diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 5 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 3 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 97c4a78fc92..3d11e786d52 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -21428,7 +21428,7 @@ void Player::InitDisplayIds() PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass()); if (!info) { - TC_LOG_ERROR("entities.player", "Player %u has incorrect race/class pair. Can't init display ids.", GetGUID().GetCounter()); + TC_LOG_ERROR("entities.player", "Player %s (%s) has incorrect race/class pair. Can't init display ids.", GetName().c_str(), GetGUID().ToString().c_str()); return; } @@ -21444,8 +21444,7 @@ void Player::InitDisplayIds() SetNativeDisplayId(info->displayId_m); break; default: - TC_LOG_ERROR("entities.player", "Invalid gender %u for player", gender); - return; + TC_LOG_ERROR("entities.player", "Player %s (%s) has invalid gender %u", GetName().c_str(), GetGUID().ToString().c_str(), gender); } } diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 622ed02e2b8..858cb79c6dc 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -6001,7 +6001,8 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float // not need to check validity of map object; MapId _MUST_ be valid here if (range.first == range.second && !map->IsBattlegroundOrArena()) { - TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team); + if (zoneId != 0) // zone == 0 can't be fixed, used by bliz for bugged zones + TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team); return GetDefaultGraveYard(team); } |