aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Spells/SpellInfo.cpp18
1 files changed, 11 insertions, 7 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 50b27615224..b7bcf02f86c 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -1064,7 +1064,7 @@ bool SpellInfo::IsAbilityOfSkillType(uint32 skillType) const
bool SpellInfo::IsAOE() const
{
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
- if (Effects[i].IsArea())
+ if (Effects[i].IsEffect() && Effects[i].IsArea())
return true;
return false;
}
@@ -1538,6 +1538,8 @@ SpellCastResult SpellInfo::CheckLocation(uint32 map_id, uint32 zone_id, uint32 a
// aura limitations
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
+ if (!Effects[i].IsAura())
+ continue;
switch (Effects[i].ApplyAuraName)
{
case SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED:
@@ -1718,7 +1720,7 @@ uint32 SpellInfo::GetAllEffectsMechanicMask() const
if (Mechanic)
mask |= 1 << Mechanic;
for (int i = 0; i < MAX_SPELL_EFFECTS; ++i)
- if (Effects[i].Mechanic)
+ if (Effects[i].IsEffect() && Effects[i].Mechanic)
mask |= 1 << Effects[i].Mechanic;
return mask;
}
@@ -1728,14 +1730,14 @@ uint32 SpellInfo::GetEffectMechanicMask(uint8 effIndex) const
uint32 mask = 0;
if (Mechanic)
mask |= 1<< Mechanic;
- if (Effects[effIndex].Mechanic)
+ if (Effects[effIndex].IsEffect() && Effects[effIndex].Mechanic)
mask |= 1<< Effects[effIndex].Mechanic;
return mask;
}
Mechanics SpellInfo::GetEffectMechanic(uint8 effIndex) const
{
- if (Effects[effIndex].Mechanic)
+ if (Effects[effIndex].IsEffect() && Effects[effIndex].Mechanic)
return Mechanics(Effects[effIndex].Mechanic);
if (Mechanic)
return Mechanics(Mechanic);
@@ -1805,8 +1807,8 @@ AuraStateType SpellInfo::GetAuraState() const
if (GetSchoolMask() & SPELL_SCHOOL_MASK_FROST)
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
- if (Effects[i].ApplyAuraName == SPELL_AURA_MOD_STUN
- || Effects[i].ApplyAuraName == SPELL_AURA_MOD_ROOT)
+ if (Effects[i].IsAura() && (Effects[i].ApplyAuraName == SPELL_AURA_MOD_STUN
+ || Effects[i].ApplyAuraName == SPELL_AURA_MOD_ROOT))
return AURA_STATE_FROZEN;
switch (Id)
@@ -1833,6 +1835,8 @@ SpellSpecificType SpellInfo::GetSpellSpecific() const
bool drink = false;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
+ if (!Effects[i].IsAura())
+ continue;
switch (Effects[i].ApplyAuraName)
{
// Food
@@ -2304,7 +2308,7 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const
// Special case: effects which determine positivity of whole spell
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
- if (Effects[i].ApplyAuraName == SPELL_AURA_MOD_STEALTH)
+ if (Effects[i].IsAura() && Effects[i].ApplyAuraName == SPELL_AURA_MOD_STEALTH)
return true;
}