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-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.h8
-rw-r--r--src/server/scripts/Northrend/wintergrasp.cpp10
-rwxr-xr-xsrc/server/scripts/World/achievement_scripts.cpp25
3 files changed, 12 insertions, 31 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.h b/src/server/game/Battlefield/Zones/BattlefieldWG.h
index 738d82135d2..97807eb989c 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.h
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.h
@@ -171,7 +171,7 @@ enum WGGraveyardId
BATTLEFIELD_WG_GRAVEYARD_MAX,
};
-enum eWGGossipText
+enum WGGossipText
{
BATTLEFIELD_WG_GOSSIPTEXT_GY_NE = -1850501,
BATTLEFIELD_WG_GOSSIPTEXT_GY_NW = -1850502,
@@ -231,12 +231,14 @@ struct BfWGCoordGY
TeamId startcontrol;
};
-const uint32 WGQuest[2][6] = {
+uint32 const WGQuest[2][6] =
+{
{ 13186, 13181, 13222, 13538, 13177, 13179 },
{ 13185, 13183, 13223, 13539, 13178, 13180 },
};
// 7 in sql, 7 in header
-const BfWGCoordGY WGGraveYard[BATTLEFIELD_WG_GRAVEYARD_MAX] = {
+BfWGCoordGY const WGGraveYard[BATTLEFIELD_WG_GRAVEYARD_MAX] =
+{
{ 5104.750f, 2300.940f, 368.579f, 0.733038f, 1329, BATTLEFIELD_WG_GY_WORKSHOP_NE, BATTLEFIELD_WG_GOSSIPTEXT_GY_NE, TEAM_NEUTRAL },
{ 5099.120f, 3466.036f, 368.484f, 5.317802f, 1330, BATTLEFIELD_WG_GY_WORKSHOP_NW, BATTLEFIELD_WG_GOSSIPTEXT_GY_NW, TEAM_NEUTRAL },
{ 4314.648f, 2408.522f, 392.642f, 6.268125f, 1333, BATTLEFIELD_WG_GY_WORKSHOP_SE, BATTLEFIELD_WG_GOSSIPTEXT_GY_SE, TEAM_NEUTRAL },
diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp
index eba5b7f69d4..37994e40b63 100644
--- a/src/server/scripts/Northrend/wintergrasp.cpp
+++ b/src/server/scripts/Northrend/wintergrasp.cpp
@@ -22,13 +22,16 @@
#include "ObjectMgr.h"
#include "Vehicle.h"
#include "GameObjectAI.h"
+#include "ScriptedCreature.h"
+#include "ScriptedGossip.h"
+#include "SpellScript.h"
#define GOSSIP_HELLO_DEMO1 "Build catapult."
#define GOSSIP_HELLO_DEMO2 "Build demolisher."
#define GOSSIP_HELLO_DEMO3 "Build siege engine."
#define GOSSIP_HELLO_DEMO4 "I cannot build more!"
-enum eWGqueuenpctext
+enum WGqueuenpctext
{
WG_NPCQUEUE_TEXT_H_NOWAR = 14775,
WG_NPCQUEUE_TEXT_H_QUEUE = 14790,
@@ -98,7 +101,8 @@ enum QuestIds
uint8 const MAX_WINTERGRASP_VEHICLES = 4;
-uint32 const vehiclesList[MAX_WINTERGRASP_VEHICLES] = {
+uint32 const vehiclesList[MAX_WINTERGRASP_VEHICLES] =
+{
NPC_WINTERGRASP_CATAPULT,
NPC_WINTERGRASP_DEMOLISHER,
NPC_WINTERGRASP_SIEGE_ENGINE_ALLIANCE,
@@ -135,7 +139,7 @@ class npc_wg_demolisher_engineer : public CreatureScript
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender */ , uint32 action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender */, uint32 action)
{
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp
index 3dc737f0c95..60572ee3e6a 100755
--- a/src/server/scripts/World/achievement_scripts.cpp
+++ b/src/server/scripts/World/achievement_scripts.cpp
@@ -235,30 +235,6 @@ class achievement_bg_av_perfection : public AchievementCriteriaScript
}
};
-class achievement_wg_didnt_stand_a_chance : public AchievementCriteriaScript
-{
-public:
- achievement_wg_didnt_stand_a_chance() : AchievementCriteriaScript("achievement_wg_didnt_stand_a_chance") { }
-
- bool OnCheck(Player* source, Unit* target)
- {
- if (!target)
- return false;
-
- if (Player* victim = target->ToPlayer())
- {
- if (!victim->IsMounted())
- return false;
-
- if (Vehicle* vehicle = source->GetVehicle())
- if (vehicle->GetVehicleInfo()->m_ID == 244) // Wintergrasp Tower Cannon
- return true;
- }
-
- return false;
- }
-};
-
class achievement_bg_sa_defense_of_ancients : public AchievementCriteriaScript
{
public:
@@ -344,7 +320,6 @@ void AddSC_achievement_scripts()
new achievement_bg_ic_mowed_down();
new achievement_bg_sa_artillery();
new achievement_sickly_gazelle();
- new achievement_wg_didnt_stand_a_chance();
new achievement_everything_counts();
new achievement_bg_av_perfection();
new achievement_arena_kills("achievement_arena_2v2_kills", ARENA_TYPE_2v2);