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-rw-r--r--src/server/game/Entities/Player/Player.cpp5
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp3
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 97c4a78fc92..3d11e786d52 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -21428,7 +21428,7 @@ void Player::InitDisplayIds()
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
if (!info)
{
- TC_LOG_ERROR("entities.player", "Player %u has incorrect race/class pair. Can't init display ids.", GetGUID().GetCounter());
+ TC_LOG_ERROR("entities.player", "Player %s (%s) has incorrect race/class pair. Can't init display ids.", GetName().c_str(), GetGUID().ToString().c_str());
return;
}
@@ -21444,8 +21444,7 @@ void Player::InitDisplayIds()
SetNativeDisplayId(info->displayId_m);
break;
default:
- TC_LOG_ERROR("entities.player", "Invalid gender %u for player", gender);
- return;
+ TC_LOG_ERROR("entities.player", "Player %s (%s) has invalid gender %u", GetName().c_str(), GetGUID().ToString().c_str(), gender);
}
}
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 622ed02e2b8..858cb79c6dc 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -6001,7 +6001,8 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float
// not need to check validity of map object; MapId _MUST_ be valid here
if (range.first == range.second && !map->IsBattlegroundOrArena())
{
- TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team);
+ if (zoneId != 0) // zone == 0 can't be fixed, used by bliz for bugged zones
+ TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team);
return GetDefaultGraveYard(team);
}