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-rw-r--r--src/game/MiscHandler.cpp96
-rw-r--r--src/game/MovementHandler.cpp11
2 files changed, 46 insertions, 61 deletions
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp
index fc7dd114af2..cc1732fdb6a 100644
--- a/src/game/MiscHandler.cpp
+++ b/src/game/MiscHandler.cpp
@@ -1078,76 +1078,50 @@ void WorldSession::HandleFeatherFallAck(WorldPacket &/*recv_data*/)
void WorldSession::HandleMoveUnRootAck(WorldPacket& recv_data)
{
+ // no used
+ recv_data.rpos(recv_data.wpos()); // prevent warnings spam
+/*
+ uint64 guid;
+ recv_data >> guid;
+
+ // now can skip not our packet
+ if(_player->GetGUID() != guid)
+ {
+ recv_data.rpos(recv_data.wpos()); // prevent warnings spam
+ return;
+ }
+
sLog.outDebug( "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK" );
- recv_data.read_skip<uint64>(); // guid
- recv_data.read_skip<uint64>(); // unknown1
- recv_data.read_skip<uint32>(); // unknown2
- recv_data.read_skip<float>(); // PositionX
- recv_data.read_skip<float>(); // PositionY
- recv_data.read_skip<float>(); // PositionZ
- recv_data.read_skip<float>(); // Orientation
-
- /*
- recv_data.hexlike();
+ recv_data.read_skip<uint32>(); // unk
- recv_data >> guid;
- recv_data >> unknown1;
- recv_data >> unknown2;
- recv_data >> PositionX;
- recv_data >> PositionY;
- recv_data >> PositionZ;
- recv_data >> Orientation;
-
- // TODO for later may be we can use for anticheat
- DEBUG_LOG("Guid " UI64FMTD,guid);
- DEBUG_LOG("unknown1 " UI64FMTD,unknown1);
- DEBUG_LOG("unknown2 %u",unknown2);
- DEBUG_LOG("X %f",PositionX);
- DEBUG_LOG("Y %f",PositionY);
- DEBUG_LOG("Z %f",PositionZ);
- DEBUG_LOG("O %f",Orientation);
- */
+ MovementInfo movementInfo;
+ ReadMovementInfo(recv_data, &movementInfo);
+*/
}
void WorldSession::HandleMoveRootAck(WorldPacket& recv_data)
{
- recv_data.read_skip<uint64>(); // guid
- recv_data.read_skip<uint64>(); // unknown1
- recv_data.read_skip<uint32>(); // unknown2
- recv_data.read_skip<float>(); // PositionX
- recv_data.read_skip<float>(); // PositionY
- recv_data.read_skip<float>(); // PositionZ
- recv_data.read_skip<float>(); // Orientation
+ // no used
+ recv_data.rpos(recv_data.wpos()); // prevent warnings spam
+/*
+ uint64 guid;
+ recv_data >> guid;
- /*
- sLog.outDebug( "WORLD: CMSG_FORCE_MOVE_ROOT_ACK" );
- recv_data.hexlike();
- uint64 guid;
- uint64 unknown1;
- uint32 unknown2;
- float PositionX;
- float PositionY;
- float PositionZ;
- float Orientation;
+ // now can skip not our packet
+ if(_player->GetGUID() != guid)
+ {
+ recv_data.rpos(recv_data.wpos()); // prevent warnings spam
+ return;
+ }
- recv_data >> guid;
- recv_data >> unknown1;
- recv_data >> unknown2;
- recv_data >> PositionX;
- recv_data >> PositionY;
- recv_data >> PositionZ;
- recv_data >> Orientation;
-
- // for later may be we can use for anticheat
- DEBUG_LOG("Guid " UI64FMTD,guid);
- DEBUG_LOG("unknown1 " UI64FMTD,unknown1);
- DEBUG_LOG("unknown1 %u",unknown2);
- DEBUG_LOG("X %f",PositionX);
- DEBUG_LOG("Y %f",PositionY);
- DEBUG_LOG("Z %f",PositionZ);
- DEBUG_LOG("O %f",Orientation);
- */
+ sLog.outDebug( "WORLD: CMSG_FORCE_MOVE_ROOT_ACK" );
+
+ recv_data.read_skip<uint32>(); // unk
+
+ MovementInfo movementInfo;
+ ReadMovementInfo(recv_data, &movementInfo);
+*/
}
void WorldSession::HandleSetActionBarToggles(WorldPacket& recv_data)
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp
index b558609cc2e..f518c7f4da4 100644
--- a/src/game/MovementHandler.cpp
+++ b/src/game/MovementHandler.cpp
@@ -228,7 +228,10 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
// ignore, waiting processing in WorldSession::HandleMoveWorldportAckOpcode and WorldSession::HandleMoveTeleportAck
if(plMover && plMover->IsBeingTeleported())
+ {
+ recv_data.rpos(recv_data.wpos()); // prevent warnings spam
return;
+ }
/* extract packet */
MovementInfo movementInfo;
@@ -239,6 +242,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
{
sLog.outError("MovementHandler: player %s (guid %d, account %u) sent a packet (opcode %u) that is " SIZEFMTD " bytes larger than it should be. Kicked as cheater.", _player->GetName(), _player->GetGUIDLow(), _player->GetSession()->GetAccountId(), recv_data.GetOpcode(), recv_data.size() - recv_data.rpos());
KickPlayer();
+ recv_data.rpos(recv_data.wpos()); // prevent warnings spam
return;
}
@@ -379,7 +383,10 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
// now can skip not our packet
if(_player->GetGUID() != guid)
+ {
+ recv_data.rpos(recv_data.wpos()); // prevent warnings spam
return;
+ }
// continue parse packet
@@ -470,6 +477,7 @@ void WorldSession::HandleMoveNotActiveMover(WorldPacket &recv_data)
/*if(_player->m_mover->GetGUID() == old_mover_guid)
{
sLog.outError("HandleMoveNotActiveMover: incorrect mover guid: mover is " I64FMT " and should be " I64FMT " instead of " I64FMT, _player->m_mover->GetGUID(), _player->GetGUID(), old_mover_guid);
+ recv_data.rpos(recv_data.wpos()); // prevent warnings spam
return;
}*/
@@ -484,7 +492,10 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recv_data)
uint64 vehicleGUID = _player->GetCharmGUID();
if(!vehicleGUID) // something wrong here...
+ {
+ recv_data.rpos(recv_data.wpos()); // prevent warnings spam
return;
+ }
ReadMovementInfo(recv_data, &_player->m_mover->m_movementInfo);
_player->ExitVehicle();