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-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp14
-rw-r--r--src/server/game/Spells/SpellEffects.cpp49
2 files changed, 25 insertions, 38 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 74ca9b1225d..6c736f66bf7 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -197,7 +197,7 @@ void GameObject::RemoveFromWorld()
}
}
-bool GameObject::Create(uint32 name_id, Map* map, uint32 /*phaseMask*/, Position const& pos, QuaternionData const& rotation, uint32 animprogress, GOState go_state, uint32 artKit /*= 0*/)
+bool GameObject::Create(uint32 name_id, Map* map, uint32 phaseMask, Position const& pos, QuaternionData const& rotation, uint32 animprogress, GOState go_state, uint32 artKit /*= 0*/)
{
ASSERT(map);
SetMap(map);
@@ -378,6 +378,18 @@ bool GameObject::Create(uint32 name_id, Map* map, uint32 /*phaseMask*/, Position
if (map->Is25ManRaid())
loot.maxDuplicates = 3;
+ if (uint32 linkedEntry = GetGOInfo()->GetLinkedGameObjectEntry())
+ {
+ GameObject* linkedGO = new GameObject();
+ if (linkedGO->Create(linkedEntry, map, phaseMask, pos, rotation, 255, GO_STATE_READY))
+ {
+ SetLinkedTrap(linkedGO);
+ map->AddToMap(linkedGO);
+ }
+ else
+ delete linkedGO;
+ }
+
return true;
}
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 5a9ecfdf79d..65b9d668999 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -3134,25 +3134,14 @@ void Spell::EffectSummonObjectWild(SpellEffIndex effIndex)
if (Battleground* bg = player->GetBattleground())
bg->SetDroppedFlagGUID(pGameObj->GetGUID(), player->GetTeam() == ALLIANCE ? TEAM_HORDE: TEAM_ALLIANCE);
- if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry())
+ if (GameObject* linkedTrap = pGameObj->GetLinkedTrap())
{
- GameObject* linkedGO = new GameObject();
- if (linkedGO->Create(linkedEntry, map, m_caster->GetPhaseMask(), Position(x, y, z, target->GetOrientation()), rot, 255, GO_STATE_READY))
- {
- pGameObj->SetLinkedTrap(linkedGO);
-
- linkedGO->CopyPhaseFrom(m_caster);
+ linkedTrap->CopyPhaseFrom(m_caster);
- linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
- linkedGO->SetSpellId(m_spellInfo->Id);
+ linkedTrap->SetRespawnTime(duration > 0 ? duration / IN_MILLISECONDS : 0);
+ linkedTrap->SetSpellId(m_spellInfo->Id);
- ExecuteLogEffectSummonObject(effIndex, linkedGO);
-
- // Wild object not have owner and check clickable by players
- map->AddToMap(linkedGO);
- }
- else
- delete linkedGO;
+ ExecuteLogEffectSummonObject(effIndex, linkedTrap);
}
}
@@ -4774,30 +4763,16 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex)
cMap->AddToMap(pGameObj);
- if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry())
+ if (GameObject* linkedTrap = pGameObj->GetLinkedTrap())
{
- GameObject* linkedGO = new GameObject;
- if (linkedGO->Create(linkedEntry, cMap, m_caster->GetPhaseMask(), pos, rot, 255, GO_STATE_READY))
- {
- pGameObj->SetLinkedTrap(linkedGO);
-
- linkedGO->CopyPhaseFrom(m_caster);
+ linkedTrap->CopyPhaseFrom(m_caster);
- linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
- //linkedGO->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel());
- linkedGO->SetSpellId(m_spellInfo->Id);
- linkedGO->SetOwnerGUID(m_caster->GetGUID());
+ linkedTrap->SetRespawnTime(duration > 0 ? duration / IN_MILLISECONDS : 0);
+ //linkedTrap->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel());
+ linkedTrap->SetSpellId(m_spellInfo->Id);
+ linkedTrap->SetOwnerGUID(m_caster->GetGUID());
- ExecuteLogEffectSummonObject(effIndex, linkedGO);
-
- linkedGO->GetMap()->AddToMap(linkedGO);
- }
- else
- {
- delete linkedGO;
- linkedGO = NULL;
- return;
- }
+ ExecuteLogEffectSummonObject(effIndex, linkedTrap);
}
}