diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Player.cpp | 2 | ||||
-rw-r--r-- | src/game/Player.h | 10 |
2 files changed, 10 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 5733abb630d..166bf33d26f 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -8781,7 +8781,7 @@ uint8 Player::FindEquipSlot( ItemPrototype const* proto, uint32 slot, bool swap break; case INVTYPE_2HWEAPON: slots[0] = EQUIPMENT_SLOT_MAINHAND; - if (CanDualWield() && CanTitanGrip()) + if (CanDualWield() && CanTitanGrip() && proto && proto->SubClass != ITEM_SUBCLASS_WEAPON_POLEARM && proto->SubClass != ITEM_SUBCLASS_WEAPON_STAFF) slots[1] = EQUIPMENT_SLOT_OFFHAND; break; case INVTYPE_TABARD: diff --git a/src/game/Player.h b/src/game/Player.h index ef9d8d30d35..244d80ec697 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -1854,7 +1854,15 @@ class MANGOS_DLL_SPEC Player : public Unit void SetCanParry(bool value); bool CanBlock() const { return m_canBlock; } void SetCanBlock(bool value); - bool CanTitanGrip() const { return m_canTitanGrip ; } + bool CanTitanGrip() const + { + Item *mainItem = GetItemByPos( INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND ); + + if (mainItem && ( mainItem->GetProto()->SubClass == ITEM_SUBCLASS_WEAPON_POLEARM || mainItem->GetProto()->SubClass == ITEM_SUBCLASS_WEAPON_STAFF )) + return false; + + return m_canTitanGrip ; + } void SetCanTitanGrip(bool value) { m_canTitanGrip = value; } bool CanTameExoticPets() const { return isGameMaster() || HasAuraType(SPELL_AURA_ALLOW_TAME_PET_TYPE); } |