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-rw-r--r--src/game/Spell.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index dfa2687c72d..f69c5124cc6 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -2280,6 +2280,7 @@ void Spell::SetTargetMap(uint32 i, uint32 cur)
// Search for ghoul if our ghoul or dead body not valid unit target
if (!(m_targets.getUnitTarget() && (m_targets.getUnitTarget()->GetEntry() == 26125 && m_targets.getUnitTarget()->GetOwnerGUID() == m_caster->GetGUID()
|| (m_targets.getUnitTarget()->getDeathState() == CORPSE
+ && m_targets.getUnitTarget()->GetDisplayId() == m_targets.getUnitTarget()->GetNativeDisplayId()
&& m_targets.getUnitTarget()->GetTypeId()== TYPEID_UNIT
&& !((Creature*)m_targets.getUnitTarget())->isDeadByDefault()
&& !(m_targets.getUnitTarget()->GetCreatureTypeMask() & CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL))