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-rw-r--r--src/game/Creature.cpp2
-rw-r--r--src/game/Creature.h2
2 files changed, 1 insertions, 3 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index 7a4cac89408..cee08c1dd27 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -136,7 +136,7 @@ Unit(),
lootForPickPocketed(false), lootForBody(false), m_groupLootTimer(0), lootingGroupLeaderGUID(0),
m_lootMoney(0), m_lootRecipient(0),
m_deathTimer(0), m_respawnTime(0), m_respawnDelay(25), m_corpseDelay(60), m_respawnradius(0.0f),
-m_gossipOptionLoaded(false), m_emoteState(0),
+m_gossipOptionLoaded(false),
m_defaultMovementType(IDLE_MOTION_TYPE), m_DBTableGuid(0), m_equipmentId(0), m_AlreadyCallAssistance(false),
m_regenHealth(true), m_AI_locked(false), m_isDeadByDefault(false), m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL),
m_creatureInfo(NULL), m_reactState(REACT_AGGRESSIVE), m_formation(NULL), m_summonMask(SUMMON_MASK_NONE)
diff --git a/src/game/Creature.h b/src/game/Creature.h
index ce890c34902..10aa31e2283 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -575,7 +575,6 @@ class TRINITY_DLL_SPEC Creature : public Unit
GossipOption const* GetGossipOption( uint32 id ) const;
void addGossipOption(GossipOption const& gso) { m_goptions.push_back(gso); }
- void setEmoteState(uint8 emote) { m_emoteState = emote; };
void Say(int32 textId, uint32 language, uint64 TargetGuid) { MonsterSay(textId,language,TargetGuid); }
void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId,language,TargetGuid); }
void TextEmote(int32 textId, uint64 TargetGuid, bool IsBossEmote = false) { MonsterTextEmote(textId,TargetGuid,IsBossEmote); }
@@ -709,7 +708,6 @@ class TRINITY_DLL_SPEC Creature : public Unit
bool m_gossipOptionLoaded;
GossipOptionList m_goptions;
- uint8 m_emoteState;
uint32 m_summonMask;
ReactStates m_reactState; // for AI, not charmInfo
void RegenerateMana();