diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 61 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 71 | ||||
-rw-r--r-- | src/server/game/Reputation/ReputationMgr.cpp | 17 | ||||
-rw-r--r-- | src/server/game/Reputation/ReputationMgr.h | 1 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 2 | ||||
-rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 2 |
7 files changed, 88 insertions, 68 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index c2094cf85b9..9a4cf075a98 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -704,56 +704,6 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo SetHonorPoints(sWorld->getIntConfig(CONFIG_START_HONOR_POINTS)); SetArenaPoints(sWorld->getIntConfig(CONFIG_START_ARENA_POINTS)); - // start with every map explored - if (sWorld->getBoolConfig(CONFIG_START_ALL_EXPLORED)) - { - for (uint8 i=0; i<PLAYER_EXPLORED_ZONES_SIZE; i++) - SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0xFFFFFFFF); - } - - //Reputations if "StartAllReputation" is enabled, -- @todo Fix this in a better way - if (sWorld->getBoolConfig(CONFIG_START_ALL_REP)) - { - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(942), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(935), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(936), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(1011), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(970), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(967), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(989), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(932), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(934), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(1038), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(1077), 42999); - - // Factions depending on team, like cities and some more stuff - switch (GetTeam()) - { - case ALLIANCE: - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(72), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(47), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(69), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(930), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(730), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(978), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(54), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(946), 42999); - break; - case HORDE: - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(76), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(68), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(81), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(911), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(729), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(941), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(530), 42999); - GetReputationMgr().SetReputation(sFactionStore.LookupEntry(947), 42999); - break; - default: - break; - } - } - // Played time m_Last_tick = time(nullptr); m_Played_time[PLAYED_TIME_TOTAL] = 0; @@ -2803,7 +2753,7 @@ void Player::GiveLevel(uint8 level) UpdateAllStats(); if (sWorld->getBoolConfig(CONFIG_ALWAYS_MAXSKILL)) // Max weapon skill when leveling up - UpdateSkillsToMaxSkillsForLevel(); + UpdateWeaponsSkillsToMaxSkillsForLevel(); _ApplyAllLevelScaleItemMods(true); @@ -3497,6 +3447,9 @@ bool Player::AddSpell(uint32 spellId, bool active, bool learning, bool dependent if (skill_max_value < new_skill_max_value) skill_max_value = new_skill_max_value; + if (sWorld->getBoolConfig(CONFIG_ALWAYS_MAXSKILL) && !IsProfessionOrRidingSkill(spellLearnSkill->skill)) + skill_value = skill_max_value; + SetSkill(spellLearnSkill->skill, spellLearnSkill->step, skill_value, skill_max_value); } } @@ -6096,7 +6049,7 @@ void Player::UpdateSkillsForLevel() } } -void Player::UpdateSkillsToMaxSkillsForLevel() +void Player::UpdateWeaponsSkillsToMaxSkillsForLevel() { for (SkillStatusMap::iterator itr = mSkillStatus.begin(); itr != mSkillStatus.end(); ++itr) { @@ -22861,7 +22814,9 @@ void Player::LearnDefaultSkill(uint32 skillId, uint16 rank) { uint16 skillValue = 1; uint16 maxValue = GetMaxSkillValueForLevel(); - if (rcInfo->Flags & SKILL_FLAG_ALWAYS_MAX_VALUE) + if (sWorld->getBoolConfig(CONFIG_ALWAYS_MAXSKILL) && !IsProfessionOrRidingSkill(skillId)) + skillValue = maxValue; + else if (rcInfo->Flags & SKILL_FLAG_ALWAYS_MAX_VALUE) skillValue = maxValue; else if (getClass() == CLASS_DEATH_KNIGHT) skillValue = std::min(std::max<uint16>({ 1, uint16((getLevel() - 1) * 5) }), maxValue); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index f1a68827bbf..99e5f37ee7b 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1908,7 +1908,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> int32 CalculateReputationGain(ReputationSource source, uint32 creatureOrQuestLevel, int32 rep, int32 faction, bool noQuestBonus = false); void UpdateSkillsForLevel(); - void UpdateSkillsToMaxSkillsForLevel(); // for .levelup + void UpdateWeaponsSkillsToMaxSkillsForLevel(); // for .levelup void ModifySkillBonus(uint32 skillid, int32 val, bool talent); /*********************************************************/ diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index bd71f39a447..a8a1bb3e329 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -899,6 +899,75 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) PlayerInfo const* info = sObjectMgr->GetPlayerInfo(pCurrChar->getRace(), pCurrChar->getClass()); for (uint32 spellId : info->castSpells) pCurrChar->CastSpell(pCurrChar, spellId, true); + + // Start with all map areas explored if enabled + if (sWorld->getBoolConfig(CONFIG_START_ALL_EXPLORED)) + for (uint8 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i) + pCurrChar->SetFlag(PLAYER_EXPLORED_ZONES_1 + i, 0xFFFFFFFF); + + // Max relevant reputations if "StartAllReputation" is enabled + if (sWorld->getBoolConfig(CONFIG_START_ALL_REP)) + { + ReputationMgr& repMgr = pCurrChar->GetReputationMgr(); + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 942), 42999, false); // Cenarion Expedition + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 935), 42999, false); // The Sha'tar + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 936), 42999, false); // Shattrath City + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1011), 42999, false); // Lower City + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 970), 42999, false); // Sporeggar + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 967), 42999, false); // The Violet Eye + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 989), 42999, false); // Keepers of Time + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 932), 42999, false); // The Aldor + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 934), 42999, false); // The Scryers + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1038), 42999, false); // Ogri'la + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1077), 42999, false); // Shattered Sun Offensive + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1106), 42999, false); // Argent Crusade + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1104), 42999, false); // Frenzyheart Tribe + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1090), 42999, false); // Kirin Tor + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1098), 42999, false); // Knights of the Ebon Blade + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1156), 42999, false); // The Ashen Verdict + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1073), 42999, false); // The Kalu'ak + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1105), 42999, false); // The Oracles + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1119), 42999, false); // The Sons of Hodir + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1091), 42999, false); // The Wyrmrest Accord + + // Factions depending on team, like cities and some more stuff + switch (pCurrChar->GetTeam()) + { + case ALLIANCE: + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 72), 42999, false); // Stormwind + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 47), 42999, false); // Ironforge + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 69), 42999, false); // Darnassus + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 930), 42999, false); // Exodar + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 730), 42999, false); // Stormpike Guard + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 978), 42999, false); // Kurenai + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 54), 42999, false); // Gnomeregan Exiles + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 946), 42999, false); // Honor Hold + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1037), 42999, false); // Alliance Vanguard + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1068), 42999, false); // Explorers' League + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1126), 42999, false); // The Frostborn + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1094), 42999, false); // The Silver Covenant + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1050), 42999, false); // Valiance Expedition + break; + case HORDE: + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 76), 42999, false); // Orgrimmar + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 68), 42999, false); // Undercity + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 81), 42999, false); // Thunder Bluff + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 911), 42999, false); // Silvermoon City + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 729), 42999, false); // Frostwolf Clan + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 941), 42999, false); // The Mag'har + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 530), 42999, false); // Darkspear Trolls + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry( 947), 42999, false); // Thrallmar + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1052), 42999, false); // Horde Expedition + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1067), 42999, false); // The Hand of Vengeance + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1124), 42999, false); // The Sunreavers + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1064), 42999, false); // The Taunka + repMgr.SetOneFactionReputation(sFactionStore.LookupEntry(1085), 42999, false); // Warsong Offensive + break; + default: + break; + } + repMgr.SendState(nullptr); + } } // show time before shutdown if shutdown planned. @@ -947,7 +1016,7 @@ void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData) void WorldSession::HandleSetFactionCheat(WorldPacket& /*recvData*/) { TC_LOG_ERROR("network", "WORLD SESSION: HandleSetFactionCheat, not expected call, please report."); - GetPlayer()->GetReputationMgr().SendStates(); + GetPlayer()->GetReputationMgr().SendState(nullptr); } void WorldSession::HandleTutorialFlag(WorldPacket& recvData) diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index b0c7538da05..9b290df79ee 100644 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -168,7 +168,7 @@ void ReputationMgr::SendForceReactions() void ReputationMgr::SendState(FactionState const* faction) { - uint32 count = 1; + uint32 count = faction ? 1 : 0; WorldPacket data(SMSG_SET_FACTION_STANDING, 17); data << float(0); @@ -178,15 +178,18 @@ void ReputationMgr::SendState(FactionState const* faction) size_t p_count = data.wpos(); data << uint32(count); - data << uint32(faction->ReputationListID); - data << uint32(faction->Standing); + if (faction) + { + data << uint32(faction->ReputationListID); + data << uint32(faction->Standing); + } for (FactionStateList::iterator itr = _factions.begin(); itr != _factions.end(); ++itr) { if (itr->second.needSend) { itr->second.needSend = false; - if (itr->second.ReputationListID != faction->ReputationListID) + if (!faction || itr->second.ReputationListID != faction->ReputationListID) { data << uint32(itr->second.ReputationListID); data << uint32(itr->second.Standing); @@ -235,12 +238,6 @@ void ReputationMgr::SendInitialReputations() _player->SendDirectMessage(&data); } -void ReputationMgr::SendStates() -{ - for (FactionStateList::iterator itr = _factions.begin(); itr != _factions.end(); ++itr) - SendState(&(itr->second)); -} - void ReputationMgr::SendVisible(FactionState const* faction) const { if (_player->GetSession()->PlayerLoading()) diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h index b3e71c3a0a7..b9241bbb10d 100644 --- a/src/server/game/Reputation/ReputationMgr.h +++ b/src/server/game/Reputation/ReputationMgr.h @@ -139,7 +139,6 @@ class TC_GAME_API ReputationMgr void SendInitialReputations(); void SendForceReactions(); void SendState(FactionState const* faction); - void SendStates(); private: // internal helper functions void Initialize(); diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 5eadcf0e07d..cc38cd50f7d 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1424,7 +1424,7 @@ public: } // each skills that have max skill value dependent from level seted to current level max skill value - player->UpdateSkillsToMaxSkillsForLevel(); + player->UpdateWeaponsSkillsToMaxSkillsForLevel(); return true; } diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index a4943047a97..83dd87a487e 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -820,7 +820,7 @@ StartPlayerLevel = 1 # # StartDeathKnightPlayerLevel -# Description: Staring level for death knight characters after creation. +# Description: Starting level for death knight characters after creation. # Range: 1-MaxPlayerLevel # Default: 55 |