_DOOR_AS);
- else
- Talk(SAY_POST1_DOOR_AD);
-
- instance->SetData(TYPE_FREE_NPC, DONE);
- break;
- case 13:
- if (me->GetEntry() != NPC_ASH)
- Talk(SAY_POST2_DOOR_AD);
- break;
+ switch (waypointId)
+ {
+ case 0:
+ if (me->GetEntry() == NPC_ASH)
+ Talk(SAY_FREE_AS, player);
+ else
+ Talk(SAY_FREE_AD, player);
+ break;
+ case 10:
+ if (me->GetEntry() == NPC_ASH)
+ Talk(SAY_OPEN_DOOR_AS, player);
+ else
+ Talk(SAY_OPEN_DOOR_AD, player);
+ break;
+ case 11:
+ if (me->GetEntry() == NPC_ASH)
+ DoCast(me, SPELL_UNLOCK);
+ break;
+ case 12:
+ if (me->GetEntry() == NPC_ASH)
+ Talk(SAY_POST_DOOR_AS, player);
+ else
+ Talk(SAY_POST1_DOOR_AD, player);
+
+ instance->SetData(TYPE_FREE_NPC, DONE);
+ break;
+ case 13:
+ if (me->GetEntry() != NPC_ASH)
+ Talk(SAY_POST2_DOOR_AD, player);
+ break;
+ }
}
}
@@ -120,7 +123,7 @@ public:
if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
CloseGossipMenuFor(player);
- Start(false, false);
+ Start(false, false, player->GetGUID());
}
return true;
}