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-rw-r--r--src/server/authserver/Authentication/AuthCodes.cpp48
-rwxr-xr-xsrc/server/authserver/Authentication/AuthCodes.h13
-rwxr-xr-xsrc/server/authserver/Server/AuthSocket.cpp113
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp8
-rw-r--r--src/server/game/Battlefield/Battlefield.h2
-rw-r--r--src/server/game/Battlefield/BattlefieldHandler.cpp6
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.cpp16
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.h59
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundWS.cpp2
-rwxr-xr-xsrc/server/game/Entities/Creature/GossipDef.cpp12
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.cpp11
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp5
-rwxr-xr-xsrc/server/game/Handlers/GroupHandler.cpp2
-rwxr-xr-xsrc/server/game/Quests/QuestDef.cpp5
-rwxr-xr-xsrc/server/game/Quests/QuestDef.h2
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp4
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp11
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp22
-rwxr-xr-xsrc/server/game/World/World.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp22
-rw-r--r--src/server/scripts/Northrend/dragonblight.cpp53
-rw-r--r--src/server/scripts/Northrend/wintergrasp.cpp59
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp92
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp71
-rwxr-xr-xsrc/server/shared/Database/AdhocStatement.cpp1
-rwxr-xr-xsrc/server/shared/Database/DatabaseWorkerPool.h6
-rwxr-xr-xsrc/server/shared/Database/PreparedStatement.cpp1
-rwxr-xr-xsrc/server/shared/Database/QueryHolder.cpp12
-rwxr-xr-xsrc/server/shared/Logging/Log.cpp14
-rw-r--r--src/server/worldserver/worldserver.conf.dist4
32 files changed, 521 insertions, 177 deletions
diff --git a/src/server/authserver/Authentication/AuthCodes.cpp b/src/server/authserver/Authentication/AuthCodes.cpp
index ace18e7b45c..bdb96ca0d25 100644
--- a/src/server/authserver/Authentication/AuthCodes.cpp
+++ b/src/server/authserver/Authentication/AuthCodes.cpp
@@ -16,15 +16,36 @@
*/
#include "AuthCodes.h"
+#include <cstddef>
namespace AuthHelper
{
- bool IsPreBCAcceptedClientBuild(int build)
+ static RealmBuildInfo const PostBcAcceptedClientBuilds[] =
+ {
+ {15595, 4, 3, 4, ' '},
+ {14545, 4, 2, 2, ' '},
+ {13623, 4, 0, 6, 'a'},
+ {12340, 3, 3, 5, 'a'},
+ {11723, 3, 3, 3, 'a'},
+ {11403, 3, 3, 2, ' '},
+ {11159, 3, 3, 0, 'a'},
+ {10505, 3, 2, 2, 'a'},
+ {9947, 3, 1, 3, ' '},
+ {8606, 2, 4, 3, ' '},
+ {0, 0, 0, 0, ' '} // terminator
+ };
+
+ static RealmBuildInfo const PreBcAcceptedClientBuilds[] =
{
- int accepted_versions[] = PRE_BC_ACCEPTED_CLIENT_BUILD;
+ {6005, 1, 12, 2, ' '},
+ {5875, 1, 12, 1, ' '},
+ {0, 0, 0, 0, ' '} // terminator
+ };
- for (int i = 0; accepted_versions[i]; ++i)
- if (build == accepted_versions[i])
+ bool IsPreBCAcceptedClientBuild(int build)
+ {
+ for (int i = 0; PreBcAcceptedClientBuilds[i].Build; ++i)
+ if (PreBcAcceptedClientBuilds[i].Build == build)
return true;
return false;
@@ -32,10 +53,8 @@ namespace AuthHelper
bool IsPostBCAcceptedClientBuild(int build)
{
- int accepted_versions[] = POST_BC_ACCEPTED_CLIENT_BUILD;
-
- for (int i = 0; accepted_versions[i]; ++i)
- if (build == accepted_versions[i])
+ for (int i = 0; PostBcAcceptedClientBuilds[i].Build; ++i)
+ if (PostBcAcceptedClientBuilds[i].Build == build)
return true;
return false;
@@ -45,4 +64,17 @@ namespace AuthHelper
{
return (IsPostBCAcceptedClientBuild(build) || IsPreBCAcceptedClientBuild(build));
}
+
+ RealmBuildInfo const* GetBuildInfo(int build)
+ {
+ for (int i = 0; PostBcAcceptedClientBuilds[i].Build; ++i)
+ if (PostBcAcceptedClientBuilds[i].Build == build)
+ return &PostBcAcceptedClientBuilds[i];
+
+ for (int i = 0; PreBcAcceptedClientBuilds[i].Build; ++i)
+ if (PreBcAcceptedClientBuilds[i].Build == build)
+ return &PreBcAcceptedClientBuilds[i];
+
+ return NULL;
+ }
};
diff --git a/src/server/authserver/Authentication/AuthCodes.h b/src/server/authserver/Authentication/AuthCodes.h
index f940d459d40..148225377ff 100755
--- a/src/server/authserver/Authentication/AuthCodes.h
+++ b/src/server/authserver/Authentication/AuthCodes.h
@@ -65,9 +65,6 @@ enum LoginResult
LOGIN_LOCKED_ENFORCED = 0x10,
};
-#define POST_BC_ACCEPTED_CLIENT_BUILD {12340, 11723, 11403, 11159, 10571, 10505, 10146, 9947, 8606, 0}
-#define PRE_BC_ACCEPTED_CLIENT_BUILD {5875, 6005, 0}
-
enum ExpansionFlags
{
POST_BC_EXP_FLAG = 0x2,
@@ -75,8 +72,18 @@ enum ExpansionFlags
NO_VALID_EXP_FLAG = 0x0
};
+struct RealmBuildInfo
+{
+ int Build;
+ int MajorVersion;
+ int MinorVersion;
+ int BugfixVersion;
+ int HotfixVersion;
+};
+
namespace AuthHelper
{
+ RealmBuildInfo const* GetBuildInfo(int build);
bool IsAcceptedClientBuild(int build);
bool IsPostBCAcceptedClientBuild(int build);
bool IsPreBCAcceptedClientBuild(int build);
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp
index 0794d9a802a..2ad80c7f62d 100755
--- a/src/server/authserver/Server/AuthSocket.cpp
+++ b/src/server/authserver/Server/AuthSocket.cpp
@@ -343,7 +343,7 @@ bool AuthSocket::_HandleLogonChallenge()
_login = (const char*)ch->I;
_build = ch->build;
- _expversion = (AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : NO_VALID_EXP_FLAG) | (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG);
+ _expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG));
_os = (const char*)ch->os;
if (_os.size() > 4)
@@ -352,19 +352,19 @@ bool AuthSocket::_HandleLogonChallenge()
// Restore string order as its byte order is reversed
std::reverse(_os.begin(), _os.end());
- pkt << (uint8)AUTH_LOGON_CHALLENGE;
- pkt << (uint8)0x00;
+ pkt << uint8(AUTH_LOGON_CHALLENGE);
+ pkt << uint8(0x00);
// Verify that this IP is not in the ip_banned table
LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS));
- const std::string& ip_address = socket().getRemoteAddress();
- PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_BANNED);
+ std::string const& ip_address = socket().getRemoteAddress();
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_BANNED);
stmt->setString(0, ip_address);
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (result)
{
- pkt << (uint8)WOW_FAIL_BANNED;
+ pkt << uint8(WOW_FAIL_BANNED);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] Banned ip tries to login!",socket().getRemoteAddress().c_str(), socket().getRemotePort());
}
else
@@ -411,12 +411,12 @@ bool AuthSocket::_HandleLogonChallenge()
{
if ((*banresult)[0].GetUInt64() == (*banresult)[1].GetUInt64())
{
- pkt << (uint8)WOW_FAIL_BANNED;
+ pkt << uint8(WOW_FAIL_BANNED);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] Banned account %s tried to login!", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str ());
}
else
{
- pkt << (uint8)WOW_FAIL_SUSPENDED;
+ pkt << uint8(WOW_FAIL_SUSPENDED);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] Temporarily banned account %s tried to login!", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str ());
}
}
@@ -450,7 +450,10 @@ bool AuthSocket::_HandleLogonChallenge()
unk3.SetRand(16 * 8);
// Fill the response packet with the result
- pkt << uint8(WOW_SUCCESS);
+ if (AuthHelper::IsAcceptedClientBuild(_build))
+ pkt << uint8(WOW_SUCCESS);
+ else
+ pkt << uint8(WOW_FAIL_VERSION_INVALID);
// B may be calculated < 32B so we force minimal length to 32B
pkt.append(B.AsByteArray(32), 32); // 32 bytes
@@ -749,7 +752,7 @@ bool AuthSocket::_HandleReconnectChallenge()
// Reinitialize build, expansion and the account securitylevel
_build = ch->build;
- _expversion = (AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : NO_VALID_EXP_FLAG) | (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG);
+ _expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG));
_os = (const char*)ch->os;
if (_os.size() > 4)
@@ -766,11 +769,11 @@ bool AuthSocket::_HandleReconnectChallenge()
// Sending response
ByteBuffer pkt;
- pkt << (uint8)AUTH_RECONNECT_CHALLENGE;
- pkt << (uint8)0x00;
+ pkt << uint8(AUTH_RECONNECT_CHALLENGE);
+ pkt << uint8(0x00);
_reconnectProof.SetRand(16 * 8);
pkt.append(_reconnectProof.AsByteArray(16), 16); // 16 bytes random
- pkt << (uint64)0x00 << (uint64)0x00; // 16 bytes zeros
+ pkt << uint64(0x00) << uint64(0x00); // 16 bytes zeros
socket().send((char const*)pkt.contents(), pkt.size());
return true;
}
@@ -800,9 +803,9 @@ bool AuthSocket::_HandleReconnectProof()
{
// Sending response
ByteBuffer pkt;
- pkt << (uint8)AUTH_RECONNECT_PROOF;
- pkt << (uint8)0x00;
- pkt << (uint16)0x00; // 2 bytes zeros
+ pkt << uint8(AUTH_RECONNECT_PROOF);
+ pkt << uint8(0x00);
+ pkt << uint16(0x00); // 2 bytes zeros
socket().send((char const*)pkt.contents(), pkt.size());
_authed = true;
return true;
@@ -849,73 +852,87 @@ bool AuthSocket::_HandleRealmList()
for (RealmList::RealmMap::const_iterator i = sRealmList->begin(); i != sRealmList->end(); ++i)
{
// don't work with realms which not compatible with the client
- if ((_expversion & POST_BC_EXP_FLAG) && i->second.gamebuild != _build)
- continue;
- else if ((_expversion & PRE_BC_EXP_FLAG) && !AuthHelper::IsPreBCAcceptedClientBuild(i->second.gamebuild))
+ bool okBuild = ((_expversion & POST_BC_EXP_FLAG) && i->second.gamebuild == _build) || ((_expversion & PRE_BC_EXP_FLAG) && !AuthHelper::IsPreBCAcceptedClientBuild(i->second.gamebuild));
+
+ // No SQL injection. id of realm is controlled by the database.
+ uint32 flag = i->second.flag;
+ RealmBuildInfo const* buildInfo = AuthHelper::GetBuildInfo(i->second.gamebuild);
+ if (!okBuild)
+ {
+ if (!buildInfo)
continue;
- uint8 AmountOfCharacters;
+ flag |= REALM_FLAG_OFFLINE | REALM_FLAG_SPECIFYBUILD; // tell the client what build the realm is for
+ }
- // No SQL injection. id of realm is controlled by the database.
+ if (!buildInfo)
+ flag &= ~REALM_FLAG_SPECIFYBUILD;
+
+ std::string name = i->first;
+ if (_expversion & PRE_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD)
+ {
+ std::ostringstream ss;
+ ss << name << " (" << buildInfo->MajorVersion << '.' << buildInfo->MinorVersion << '.' << buildInfo->BugfixVersion << ')';
+ name = ss.str();
+ }
+
+ uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
+
+ uint8 AmountOfCharacters = 0;
stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_NUM_CHARS_ON_REALM);
stmt->setUInt32(0, i->second.m_ID);
stmt->setUInt32(1, id);
result = LoginDatabase.Query(stmt);
if (result)
AmountOfCharacters = (*result)[0].GetUInt8();
- else
- AmountOfCharacters = 0;
-
- uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
pkt << i->second.icon; // realm type
- if ( _expversion & POST_BC_EXP_FLAG ) // only 2.x and 3.x clients
+ if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients
pkt << lock; // if 1, then realm locked
- pkt << uint8(i->second.flag); // RealmFlags
- pkt << i->first;
+ pkt << uint8(flag); // RealmFlags
+ pkt << name;
pkt << i->second.address;
pkt << i->second.populationLevel;
pkt << AmountOfCharacters;
pkt << i->second.timezone; // realm category
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
- pkt << (uint8)0x2C; // unk, may be realm number/id?
+ pkt << uint8(0x2C); // unk, may be realm number/id?
else
- pkt << (uint8)0x0; // 1.12.1 and 1.12.2 clients
+ pkt << uint8(0x0); // 1.12.1 and 1.12.2 clients
- if (i->second.flag & REALM_FLAG_SPECIFYBUILD)
+ if (_expversion & POST_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD)
{
- // TODO: Make this customizable
- pkt << uint8(3);
- pkt << uint8(3);
- pkt << uint8(5);
- pkt << uint16(12340);
+ pkt << uint8(buildInfo->MajorVersion);
+ pkt << uint8(buildInfo->MinorVersion);
+ pkt << uint8(buildInfo->BugfixVersion);
+ pkt << uint16(buildInfo->Build);
}
++RealmListSize;
}
- if ( _expversion & POST_BC_EXP_FLAG ) // 2.x and 3.x clients
+ if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
{
- pkt << (uint8)0x10;
- pkt << (uint8)0x00;
+ pkt << uint8(0x10);
+ pkt << uint8(0x00);
}
else // 1.12.1 and 1.12.2 clients
{
- pkt << (uint8)0x00;
- pkt << (uint8)0x02;
+ pkt << uint8(0x00);
+ pkt << uint8(0x02);
}
// make a ByteBuffer which stores the RealmList's size
ByteBuffer RealmListSizeBuffer;
- RealmListSizeBuffer << (uint32)0;
+ RealmListSizeBuffer << uint32(0);
if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients
- RealmListSizeBuffer << (uint16)RealmListSize;
+ RealmListSizeBuffer << uint16(RealmListSize);
else
- RealmListSizeBuffer << (uint32)RealmListSize;
+ RealmListSizeBuffer << uint32(RealmListSize);
ByteBuffer hdr;
- hdr << (uint8) REALM_LIST;
- hdr << (uint16)(pkt.size() + RealmListSizeBuffer.size());
+ hdr << uint8(REALM_LIST);
+ hdr << uint16(pkt.size() + RealmListSizeBuffer.size());
hdr.append(RealmListSizeBuffer); // append RealmList's size buffer
hdr.append(pkt); // append realms in the realmlist
@@ -983,7 +1000,9 @@ PatcherRunnable::PatcherRunnable(class AuthSocket* as)
}
// Send content of patch file to the client
-void PatcherRunnable::run() {}
+void PatcherRunnable::run()
+{
+}
// Preload MD5 hashes of existing patch files on server
#ifndef _WIN32
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index d159580d189..7f701f541a1 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -65,7 +65,7 @@ Battlefield::~Battlefield()
// Called when a player enters the zone
void Battlefield::HandlePlayerEnterZone(Player* player, uint32 /*zone*/)
{
- // If battle is started,
+ // If battle is started,
// If not full of players > invite player to join the war
// If full of players > announce to player that BF is full and kick him after a few second if he desn't leave
if (IsWarTime())
@@ -133,7 +133,7 @@ bool Battlefield::Update(uint32 diff)
m_Timer -= diff;
// Invite players a few minutes before the battle's beginning
- if (!m_StartGrouping && m_Timer <= m_StartGroupingTimer)
+ if (!IsWarTime() && !m_StartGrouping && m_Timer <= m_StartGroupingTimer)
{
m_StartGrouping = true;
InvitePlayersInZoneToQueue();
@@ -885,9 +885,9 @@ GuidSet::iterator BfCapturePoint::HandlePlayerLeave(Player* player)
{
if (m_capturePoint)
player->SendUpdateWorldState(m_capturePoint->GetGOInfo()->capturePoint.worldState1, 0);
-
+
GuidSet::iterator current = m_activePlayers[player->GetTeamId()].find(player->GetGUID());
-
+
if (current == m_activePlayers[player->GetTeamId()].end())
return current; // return end()
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h
index 5fa8d6b1bc8..07daf33d431 100644
--- a/src/server/game/Battlefield/Battlefield.h
+++ b/src/server/game/Battlefield/Battlefield.h
@@ -35,7 +35,7 @@ enum BattlefieldTypes
enum BattlefieldIDs
{
- BATTLEFIELD_BATTLEID_WG = 1, // Wintergrasp battle
+ BATTLEFIELD_BATTLEID_WG = 1, // Wintergrasp battle
};
enum BattlefieldObjectiveStates
diff --git a/src/server/game/Battlefield/BattlefieldHandler.cpp b/src/server/game/Battlefield/BattlefieldHandler.cpp
index 09c6f18f796..b852082d582 100644
--- a/src/server/game/Battlefield/BattlefieldHandler.cpp
+++ b/src/server/game/Battlefield/BattlefieldHandler.cpp
@@ -32,7 +32,7 @@
//Param3:(time) Time in second that the player have for accept
void WorldSession::SendBfInvitePlayerToWar(uint32 BattleId, uint32 ZoneId, uint32 p_time)
{
- //Send packet
+ //Send packet
WorldPacket data(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, 12);
data << uint32(BattleId);
data << uint32(ZoneId);
@@ -65,13 +65,13 @@ void WorldSession::SendBfQueueInviteResponse(uint32 BattleId,uint32 ZoneId, bool
WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, 11);
data << uint32(BattleId);
data << uint32(ZoneId);
- data << uint8((CanQueue ? 1 : 0)); //Accepted //0 you cannot queue wg //1 you are queued
+ data << uint8((CanQueue ? 1 : 0)); //Accepted //0 you cannot queue wg //1 you are queued
data << uint8((Full ? 0 : 1)); //Logging In //0 wg full //1 queue for upcoming
data << uint8(1); //Warmup
SendPacket(&data);
}
-//This is call when player accept to join war
+//This is call when player accept to join war
//Param1:(BattleId) the BattleId of Bf
void WorldSession::SendBfEntered(uint32 BattleId)
{
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
index 634b1bb2cea..97e7bb5bef2 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
@@ -25,12 +25,6 @@
#include "SpellAuras.h"
#include "Vehicle.h"
-enum WintergrastData
-{
- BATTLEFIELD_WG_ZONEID = 4197, // Wintergrasp
- BATTLEFIELD_WG_MAPID = 571, // Northrend
-};
-
enum WGVehicles
{
NPC_WG_SEIGE_ENGINE_ALLIANCE = 28312,
@@ -39,6 +33,12 @@ enum WGVehicles
NPC_WG_CATAPULT = 27881,
};
+BattlefieldWG::~BattlefieldWG()
+{
+ for (Workshop::const_iterator itr = WorkshopsList.begin(); itr != WorkshopsList.end(); ++itr)
+ delete *itr;
+}
+
bool BattlefieldWG::SetupBattlefield()
{
InitStalker(BATTLEFIELD_WG_NPC_STALKER, WintergraspStalkerPos[0], WintergraspStalkerPos[1], WintergraspStalkerPos[2], WintergraspStalkerPos[3]);
@@ -172,6 +172,8 @@ bool BattlefieldWG::SetupBattlefield()
GameObject* go = SpawnGameObject(WGGameObjectBuilding[i].entry, WGGameObjectBuilding[i].x, WGGameObjectBuilding[i].y, WGGameObjectBuilding[i].z, WGGameObjectBuilding[i].o);
BfWGGameObjectBuilding* b = new BfWGGameObjectBuilding(this);
b->Init(go, WGGameObjectBuilding[i].type, WGGameObjectBuilding[i].WorldState, WGGameObjectBuilding[i].nameId);
+ if (!IsEnabled() && go->GetEntry() == GO_WINTERGRASP_VAULT_GATE)
+ go->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED);
BuildingsInZone.insert(b);
}
@@ -538,7 +540,6 @@ void BattlefieldWG::OnCreatureCreate(Creature* creature)
{
UpdateData(BATTLEFIELD_WG_DATA_VEHICLE_H, 1);
creature->AddAura(SPELL_HORDE_FLAG, creature);
- creature->setFaction(creator->getFaction());
m_vehicles[team].insert(creature->GetGUID());
UpdateVehicleCountWG();
}
@@ -555,7 +556,6 @@ void BattlefieldWG::OnCreatureCreate(Creature* creature)
{
UpdateData(BATTLEFIELD_WG_DATA_VEHICLE_A, 1);
creature->AddAura(SPELL_ALLIANCE_FLAG, creature);
- creature->setFaction(creator->getFaction());
m_vehicles[team].insert(creature->GetGUID());
UpdateVehicleCountWG();
}
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.h b/src/server/game/Battlefield/Zones/BattlefieldWG.h
index be062704b52..734154020d9 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.h
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.h
@@ -29,7 +29,7 @@
uint32 const VehNumWorldState[2] = { 3680, 3490 };
uint32 const MaxVehNumWorldState[2] = { 3681, 3491 };
uint32 const ClockWorldState[2] = { 3781, 4354 };
-uint32 const WintergraspFaction[3] = { 1, 2, 35 };
+uint32 const WintergraspFaction[3] = { 1732, 1735, 35 };
float const WintergraspStalkerPos[4] = { 0, 0, 0, 0 };
class BattlefieldWG;
@@ -44,6 +44,12 @@ typedef std::set<WGWorkshop*> Workshop;
typedef std::set<Group*> GroupSet;
//typedef std::set<WintergraspCapturePoint *> CapturePointSet; unused ?
+enum WintergrastData
+{
+ BATTLEFIELD_WG_ZONEID = 4197, // Wintergrasp
+ BATTLEFIELD_WG_MAPID = 571, // Northrend
+};
+
enum WintergraspSpells
{
// Wartime auras
@@ -273,6 +279,7 @@ class WintergraspCapturePoint : public BfCapturePoint
class BattlefieldWG : public Battlefield
{
public:
+ ~BattlefieldWG();
/**
* \brief Called when the battle start
* - Spawn relic and turret
@@ -434,7 +441,6 @@ class BattlefieldWG : public Battlefield
GameObject* m_titansRelic;
};
-uint32 const NORTHREND_WINTERGRASP = 4197;
uint8 const WG_MAX_OBJ = 32;
uint8 const WG_KEEPGAMEOBJECT_MAX = 44;
uint8 const WG_MAX_TURRET = 15;
@@ -539,6 +545,12 @@ enum WintergraspGameObject
GO_WINTERGRASP_SHADOWSIGHT_TOWER = 190356,
GO_WINTERGRASP_WINTER_S_EDGE_TOWER = 190357,
GO_WINTERGRASP_FLAMEWATCH_TOWER = 190358,
+
+ GO_WINTERGRASP_FORTRESS_GATE = 190375,
+ GO_WINTERGRASP_VAULT_GATE = 191810,
+
+ GO_WINTERGRASP_KEEP_COLLISION_WALL = 194323,
+
};
struct WintergraspObjectPositionData
@@ -609,10 +621,10 @@ const WintergraspBuildingSpawnData WGGameObjectBuilding[WG_MAX_OBJ] =
{ 190358, 3706, 4459.1f, 1944.33f, 434.991f, -2.00276f, BATTLEFIELD_WG_OBJECTTYPE_TOWER, BATTLEFIELD_WG_TEXT_TOWER_NAME_E },
// Door of forteress (Not spawned in db)
- { 190375, 3763, 5162.99f, 2841.23f, 410.162f, -3.13286f, BATTLEFIELD_WG_OBJECTTYPE_DOOR, 0 },
+ { GO_WINTERGRASP_FORTRESS_GATE, 3763, 5162.99f, 2841.23f, 410.162f, -3.13286f, BATTLEFIELD_WG_OBJECTTYPE_DOOR, 0 },
// Last door (Not spawned in db)
- { 191810, 3773, 5397.11f, 2841.54f, 425.899f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_DOOR_LAST, 0 },
+ { GO_WINTERGRASP_VAULT_GATE, 3773, 5397.11f, 2841.54f, 425.899f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_DOOR_LAST, 0 },
};
@@ -1195,6 +1207,9 @@ struct BfWGGameObjectBuilding
if (m_Build->IsDestructibleBuilding())
{
m_Build->SetDestructibleState(GO_DESTRUCTIBLE_REBUILDING, NULL, true);
+ if (m_Build->GetEntry() == GO_WINTERGRASP_VAULT_GATE)
+ if (GameObject* go = m_Build->FindNearestGameObject(GO_WINTERGRASP_KEEP_COLLISION_WALL, 10.0f))
+ go->EnableCollision(true);
// Update worldstate
m_State = BATTLEFIELD_WG_OBJECTSTATE_ALLIANCE_INTACT - (m_Team * 3);
@@ -1250,6 +1265,8 @@ struct BfWGGameObjectBuilding
m_WG->UpdatedDestroyedTowerCount(TeamId(m_Team));
break;
case BATTLEFIELD_WG_OBJECTTYPE_DOOR_LAST:
+ if (GameObject* go = m_Build->FindNearestGameObject(GO_WINTERGRASP_KEEP_COLLISION_WALL, 10.0f))
+ go->EnableCollision(false);
m_WG->SetRelicInteractible(true);
if (m_WG->GetRelic())
m_WG->GetRelic()->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
@@ -1403,7 +1420,7 @@ struct BfWGGameObjectBuilding
{
Position towerCannonPos;
TowerCannon[towerid].TurretTop[i].GetPosition(&towerCannonPos);
- if (Creature *turret = m_WG->SpawnCreature(28366, towerCannonPos, TeamId(0)))
+ if (Creature* turret = m_WG->SpawnCreature(28366, towerCannonPos, TeamId(0)))
{
m_TurretTopList.insert(turret->GetGUID());
switch (go->GetEntry())
@@ -1473,17 +1490,17 @@ struct BfWGGameObjectBuilding
switch (m_Build->GetEntry())
{
- case 190221:
- case 190373:
- case 190377:
- case 190378:
+ case GO_WINTERGRASP_FORTRESS_TOWER_1:
+ case GO_WINTERGRASP_FORTRESS_TOWER_2:
+ case GO_WINTERGRASP_FORTRESS_TOWER_3:
+ case GO_WINTERGRASP_FORTRESS_TOWER_4:
{
creature->setFaction(WintergraspFaction[m_WG->GetDefenderTeam()]);
break;
}
- case 190356:
- case 190357:
- case 190358:
+ case GO_WINTERGRASP_SHADOWSIGHT_TOWER:
+ case GO_WINTERGRASP_WINTER_S_EDGE_TOWER:
+ case GO_WINTERGRASP_FLAMEWATCH_TOWER:
{
creature->setFaction(WintergraspFaction[m_WG->GetAttackerTeam()]);
break;
@@ -1509,17 +1526,17 @@ struct BfWGGameObjectBuilding
switch (m_Build->GetEntry())
{
- case 190221:
- case 190373:
- case 190377:
- case 190378:
+ case GO_WINTERGRASP_FORTRESS_TOWER_1:
+ case GO_WINTERGRASP_FORTRESS_TOWER_2:
+ case GO_WINTERGRASP_FORTRESS_TOWER_3:
+ case GO_WINTERGRASP_FORTRESS_TOWER_4:
{
creature->setFaction(WintergraspFaction[m_WG->GetDefenderTeam()]);
break;
}
- case 190356:
- case 190357:
- case 190358:
+ case GO_WINTERGRASP_SHADOWSIGHT_TOWER:
+ case GO_WINTERGRASP_WINTER_S_EDGE_TOWER:
+ case GO_WINTERGRASP_FLAMEWATCH_TOWER:
{
creature->setFaction(WintergraspFaction[m_WG->GetAttackerTeam()]);
break;
@@ -1643,9 +1660,9 @@ struct WintergraspWorkshopData
// Spawning Associate gameobject and store them
void AddGameObject(WintergraspObjectPositionData obj)
{
- if (GameObject *gameobject = m_WG->SpawnGameObject(obj.entryHorde, obj.x, obj.y, obj.z, obj.o))
+ if (GameObject* gameobject = m_WG->SpawnGameObject(obj.entryHorde, obj.x, obj.y, obj.z, obj.o))
m_GameObjectOnPoint[TEAM_HORDE].insert(gameobject);
- if (GameObject *gameobject = m_WG->SpawnGameObject(obj.entryAlliance, obj.x, obj.y, obj.z, obj.o))
+ if (GameObject* gameobject = m_WG->SpawnGameObject(obj.entryAlliance, obj.x, obj.y, obj.z, obj.o))
m_GameObjectOnPoint[TEAM_ALLIANCE].insert(gameobject);
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
index ededaf15bb5..8df6f93a082 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
@@ -52,6 +52,8 @@ BattlegroundWS::BattlegroundWS()
StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_WS_START_ONE_MINUTE;
StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_WS_START_HALF_MINUTE;
StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_WS_HAS_BEGUN;
+ _flagSpellForceTimer = 0;
+ _bothFlagsKept = false;
_flagDebuffState = 0;
}
diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp
index 63e186ffc42..ec196280d99 100755
--- a/src/server/game/Entities/Creature/GossipDef.cpp
+++ b/src/server/game/Entities/Creature/GossipDef.cpp
@@ -367,8 +367,8 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, uint64 npcGUID,
}
// rewarded honor points. Multiply with 10 to satisfy client
- data << 10 * Trinity::Honor::hk_honor_at_level(_session->GetPlayer()->getLevel(), quest->GetRewHonorMultiplier());
- data << float(0.0f); // new 3.3.0, honor multiplier?
+ data << uint32(10 * quest->CalculateHonorGain(_session->GetPlayer()->GetQuestLevel(quest)));
+ data << float(0.0f); // unk, honor multiplier?
data << uint32(quest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast == 0)
data << int32(quest->GetRewSpellCast()); // casted spell
data << uint32(quest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles)
@@ -454,8 +454,8 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const
data << int32(quest->GetRewSpellCast()); // casted spell
// rewarded honor points
- data << Trinity::Honor::hk_honor_at_level(_session->GetPlayer()->getLevel(), quest->GetRewHonorMultiplier());
- data << float(0); // new reward honor (multipled by ~62 at client side)
+ data << uint32(quest->GetRewHonorAddition());
+ data << float(quest->GetRewHonorMultiplier());
data << uint32(quest->GetSrcItemId()); // source item id
data << uint32(quest->GetFlags() & 0xFFFF); // quest flags
data << uint32(quest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles)
@@ -598,8 +598,8 @@ void PlayerMenu::SendQuestGiverOfferReward(Quest const* quest, uint64 npcGUID, b
data << uint32(quest->XPValue(_session->GetPlayer()) * sWorld->getRate(RATE_XP_QUEST));
// rewarded honor points. Multiply with 10 to satisfy client
- data << 10 * Trinity::Honor::hk_honor_at_level(_session->GetPlayer()->getLevel(), quest->GetRewHonorMultiplier());
- data << float(0); // unk, honor multiplier?
+ data << uint32(10 * quest->CalculateHonorGain(_session->GetPlayer()->GetQuestLevel(quest)));
+ data << float(0.0f); // unk, honor multiplier?
data << uint32(0x08); // unused by client?
data << uint32(quest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast == 0)
data << int32(quest->GetRewSpellCast()); // casted spell
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 08518217e26..b229f00fcd7 100755
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -135,7 +135,7 @@ void GameObject::AddToWorld()
sObjectAccessor->AddObject(this);
bool startOpen = (GetGoType() == GAMEOBJECT_TYPE_DOOR || GetGoType() == GAMEOBJECT_TYPE_BUTTON ? GetGOInfo()->door.startOpen : false);
// The state can be changed after GameObject::Create but before GameObject::AddToWorld
- bool toggledState = GetGOData() ? GetGOData()->go_state == GO_STATE_READY : false;
+ bool toggledState = GetGOData() ? GetGOData()->go_state != GO_STATE_READY : false;
if (m_model)
GetMap()->InsertGameObjectModel(*m_model);
@@ -1929,7 +1929,7 @@ void GameObject::SetLootState(LootState state, Unit* unit)
bool startOpen = (GetGoType() == GAMEOBJECT_TYPE_DOOR || GetGoType() == GAMEOBJECT_TYPE_BUTTON ? GetGOInfo()->door.startOpen : false);
// Use the current go state
- if (GetGoState() != GO_STATE_ACTIVE)
+ if (GetGoState() != GO_STATE_READY)
startOpen = !startOpen;
if (state == GO_ACTIVATED || state == GO_JUST_DEACTIVATED)
@@ -1951,13 +1951,10 @@ void GameObject::SetGoState(GOState state)
// startOpen determines whether we are going to add or remove the LoS on activation
bool startOpen = (GetGoType() == GAMEOBJECT_TYPE_DOOR || GetGoType() == GAMEOBJECT_TYPE_BUTTON ? GetGOInfo()->door.startOpen : false);
- if (GetGOData() && GetGOData()->go_state == GO_STATE_READY)
+ if (state != GO_STATE_READY)
startOpen = !startOpen;
- if (state == GO_STATE_ACTIVE || state == GO_STATE_ACTIVE_ALTERNATIVE)
- EnableCollision(startOpen);
- else if (state == GO_STATE_READY)
- EnableCollision(!startOpen);
+ EnableCollision(startOpen);
}
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index f463a62e9fa..8660b040037 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -7507,8 +7507,7 @@ void Player::UpdateZone(uint32 newZone, uint32 newArea)
if (GetRestType() == REST_TYPE_IN_TAVERN) // Still inside a tavern or has recently left
{
// Remove rest state if we have recently left a tavern.
- // Why is 40 yd hardcoded?
- if (GetMapId() != GetInnPosMapId() || GetExactDist(GetInnPosX(), GetInnPosY(), GetInnPosZ()) > 40.0f)
+ if (GetMapId() != GetInnPosMapId() || GetExactDist(GetInnPosX(), GetInnPosY(), GetInnPosZ()) > 1.0f)
{
RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING);
SetRestType(REST_TYPE_NO);
@@ -16375,7 +16374,7 @@ void Player::SendQuestReward(Quest const* quest, uint32 XP, Object* questGiver)
data << uint32(quest->GetRewOrReqMoney() + int32(quest->GetRewMoneyMaxLevel() * sWorld->getRate(RATE_DROP_MONEY)));
}
- data << 10 * Trinity::Honor::hk_honor_at_level(getLevel(), quest->GetRewHonorMultiplier());
+ data << uint32(10 * quest->CalculateHonorGain(GetQuestLevel(quest)));
data << uint32(quest->GetBonusTalents()); // bonus talents
data << uint32(quest->GetRewArenaPoints());
GetSession()->SendPacket(&data);
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index e0ff3933c3a..c11a1cfc2aa 100755
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -859,7 +859,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
{
if (auramask & (uint64(1) << i))
{
- AuraApplication const* aurApp = player->GetVisibleAura(i);
+ AuraApplication const* aurApp = pet->GetVisibleAura(i);
*data << uint32(aurApp ? aurApp->GetBase()->GetId() : 0);
*data << uint8(1);
}
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp
index 9221da53003..b58011efe42 100755
--- a/src/server/game/Quests/QuestDef.cpp
+++ b/src/server/game/Quests/QuestDef.cpp
@@ -238,10 +238,11 @@ uint32 Quest::CalculateHonorGain(uint8 level) const
if (GetRewHonorAddition() > 0 || GetRewHonorMultiplier() > 0.0f)
{
// values stored from 0.. for 1...
- TeamContributionPointsEntry const* tc = sTeamContributionPointsStore.LookupEntry(level-1);
+ TeamContributionPointsEntry const* tc = sTeamContributionPointsStore.LookupEntry(level);
if (!tc)
return 0;
- honor = uint32(tc->value * GetRewHonorMultiplier() * 0.1000000014901161);
+
+ honor = uint32(tc->value * GetRewHonorMultiplier() * 0.1f);
honor += GetRewHonorAddition();
}
diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h
index 7f22b441afe..6155e33d35e 100755
--- a/src/server/game/Quests/QuestDef.h
+++ b/src/server/game/Quests/QuestDef.h
@@ -194,7 +194,7 @@ class Quest
int32 GetZoneOrSort() const { return ZoneOrSort; }
uint32 GetMinLevel() const { return MinLevel; }
uint32 GetMaxLevel() const { return MaxLevel; }
- uint32 GetQuestLevel() const { return Level; }
+ int32 GetQuestLevel() const { return Level; }
uint32 GetType() const { return Type; }
uint32 GetRequiredClasses() const { return RequiredClasses; }
uint32 GetRequiredRaces() const { return RequiredRaces; }
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 6376ff6e50b..90ac5ed5a3f 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -6826,9 +6826,9 @@ SpellCastResult Spell::CanOpenLock(uint32 effIndex, uint32 lockId, SkillType& sk
0 : m_caster->ToPlayer()->GetSkillValue(skillId);
// skill bonus provided by casting spell (mostly item spells)
- // add the damage modifier from the spell casted (cheat lock / skeleton key etc.)
+ // add the effect base points modifier from the spell casted (cheat lock / skeleton key etc.)
if (m_spellInfo->Effects[effIndex].TargetA.GetTarget() == TARGET_GAMEOBJECT_ITEM_TARGET || m_spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_GAMEOBJECT_ITEM_TARGET)
- skillValue += uint32(CalculateDamage(effIndex, NULL));
+ skillValue += m_spellInfo->Effects[effIndex].CalcValue();
if (skillValue < reqSkillValue)
return SPELL_FAILED_LOW_CASTLEVEL;
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 11356e8b155..a5e24ff1cec 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -4281,17 +4281,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
unitTarget->CastSpell(unitTarget, spellTarget[urand(0, 4)], true);
break;
}
- case 64142: // Upper Deck - Create Foam Sword
- if (unitTarget->GetTypeId() != TYPEID_PLAYER)
- return;
- Player* player = unitTarget->ToPlayer();
- static uint32 const itemId[] = {45061, 45176, 45177, 45178, 45179, 0};
- // player can only have one of these items
- for (uint32 const* itr = &itemId[0]; *itr; ++itr)
- if (player->HasItemCount(*itr, 1, true))
- return;
- DoCreateItem(effIndex, itemId[urand(0, 4)]);
- return;
}
break;
}
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 5493f1a2649..e17e71f8869 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -1160,13 +1160,33 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32
// team that controls the workshop in the specified area
uint32 team = bf->GetData(newArea);
-
+
if (team == TEAM_HORDE)
return spellId == 56618;
else if (team == TEAM_ALLIANCE)
return spellId == 56617;
}
break;
+ case 57940: // Essence of Wintergrasp - Northrend
+ case 58045: // Essence of Wintergrasp - Wintergrasp
+ {
+ if (!player)
+ return false;
+
+ if (Battlefield* battlefieldWG = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG))
+ return battlefieldWG->IsEnabled() && (player->GetTeamId() == battlefieldWG->GetDefenderTeam()) && !battlefieldWG->IsWarTime();
+ break;
+ }
+ case 74411: // Battleground - Dampening
+ {
+ if (!player)
+ return false;
+
+ if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId()))
+ return bf->IsWarTime();
+ break;
+ }
+
}
return true;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index f3ff4d79d4a..ea74b6d06dd 100755
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1209,7 +1209,7 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_WINTERGRASP_BATTLETIME] = ConfigMgr::GetIntDefault("Wintergrasp.BattleTimer", 30);
m_int_configs[CONFIG_WINTERGRASP_NOBATTLETIME] = ConfigMgr::GetIntDefault("Wintergrasp.NoBattleTimer", 150);
m_int_configs[CONFIG_WINTERGRASP_RESTART_AFTER_CRASH] = ConfigMgr::GetIntDefault("Wintergrasp.CrashRestartTimer", 10);
-
+
if (reload)
sScriptMgr->OnConfigLoad(reload);
}
@@ -1733,7 +1733,7 @@ void World::SetInitialWorldSettings()
///- Initialize Battlefield
sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Starting Battlefield System");
sBattlefieldMgr->InitBattlefield();
-
+
sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Transports...");
sMapMgr->LoadTransports();
@@ -2928,7 +2928,7 @@ void World::LoadCharacterNameData()
QueryResult result = CharacterDatabase.Query("SELECT guid, name, race, gender, class FROM characters WHERE deleteDate IS NULL");
if (!result)
{
- sLog->outError(LOG_FILTER_SQL, "No character name data loaded, empty query");
+ sLog->outInfo(LOG_FILTER_SERVER_LOADING, "No character name data loaded, empty query");
return;
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 3ffb873e4d2..74fad4f94d8 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -95,14 +95,17 @@ class boss_archaedas : public CreatureScript
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
}
- void ActivateMinion(uint64 uiGuid, bool bFlag)
+ void ActivateMinion(uint64 uiGuid, bool flag)
{
- Unit* pMinion = Unit::GetUnit(*me, uiGuid);
+ Unit* minion = Unit::GetUnit(*me, uiGuid);
- if (pMinion && pMinion->isAlive())
+ if (minion && minion->isAlive())
{
- DoCast(pMinion, SPELL_AWAKEN_VAULT_WALKER, bFlag);
- pMinion->CastSpell(pMinion, SPELL_ARCHAEDAS_AWAKEN, true);
+ DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag);
+ minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true);
+ minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ minion->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
+ minion->setFaction(14);
}
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index ade07039a23..ee82da668f8 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -202,6 +202,9 @@ class instance_uldaman : public InstanceMapScript
continue;
archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true);
target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true);
+ target->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
+ target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ target->setFaction(14);
return; // only want the first one we find
}
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index 83cd0b46fb8..32831eb047b 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -45,6 +45,8 @@ EndScriptData */
//Ohgans Spells
#define SPELL_SUNDERARMOR 24317
+#define NPC_SPEAKER 11391
+
class boss_mandokir : public CreatureScript
{
public:
@@ -79,6 +81,7 @@ class boss_mandokir : public CreatureScript
bool someWatched;
bool RaptorDead;
bool CombatStart;
+ bool SpeakerDead;
uint64 WatchTarget;
@@ -103,6 +106,7 @@ class boss_mandokir : public CreatureScript
endWatch = false;
RaptorDead = false;
CombatStart = false;
+ SpeakerDead = false;
DoCast(me, 23243);
}
@@ -129,19 +133,31 @@ class boss_mandokir : public CreatureScript
}
}
}
- DoCast(me, SPELL_LEVEL_UP, true);
- KillCount = 0;
+ DoCast(me, SPELL_LEVEL_UP, true);
+ KillCount = 0;
}
}
}
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ DoScriptText(SAY_AGGRO, me);
}
void UpdateAI(const uint32 diff)
{
+ if (!SpeakerDead)
+ {
+ if (!me->FindNearestCreature(NPC_SPEAKER, 100.0f, true))
+ {
+ me->GetMotionMaster()->MovePoint(0, -12196.3f, -1948.37f, 130.36f);
+ SpeakerDead = true;
+ }
+ }
+
+ if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && SpeakerDead)
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp
index ecc012eb25d..b915f4c6304 100644
--- a/src/server/scripts/Northrend/dragonblight.cpp
+++ b/src/server/scripts/Northrend/dragonblight.cpp
@@ -79,16 +79,16 @@ public:
enum StrengthenAncientsMisc
{
- SAY_WALKER_FRIENDLY = 0,
- SAY_WALKER_ENEMY = 1,
- SAY_LOTHALOR = 0,
+ SAY_WALKER_FRIENDLY = 0,
+ SAY_WALKER_ENEMY = 1,
+ SAY_LOTHALOR = 0,
- SPELL_CREATE_ITEM_BARK = 47550,
- SPELL_CONFUSED = 47044,
+ SPELL_CREATE_ITEM_BARK = 47550,
+ SPELL_CONFUSED = 47044,
- NPC_LOTHALOR = 26321,
+ NPC_LOTHALOR = 26321,
- FACTION_WALKER_ENEMY = 14,
+ FACTION_WALKER_ENEMY = 14,
};
class spell_q12096_q12092_dummy : public SpellScriptLoader // Strengthen the Ancients: On Interact Dummy to Woodlands Walker
@@ -170,9 +170,48 @@ public:
}
};
+/*######
+## wyrmrest_defender
+######*/
+
+enum Spells
+{
+ SPELL_CHARACTER_SCRIPT = 49213
+};
+
+#define GOSSIP_ITEM_1 "We need to get into the fight. Are you ready?"
+
+class npc_wyrmrest_defender : public CreatureScript
+{
+ public:
+ npc_wyrmrest_defender() : CreatureScript("npc_wyrmrest_defender") { }
+
+ bool OnGossipHello(Player* player, Creature* creature)
+ {
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+
+ return true;
+ }
+
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
+ {
+ player->PlayerTalkClass->ClearMenus();
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
+ {
+ player->CLOSE_GOSSIP_MENU();
+ // Makes player cast trigger spell for 49207 on self
+ player->CastSpell(player, SPELL_CHARACTER_SCRIPT, true);
+ }
+
+ return true;
+ }
+};
+
void AddSC_dragonblight()
{
new npc_alexstrasza_wr_gate;
new spell_q12096_q12092_dummy;
new spell_q12096_q12092_bark;
+ new npc_wyrmrest_defender;
}
diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp
index fc967acf9e2..59e9a31c4cf 100644
--- a/src/server/scripts/Northrend/wintergrasp.cpp
+++ b/src/server/scripts/Northrend/wintergrasp.cpp
@@ -119,8 +119,6 @@ class npc_wg_demolisher_engineer : public CreatureScript
if (creature->isQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
-
if (canBuild(creature))
{
if (player->HasAura(SPELL_CORPORAL))
@@ -143,8 +141,6 @@ class npc_wg_demolisher_engineer : public CreatureScript
{
player->CLOSE_GOSSIP_MENU();
- Battlefield* wintergrasp= sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
-
if (canBuild(creature))
{
switch (action - GOSSIP_ACTION_INFO_DEF)
@@ -169,9 +165,9 @@ class npc_wg_demolisher_engineer : public CreatureScript
bool canBuild(Creature* creature)
{
Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
-
if (!wintergrasp)
return false;
+
switch (creature->GetEntry())
{
case NPC_GOBLIN_MECHANIC:
@@ -207,7 +203,7 @@ class npc_wg_spirit_guide : public CreatureScript
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/ , uint32 /*sender */ , uint32 action)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->CLOSE_GOSSIP_MENU();
@@ -307,15 +303,13 @@ class go_wg_vehicle_teleporter : public GameObjectScript
{
if (_checkTimer <= diff)
{
- // Tabulation madness in the hole!
- for (uint8 i = 0; i < MAX_WINTERGRASP_VEHICLES; i++)
- if (Creature* vehicleCreature = go->FindNearestCreature(vehiclesList[i], 3.0f, true))
- if (!vehicleCreature->HasAura(SPELL_VEHICLE_TELEPORT))
- if (Vehicle* vehicle = vehicleCreature->GetVehicle())
- if (Unit* passenger = vehicle->GetPassenger(0))
- if (go->GetUInt32Value(GAMEOBJECT_FACTION) == passenger->getFaction())
- if (Creature* teleportTrigger = vehicleCreature->FindNearestCreature(NPC_WORLD_TRIGGER_LARGE_AOI_NOT_IMMUNE_PC_NPC, 100.0f, true))
- teleportTrigger->CastSpell(vehicleCreature, SPELL_VEHICLE_TELEPORT, true);
+ if (Battlefield* wg = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG))
+ // Tabulation madness in the hole!
+ for (uint8 i = 0; i < MAX_WINTERGRASP_VEHICLES; i++)
+ if (Creature* vehicleCreature = go->FindNearestCreature(vehiclesList[i], 3.0f, true))
+ if (!vehicleCreature->HasAura(SPELL_VEHICLE_TELEPORT) && vehicleCreature->getFaction() == WintergraspFaction[wg->GetDefenderTeam()])
+ if (Creature* teleportTrigger = vehicleCreature->FindNearestCreature(NPC_WORLD_TRIGGER_LARGE_AOI_NOT_IMMUNE_PC_NPC, 100.0f, true))
+ teleportTrigger->CastSpell(vehicleCreature, SPELL_VEHICLE_TELEPORT, true);
_checkTimer = 1000;
}
@@ -326,7 +320,7 @@ class go_wg_vehicle_teleporter : public GameObjectScript
uint32 _checkTimer;
};
- GameObjectAI* GetGameObjectAI(GameObject* go) const
+ GameObjectAI* GetAI(GameObject* go) const
{
return new go_wg_vehicle_teleporterAI(go);
}
@@ -508,7 +502,7 @@ class spell_wintergrasp_grab_passenger : public SpellScriptLoader
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Player* target = GetHitPlayer())
- target->CastSpell(GetCaster(), SPELL_RIDE_WG_VEHICLE, true);
+ target->CastSpell(GetCaster(), SPELL_RIDE_WG_VEHICLE, false);
}
void Register()
@@ -547,6 +541,36 @@ public:
}
};
+class spell_wintergrasp_defender_teleport : public SpellScriptLoader
+{
+public:
+ spell_wintergrasp_defender_teleport() : SpellScriptLoader("spell_wintergrasp_defender_teleport") { }
+
+ class spell_wintergrasp_defender_teleport_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_wintergrasp_defender_teleport_SpellScript);
+
+ SpellCastResult CheckCast()
+ {
+ if (Battlefield* wg = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG))
+ if (Player* target = GetExplTargetUnit()->ToPlayer())
+ if (target->GetTeamId() != wg->GetDefenderTeam())
+ return SPELL_FAILED_BAD_TARGETS;
+ return SPELL_CAST_OK;
+ }
+
+ void Register()
+ {
+ OnCheckCast += SpellCheckCastFn(spell_wintergrasp_defender_teleport_SpellScript::CheckCast);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_wintergrasp_defender_teleport_SpellScript();
+ }
+};
+
void AddSC_wintergrasp()
{
new npc_wg_queue();
@@ -557,4 +581,5 @@ void AddSC_wintergrasp()
new spell_wintergrasp_force_building();
new spell_wintergrasp_grab_passenger();
new achievement_wg_didnt_stand_a_chance();
+ new spell_wintergrasp_defender_teleport();
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 9cbf81b39af..5eebb69d7a5 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -3076,6 +3076,96 @@ class spell_gen_mount : public SpellScriptLoader
uint32 _mount310;
};
+enum FoamSword
+{
+ ITEM_FOAM_SWORD_GREEN = 45061,
+ ITEM_FOAM_SWORD_PINK = 45176,
+ ITEM_FOAM_SWORD_BLUE = 45177,
+ ITEM_FOAM_SWORD_RED = 45178,
+ ITEM_FOAM_SWORD_YELLOW = 45179,
+
+ SPELL_BONKED = 62991,
+ SPELL_FOAM_SWORD_DEFEAT = 62994,
+ SPELL_ON_GUARD = 62972,
+};
+
+class spell_gen_upper_deck_create_foam_sword : public SpellScriptLoader
+{
+ public:
+ spell_gen_upper_deck_create_foam_sword() : SpellScriptLoader("spell_gen_upper_deck_create_foam_sword") { }
+
+ class spell_gen_upper_deck_create_foam_sword_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_upper_deck_create_foam_sword_SpellScript);
+
+ void HandleScript(SpellEffIndex effIndex)
+ {
+ if (Player* player = GetHitPlayer())
+ {
+ static uint32 const itemId[5] = { ITEM_FOAM_SWORD_GREEN, ITEM_FOAM_SWORD_PINK, ITEM_FOAM_SWORD_BLUE, ITEM_FOAM_SWORD_RED, ITEM_FOAM_SWORD_YELLOW };
+ // player can only have one of these items
+ for (uint8 i = 0; i < 5; ++i)
+ {
+ if (player->HasItemCount(itemId[i], 1, true))
+ return;
+ }
+
+ CreateItem(effIndex, itemId[urand(0, 4)]);
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_upper_deck_create_foam_sword_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_upper_deck_create_foam_sword_SpellScript();
+ }
+};
+
+class spell_gen_bonked : public SpellScriptLoader
+{
+ public:
+ spell_gen_bonked() : SpellScriptLoader("spell_gen_bonked") { }
+
+ class spell_gen_bonked_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_bonked_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (Player* target = GetHitPlayer())
+ {
+ Aura const* aura = GetHitAura();
+ if (!(aura && aura->GetStackAmount() == 3))
+ return;
+
+ target->CastSpell(target, SPELL_FOAM_SWORD_DEFEAT, true);
+ target->RemoveAurasDueToSpell(SPELL_BONKED);
+
+ if (Aura const* aura = target->GetAura(SPELL_ON_GUARD))
+ {
+ if (Item* item = target->GetItemByGuid(aura->GetCastItemGUID()))
+ target->DestroyItemCount(item->GetEntry(), 1, true);
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_bonked_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_bonked_SpellScript();
+ }
+};
+
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -3148,4 +3238,6 @@ void AddSC_generic_spell_scripts()
new spell_gen_mount("spell_blazing_hippogryph", 0, 0, 0, SPELL_BLAZING_HIPPOGRYPH_150, SPELL_BLAZING_HIPPOGRYPH_280);
new spell_gen_mount("spell_celestial_steed", 0, SPELL_CELESTIAL_STEED_60, SPELL_CELESTIAL_STEED_100, SPELL_CELESTIAL_STEED_150, SPELL_CELESTIAL_STEED_280, SPELL_CELESTIAL_STEED_310);
new spell_gen_mount("spell_x53_touring_rocket", 0, 0, 0, SPELL_X53_TOURING_ROCKET_150, SPELL_X53_TOURING_ROCKET_280, SPELL_X53_TOURING_ROCKET_310);
+ new spell_gen_upper_deck_create_foam_sword();
+ new spell_gen_bonked();
}
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 5648c510413..3cb2300cadf 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -1245,6 +1245,75 @@ class spell_q12735_song_of_cleansing : public SpellScriptLoader
}
};
+enum DefendingWyrmrestTemple
+{
+ SPELL_SUMMON_WYRMREST_DEFENDER = 49207
+};
+
+class spell_q12372_cast_from_gossip_trigger : public SpellScriptLoader
+{
+ public:
+ spell_q12372_cast_from_gossip_trigger() : SpellScriptLoader("spell_q12372_cast_from_gossip_trigger") { }
+
+ class spell_q12372_cast_from_gossip_trigger_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12372_cast_from_gossip_trigger_SpellScript);
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetCaster(), SPELL_SUMMON_WYRMREST_DEFENDER, true);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q12372_cast_from_gossip_trigger_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12372_cast_from_gossip_trigger_SpellScript();
+ }
+};
+
+// http://www.wowhead.com/quest=12372 Defending Wyrmrest Temple
+// 49370 - Wyrmrest Defender: Destabilize Azure Dragonshrine Effect
+enum Quest12372Data
+{
+ NPC_WYRMREST_TEMPLE_CREDIT = 27698,
+};
+
+class spell_q12372_destabilize_azure_dragonshrine_dummy : public SpellScriptLoader
+{
+ public:
+ spell_q12372_destabilize_azure_dragonshrine_dummy() : SpellScriptLoader("spell_q12372_destabilize_azure_dragonshrine_dummy") { }
+
+ class spell_q12372_destabilize_azure_dragonshrine_dummy_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q12372_destabilize_azure_dragonshrine_dummy_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (GetHitCreature())
+ if (Unit* caster = GetOriginalCaster())
+ if (Vehicle* vehicle = caster->GetVehicleKit())
+ if (Unit* passenger = vehicle->GetPassenger(0))
+ if (Player* player = passenger->ToPlayer())
+ player->KilledMonsterCredit(NPC_WYRMREST_TEMPLE_CREDIT, 0);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_q12372_destabilize_azure_dragonshrine_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q12372_destabilize_azure_dragonshrine_dummy_SpellScript();
+ }
+};
+
void AddSC_quest_spell_scripts()
{
new spell_q55_sacred_cleansing();
@@ -1274,4 +1343,6 @@ void AddSC_quest_spell_scripts()
new spell_q12277_wintergarde_mine_explosion();
new spell_q12066_bunny_kill_credit();
new spell_q12735_song_of_cleansing();
+ new spell_q12372_cast_from_gossip_trigger();
+ new spell_q12372_destabilize_azure_dragonshrine_dummy();
}
diff --git a/src/server/shared/Database/AdhocStatement.cpp b/src/server/shared/Database/AdhocStatement.cpp
index 9e795ae853a..95dce77e53c 100755
--- a/src/server/shared/Database/AdhocStatement.cpp
+++ b/src/server/shared/Database/AdhocStatement.cpp
@@ -44,6 +44,7 @@ bool BasicStatementTask::Execute()
ResultSet* result = m_conn->Query(m_sql);
if (!result || !result->GetRowCount())
{
+ delete result;
m_result.set(QueryResult(NULL));
return false;
}
diff --git a/src/server/shared/Database/DatabaseWorkerPool.h b/src/server/shared/Database/DatabaseWorkerPool.h
index 9d6fabb9dfa..001e74fc6c6 100755
--- a/src/server/shared/Database/DatabaseWorkerPool.h
+++ b/src/server/shared/Database/DatabaseWorkerPool.h
@@ -224,7 +224,10 @@ class DatabaseWorkerPool
ResultSet* result = conn->Query(sql);
conn->Unlock();
if (!result || !result->GetRowCount())
+ {
+ delete result;
return QueryResult(NULL);
+ }
result->NextRow();
return QueryResult(result);
@@ -275,7 +278,10 @@ class DatabaseWorkerPool
delete stmt;
if (!ret || !ret->GetRowCount())
+ {
+ delete ret;
return PreparedQueryResult(NULL);
+ }
return PreparedQueryResult(ret);
}
diff --git a/src/server/shared/Database/PreparedStatement.cpp b/src/server/shared/Database/PreparedStatement.cpp
index a72532e928b..21aef0f1834 100755
--- a/src/server/shared/Database/PreparedStatement.cpp
+++ b/src/server/shared/Database/PreparedStatement.cpp
@@ -440,6 +440,7 @@ bool PreparedStatementTask::Execute()
PreparedResultSet* result = m_conn->Query(m_stmt);
if (!result || !result->GetRowCount())
{
+ delete result;
m_result.set(PreparedQueryResult(NULL));
return false;
}
diff --git a/src/server/shared/Database/QueryHolder.cpp b/src/server/shared/Database/QueryHolder.cpp
index 99772c7e323..0908ad410cd 100755
--- a/src/server/shared/Database/QueryHolder.cpp
+++ b/src/server/shared/Database/QueryHolder.cpp
@@ -116,6 +116,12 @@ PreparedQueryResult SQLQueryHolder::GetPreparedResult(size_t index)
void SQLQueryHolder::SetResult(size_t index, ResultSet* result)
{
+ if (result && !result->GetRowCount())
+ {
+ delete result;
+ result = NULL;
+ }
+
/// store the result in the holder
if (index < m_queries.size())
m_queries[index].second.qresult = result;
@@ -123,6 +129,12 @@ void SQLQueryHolder::SetResult(size_t index, ResultSet* result)
void SQLQueryHolder::SetPreparedResult(size_t index, PreparedResultSet* result)
{
+ if (result && !result->GetRowCount())
+ {
+ delete result;
+ result = NULL;
+ }
+
/// store the result in the holder
if (index < m_queries.size())
m_queries[index].second.presult = result;
diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp
index 3a24190d8fa..6e17a32c78b 100755
--- a/src/server/shared/Logging/Log.cpp
+++ b/src/server/shared/Logging/Log.cpp
@@ -260,14 +260,9 @@ void Log::ReadLoggersFromConfig()
}
while (ss);
- LoggerMap::const_iterator it = loggers.begin();
-
- while (it != loggers.end() && it->first)
- ++it;
-
// root logger must exist. Marking as disabled as its not configured
- if (it == loggers.end())
- loggers[0].Create("root", LOG_FILTER_GENERAL, LOG_LEVEL_DISABLED);
+ if (loggers.find(LOG_FILTER_GENERAL) == loggers.end())
+ loggers[LOG_FILTER_GENERAL].Create("root", LOG_FILTER_GENERAL, LOG_LEVEL_DISABLED);
}
void Log::EnableDBAppenders()
@@ -349,10 +344,7 @@ bool Log::SetLogLevel(std::string const& name, const char* newLevelc, bool isLog
bool Log::ShouldLog(LogFilterType type, LogLevel level) const
{
- LoggerMap::const_iterator it = loggers.begin();
- while (it != loggers.end() && it->second.getType() != type)
- ++it;
-
+ LoggerMap::const_iterator it = loggers.find(type);
if (it != loggers.end())
{
LogLevel loggerLevel = it->second.getLogLevel();
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index a3ba270b4bd..9eab3c40a2d 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -49,7 +49,7 @@
#
# RealmID
# Description: ID of the Realm using this config.
-# Important: RealmID must match the realmlist inside the realmd database.
+# Important: RealmID must match the realmlist inside the auth database.
# Default: 1
RealmID = 1
@@ -174,7 +174,7 @@ Compression = 1
# PlayerLimit
# Description: Maximum number of players in the world. Excluding Mods, GMs and Admins.
# Important: If you want to block players and only allow Mods, GMs or Admins to join the
-# server, use the DB field "realmd.realmlist.allowedSecurityLevel".
+# server, use the DB field "auth.realmlist.allowedSecurityLevel".
# Default: 100 - (Enabled)
# 1+ - (Enabled)
# 0 - (Disabled, No limit)