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-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp2
-rw-r--r--src/server/game/Entities/Corpse/Corpse.cpp2
-rw-r--r--src/server/game/Entities/Creature/CreatureGroups.cpp2
-rw-r--r--src/server/game/Entities/Transport/Transport.cpp4
-rw-r--r--src/server/game/Entities/Vehicle/Vehicle.cpp2
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp4
-rw-r--r--src/server/game/Handlers/TradeHandler.cpp2
-rw-r--r--src/server/game/Movement/MotionMaster.cpp2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp2
-rw-r--r--src/server/game/Movement/MovementStructures.cpp4
-rw-r--r--src/server/game/Pools/PoolMgr.cpp2
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp2
12 files changed, 15 insertions, 15 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 9a2e43e79ff..2bd7acc2c69 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -155,7 +155,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
mUseTextTimer = true;
sCreatureTextMgr->SendChat(talker, uint8(e.action.talk.textGroupID), talkTarget);
- TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_TALK: talker: %s (%s), textGuid: s",
+ TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_TALK: talker: %s (%s), textGuid: %s",
talker->GetName().c_str(), talker->GetGUID().ToString().c_str(), talkTarget ? talkTarget->GetGUID().ToString().c_str() : "Empty");
break;
}
diff --git a/src/server/game/Entities/Corpse/Corpse.cpp b/src/server/game/Entities/Corpse/Corpse.cpp
index 6ed9429aec5..feb3e740e8f 100644
--- a/src/server/game/Entities/Corpse/Corpse.cpp
+++ b/src/server/game/Entities/Corpse/Corpse.cpp
@@ -77,7 +77,7 @@ bool Corpse::Create(ObjectGuid::LowType guidlow, Player* owner)
if (!IsPositionValid())
{
- TC_LOG_ERROR("entities.player", "Corpse (guidlow %d, owner %s) not created. Suggested coordinates isn't valid (X: %f Y: %f)",
+ TC_LOG_ERROR("entities.player", "Corpse (guidlow " UI64FMTD ", owner %s) not created. Suggested coordinates isn't valid (X: %f Y: %f)",
guidlow, owner->GetName().c_str(), owner->GetPositionX(), owner->GetPositionY());
return false;
}
diff --git a/src/server/game/Entities/Creature/CreatureGroups.cpp b/src/server/game/Entities/Creature/CreatureGroups.cpp
index 218ce30ab1b..8a1ff117aac 100644
--- a/src/server/game/Entities/Creature/CreatureGroups.cpp
+++ b/src/server/game/Entities/Creature/CreatureGroups.cpp
@@ -56,7 +56,7 @@ void FormationMgr::AddCreatureToGroup(ObjectGuid::LowType leaderGuid, Creature*
void FormationMgr::RemoveCreatureFromGroup(CreatureGroup* group, Creature* member)
{
- TC_LOG_DEBUG("entities.unit", "Deleting member pointer to GUID: " UI64FMTD " from group %u", group->GetId(), member->GetDBTableGUIDLow());
+ TC_LOG_DEBUG("entities.unit", "Deleting member pointer to GUID: " UI64FMTD " from group " UI64FMTD, group->GetId(), member->GetDBTableGUIDLow());
group->RemoveMember(member);
if (group->isEmpty())
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index 42621344e1d..189c715861f 100644
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -53,7 +53,7 @@ bool Transport::Create(ObjectGuid::LowType guidlow, uint32 entry, uint32 mapid,
if (!IsPositionValid())
{
- TC_LOG_ERROR("entities.transport", "Transport (GUID: %u) not created. Suggested coordinates isn't valid (X: %f Y: %f)",
+ TC_LOG_ERROR("entities.transport", "Transport (GUID: " UI64FMTD ") not created. Suggested coordinates isn't valid (X: %f Y: %f)",
guidlow, x, y);
return false;
}
@@ -64,7 +64,7 @@ bool Transport::Create(ObjectGuid::LowType guidlow, uint32 entry, uint32 mapid,
if (!goinfo)
{
- TC_LOG_ERROR("sql.sql", "Transport not created: entry in `gameobject_template` not found, guidlow: %u map: %u (X: %f Y: %f Z: %f) ang: %f", guidlow, mapid, x, y, z, ang);
+ TC_LOG_ERROR("sql.sql", "Transport not created: entry in `gameobject_template` not found, guidlow: " UI64FMTD " map: %u (X: %f Y: %f Z: %f) ang: %f", guidlow, mapid, x, y, z, ang);
return false;
}
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp
index d6e0c822e6a..a01d37191d3 100644
--- a/src/server/game/Entities/Vehicle/Vehicle.cpp
+++ b/src/server/game/Entities/Vehicle/Vehicle.cpp
@@ -147,7 +147,7 @@ void Vehicle::Reset(bool evading /*= false*/)
if (GetBase()->GetTypeId() != TYPEID_UNIT)
return;
- TC_LOG_DEBUG("entities.vehicle", "Vehicle::Reset (Entry: %u, %s, DBGuid: %u)", GetCreatureEntry(), _me->GetGUID().ToString().c_str(), _me->ToCreature()->GetDBTableGUIDLow());
+ TC_LOG_DEBUG("entities.vehicle", "Vehicle::Reset (Entry: %u, %s, DBGuid: " UI64FMTD ")", GetCreatureEntry(), _me->GetGUID().ToString().c_str(), _me->ToCreature()->GetDBTableGUIDLow());
ApplyAllImmunities();
InstallAllAccessories(evading);
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index 5f070af25b4..d9b78f0b9ad 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -311,7 +311,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
AH->deposit = deposit;
AH->auctionHouseEntry = auctionHouseEntry;
- TC_LOG_INFO("network", "CMSG_AUCTION_SELL_ITEM: %s %s is selling item %s %s to auctioneer " UI64FMTD " with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u",
+ TC_LOG_INFO("network", "CMSG_AUCTION_SELL_ITEM: %s %s is selling item %s %s to auctioneer " UI64FMTD " with count %u with initial bid " UI64FMTD " with buyout " UI64FMTD " and with time %u (in sec) in auctionhouse %u",
_player->GetGUID().ToString().c_str(), _player->GetName().c_str(), item->GetGUID().ToString().c_str(), item->GetTemplate()->Name1.c_str(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
sAuctionMgr->AddAItem(item);
auctionHouse->AddAuction(AH);
@@ -359,7 +359,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
AH->deposit = deposit;
AH->auctionHouseEntry = auctionHouseEntry;
- TC_LOG_INFO("network", "CMSG_AUCTION_SELL_ITEM: %s %s is selling %s %s to auctioneer " UI64FMTD " with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u",
+ TC_LOG_INFO("network", "CMSG_AUCTION_SELL_ITEM: %s %s is selling %s %s to auctioneer " UI64FMTD " with count %u with initial bid " UI64FMTD " with buyout " UI64FMTD " and with time %u (in sec) in auctionhouse %u",
_player->GetGUID().ToString().c_str(), _player->GetName().c_str(), newItem->GetGUID().ToString().c_str(), newItem->GetTemplate()->Name1.c_str(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
sAuctionMgr->AddAItem(newItem);
auctionHouse->AddAuction(AH);
diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp
index 3eb4fcced63..3e4e3306e7c 100644
--- a/src/server/game/Handlers/TradeHandler.cpp
+++ b/src/server/game/Handlers/TradeHandler.cpp
@@ -267,7 +267,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[])
if (_player->CanStoreItem(NULL_BAG, NULL_SLOT, playerDst, myItems[i], false) == EQUIP_ERR_OK)
_player->MoveItemToInventory(playerDst, myItems[i], true, true);
else
- TC_LOG_ERROR("network", "player can't take item back: %u", myItems[i]->GetGUID().ToString().c_str());
+ TC_LOG_ERROR("network", "player can't take item back: %s", myItems[i]->GetGUID().ToString().c_str());
}
// return the already removed items to the original owner
if (hisItems[i])
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp
index e7c35590aa7..131a6e381e0 100644
--- a/src/server/game/Movement/MotionMaster.cpp
+++ b/src/server/game/Movement/MotionMaster.cpp
@@ -441,7 +441,7 @@ void MotionMaster::MoveSeekAssistance(float x, float y, float z)
{
if (_owner->GetTypeId() == TYPEID_PLAYER)
{
- TC_LOG_ERROR("misc", "Player (GUID: %u) attempt to seek assistance", _owner->GetGUID().ToString().c_str());
+ TC_LOG_ERROR("misc", "Player (GUID: %s) attempt to seek assistance", _owner->GetGUID().ToString().c_str());
}
else
{
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
index 9d9347a27d5..ed42c513a2c 100755
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
@@ -42,7 +42,7 @@ void WaypointMovementGenerator<Creature>::LoadPath(Creature* creature)
if (!i_path)
{
// No path id found for entry
- TC_LOG_ERROR("sql.sql", "WaypointMovementGenerator::LoadPath: creature %s (%s DB GUID: %u) doesn't have waypoint path id: %u", creature->GetName().c_str(), creature->GetGUID().ToString().c_str(), creature->GetDBTableGUIDLow(), path_id);
+ TC_LOG_ERROR("sql.sql", "WaypointMovementGenerator::LoadPath: creature %s (%s DB GUID: " UI64FMTD ") doesn't have waypoint path id: %u", creature->GetName().c_str(), creature->GetGUID().ToString().c_str(), creature->GetDBTableGUIDLow(), path_id);
return;
}
diff --git a/src/server/game/Movement/MovementStructures.cpp b/src/server/game/Movement/MovementStructures.cpp
index 93e940f0e64..20011a443d7 100644
--- a/src/server/game/Movement/MovementStructures.cpp
+++ b/src/server/game/Movement/MovementStructures.cpp
@@ -5213,7 +5213,7 @@ void Movement::PacketSender::Send() const
if (Player* player = _unit->ToPlayer())
{
isPlayerMovement = player->m_mover->GetTypeId() == TYPEID_PLAYER;
- if (isPlayerMovement && _selfOpcode != NULL_OPCODE)
+ if (isPlayerMovement && _selfOpcode != static_cast<OpcodeServer>(NULL_OPCODE))
{
WorldPacket data(_selfOpcode);
_unit->WriteMovementInfo(data, _extraElements);
@@ -5221,7 +5221,7 @@ void Movement::PacketSender::Send() const
}
}
- if (_broadcast != NULL_OPCODE)
+ if (_broadcast != static_cast<OpcodeServer>(NULL_OPCODE))
{
///! Need to reset current extra element index before writing another packet
if (_extraElements)
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp
index 12b5822d29a..c60c0db17cb 100644
--- a/src/server/game/Pools/PoolMgr.cpp
+++ b/src/server/game/Pools/PoolMgr.cpp
@@ -691,7 +691,7 @@ void PoolMgr::LoadFromDB()
if (chance < 0 || chance > 100)
{
- TC_LOG_ERROR("sql.sql", "`pool_gameobject` has an invalid chance (%f) for gameobject guid (%u) in pool id (%u), skipped.", chance, guid, pool_id);
+ TC_LOG_ERROR("sql.sql", "`pool_gameobject` has an invalid chance (%f) for gameobject guid (" UI64FMTD ") in pool id (%u), skipped.", chance, guid, pool_id);
continue;
}
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 1b2d5bc8188..6f566871f5e 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -1532,7 +1532,7 @@ public:
return false;
}
- handler->PSendSysMessage("LinkGUID '%u' added to creature with DBTableGUID: '" UI64FMTD "'", linkguid, creature->GetDBTableGUIDLow());
+ handler->PSendSysMessage("LinkGUID '" UI64FMTD "' added to creature with DBTableGUID: '" UI64FMTD "'", linkguid, creature->GetDBTableGUIDLow());
return true;
}