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-rw-r--r--src/game/Unit.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index d4438650e50..2f7ecda0731 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6371,14 +6371,14 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
int32 extra_attack_power = CalculateSpellDamage(windfurySpellEntry, 1, windfurySpellEntry->EffectBasePoints[1], pVictim);
// Off-Hand case
- if ( castItem->GetSlot() == EQUIPMENT_SLOT_OFFHAND )
+ if ( castItem->GetSlot() == EQUIPMENT_SLOT_OFFHAND && isAttackReady(OFF_ATTACK) )
{
// Value gained from additional AP
basepoints0 = int32(extra_attack_power/14.0f * GetAttackTime(OFF_ATTACK)/1000/2);
triggered_spell_id = 33750;
}
// Main-Hand case
- else
+ else if ( isAttackReady(BASE_ATTACK) )
{
// Value gained from additional AP
basepoints0 = int32(extra_attack_power/14.0f * GetAttackTime(BASE_ATTACK)/1000);