diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Northrend/wintergrasp.cpp | 14 |
2 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index aa9cc34a115..dab41b5c4b6 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -30,9 +30,9 @@ #include "GridNotifiersImpl.h" #include "CellImpl.h" #include "CreatureTextMgr.h" - #include "GroupMgr.h" + Battlefield::Battlefield() { m_Timer = 0; diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp index 4533f40ad8c..d7565fcfaf3 100644 --- a/src/server/scripts/Northrend/wintergrasp.cpp +++ b/src/server/scripts/Northrend/wintergrasp.cpp @@ -63,7 +63,7 @@ class npc_wg_demolisher_engineer : public CreatureScript if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - BattlefieldWG* BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(1); + Battlefield* BfWG = sBattlefieldMgr.GetBattlefieldByBattleId(1); if (!BfWG) return true; @@ -91,7 +91,7 @@ class npc_wg_demolisher_engineer : public CreatureScript { pPlayer->CLOSE_GOSSIP_MENU(); - BattlefieldWG* BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(1); + Battlefield* BfWG = sBattlefieldMgr.GetBattlefieldByBattleId(1); if (!BfWG) return true; @@ -132,7 +132,7 @@ class npc_wg_spirit_guide : public CreatureScript if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - BattlefieldWG* BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + Battlefield* BfWG = sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); if (BfWG) { GraveYardVect gy = BfWG->GetGraveYardVect(); @@ -154,7 +154,7 @@ class npc_wg_spirit_guide : public CreatureScript { pPlayer->CLOSE_GOSSIP_MENU(); - BattlefieldWG* BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + Battlefield* BfWG = sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); if (BfWG) { GraveYardVect gy = BfWG->GetGraveYardVect(); @@ -183,7 +183,7 @@ class npc_wg_queue : public CreatureScript if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - BattlefieldWG* BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + Battlefield* BfWG = sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); if (BfWG) { @@ -214,7 +214,7 @@ class npc_wg_queue : public CreatureScript { pPlayer->CLOSE_GOSSIP_MENU(); - BattlefieldWG* BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + Battlefield* BfWG = sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); if (BfWG) { if (BfWG->IsWarTime()) @@ -302,7 +302,7 @@ class npc_wg_quest_giver : public CreatureScript if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - BattlefieldWG* BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); + Battlefield* BfWG = sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); if (BfWG) { if (pCreature->isQuestGiver()) |