diff options
Diffstat (limited to 'src')
26 files changed, 95 insertions, 176 deletions
diff --git a/src/server/authserver/authserver.conf.dist b/src/server/authserver/authserver.conf.dist index 437ec221e94..1b10fa4e31d 100644 --- a/src/server/authserver/authserver.conf.dist +++ b/src/server/authserver/authserver.conf.dist @@ -155,6 +155,7 @@ LoginDatabase.WorkerThreads = 1 # 1 - (Enabled) Wrong.Password.Login.Logging = 0 + # ################################################################################################### diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h index 1939c96dac9..c93ed0db008 100644 --- a/src/server/game/AI/CoreAI/UnitAI.h +++ b/src/server/game/AI/CoreAI/UnitAI.h @@ -255,8 +255,8 @@ class UnitAI static void FillAISpellInfo(); virtual void sGossipHello(Player* /*player*/) { } - virtual void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) { } - virtual void sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) { } + virtual void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) { } + virtual void sGossipSelectCode(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/, char const* /*code*/) { } virtual void sQuestAccept(Player* /*player*/, Quest const* /*quest*/) { } virtual void sQuestSelect(Player* /*player*/, Quest const* /*quest*/) { } virtual void sQuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) { } diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 7c507ad59b6..46122697094 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -728,12 +728,12 @@ void SmartAI::sGossipHello(Player* player) GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_HELLO, player); } -void SmartAI::sGossipSelect(Player* player, uint32 sender, uint32 action) +void SmartAI::sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) { - GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_SELECT, player, sender, action); + GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_SELECT, player, menuId, gossipListId); } -void SmartAI::sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/) { } +void SmartAI::sGossipSelectCode(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/, const char* /*code*/) { } void SmartAI::sQuestAccept(Player* player, Quest const* quest) { diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index 1e287cd5b9e..ea03a821846 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -175,8 +175,8 @@ class SmartAI : public CreatureAI void SetInvincibilityHpLevel(uint32 level) { mInvincibilityHpLevel = level; } void sGossipHello(Player* player) override; - void sGossipSelect(Player* player, uint32 sender, uint32 action) override; - void sGossipSelectCode(Player* player, uint32 sender, uint32 action, const char* code) override; + void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override; + void sGossipSelectCode(Player* player, uint32 menuId, uint32 gossipListId, const char* code) override; void sQuestAccept(Player* player, Quest const* quest) override; //void sQuestSelect(Player* player, Quest const* quest) override; void sQuestReward(Player* player, Quest const* quest, uint32 opt) override; diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index 96a4fd42f5e..1809e306a45 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -79,7 +79,7 @@ uint32 AuctionHouseMgr::GetAuctionDeposit(AuctionHouseEntry const* entry, uint32 uint32 MSV = pItem->GetTemplate()->SellPrice; if (MSV <= 0) - return AH_MINIMUM_DEPOSIT; + return AH_MINIMUM_DEPOSIT * sWorld->getRate(RATE_AUCTION_DEPOSIT); float multiplier = CalculatePct(float(entry->depositPercent), 3); uint32 timeHr = (((time / 60) / 60) / 12); @@ -90,8 +90,8 @@ uint32 AuctionHouseMgr::GetAuctionDeposit(AuctionHouseEntry const* entry, uint32 TC_LOG_DEBUG("auctionHouse", "Multiplier: %f", multiplier); TC_LOG_DEBUG("auctionHouse", "Deposit: %u", deposit); - if (deposit < AH_MINIMUM_DEPOSIT) - return AH_MINIMUM_DEPOSIT; + if (deposit < AH_MINIMUM_DEPOSIT * sWorld->getRate(RATE_AUCTION_DEPOSIT)) + return AH_MINIMUM_DEPOSIT * sWorld->getRate(RATE_AUCTION_DEPOSIT); else return deposit; } diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index bc27e34ea1d..0c1fdd8f03d 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1884,7 +1884,7 @@ class Player : public Unit, public GridObject<Player> void UpdateWeaponSkill (WeaponAttackType attType); void UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool defence); - void SetSkill(uint16 id, uint16 step, uint16 currVal, uint16 maxVal); + void SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal); uint16 GetMaxSkillValue(uint32 skill) const; // max + perm. bonus + temp bonus uint16 GetPureMaxSkillValue(uint32 skill) const; // max uint16 GetSkillValue(uint32 skill) const; // skill value + perm. bonus + temp bonus diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp index 236675a7d29..144805b88b5 100644 --- a/src/server/game/Entities/Transport/Transport.cpp +++ b/src/server/game/Entities/Transport/Transport.cpp @@ -100,7 +100,6 @@ bool Transport::Create(uint32 guidlow, uint32 entry, uint32 mapid, float x, floa void Transport::CleanupsBeforeDelete(bool finalCleanup /*= true*/) { - HashMapHolder<Transport>::Remove(this); UnloadStaticPassengers(); while (!_passengers.empty()) { diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 7acafb3c341..2af77ffdec3 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -405,6 +405,13 @@ void Map::DeleteFromWorld(Player* player) delete player; } +template<> +void Map::DeleteFromWorld(Transport* transport) +{ + ObjectAccessor::RemoveObject(transport); + delete transport; +} + void Map::EnsureGridCreated(const GridCoord &p) { std::lock_guard<std::mutex> lock(_gridLock); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp index 51e1bf67f16..a89571e8197 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp @@ -367,9 +367,9 @@ public: } } - void sGossipSelect(Player* player, uint32 sender, uint32 action) override + void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override { - if (sender == GOSSIP_ID && action == GOSSIP_OPTION_ID) + if (menuId == GOSSIP_ID && gossipListId == GOSSIP_OPTION_ID) { player->CLOSE_GOSSIP_MENU(); Talk(SAY_GAMESBEGIN_1); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp index 636554a0ae4..76ab4736275 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp @@ -221,9 +221,9 @@ public: DoMeleeAttackIfReady(); } - void sGossipSelect(Player* player, uint32 sender, uint32 action) override + void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override { - if (sender == GOSSIP_ID && action == 0) + if (menuId == GOSSIP_ID && gossipListId == 0) { player->CLOSE_GOSSIP_MENU(); BeginSpeech(player); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index f3c59654295..87945ccf916 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -25,7 +25,6 @@ EndScriptData */ /* ContentData npc_barnes -npc_berthold npc_image_of_medivh EndContentData */ @@ -416,41 +415,6 @@ public: }; /*### -# npc_berthold -####*/ - -#define GOSSIP_ITEM_TELEPORT "Teleport me to the Guardian's Library" - -class npc_berthold : public CreatureScript -{ -public: - npc_berthold() : CreatureScript("npc_berthold") { } - - bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) override - { - player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF + 1) - player->CastSpell(player, SPELL_TELEPORT, true); - - player->CLOSE_GOSSIP_MENU(); - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) override - { - if (InstanceScript* instance = creature->GetInstanceScript()) - { - // Check if Shade of Aran event is done - if (instance->GetData(TYPE_ARAN) == DONE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TELEPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - } - - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - return true; - } -}; - -/*### # npc_image_of_medivh ####*/ @@ -668,6 +632,5 @@ public: void AddSC_karazhan() { new npc_barnes(); - new npc_berthold(); new npc_image_of_medivh(); } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index b37d505d766..9747d31952b 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -729,13 +729,19 @@ class npc_dark_rider_of_acherus : public CreatureScript ## npc_salanar_the_horseman ######*/ -enum Spells_Salanar +enum SalanarTheHorseman { - SPELL_REALM_OF_SHADOWS = 52693, + GOSSIP_SALANAR_MENU = 9739, + GOSSIP_SALANAR_OPTION = 0, + SALANAR_SAY = 0, + QUEST_INTO_REALM_OF_SHADOWS = 12687, + NPC_DARK_RIDER_OF_ACHERUS = 28654, + NPC_SALANAR_IN_REALM_OF_SHADOWS = 28788, SPELL_EFFECT_STOLEN_HORSE = 52263, SPELL_DELIVER_STOLEN_HORSE = 52264, SPELL_CALL_DARK_RIDER = 52266, - SPELL_EFFECT_OVERTAKE = 52349 + SPELL_EFFECT_OVERTAKE = 52349, + SPELL_REALM_OF_SHADOWS = 52693 }; class npc_salanar_the_horseman : public CreatureScript @@ -743,15 +749,19 @@ class npc_salanar_the_horseman : public CreatureScript public: npc_salanar_the_horseman() : CreatureScript("npc_salanar_the_horseman") { } - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_salanar_the_horsemanAI(creature); - } - struct npc_salanar_the_horsemanAI : public ScriptedAI { npc_salanar_the_horsemanAI(Creature* creature) : ScriptedAI(creature) { } + void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override + { + if (menuId == GOSSIP_SALANAR_MENU && gossipListId == GOSSIP_SALANAR_OPTION) + { + player->CastSpell(player, SPELL_REALM_OF_SHADOWS, true); + player->PlayerTalkClass->SendCloseGossip(); + } + } + void SpellHit(Unit* caster, const SpellInfo* spell) override { if (spell->Id == SPELL_DELIVER_STOLEN_HORSE) @@ -766,7 +776,7 @@ public: caster->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); caster->setFaction(35); DoCast(caster, SPELL_CALL_DARK_RIDER, true); - if (Creature* Dark_Rider = me->FindNearestCreature(28654, 15)) + if (Creature* Dark_Rider = me->FindNearestCreature(NPC_DARK_RIDER_OF_ACHERUS, 15)) ENSURE_AI(npc_dark_rider_of_acherus::npc_dark_rider_of_acherusAI, Dark_Rider->AI())->InitDespawnHorse(caster); } } @@ -784,10 +794,11 @@ public: { if (Player* player = charmer->ToPlayer()) { - // for quest Into the Realm of Shadows(12687) - if (me->GetEntry() == 28788 && player->GetQuestStatus(12687) == QUEST_STATUS_INCOMPLETE) + // for quest Into the Realm of Shadows(QUEST_INTO_REALM_OF_SHADOWS) + if (me->GetEntry() == NPC_SALANAR_IN_REALM_OF_SHADOWS && player->GetQuestStatus(QUEST_INTO_REALM_OF_SHADOWS) == QUEST_STATUS_INCOMPLETE) { - player->GroupEventHappens(12687, me); + player->GroupEventHappens(QUEST_INTO_REALM_OF_SHADOWS, me); + Talk(SALANAR_SAY); charmer->RemoveAurasDueToSpell(SPELL_EFFECT_OVERTAKE); if (Creature* creature = who->ToCreature()) { @@ -796,14 +807,17 @@ public: } } - if (player->HasAura(SPELL_REALM_OF_SHADOWS)) - player->RemoveAurasDueToSpell(SPELL_REALM_OF_SHADOWS); + player->RemoveAurasDueToSpell(SPELL_REALM_OF_SHADOWS); } } } } }; + CreatureAI* GetAI(Creature* creature) const override + { + return new npc_salanar_the_horsemanAI(creature); + } }; /*###### diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp index 3b52e6775b2..1927b0f9829 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp @@ -268,9 +268,9 @@ class npc_harrison_jones : public CreatureScript void EnterCombat(Unit* /*who*/) override { } - void sGossipSelect(Player* player, uint32 sender, uint32 action) override + void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override { - if (me->GetCreatureTemplate()->GossipMenuId == sender && !action) + if (me->GetCreatureTemplate()->GossipMenuId == menuId && !gossipListId) { player->CLOSE_GOSSIP_MENU(); me->SetFacingToObject(player); diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp index 8d9406adee1..ab7509c7a2b 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp @@ -226,7 +226,7 @@ public: } } - void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override + void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override { DoCast(player, SPELL_TELEPORT_DARNASSUS); } diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp index 6727aa69552..d6aa943123b 100644 --- a/src/server/scripts/Kalimdor/zone_azshara.cpp +++ b/src/server/scripts/Kalimdor/zone_azshara.cpp @@ -345,7 +345,7 @@ public: } } - void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override + void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override { player->CLOSE_GOSSIP_MENU(); me->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true); diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index 388834d1eff..52e32d3d37c 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -230,7 +230,7 @@ public: Talk(ATTACK_YELL, who); } - void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override + void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override { player->CLOSE_GOSSIP_MENU(); me->setFaction(FACTION_HOSTILE); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index 943be27943d..365e0a1588d 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -203,6 +203,9 @@ enum Misc { DATA_MADE_A_MESS = 45374613, // 4537, 4613 are achievement IDs FACTION_SCOURGE = 974, + + GOSSIP_MENU_MURADIN_BRONZEBEARD = 10934, + GOSSIP_MENU_HIGH_OVERLORD_SAURFANG = 10952 }; enum MovePoints @@ -634,6 +637,15 @@ class npc_high_overlord_saurfang_icc : public CreatureScript _events.Reset(); } + void sGossipSelect(Player* player, uint32 menuId, uint32 /*gossipListId*/) override + { + if (menuId == GOSSIP_MENU_HIGH_OVERLORD_SAURFANG) + { + player->PlayerTalkClass->SendCloseGossip(); + DoAction(ACTION_START_EVENT); + } + } + void DoAction(int32 action) override { switch (action) @@ -798,28 +810,6 @@ class npc_high_overlord_saurfang_icc : public CreatureScript std::list<Creature*> _guardList; }; - bool OnGossipHello(Player* player, Creature* creature) override - { - InstanceScript* instance = creature->GetInstanceScript(); - if (instance && instance->GetBossState(DATA_DEATHBRINGER_SAURFANG) != DONE) - { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "We are ready to go, High Overlord. The Lich King must fall!", 631, -ACTION_START_EVENT); - player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID()); - } - - return true; - } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override - { - player->PlayerTalkClass->ClearMenus(); - player->CLOSE_GOSSIP_MENU(); - if (action == -ACTION_START_EVENT) - creature->AI()->DoAction(ACTION_START_EVENT); - - return true; - } - CreatureAI* GetAI(Creature* creature) const override { return GetIcecrownCitadelAI<npc_high_overlord_saurfangAI>(creature); @@ -843,6 +833,15 @@ class npc_muradin_bronzebeard_icc : public CreatureScript _events.Reset(); } + void sGossipSelect(Player* player, uint32 menuId, uint32 /*gossipListId*/) override + { + if (menuId == GOSSIP_MENU_MURADIN_BRONZEBEARD) + { + player->PlayerTalkClass->SendCloseGossip(); + DoAction(ACTION_START_EVENT); + } + } + void DoAction(int32 action) override { switch (action) @@ -946,28 +945,6 @@ class npc_muradin_bronzebeard_icc : public CreatureScript std::list<Creature*> _guardList; }; - bool OnGossipHello(Player* player, Creature* creature) override - { - InstanceScript* instance = creature->GetInstanceScript(); - if (instance && instance->GetBossState(DATA_DEATHBRINGER_SAURFANG) != DONE) - { - player->ADD_GOSSIP_ITEM(0, "Let it begin...", 631, -ACTION_START_EVENT + 1); - player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID()); - } - - return true; - } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override - { - player->PlayerTalkClass->ClearMenus(); - player->CLOSE_GOSSIP_MENU(); - if (action == -ACTION_START_EVENT + 1) - creature->AI()->DoAction(ACTION_START_EVENT); - - return true; - } - CreatureAI* GetAI(Creature* creature) const override { return GetIcecrownCitadelAI<npc_muradin_bronzebeard_iccAI>(creature); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp index 78730b535aa..babd444288f 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp @@ -961,7 +961,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript } } - void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) override + void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) override { me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); me->GetTransport()->EnableMovement(true); @@ -1229,7 +1229,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript } } - void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) override + void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) override { me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); me->GetTransport()->EnableMovement(true); @@ -1394,7 +1394,7 @@ class npc_zafod_boombox : public CreatureScript me->SetReactState(REACT_PASSIVE); } - void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override + void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override { player->AddItem(ITEM_GOBLIN_ROCKET_PACK, 1); player->PlayerTalkClass->SendCloseGossip(); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 6c512546a24..4fadc0bf8fa 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -1199,9 +1199,9 @@ class npc_tirion_fordring_tft : public CreatureScript SetEquipmentSlots(true); // remove glow on ashbringer } - void sGossipSelect(Player* /*player*/, uint32 sender, uint32 action) override + void sGossipSelect(Player* /*player*/, uint32 menuId, uint32 gossipListId) override { - if (me->GetCreatureTemplate()->GossipMenuId == sender && !action) + if (me->GetCreatureTemplate()->GossipMenuId == menuId && !gossipListId) { _events.SetPhase(PHASE_INTRO); me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index 59c28cd3a5a..6f07a88536d 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -1508,9 +1508,9 @@ class npc_observation_ring_keeper : public CreatureScript DoCast(SPELL_KEEPER_ACTIVE); } - void sGossipSelect(Player* player, uint32 sender, uint32 /*action*/) override + void sGossipSelect(Player* player, uint32 menuId, uint32 /*gossipListId*/) override { - if (sender != 10333) + if (menuId != 10333) return; me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp index 83fd3859716..54b06260e78 100644 --- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp +++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp @@ -762,7 +762,7 @@ public: } } - void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override + void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override { DoCast(player, SPELL_SUMMON_ASHWOOD_BRAND); } diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp index 25bf4826000..e86e907b550 100644 --- a/src/server/scripts/Northrend/zone_storm_peaks.cpp +++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp @@ -85,13 +85,13 @@ public: DoMeleeAttackIfReady(); } - void sGossipSelect(Player* player, uint32 sender, uint32 action) override + void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override { - if (sender == GOSSIP_ID && action == GOSSIP_OPTION_ID) + if (menuId == GOSSIP_ID && gossipListId == GOSSIP_OPTION_ID) { player->CLOSE_GOSSIP_MENU(); me->setFaction(113); - npc_escortAI::Start(true, true, player->GetGUID()); + Start(true, true, player->GetGUID()); } } }; @@ -476,7 +476,7 @@ public: objectCounter = 0; } - void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override + void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override { player->CLOSE_GOSSIP_MENU(); playerGUID = player->GetGUID(); diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp index 91c796a6e69..e36930f5745 100644 --- a/src/server/scripts/Northrend/zone_zuldrak.cpp +++ b/src/server/scripts/Northrend/zone_zuldrak.cpp @@ -267,7 +267,7 @@ public: return; } - void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override + void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override { _events.ScheduleEvent(EVENT_RECRUIT_1, 100); player->CLOSE_GOSSIP_MENU(); @@ -552,7 +552,7 @@ public: } } - void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override + void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override { player->CLOSE_GOSSIP_MENU(); DoCast(player, SPELL_ALCHEMIST_APPRENTICE_INVISBUFF); diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp index 764cd9594ea..f044fcef5c7 100644 --- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp @@ -15,22 +15,12 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -/* -Name: Black_Temple -Complete: 100% -Comment: Spirit of Olum: Player Teleporter to Seer Kanai Teleport after defeating Naj'entus and Supremus. -*/ - #include "ScriptMgr.h" #include "ScriptedCreature.h" -#include "ScriptedGossip.h" #include "black_temple.h" -#include "Player.h" enum Spells { - // Spirit of Olum - SPELL_TELEPORT = 41566, // Wrathbone Flayer SPELL_CLEAVE = 15496, SPELL_IGNORED = 39544, @@ -53,36 +43,6 @@ enum Events }; // ######################################################## -// Spirit of Olum -// ######################################################## - -class npc_spirit_of_olum : public CreatureScript -{ -public: - npc_spirit_of_olum() : CreatureScript("npc_spirit_of_olum") { } - - struct npc_spirit_of_olumAI : public ScriptedAI - { - npc_spirit_of_olumAI(Creature* creature) : ScriptedAI(creature) { } - - void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action) override - { - if (action == 1) - { - player->CLOSE_GOSSIP_MENU(); - player->InterruptNonMeleeSpells(false); - player->CastSpell(player, SPELL_TELEPORT, false); - } - } - }; - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_spirit_of_olumAI(creature); - } -}; - -// ######################################################## // Wrathbone Flayer // ######################################################## @@ -123,7 +83,6 @@ public: void UpdateAI(uint32 diff) override { - if (!_enteredCombat) { _events.Update(diff); @@ -215,12 +174,11 @@ public: CreatureAI* GetAI(Creature* creature) const override { - return GetInstanceAI<npc_wrathbone_flayerAI>(creature); + return GetBlackTempleAI<npc_wrathbone_flayerAI>(creature); } }; void AddSC_black_temple() { - new npc_spirit_of_olum(); new npc_wrathbone_flayer(); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 7cc460d4548..f8c031f69e7 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -1779,7 +1779,7 @@ public: DoMeleeAttackIfReady(); } - void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override + void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override { player->CLOSE_GOSSIP_MENU(); EnterPhase(PHASE_CHANNEL); diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index e4369f0348d..25ff1bf9536 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -519,9 +519,9 @@ public: DoMeleeAttackIfReady(); } - void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action) override + void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override { - if (action == 0) + if (gossipListId == 0) { player->CLOSE_GOSSIP_MENU(); StartChannel = true; |