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-rw-r--r--src/server/authserver/authserver.conf.dist1
-rw-r--r--src/server/game/AI/CoreAI/UnitAI.h4
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp6
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h4
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp6
-rw-r--r--src/server/game/Entities/Player/Player.h2
-rw-r--r--src/server/game/Entities/Transport/Transport.cpp1
-rw-r--r--src/server/game/Maps/Map.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp37
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp42
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp4
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_azshara.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp65
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_grizzly_hills.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_storm_peaks.cpp8
-rw-r--r--src/server/scripts/Northrend/zone_zuldrak.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/black_temple.cpp44
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp4
26 files changed, 95 insertions, 176 deletions
diff --git a/src/server/authserver/authserver.conf.dist b/src/server/authserver/authserver.conf.dist
index 437ec221e94..1b10fa4e31d 100644
--- a/src/server/authserver/authserver.conf.dist
+++ b/src/server/authserver/authserver.conf.dist
@@ -155,6 +155,7 @@ LoginDatabase.WorkerThreads = 1
# 1 - (Enabled)
Wrong.Password.Login.Logging = 0
+
#
###################################################################################################
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h
index 1939c96dac9..c93ed0db008 100644
--- a/src/server/game/AI/CoreAI/UnitAI.h
+++ b/src/server/game/AI/CoreAI/UnitAI.h
@@ -255,8 +255,8 @@ class UnitAI
static void FillAISpellInfo();
virtual void sGossipHello(Player* /*player*/) { }
- virtual void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) { }
- virtual void sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) { }
+ virtual void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) { }
+ virtual void sGossipSelectCode(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/, char const* /*code*/) { }
virtual void sQuestAccept(Player* /*player*/, Quest const* /*quest*/) { }
virtual void sQuestSelect(Player* /*player*/, Quest const* /*quest*/) { }
virtual void sQuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) { }
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 7c507ad59b6..46122697094 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -728,12 +728,12 @@ void SmartAI::sGossipHello(Player* player)
GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_HELLO, player);
}
-void SmartAI::sGossipSelect(Player* player, uint32 sender, uint32 action)
+void SmartAI::sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId)
{
- GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_SELECT, player, sender, action);
+ GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_SELECT, player, menuId, gossipListId);
}
-void SmartAI::sGossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/) { }
+void SmartAI::sGossipSelectCode(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/, const char* /*code*/) { }
void SmartAI::sQuestAccept(Player* player, Quest const* quest)
{
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index 1e287cd5b9e..ea03a821846 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -175,8 +175,8 @@ class SmartAI : public CreatureAI
void SetInvincibilityHpLevel(uint32 level) { mInvincibilityHpLevel = level; }
void sGossipHello(Player* player) override;
- void sGossipSelect(Player* player, uint32 sender, uint32 action) override;
- void sGossipSelectCode(Player* player, uint32 sender, uint32 action, const char* code) override;
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override;
+ void sGossipSelectCode(Player* player, uint32 menuId, uint32 gossipListId, const char* code) override;
void sQuestAccept(Player* player, Quest const* quest) override;
//void sQuestSelect(Player* player, Quest const* quest) override;
void sQuestReward(Player* player, Quest const* quest, uint32 opt) override;
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 96a4fd42f5e..1809e306a45 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -79,7 +79,7 @@ uint32 AuctionHouseMgr::GetAuctionDeposit(AuctionHouseEntry const* entry, uint32
uint32 MSV = pItem->GetTemplate()->SellPrice;
if (MSV <= 0)
- return AH_MINIMUM_DEPOSIT;
+ return AH_MINIMUM_DEPOSIT * sWorld->getRate(RATE_AUCTION_DEPOSIT);
float multiplier = CalculatePct(float(entry->depositPercent), 3);
uint32 timeHr = (((time / 60) / 60) / 12);
@@ -90,8 +90,8 @@ uint32 AuctionHouseMgr::GetAuctionDeposit(AuctionHouseEntry const* entry, uint32
TC_LOG_DEBUG("auctionHouse", "Multiplier: %f", multiplier);
TC_LOG_DEBUG("auctionHouse", "Deposit: %u", deposit);
- if (deposit < AH_MINIMUM_DEPOSIT)
- return AH_MINIMUM_DEPOSIT;
+ if (deposit < AH_MINIMUM_DEPOSIT * sWorld->getRate(RATE_AUCTION_DEPOSIT))
+ return AH_MINIMUM_DEPOSIT * sWorld->getRate(RATE_AUCTION_DEPOSIT);
else
return deposit;
}
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index bc27e34ea1d..0c1fdd8f03d 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1884,7 +1884,7 @@ class Player : public Unit, public GridObject<Player>
void UpdateWeaponSkill (WeaponAttackType attType);
void UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool defence);
- void SetSkill(uint16 id, uint16 step, uint16 currVal, uint16 maxVal);
+ void SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal);
uint16 GetMaxSkillValue(uint32 skill) const; // max + perm. bonus + temp bonus
uint16 GetPureMaxSkillValue(uint32 skill) const; // max
uint16 GetSkillValue(uint32 skill) const; // skill value + perm. bonus + temp bonus
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index 236675a7d29..144805b88b5 100644
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -100,7 +100,6 @@ bool Transport::Create(uint32 guidlow, uint32 entry, uint32 mapid, float x, floa
void Transport::CleanupsBeforeDelete(bool finalCleanup /*= true*/)
{
- HashMapHolder<Transport>::Remove(this);
UnloadStaticPassengers();
while (!_passengers.empty())
{
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 7acafb3c341..2af77ffdec3 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -405,6 +405,13 @@ void Map::DeleteFromWorld(Player* player)
delete player;
}
+template<>
+void Map::DeleteFromWorld(Transport* transport)
+{
+ ObjectAccessor::RemoveObject(transport);
+ delete transport;
+}
+
void Map::EnsureGridCreated(const GridCoord &p)
{
std::lock_guard<std::mutex> lock(_gridLock);
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
index 51e1bf67f16..a89571e8197 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
@@ -367,9 +367,9 @@ public:
}
}
- void sGossipSelect(Player* player, uint32 sender, uint32 action) override
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
{
- if (sender == GOSSIP_ID && action == GOSSIP_OPTION_ID)
+ if (menuId == GOSSIP_ID && gossipListId == GOSSIP_OPTION_ID)
{
player->CLOSE_GOSSIP_MENU();
Talk(SAY_GAMESBEGIN_1);
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
index 636554a0ae4..76ab4736275 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
@@ -221,9 +221,9 @@ public:
DoMeleeAttackIfReady();
}
- void sGossipSelect(Player* player, uint32 sender, uint32 action) override
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
{
- if (sender == GOSSIP_ID && action == 0)
+ if (menuId == GOSSIP_ID && gossipListId == 0)
{
player->CLOSE_GOSSIP_MENU();
BeginSpeech(player);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index f3c59654295..87945ccf916 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -25,7 +25,6 @@ EndScriptData */
/* ContentData
npc_barnes
-npc_berthold
npc_image_of_medivh
EndContentData */
@@ -416,41 +415,6 @@ public:
};
/*###
-# npc_berthold
-####*/
-
-#define GOSSIP_ITEM_TELEPORT "Teleport me to the Guardian's Library"
-
-class npc_berthold : public CreatureScript
-{
-public:
- npc_berthold() : CreatureScript("npc_berthold") { }
-
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF + 1)
- player->CastSpell(player, SPELL_TELEPORT, true);
-
- player->CLOSE_GOSSIP_MENU();
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (InstanceScript* instance = creature->GetInstanceScript())
- {
- // Check if Shade of Aran event is done
- if (instance->GetData(TYPE_ARAN) == DONE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TELEPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- }
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-};
-
-/*###
# npc_image_of_medivh
####*/
@@ -668,6 +632,5 @@ public:
void AddSC_karazhan()
{
new npc_barnes();
- new npc_berthold();
new npc_image_of_medivh();
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index b37d505d766..9747d31952b 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -729,13 +729,19 @@ class npc_dark_rider_of_acherus : public CreatureScript
## npc_salanar_the_horseman
######*/
-enum Spells_Salanar
+enum SalanarTheHorseman
{
- SPELL_REALM_OF_SHADOWS = 52693,
+ GOSSIP_SALANAR_MENU = 9739,
+ GOSSIP_SALANAR_OPTION = 0,
+ SALANAR_SAY = 0,
+ QUEST_INTO_REALM_OF_SHADOWS = 12687,
+ NPC_DARK_RIDER_OF_ACHERUS = 28654,
+ NPC_SALANAR_IN_REALM_OF_SHADOWS = 28788,
SPELL_EFFECT_STOLEN_HORSE = 52263,
SPELL_DELIVER_STOLEN_HORSE = 52264,
SPELL_CALL_DARK_RIDER = 52266,
- SPELL_EFFECT_OVERTAKE = 52349
+ SPELL_EFFECT_OVERTAKE = 52349,
+ SPELL_REALM_OF_SHADOWS = 52693
};
class npc_salanar_the_horseman : public CreatureScript
@@ -743,15 +749,19 @@ class npc_salanar_the_horseman : public CreatureScript
public:
npc_salanar_the_horseman() : CreatureScript("npc_salanar_the_horseman") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_salanar_the_horsemanAI(creature);
- }
-
struct npc_salanar_the_horsemanAI : public ScriptedAI
{
npc_salanar_the_horsemanAI(Creature* creature) : ScriptedAI(creature) { }
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
+ {
+ if (menuId == GOSSIP_SALANAR_MENU && gossipListId == GOSSIP_SALANAR_OPTION)
+ {
+ player->CastSpell(player, SPELL_REALM_OF_SHADOWS, true);
+ player->PlayerTalkClass->SendCloseGossip();
+ }
+ }
+
void SpellHit(Unit* caster, const SpellInfo* spell) override
{
if (spell->Id == SPELL_DELIVER_STOLEN_HORSE)
@@ -766,7 +776,7 @@ public:
caster->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
caster->setFaction(35);
DoCast(caster, SPELL_CALL_DARK_RIDER, true);
- if (Creature* Dark_Rider = me->FindNearestCreature(28654, 15))
+ if (Creature* Dark_Rider = me->FindNearestCreature(NPC_DARK_RIDER_OF_ACHERUS, 15))
ENSURE_AI(npc_dark_rider_of_acherus::npc_dark_rider_of_acherusAI, Dark_Rider->AI())->InitDespawnHorse(caster);
}
}
@@ -784,10 +794,11 @@ public:
{
if (Player* player = charmer->ToPlayer())
{
- // for quest Into the Realm of Shadows(12687)
- if (me->GetEntry() == 28788 && player->GetQuestStatus(12687) == QUEST_STATUS_INCOMPLETE)
+ // for quest Into the Realm of Shadows(QUEST_INTO_REALM_OF_SHADOWS)
+ if (me->GetEntry() == NPC_SALANAR_IN_REALM_OF_SHADOWS && player->GetQuestStatus(QUEST_INTO_REALM_OF_SHADOWS) == QUEST_STATUS_INCOMPLETE)
{
- player->GroupEventHappens(12687, me);
+ player->GroupEventHappens(QUEST_INTO_REALM_OF_SHADOWS, me);
+ Talk(SALANAR_SAY);
charmer->RemoveAurasDueToSpell(SPELL_EFFECT_OVERTAKE);
if (Creature* creature = who->ToCreature())
{
@@ -796,14 +807,17 @@ public:
}
}
- if (player->HasAura(SPELL_REALM_OF_SHADOWS))
- player->RemoveAurasDueToSpell(SPELL_REALM_OF_SHADOWS);
+ player->RemoveAurasDueToSpell(SPELL_REALM_OF_SHADOWS);
}
}
}
}
};
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_salanar_the_horsemanAI(creature);
+ }
};
/*######
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 3b52e6775b2..1927b0f9829 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -268,9 +268,9 @@ class npc_harrison_jones : public CreatureScript
void EnterCombat(Unit* /*who*/) override { }
- void sGossipSelect(Player* player, uint32 sender, uint32 action) override
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
{
- if (me->GetCreatureTemplate()->GossipMenuId == sender && !action)
+ if (me->GetCreatureTemplate()->GossipMenuId == menuId && !gossipListId)
{
player->CLOSE_GOSSIP_MENU();
me->SetFacingToObject(player);
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index 8d9406adee1..ab7509c7a2b 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -226,7 +226,7 @@ public:
}
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
DoCast(player, SPELL_TELEPORT_DARNASSUS);
}
diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp
index 6727aa69552..d6aa943123b 100644
--- a/src/server/scripts/Kalimdor/zone_azshara.cpp
+++ b/src/server/scripts/Kalimdor/zone_azshara.cpp
@@ -345,7 +345,7 @@ public:
}
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
player->CLOSE_GOSSIP_MENU();
me->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true);
diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
index 388834d1eff..52e32d3d37c 100644
--- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
@@ -230,7 +230,7 @@ public:
Talk(ATTACK_YELL, who);
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
player->CLOSE_GOSSIP_MENU();
me->setFaction(FACTION_HOSTILE);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 943be27943d..365e0a1588d 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -203,6 +203,9 @@ enum Misc
{
DATA_MADE_A_MESS = 45374613, // 4537, 4613 are achievement IDs
FACTION_SCOURGE = 974,
+
+ GOSSIP_MENU_MURADIN_BRONZEBEARD = 10934,
+ GOSSIP_MENU_HIGH_OVERLORD_SAURFANG = 10952
};
enum MovePoints
@@ -634,6 +637,15 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
_events.Reset();
}
+ void sGossipSelect(Player* player, uint32 menuId, uint32 /*gossipListId*/) override
+ {
+ if (menuId == GOSSIP_MENU_HIGH_OVERLORD_SAURFANG)
+ {
+ player->PlayerTalkClass->SendCloseGossip();
+ DoAction(ACTION_START_EVENT);
+ }
+ }
+
void DoAction(int32 action) override
{
switch (action)
@@ -798,28 +810,6 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
std::list<Creature*> _guardList;
};
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- InstanceScript* instance = creature->GetInstanceScript();
- if (instance && instance->GetBossState(DATA_DEATHBRINGER_SAURFANG) != DONE)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "We are ready to go, High Overlord. The Lich King must fall!", 631, -ACTION_START_EVENT);
- player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
- }
-
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- player->CLOSE_GOSSIP_MENU();
- if (action == -ACTION_START_EVENT)
- creature->AI()->DoAction(ACTION_START_EVENT);
-
- return true;
- }
-
CreatureAI* GetAI(Creature* creature) const override
{
return GetIcecrownCitadelAI<npc_high_overlord_saurfangAI>(creature);
@@ -843,6 +833,15 @@ class npc_muradin_bronzebeard_icc : public CreatureScript
_events.Reset();
}
+ void sGossipSelect(Player* player, uint32 menuId, uint32 /*gossipListId*/) override
+ {
+ if (menuId == GOSSIP_MENU_MURADIN_BRONZEBEARD)
+ {
+ player->PlayerTalkClass->SendCloseGossip();
+ DoAction(ACTION_START_EVENT);
+ }
+ }
+
void DoAction(int32 action) override
{
switch (action)
@@ -946,28 +945,6 @@ class npc_muradin_bronzebeard_icc : public CreatureScript
std::list<Creature*> _guardList;
};
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- InstanceScript* instance = creature->GetInstanceScript();
- if (instance && instance->GetBossState(DATA_DEATHBRINGER_SAURFANG) != DONE)
- {
- player->ADD_GOSSIP_ITEM(0, "Let it begin...", 631, -ACTION_START_EVENT + 1);
- player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
- }
-
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- player->CLOSE_GOSSIP_MENU();
- if (action == -ACTION_START_EVENT + 1)
- creature->AI()->DoAction(ACTION_START_EVENT);
-
- return true;
- }
-
CreatureAI* GetAI(Creature* creature) const override
{
return GetIcecrownCitadelAI<npc_muradin_bronzebeard_iccAI>(creature);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index 78730b535aa..babd444288f 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -961,7 +961,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript
}
}
- void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
me->GetTransport()->EnableMovement(true);
@@ -1229,7 +1229,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript
}
}
- void sGossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
me->GetTransport()->EnableMovement(true);
@@ -1394,7 +1394,7 @@ class npc_zafod_boombox : public CreatureScript
me->SetReactState(REACT_PASSIVE);
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
player->AddItem(ITEM_GOBLIN_ROCKET_PACK, 1);
player->PlayerTalkClass->SendCloseGossip();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 6c512546a24..4fadc0bf8fa 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -1199,9 +1199,9 @@ class npc_tirion_fordring_tft : public CreatureScript
SetEquipmentSlots(true); // remove glow on ashbringer
}
- void sGossipSelect(Player* /*player*/, uint32 sender, uint32 action) override
+ void sGossipSelect(Player* /*player*/, uint32 menuId, uint32 gossipListId) override
{
- if (me->GetCreatureTemplate()->GossipMenuId == sender && !action)
+ if (me->GetCreatureTemplate()->GossipMenuId == menuId && !gossipListId)
{
_events.SetPhase(PHASE_INTRO);
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index 59c28cd3a5a..6f07a88536d 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -1508,9 +1508,9 @@ class npc_observation_ring_keeper : public CreatureScript
DoCast(SPELL_KEEPER_ACTIVE);
}
- void sGossipSelect(Player* player, uint32 sender, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 menuId, uint32 /*gossipListId*/) override
{
- if (sender != 10333)
+ if (menuId != 10333)
return;
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
index 83fd3859716..54b06260e78 100644
--- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
@@ -762,7 +762,7 @@ public:
}
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
DoCast(player, SPELL_SUMMON_ASHWOOD_BRAND);
}
diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp
index 25bf4826000..e86e907b550 100644
--- a/src/server/scripts/Northrend/zone_storm_peaks.cpp
+++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp
@@ -85,13 +85,13 @@ public:
DoMeleeAttackIfReady();
}
- void sGossipSelect(Player* player, uint32 sender, uint32 action) override
+ void sGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
{
- if (sender == GOSSIP_ID && action == GOSSIP_OPTION_ID)
+ if (menuId == GOSSIP_ID && gossipListId == GOSSIP_OPTION_ID)
{
player->CLOSE_GOSSIP_MENU();
me->setFaction(113);
- npc_escortAI::Start(true, true, player->GetGUID());
+ Start(true, true, player->GetGUID());
}
}
};
@@ -476,7 +476,7 @@ public:
objectCounter = 0;
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
player->CLOSE_GOSSIP_MENU();
playerGUID = player->GetGUID();
diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp
index 91c796a6e69..e36930f5745 100644
--- a/src/server/scripts/Northrend/zone_zuldrak.cpp
+++ b/src/server/scripts/Northrend/zone_zuldrak.cpp
@@ -267,7 +267,7 @@ public:
return;
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
_events.ScheduleEvent(EVENT_RECRUIT_1, 100);
player->CLOSE_GOSSIP_MENU();
@@ -552,7 +552,7 @@ public:
}
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
player->CLOSE_GOSSIP_MENU();
DoCast(player, SPELL_ALCHEMIST_APPRENTICE_INVISBUFF);
diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
index 764cd9594ea..f044fcef5c7 100644
--- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
@@ -15,22 +15,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/*
-Name: Black_Temple
-Complete: 100%
-Comment: Spirit of Olum: Player Teleporter to Seer Kanai Teleport after defeating Naj'entus and Supremus.
-*/
-
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
-#include "ScriptedGossip.h"
#include "black_temple.h"
-#include "Player.h"
enum Spells
{
- // Spirit of Olum
- SPELL_TELEPORT = 41566,
// Wrathbone Flayer
SPELL_CLEAVE = 15496,
SPELL_IGNORED = 39544,
@@ -53,36 +43,6 @@ enum Events
};
// ########################################################
-// Spirit of Olum
-// ########################################################
-
-class npc_spirit_of_olum : public CreatureScript
-{
-public:
- npc_spirit_of_olum() : CreatureScript("npc_spirit_of_olum") { }
-
- struct npc_spirit_of_olumAI : public ScriptedAI
- {
- npc_spirit_of_olumAI(Creature* creature) : ScriptedAI(creature) { }
-
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action) override
- {
- if (action == 1)
- {
- player->CLOSE_GOSSIP_MENU();
- player->InterruptNonMeleeSpells(false);
- player->CastSpell(player, SPELL_TELEPORT, false);
- }
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_spirit_of_olumAI(creature);
- }
-};
-
-// ########################################################
// Wrathbone Flayer
// ########################################################
@@ -123,7 +83,6 @@ public:
void UpdateAI(uint32 diff) override
{
-
if (!_enteredCombat)
{
_events.Update(diff);
@@ -215,12 +174,11 @@ public:
CreatureAI* GetAI(Creature* creature) const override
{
- return GetInstanceAI<npc_wrathbone_flayerAI>(creature);
+ return GetBlackTempleAI<npc_wrathbone_flayerAI>(creature);
}
};
void AddSC_black_temple()
{
- new npc_spirit_of_olum();
new npc_wrathbone_flayer();
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 7cc460d4548..f8c031f69e7 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -1779,7 +1779,7 @@ public:
DoMeleeAttackIfReady();
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
player->CLOSE_GOSSIP_MENU();
EnterPhase(PHASE_CHANNEL);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index e4369f0348d..25ff1bf9536 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -519,9 +519,9 @@ public:
DoMeleeAttackIfReady();
}
- void sGossipSelect(Player* player, uint32 /*sender*/, uint32 action) override
+ void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override
{
- if (action == 0)
+ if (gossipListId == 0)
{
player->CLOSE_GOSSIP_MENU();
StartChannel = true;