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-rw-r--r--src/server/game/AI/CoreAI/PetAI.cpp15
-rw-r--r--src/server/game/Entities/Player/Player.cpp132
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp30
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp6
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.h8
6 files changed, 155 insertions, 48 deletions
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp
index b7fa3940a20..9b0123ed824 100644
--- a/src/server/game/AI/CoreAI/PetAI.cpp
+++ b/src/server/game/AI/CoreAI/PetAI.cpp
@@ -182,7 +182,8 @@ void PetAI::UpdateAI(const uint32 diff)
spellUsed = true;
}
}
-
+ if (spellInfo->HasEffect(SPELL_EFFECT_JUMP_DEST))
+ continue; //pets must jump only to target
// No enemy, check friendly
if (!spellUsed)
{
@@ -578,11 +579,19 @@ void PetAI::ReceiveEmote(Player* player, uint32 emote)
{
case TEXT_EMOTE_COWER:
if (me->isPet() && me->ToPet()->IsPetGhoul())
- me->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
+ me->HandleEmoteCommand(/*EMOTE_ONESHOT_ROAR*/EMOTE_ONESHOT_OMNICAST_GHOUL);
break;
case TEXT_EMOTE_ANGRY:
if (me->isPet() && me->ToPet()->IsPetGhoul())
- me->HandleEmoteCommand(EMOTE_ONESHOT_COWER);
+ me->HandleEmoteCommand(/*EMOTE_ONESHOT_COWER*/EMOTE_STATE_STUN);
+ break;
+ case TEXT_EMOTE_GLARE:
+ if (me->isPet() && me->ToPet()->IsPetGhoul())
+ me->HandleEmoteCommand(EMOTE_STATE_STUN);
+ break;
+ case TEXT_EMOTE_SOOTHE:
+ if (me->isPet() && me->ToPet()->IsPetGhoul())
+ me->HandleEmoteCommand(EMOTE_ONESHOT_OMNICAST_GHOUL);
break;
}
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index cf573ec8c5a..a3f760921af 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -12688,7 +12688,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update)
}
}
-void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequip_check)
+void Player::DestroyItemCount(uint32 itemEntry, uint32 count, bool update, bool unequip_check)
{
sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "STORAGE: DestroyItemCount item = %u, count = %u", item, count);
uint32 remcount = 0;
@@ -12696,14 +12696,14 @@ void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequ
// in inventory
for (uint8 i = INVENTORY_SLOT_ITEM_START; i < INVENTORY_SLOT_ITEM_END; ++i)
{
- if (Item* pItem = GetItemByPos(INVENTORY_SLOT_BAG_0, i))
+ if (Item* item = GetItemByPos(INVENTORY_SLOT_BAG_0, i))
{
- if (pItem->GetEntry() == item && !pItem->IsInTrade())
+ if (item->GetEntry() == itemEntry && !item->IsInTrade())
{
- if (pItem->GetCount() + remcount <= count)
+ if (item->GetCount() + remcount <= count)
{
// all items in inventory can unequipped
- remcount += pItem->GetCount();
+ remcount += item->GetCount();
DestroyItem(INVENTORY_SLOT_BAG_0, i, update);
if (remcount >= count)
@@ -12711,11 +12711,11 @@ void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequ
}
else
{
- ItemRemovedQuestCheck(pItem->GetEntry(), count - remcount);
- pItem->SetCount(pItem->GetCount() - count + remcount);
+ ItemRemovedQuestCheck(item->GetEntry(), count - remcount);
+ item->SetCount(item->GetCount() - count + remcount);
if (IsInWorld() && update)
- pItem->SendUpdateToPlayer(this);
- pItem->SetState(ITEM_CHANGED, this);
+ item->SendUpdateToPlayer(this);
+ item->SetState(ITEM_CHANGED, this);
return;
}
}
@@ -12724,14 +12724,14 @@ void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequ
for (uint8 i = KEYRING_SLOT_START; i < CURRENCYTOKEN_SLOT_END; ++i)
{
- if (Item* pItem = GetItemByPos(INVENTORY_SLOT_BAG_0, i))
+ if (Item* item = GetItemByPos(INVENTORY_SLOT_BAG_0, i))
{
- if (pItem->GetEntry() == item && !pItem->IsInTrade())
+ if (item->GetEntry() == itemEntry && !item->IsInTrade())
{
- if (pItem->GetCount() + remcount <= count)
+ if (item->GetCount() + remcount <= count)
{
// all keys can be unequipped
- remcount += pItem->GetCount();
+ remcount += item->GetCount();
DestroyItem(INVENTORY_SLOT_BAG_0, i, update);
if (remcount >= count)
@@ -12739,11 +12739,11 @@ void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequ
}
else
{
- ItemRemovedQuestCheck(pItem->GetEntry(), count - remcount);
- pItem->SetCount(pItem->GetCount() - count + remcount);
+ ItemRemovedQuestCheck(item->GetEntry(), count - remcount);
+ item->SetCount(item->GetCount() - count + remcount);
if (IsInWorld() && update)
- pItem->SendUpdateToPlayer(this);
- pItem->SetState(ITEM_CHANGED, this);
+ item->SendUpdateToPlayer(this);
+ item->SetState(ITEM_CHANGED, this);
return;
}
}
@@ -12753,18 +12753,18 @@ void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequ
// in inventory bags
for (uint8 i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END; i++)
{
- if (Bag* pBag = GetBagByPos(i))
+ if (Bag* bag = GetBagByPos(i))
{
- for (uint32 j = 0; j < pBag->GetBagSize(); j++)
+ for (uint32 j = 0; j < bag->GetBagSize(); j++)
{
- if (Item* pItem = pBag->GetItemByPos(j))
+ if (Item* item = bag->GetItemByPos(j))
{
- if (pItem->GetEntry() == item && !pItem->IsInTrade())
+ if (item->GetEntry() == itemEntry && !item->IsInTrade())
{
// all items in bags can be unequipped
- if (pItem->GetCount() + remcount <= count)
+ if (item->GetCount() + remcount <= count)
{
- remcount += pItem->GetCount();
+ remcount += item->GetCount();
DestroyItem(i, j, update);
if (remcount >= count)
@@ -12772,11 +12772,11 @@ void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequ
}
else
{
- ItemRemovedQuestCheck(pItem->GetEntry(), count - remcount);
- pItem->SetCount(pItem->GetCount() - count + remcount);
+ ItemRemovedQuestCheck(item->GetEntry(), count - remcount);
+ item->SetCount(item->GetCount() - count + remcount);
if (IsInWorld() && update)
- pItem->SendUpdateToPlayer(this);
- pItem->SetState(ITEM_CHANGED, this);
+ item->SendUpdateToPlayer(this);
+ item->SetState(ITEM_CHANGED, this);
return;
}
}
@@ -12788,15 +12788,15 @@ void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequ
// in equipment and bag list
for (uint8 i = EQUIPMENT_SLOT_START; i < INVENTORY_SLOT_BAG_END; i++)
{
- if (Item* pItem = GetItemByPos(INVENTORY_SLOT_BAG_0, i))
+ if (Item* item = GetItemByPos(INVENTORY_SLOT_BAG_0, i))
{
- if (pItem && pItem->GetEntry() == item && !pItem->IsInTrade())
+ if (item && item->GetEntry() == itemEntry && !item->IsInTrade())
{
- if (pItem->GetCount() + remcount <= count)
+ if (item->GetCount() + remcount <= count)
{
if (!unequip_check || CanUnequipItem(INVENTORY_SLOT_BAG_0 << 8 | i, false) == EQUIP_ERR_OK)
{
- remcount += pItem->GetCount();
+ remcount += item->GetCount();
DestroyItem(INVENTORY_SLOT_BAG_0, i, update);
if (remcount >= count)
@@ -12805,16 +12805,78 @@ void Player::DestroyItemCount(uint32 item, uint32 count, bool update, bool unequ
}
else
{
- ItemRemovedQuestCheck(pItem->GetEntry(), count - remcount);
- pItem->SetCount(pItem->GetCount() - count + remcount);
+ ItemRemovedQuestCheck(item->GetEntry(), count - remcount);
+ item->SetCount(item->GetCount() - count + remcount);
+ if (IsInWorld() && update)
+ item->SendUpdateToPlayer(this);
+ item->SetState(ITEM_CHANGED, this);
+ return;
+ }
+ }
+ }
+ }
+
+ // in bank
+ for (uint8 i = BANK_SLOT_ITEM_START; i < BANK_SLOT_ITEM_END; i++)
+ {
+ if (Item* item = GetItemByPos(INVENTORY_SLOT_BAG_0, i))
+ {
+ if (item->GetEntry() == itemEntry && !item->IsInTrade())
+ {
+ if (item->GetCount() + remcount <= count)
+ {
+ remcount += item->GetCount();
+ DestroyItem(INVENTORY_SLOT_BAG_0, i, update);
+ if (remcount >= count)
+ return;
+ }
+ else
+ {
+ ItemRemovedQuestCheck(item->GetEntry(), count - remcount);
+ item->SetCount(item->GetCount() - count + remcount);
if (IsInWorld() && update)
- pItem->SendUpdateToPlayer(this);
- pItem->SetState(ITEM_CHANGED, this);
+ item->SendUpdateToPlayer(this);
+ item->SetState(ITEM_CHANGED, this);
return;
}
}
}
}
+
+ // in bank bags
+ for (uint8 i = BANK_SLOT_BAG_START; i < BANK_SLOT_BAG_END; i++)
+ {
+ if (Bag* bag = GetBagByPos(i))
+ {
+ for (uint32 j = 0; j < bag->GetBagSize(); j++)
+ {
+ if (Item* item = bag->GetItemByPos(j))
+ {
+ if (item->GetEntry() == itemEntry && !item->IsInTrade())
+ {
+ // all items in bags can be unequipped
+ if (item->GetCount() + remcount <= count)
+ {
+ remcount += item->GetCount();
+ DestroyItem(i, j, update);
+
+ if (remcount >= count)
+ return;
+ }
+ else
+ {
+ ItemRemovedQuestCheck(item->GetEntry(), count - remcount);
+ item->SetCount(item->GetCount() - count + remcount);
+ if (IsInWorld() && update)
+ item->SendUpdateToPlayer(this);
+ item->SetState(ITEM_CHANGED, this);
+ return;
+ }
+ }
+ }
+ }
+ }
+ }
}
void Player::DestroyZoneLimitedItem(bool update, uint32 new_zone)
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index d77c84b2978..3c20acf34a6 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -27,10 +27,34 @@ EndScriptData */
#include "SpellScript.h"
#include "trial_of_the_champion.h"
#include "ScriptedEscortAI.h"
-
-enum eSpells
+/*
+enum Yells
+{
+ // Eadric the Pure
+ SAY_INTRO = 0,
+ SAY_AGGRO = 1,
+ EMOTE_RADIANCE = 2,
+ EMOTE_HAMMER_RIGHTEOUS = 3,
+ SAY_HAMMER_RIGHTEOUS = 4,
+ SAY_KILL_PLAYER = 5,
+ SAY_DEFEATED = 6,
+
+ // Argent Confessor Paletress
+ SAY_INTRO_1 = 0,
+ SAY_INTRO_2 = 1,
+ SAY_AGGRO = 2,
+ SAY_MEMORY_SUMMON = 3,
+ SAY_MEMORY_DEATH = 4,
+ SAY_KILL_PLAYER = 5,
+ SAY_DEFEATED = 6,
+
+ // Memory of X
+ EMOTE_WAKING_NIGHTMARE = 0
+};
+*/
+enum Spells
{
- //Eadric
+ // Eadric the Pure
SPELL_EADRIC_ACHIEVEMENT = 68197,
SPELL_HAMMER_JUSTICE = 66863,
SPELL_HAMMER_RIGHTEOUS = 66867,
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
index c56d44ceb08..c1a2f9c07d2 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
@@ -27,7 +27,7 @@ EndScriptData */
#include "ScriptedEscortAI.h"
#include "trial_of_the_champion.h"
-enum eSpells
+enum Spells
{
//phase 1
SPELL_PLAGUE_STRIKE = 67884,
@@ -61,13 +61,13 @@ enum eSpells
SPELL_KILL_CREDIT = 68663
};
-enum eModels
+enum Models
{
MODEL_SKELETON = 29846,
MODEL_GHOST = 21300
};
-enum ePhases
+enum Phases
{
PHASE_UNDEAD = 1,
PHASE_SKELETON = 2,
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index ffda3d12e2f..9c0b894bfa7 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -33,6 +33,18 @@ EndContentData */
#include "Vehicle.h"
#include "Player.h"
+enum Yells
+{
+ SAY_INTRO_1 = 0,
+ SAY_INTRO_2 = 1,
+ SAY_INTRO_3 = 2,
+ SAY_AGGRO = 3,
+ SAY_PHASE_2 = 4,
+ SAY_PHASE_3 = 5,
+ SAY_KILL_PLAYER = 6,
+ SAY_DEATH = 7
+};
+
#define GOSSIP_START_EVENT1 "I'm ready to start challenge."
#define GOSSIP_START_EVENT2 "I'm ready for the next challenge."
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.h b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.h
index cb3a43acdd0..6116a150334 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.h
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.h
@@ -19,7 +19,7 @@
#ifndef DEF_TOC_H
#define DEF_TOC_H
-enum eData
+enum Data
{
BOSS_GRAND_CHAMPIONS,
BOSS_ARGENT_CHALLENGE_E,
@@ -46,7 +46,7 @@ enum Data64
DATA_GRAND_CHAMPION_3
};
-enum eNpcs
+enum CreatureIds
{
// Horde Champions
NPC_MOKRA = 35572,
@@ -78,7 +78,7 @@ enum eNpcs
NPC_ARELAS = 35005
};
-enum eGameObjects
+enum GameObjects
{
GO_MAIN_GATE = 195647,
@@ -92,7 +92,7 @@ enum eGameObjects
GO_PALETRESS_LOOT_H = 195324
};
-enum eVehicles
+enum Vehicles
{
//Grand Champions Alliance Vehicles
VEHICLE_MARSHAL_JACOB_ALERIUS_MOUNT = 35637,