diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index d5b64275ffd..b18020b6e67 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3408,6 +3408,10 @@ bool Map::SpawnGroupSpawn(uint32 groupId, bool ignoreRespawn, bool force, std::v for (SpawnData const* data : toSpawn) { + // don't spawn if the current map difficulty is not used by the spawn + if (!(data->spawnMask & (1 << GetSpawnMode()))) + continue; + // don't spawn if the grid isn't loaded (will be handled in grid loader) if (!IsGridLoaded(data->spawnPoint)) continue; |