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-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp1882
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp32
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h65
-rw-r--r--src/server/scripts/Northrend/northrend_script_loader.cpp2
4 files changed, 1945 insertions, 36 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
index ea2fa4027a1..f65aa2d676a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
@@ -15,27 +15,390 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include "MoveSplineInit.h"
+#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "SpellScript.h"
#include "ulduar.h"
+enum Spells
+{
+ // Thorim
+ SPELL_SHEAT_OF_LIGHTNING = 62276,
+ SPELL_STORMHAMMER = 62042,
+ SPELL_STORMHAMMER_SIF = 64767,
+ SPELL_STORMHAMMER_BOOMERANG = 64909,
+ SPELL_DEAFENING_THUNDER = 62470,
+ SPELL_CHARGE_ORB = 62016,
+ SPELL_SUMMON_LIGHTNING_ORB = 62391,
+ SPELL_LIGHTNING_DESTRUCTION = 62393,
+ SPELL_TOUCH_OF_DOMINION = 62507,
+ SPELL_TOUCH_OF_DOMINION_TRIGGERED = 62565,
+ SPELL_CHAIN_LIGHTNING = 62131,
+ SPELL_LIGHTNING_ORB_CHARGED = 62186, // wrong duration, triggered spell should handle lightning release
+ SPELL_LIGHTNING_CHARGE = 62279,
+ SPELL_LIGHTNING_RELEASE = 62466,
+ SPELL_LIGHTNING_PILLAR_2 = 62976, // caster high position, target low position
+ SPELL_LIGHTNING_PILLAR_1 = 63238, // caster high position, target low position
+ SPELL_UNBALANCING_STRIKE = 62130,
+ SPELL_BERSERK_PHASE_1 = 62560,
+ SPELL_BERSERK_PHASE_2 = 26662,
+
+ // Credits
+ SPELL_CREDIT_SIFFED = 64980,
+ SPELL_CREDIT_KILL = 64985,
+
+ // Lightning Field
+ SPELL_LIGHTNING_FIELD = 64972,
+ SPELL_LIGHTNING_BEAM_CHANNEL = 45537,
+
+ // Sif
+ SPELL_BLIZZARD = 62577,
+ SPELL_BLINK = 62578,
+ SPELL_FROSTBOLT_VOLLEY = 62580,
+ SPELL_FROSTBOLT = 62583,
+ SPELL_FROSTNOVA = 62597,
+ SPELL_SIF_TRANSFORM = 64778,
+
+ // Runic Colossus
+ SPELL_SMASH = 62339,
+ SPELL_RUNIC_BARRIER = 62338,
+ SPELL_RUNIC_CHARGE = 62613,
+ SPELL_RUNIC_SMASH = 62465,
+ SPELL_RUNIC_SMASH_RIGHT = 62057,
+ SPELL_RUNIC_SMASH_LEFT = 62058,
+
+ // Ancient Rune Giant
+ SPELL_RUNIC_FORTIFICATION = 62942,
+ SPELL_RUNE_DETONATION = 62526,
+ SPELL_STOMP = 62411
+};
+
+enum Phases
+{
+ PHASE_NULL,
+ PHASE_1,
+ PHASE_2
+};
+
+enum Events
+{
+ // Thorim
+ EVENT_SAY_AGGRO_2 = 1,
+ EVENT_SAY_SIF_START,
+ EVENT_START_SIF_CHANNEL,
+ EVENT_STORMHAMMER,
+ EVENT_CHARGE_ORB,
+ EVENT_SUMMON_ADDS,
+ EVENT_BERSERK,
+ EVENT_JUMPDOWN,
+ EVENT_UNBALANCING_STRIKE,
+ EVENT_CHAIN_LIGHTNING,
+ EVENT_TRANSFER_ENERGY,
+ EVENT_RELEASE_ENERGY,
+ EVENT_ACTIVATE_LIGHNING_FIELD,
+ EVENT_CHECK_PLAYER,
+ EVENT_OUTRO_1,
+ EVENT_OUTRO_2,
+ EVENT_OUTRO_3,
+
+ // Runic Colossus
+ EVENT_RUNIC_BARRIER,
+ EVENT_SMASH,
+ EVENT_RUNIC_CHARGE,
+ EVENT_RUNIC_SMASH,
+
+ // Ancient Rune Giant
+ EVENT_RUNIC_FORTIFICATION,
+ EVENT_STOMP,
+ EVENT_RUNE_DETONATION,
+
+ // Arena NPC
+ EVENT_PRIMARY_ABILITY,
+ EVENT_SECONDARY_ABILITY,
+ EVENT_THIRD_ABILITY,
+ EVENT_ABILITY_CHARGE,
+
+ // Sif
+ EVENT_BLINK,
+ EVENT_FROST_NOVA,
+ EVENT_FROSTBOLT,
+ EVENT_FROSTBOLT_VOLLEY,
+ EVENT_BLIZZARD
+};
+
enum Yells
{
- SAY_AGGRO = 0,
- SAY_SPECIAL_1 = 1,
- SAY_SPECIAL_2 = 2,
- SAY_SPECIAL_3 = 3,
- SAY_JUMPDOWN = 4,
- SAY_SLAY = 5,
- SAY_BERSERK = 6,
- SAY_WIPE = 7,
- SAY_DEATH = 8,
- SAY_END_NORMAL_1 = 9,
- SAY_END_NORMAL_2 = 10,
- SAY_END_NORMAL_3 = 11,
- SAY_END_HARD_1 = 12,
- SAY_END_HARD_2 = 13,
- SAY_END_HARD_3 = 14
+ // Thorim
+ SAY_AGGRO_1 = 0,
+ SAY_AGGRO_2 = 1,
+ //SAY_SPECIAL_1 = 2,
+ SAY_SPECIAL_2 = 3,
+ //SAY_SPECIAL_3 = 4,
+ SAY_JUMPDOWN = 5,
+ SAY_SLAY = 6,
+ SAY_BERSERK = 7,
+ SAY_WIPE = 8,
+ SAY_DEATH = 9,
+ SAY_END_NORMAL_1 = 10,
+ SAY_END_NORMAL_2 = 11,
+ SAY_END_NORMAL_3 = 12,
+ SAY_END_HARD_1 = 13,
+ SAY_END_HARD_2 = 14,
+ SAY_END_HARD_3 = 15,
+
+ // Runic Colossus
+ EMOTE_RUNIC_BARRIER = 0,
+
+ // Ancient Rune Giant
+ EMOTE_RUNIC_MIGHT = 0,
+
+ // Sif
+ SAY_SIF_START = 0,
+ SAY_SIF_DESPAWN = 1,
+ SAY_SIF_EVENT = 2
+};
+
+enum TrashTypes
+{
+ // Pre Phase Trash
+ BEHEMOTH,
+ MERCENARY_CAPTAIN,
+ MERCENARY_SOLDIER,
+
+ // Arena Phase Trash
+ DARK_RUNE_CHAMPION,
+ DARK_RUNE_WARBRINGER,
+ DARK_RUNE_COMMONER,
+ DARK_RUNE_EVOKER,
+
+ // Hall Way Trash
+ IRON_RING_GUARD,
+ IRON_HONOR_GUARD,
+
+ // Shared
+ DARK_RUNE_ACOLYTE
+};
+
+enum PreAddSpells
+{
+ SPELL_ACID_BREATH = 62315,
+ SPELL_SWEEP = 62316,
+
+ SPELL_DEVASTATE = 62317,
+ SPELL_HEROIC_SWIPE = 62444,
+ SPELL_SUNDER_ARMOR = 57807,
+
+ SPELL_BARBED_SHOT = 62318,
+ SPELL_SHOOT = 16496,
+
+ SPELL_RENEW = 62333,
+ SPELL_GREATER_HEAL = 62334, /// 61965
+ SPELL_CIRCLE_OF_HEALING = 61964,
+
+ SPELL_HOLY_SMITE = 62335,
+
+ SPELL_CHARGE = 32323,
+ SPELL_MORTAL_STRIKE = 35054,
+ SPELL_WHIRLWIND = 33500,
+
+ SPELL_LOW_BLOW = 62326,
+ SPELL_PUMMEL = 38313,
+
+ SPELL_RUNIC_LIGHTNING = 62327,
+ SPELL_RUNIC_MENDING = 62328,
+ SPELL_RUNIC_SHIELD = 62321,
+
+ SPELL_RUNIC_STRIKE = 62322,
+ SPELL_AURA_OF_CELERITY = 62320,
+
+ SPELL_IMPALE = 62331,
+ SPELL_WHIRLING_TRIP = 64151,
+
+ SPELL_CLEAVE = 42724,
+ SPELL_HAMSTRING = 48639,
+ SPELL_SHIELD_SMASH = 62332,
+};
+
+struct ThorimTrashInfo
+{
+ uint32 Type;
+ uint32 Entry;
+ uint32 PrimaryAbility;
+ uint32 SecondaryAbility;
+ uint32 ThirdAbility;
+};
+
+ThorimTrashInfo const StaticThorimTrashInfo[] =
+{
+ // Pre Phase
+ { BEHEMOTH, 32882, SPELL_ACID_BREATH, SPELL_SWEEP, 0 },
+ { MERCENARY_CAPTAIN, 32908, SPELL_DEVASTATE, SPELL_HEROIC_SWIPE, SPELL_SUNDER_ARMOR }, // alliance?
+ { MERCENARY_SOLDIER, 32885, SPELL_BARBED_SHOT, SPELL_SHOOT, 0 }, // alliance?
+ { DARK_RUNE_ACOLYTE, 32886, SPELL_RENEW, SPELL_GREATER_HEAL, SPELL_CIRCLE_OF_HEALING },
+ { MERCENARY_CAPTAIN, 32907, SPELL_DEVASTATE, SPELL_HEROIC_SWIPE, SPELL_SUNDER_ARMOR }, // horde?
+ { MERCENARY_SOLDIER, 32883, SPELL_BARBED_SHOT, SPELL_SHOOT, 0 }, // horde?
+
+ // Arena Phase
+ { DARK_RUNE_CHAMPION, NPC_DARK_RUNE_CHAMPION, SPELL_MORTAL_STRIKE, SPELL_WHIRLWIND, 0 },
+ { DARK_RUNE_WARBRINGER, NPC_DARK_RUNE_WARBRINGER, SPELL_RUNIC_STRIKE, 0, 0 },
+ { DARK_RUNE_EVOKER, NPC_DARK_RUNE_EVOKER, SPELL_RUNIC_LIGHTNING, SPELL_RUNIC_SHIELD, SPELL_RUNIC_MENDING },
+ { DARK_RUNE_COMMONER, NPC_DARK_RUNE_COMMONER, SPELL_LOW_BLOW, SPELL_PUMMEL, 0 },
+
+ // Hall Way
+ { IRON_RING_GUARD, NPC_IRON_RING_GUARD, SPELL_WHIRLING_TRIP, SPELL_IMPALE, 0 },
+ { IRON_HONOR_GUARD, NPC_IRON_HONOR_GUARD, SPELL_CLEAVE, SPELL_SHIELD_SMASH, 0 },
+ { DARK_RUNE_ACOLYTE, NPC_DARK_RUNE_ACOLYTE, SPELL_RENEW, SPELL_GREATER_HEAL, 0 },
+};
+
+enum Actions
+{
+ ACTION_INCREASE_PREADDS_COUNT,
+ ACTION_ACTIVATE_RUNIC_SMASH,
+ ACTION_START_HARD_MODE,
+ ACTION_BERSERK,
+};
+
+#define MAX_HARD_MODE_TIME 180000 // 3 Minutes
+
+#define IN_ARENA(who) (who->GetPositionX() < 2181.19f && who->GetPositionY() > -299.12f)
+
+struct SummonLocation
+{
+ Position pos;
+ uint32 entry;
+};
+
+SummonLocation const PreAddLocations[] =
+{
+ { { 2149.68f, -263.477f, 419.679f, 3.120f }, 32882},
+ { { 2131.31f, -271.640f, 419.840f, 2.188f }, 32908},
+ { { 2127.24f, -259.182f, 419.974f, 5.917f }, 32885},
+ { { 2123.32f, -254.770f, 419.840f, 6.170f }, 32885},
+ { { 2120.10f, -258.990f, 419.840f, 6.250f }, 32885},
+ { { 2129.09f, -277.142f, 419.756f, 1.222f }, 32886}
+};
+
+SummonLocation const ColossusAddLocations[] =
+{
+ { { 2218.38f, -297.50f, 412.18f, 1.030f }, NPC_IRON_RING_GUARD },
+ { { 2235.07f, -297.98f, 412.18f, 1.613f }, NPC_IRON_RING_GUARD },
+ { { 2235.26f, -338.34f, 412.18f, 1.589f }, NPC_IRON_RING_GUARD },
+ { { 2217.69f, -337.39f, 412.18f, 1.241f }, NPC_IRON_RING_GUARD },
+ { { 2227.58f, -308.30f, 412.18f, 1.591f }, NPC_DARK_RUNE_ACOLYTE },
+ { { 2227.47f, -345.37f, 412.18f, 1.566f }, NPC_DARK_RUNE_ACOLYTE }
+};
+
+SummonLocation const GiantAddLocations[] =
+{
+ { { 2198.05f, -428.77f, 419.95f, 6.056f }, NPC_IRON_HONOR_GUARD },
+ { { 2220.31f, -436.22f, 412.26f, 1.064f }, NPC_IRON_HONOR_GUARD },
+ { { 2158.88f, -441.73f, 438.25f, 0.127f }, NPC_IRON_HONOR_GUARD },
+ { { 2198.29f, -436.92f, 419.95f, 0.261f }, NPC_DARK_RUNE_ACOLYTE },
+ { { 2230.93f, -434.27f, 412.26f, 1.931f }, NPC_DARK_RUNE_ACOLYTE }
+};
+
+Position const SifSpawnPosition = { 2148.301f, -297.8453f, 438.3308f, 2.687807f };
+
+enum Achievements
+{
+ ACHIEVEMENT_DONT_STAND_IN_THE_LIGHTNING = 29712972,
+ ACHIEVEMENT_SIFFED = 29772978,
+ ACHIEVEMENT_LOSE_YOUR_ILLUSION = 31763183,
+};
+
+uint32 const LightningOrbPathSize = 8;
+G3D::Vector3 const LightningOrbPath[LightningOrbPathSize] =
+{
+ { 2134.889893f, -298.632996f, 438.247467f },
+ { 2134.570068f, -440.317993f, 438.247467f },
+ { 2167.820312f, -440.330261f, 438.247589f },
+ { 2213.394287f, -433.318298f, 412.665863f },
+ { 2227.766113f, -433.275818f, 412.177032f },
+ { 2227.551270f, -263.081085f, 412.176880f },
+ { 2202.208008f, -262.939270f, 412.168976f },
+ { 2182.310059f, -263.233093f, 414.739410f }
+};
+
+Position const ArenaCenter = { 2135.0f, -263.0f, 420.0f, 0.0f }; // used for trash jump calculation
+Position const LightningFieldCenter = { 2135.0f, -312.5f, 438.0f, 0.0f }; // used for lightning field calculation
+
+// p2 start at 5357
+
+class RunicSmashExplosionEvent : public BasicEvent
+{
+ public:
+ RunicSmashExplosionEvent(Creature* owner) : _owner(owner) { }
+
+ bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/) override
+ {
+ _owner->CastSpell((Unit*)NULL, SPELL_RUNIC_SMASH);
+ return true;
+ }
+
+ private:
+ Creature* _owner;
+};
+
+class TrashJumpEvent : public BasicEvent
+{
+ public:
+ TrashJumpEvent(Creature* owner) : _owner(owner), _stage(0) { }
+
+ bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/) override
+ {
+ switch (_stage)
+ {
+ case 0:
+ if (Creature* stalker = _owner->FindNearestCreature(NPC_THORIM_INVISIBLE_STALKER, 30.0f))
+ {
+ _owner->GetMotionMaster()->MoveJump(*stalker, SPEED_CHARGE, 15.0f);
+ _owner->SetHomePosition(*stalker);
+ }
+ ++_stage;
+ _owner->m_Events.AddEvent(this, _owner->m_Events.CalculateTime(2000));
+ return false;
+ case 1:
+ _owner->SetReactState(REACT_AGGRESSIVE);
+ _owner->AI()->DoZoneInCombat(_owner, 200.0f);
+ return true;
+ default:
+ break;
+ }
+
+ return true;
+ }
+
+ private:
+ Creature* _owner;
+ uint8 _stage;
+};
+
+class LightningFieldEvent : public BasicEvent
+{
+ public:
+ LightningFieldEvent(Creature* owner) : _owner(owner) { }
+
+ bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/) override
+ {
+ if (InstanceScript* instance = _owner->GetInstanceScript())
+ {
+ if (instance->GetBossState(BOSS_THORIM) == IN_PROGRESS)
+ {
+ _owner->CastSpell((Unit*)NULL, SPELL_LIGHTNING_FIELD);
+ _owner->m_Events.AddEvent(this, _owner->m_Events.CalculateTime(1000));
+ return false;
+ }
+ }
+
+ _owner->InterruptNonMeleeSpells(false);
+ _owner->AI()->EnterEvadeMode();
+ return true;
+ }
+
+ private:
+ Creature* _owner;
};
class boss_thorim : public CreatureScript
@@ -47,17 +410,60 @@ class boss_thorim : public CreatureScript
{
boss_thorimAI(Creature* creature) : BossAI(creature, BOSS_THORIM)
{
+ _encounterFinished = false;
+ Initialize();
+ }
+
+ void Initialize()
+ {
+ _killedCount = 0;
+ _waveType = 0;
+ _hardMode = true;
+ _orbSummoned = false;
+ _dontStandInTheLightning = true;
}
void Reset() override
{
+ if (_encounterFinished)
+ return;
+
_Reset();
+ Initialize();
+
+ me->SetReactState(REACT_PASSIVE);
+ SetCombatMovement(false);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+
+ events.SetPhase(PHASE_NULL);
+
+ // Respawn Mini Bosses
+ for (uint8 i = DATA_RUNIC_COLOSSUS; i <= DATA_RUNE_GIANT; ++i)
+ if (Creature* miniBoss = ObjectAccessor::GetCreature(*me, instance->GetGuidData(i)))
+ miniBoss->Respawn(true);
+
+ // Spawn Pre Phase Adds
+ for (SummonLocation const& s : PreAddLocations)
+ me->SummonCreature(s.entry, s.pos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+
+ if (GameObject* go = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_THORIM_LEVER)))
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
}
- void EnterEvadeMode(EvadeReason why) override
+ uint32 GetData(uint32 type) const override
{
- Talk(SAY_WIPE);
- _EnterEvadeMode(why);
+ switch (type)
+ {
+ case ACHIEVEMENT_DONT_STAND_IN_THE_LIGHTNING:
+ return _dontStandInTheLightning ? 1 : 0;
+ case ACHIEVEMENT_LOSE_YOUR_ILLUSION:
+ case DATA_THORIM_HARDMODE:
+ return _hardMode ? 1 : 0;
+ default:
+ break;
+ }
+
+ return 0;
}
void KilledUnit(Unit* who) override
@@ -66,27 +472,406 @@ class boss_thorim : public CreatureScript
Talk(SAY_SLAY);
}
- void JustDied(Unit* /*killer*/) override
+ void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
{
- Talk(SAY_DEATH);
+ if (spellInfo->Id == SPELL_TOUCH_OF_DOMINION_TRIGGERED)
+ {
+ if (Creature* sif = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SIF)))
+ {
+ sif->AI()->Talk(SAY_SIF_DESPAWN);
+ sif->DespawnOrUnsummon(6000);
+ _hardMode = false;
+ }
+ }
+ }
+
+ void SpellHitTarget(Unit* who, SpellInfo const* spellInfo) override
+ {
+ if (who->GetTypeId() == TYPEID_PLAYER && spellInfo->Id == SPELL_LIGHTNING_RELEASE)
+ _dontStandInTheLightning = false;
+ }
+
+ void FinishEncounter()
+ {
+ if (_encounterFinished)
+ return;
+
+ _encounterFinished = true;
+
+ DoCastAOE(SPELL_CREDIT_KILL, true); // before change faction
+
+ me->SetReactState(REACT_PASSIVE);
+ me->InterruptNonMeleeSpells(true);
+ me->RemoveAllAttackers();
+ me->AttackStop();
+ me->SetFaction(35);
+
+ if (Creature* sif = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SIF)))
+ {
+ summons.Despawn(sif);
+ sif->DespawnOrUnsummon(10000);
+ }
+
_JustDied();
+
+ Talk(SAY_DEATH);
+ events.ScheduleEvent(EVENT_OUTRO_1, 4000);
+ events.ScheduleEvent(EVENT_OUTRO_2, _hardMode ? 8000 : 11000);
+ events.ScheduleEvent(EVENT_OUTRO_3, _hardMode ? 19000 : 21000);
+
+ me->m_Events.AddEvent(new KeeperDespawnEvent(me), me->m_Events.CalculateTime(35000));
}
void EnterCombat(Unit* /*who*/) override
{
- Talk(SAY_AGGRO);
_EnterCombat();
+ Talk(SAY_AGGRO_1);
+
+ events.SetPhase(PHASE_1);
+
+ events.ScheduleEvent(EVENT_SAY_AGGRO_2, 9000, 0, PHASE_1);
+ events.ScheduleEvent(EVENT_SAY_SIF_START, 16500, 0, PHASE_1);
+ events.ScheduleEvent(EVENT_START_SIF_CHANNEL, 25000, 0, PHASE_1);
+
+ events.ScheduleEvent(EVENT_STORMHAMMER, 40000, 0, PHASE_1);
+ events.ScheduleEvent(EVENT_CHARGE_ORB, 30000, 0, PHASE_1);
+ events.ScheduleEvent(EVENT_SUMMON_ADDS, 15000, 0, PHASE_1);
+ events.ScheduleEvent(EVENT_BERSERK, 369000);
+ events.ScheduleEvent(EVENT_CHECK_PLAYER, 10000);
+
+ DoCast(me, SPELL_SHEAT_OF_LIGHTNING);
+
+ if (Creature* runic = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_RUNIC_COLOSSUS)))
+ runic->AI()->DoAction(ACTION_ACTIVATE_RUNIC_SMASH);
+
+ if (GameObject* go = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_THORIM_LEVER)))
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+
+ // Summon Sif
+ me->SummonCreature(NPC_SIF, SifSpawnPosition);
+ }
+
+ void JustSummoned(Creature* summon) override
+ {
+ switch (summon->GetEntry())
+ {
+ case NPC_LIGHTNING_ORB:
+ {
+ summon->SetReactState(REACT_PASSIVE);
+ summon->CastSpell(summon, SPELL_LIGHTNING_DESTRUCTION, true);
+
+ Position pos(LightningOrbPath[LightningOrbPathSize - 1].x, LightningOrbPath[LightningOrbPathSize - 1].y, LightningOrbPath[LightningOrbPathSize - 1].z);
+ summon->GetMotionMaster()->MovePoint(EVENT_CHARGE_PREPATH, pos, false);
+
+ Movement::PointsArray path(LightningOrbPath, LightningOrbPath + LightningOrbPathSize);
+
+ Movement::MoveSplineInit init(summon);
+ init.MovebyPath(path);
+ init.Launch();
+ break;
+ }
+ case NPC_DARK_RUNE_CHAMPION:
+ case NPC_DARK_RUNE_WARBRINGER:
+ case NPC_DARK_RUNE_EVOKER:
+ case NPC_DARK_RUNE_COMMONER:
+ summon->SetReactState(REACT_PASSIVE);
+ summon->m_Events.AddEvent(new TrashJumpEvent(summon), summon->m_Events.CalculateTime(3000));
+ break;
+ case NPC_SIF:
+ summon->SetReactState(REACT_PASSIVE);
+ break;
+ default:
+ break;
+ }
+
+ BossAI::JustSummoned(summon);
}
- void UpdateAI(uint32 /*diff*/) override
+ void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
- //SPELLS @todo
- //
+ events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_SAY_AGGRO_2:
+ Talk(SAY_AGGRO_2);
+ break;
+ case EVENT_SAY_SIF_START:
+ if (Creature* sif = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SIF)))
+ sif->AI()->Talk(SAY_SIF_START);
+ break;
+ case EVENT_START_SIF_CHANNEL:
+ if (Creature* sif = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SIF)))
+ sif->CastSpell(me, SPELL_TOUCH_OF_DOMINION);
+ break;
+ case EVENT_STORMHAMMER:
+ DoCast(SPELL_STORMHAMMER);
+ events.ScheduleEvent(EVENT_STORMHAMMER, urand(15000, 20000), 0, PHASE_1);
+ break;
+ case EVENT_CHARGE_ORB:
+ DoCastAOE(SPELL_CHARGE_ORB);
+ events.ScheduleEvent(EVENT_CHARGE_ORB, urand(15000, 20000), 0, PHASE_1);
+ break;
+ case EVENT_SUMMON_ADDS:
+ SummonWave();
+ events.ScheduleEvent(EVENT_SUMMON_ADDS, _orbSummoned ? 3000 : 10000, 0, PHASE_1);
+ break;
+ case EVENT_JUMPDOWN:
+ if (_hardMode)
+ if (Creature* sif = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SIF)))
+ sif->AI()->DoAction(ACTION_START_HARD_MODE);
+ me->RemoveAurasDueToSpell(SPELL_SHEAT_OF_LIGHTNING);
+ me->SetReactState(REACT_AGGRESSIVE);
+ SetCombatMovement(true);
+ me->GetMotionMaster()->MoveJump(2134.79f, -263.03f, 419.84f, me->GetOrientation(), 30.0f, 20.0f);
+ events.ScheduleEvent(EVENT_UNBALANCING_STRIKE, 15000, 0, PHASE_2);
+ events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, 20000, 0, PHASE_2);
+ events.ScheduleEvent(EVENT_TRANSFER_ENERGY, 20000, 0, PHASE_2);
+ break;
+ case EVENT_UNBALANCING_STRIKE:
+ DoCastVictim(SPELL_UNBALANCING_STRIKE);
+ events.ScheduleEvent(EVENT_UNBALANCING_STRIKE, urand(15000, 20000), 0, PHASE_2);
+ break;
+ case EVENT_CHAIN_LIGHTNING:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(target, SPELL_CHAIN_LIGHTNING);
+ events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, urand(7000, 15000), 0, PHASE_2);
+ break;
+ case EVENT_TRANSFER_ENERGY:
+ {
+ std::list<Creature*> triggers;
+ me->GetCreatureListWithEntryInGrid(triggers, NPC_THUNDER_ORB, 200.0f);
+ triggers.remove_if([](Creature* trigger)
+ {
+ return trigger->GetPositionZ() < 425.0f;
+ });
+
+ if (!triggers.empty())
+ {
+ Creature* pillar = Trinity::Containers::SelectRandomContainerElement(triggers);
+ _activePillarGUID = pillar->GetGUID();
+ pillar->CastSpell(pillar, SPELL_LIGHTNING_ORB_CHARGED, true);
+ pillar->CastSpell((Unit*)nullptr, SPELL_LIGHTNING_PILLAR_2);
+ events.ScheduleEvent(EVENT_RELEASE_ENERGY, 8000, 0, PHASE_2);
+ }
+
+ events.ScheduleEvent(EVENT_TRANSFER_ENERGY, 16000, 0, PHASE_2);
+ break;
+ }
+ case EVENT_RELEASE_ENERGY:
+ if (Creature* pillar = ObjectAccessor::GetCreature(*me, _activePillarGUID))
+ DoCast(pillar, SPELL_LIGHTNING_RELEASE);
+ break;
+ case EVENT_BERSERK:
+ if (events.IsInPhase(PHASE_1))
+ {
+ Talk(SAY_WIPE);
+ DoCastAOE(SPELL_BERSERK_PHASE_1, true);
+ DoCast(me, SPELL_SUMMON_LIGHTNING_ORB, true);
+ }
+ else
+ {
+ Talk(SAY_BERSERK);
+ DoCast(me, SPELL_BERSERK_PHASE_2, true);
+ }
+ break;
+ case EVENT_ACTIVATE_LIGHNING_FIELD:
+ {
+ std::list<Creature*> triggers;
+ me->GetCreatureListWithEntryInGrid(triggers, NPC_THORIM_EVENT_BUNNY, 100.0f);
+ triggers.remove_if([](Creature* bunny)
+ {
+ if (bunny->GetPositionZ() < 430.0f)
+ return true;
+ return LightningFieldCenter.GetExactDist2dSq(bunny) > 1225.0f;
+ });
+
+ uint64 timer = 1000;
+ for (Creature* bunny : triggers)
+ bunny->m_Events.AddEvent(new LightningFieldEvent(bunny), bunny->m_Events.CalculateTime(timer += 100));
+
+ triggers.remove_if([](Creature* bunny)
+ {
+ return LightningFieldCenter.GetExactDist2dSq(bunny) < 400.0f;
+ });
+
+ triggers.sort([](Creature* a, Creature* b)
+ {
+ return a->GetPositionX() < b->GetPositionX();
+ });
+
+ for (std::list<Creature*>::const_iterator itr = triggers.begin(); itr != triggers.end();)
+ {
+ std::list<Creature*>::const_iterator prev = itr++;
+ if (itr != triggers.end())
+ (*prev)->CastSpell(*itr, SPELL_LIGHTNING_BEAM_CHANNEL);
+ }
+ break;
+ }
+ case EVENT_CHECK_PLAYER:
+ if (!me->GetMap()->GetPlayersCountExceptGMs())
+ EnterEvadeMode();
+ events.ScheduleEvent(EVENT_CHECK_PLAYER, 10000);
+ break;
+ case EVENT_OUTRO_1:
+ Talk(_hardMode ? SAY_END_HARD_1 : SAY_END_NORMAL_1);
+ if (Creature* sif = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SIF)))
+ DoCast(sif, SPELL_STORMHAMMER_SIF);
+ break;
+ case EVENT_OUTRO_2:
+ Talk(_hardMode ? SAY_END_HARD_2 : SAY_END_NORMAL_2);
+ break;
+ case EVENT_OUTRO_3:
+ Talk(_hardMode ? SAY_END_HARD_3 : SAY_END_NORMAL_3);
+ break;
+ default:
+ break;
+ }
+ }
+
DoMeleeAttackIfReady();
}
+
+ void DoAction(int32 action) override
+ {
+ switch (action)
+ {
+ case ACTION_BERSERK:
+ if (events.IsInPhase(PHASE_2))
+ return;
+
+ if (!_orbSummoned)
+ {
+ _orbSummoned = true;
+ events.RescheduleEvent(EVENT_BERSERK, 1000);
+ }
+ return;
+ case ACTION_INCREASE_PREADDS_COUNT:
+ if (++_killedCount >= 6)
+ {
+ // Event starts
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ DoZoneInCombat(me, 250.0f);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ void GetTrashSpawnTriggers(std::list<Creature*>& triggerList, uint32 count = 1)
+ {
+ me->GetCreatureListWithEntryInGrid(triggerList, NPC_THORIM_EVENT_BUNNY, 100.0f);
+ triggerList.remove_if([](Creature* bunny)
+ {
+ if (bunny->GetPositionZ() < 430.0f)
+ return true;
+ return ArenaCenter.GetExactDist2dSq(bunny) < 3025.0f;
+ });
+
+ if (triggerList.empty())
+ return;
+
+ if (count == 1)
+ {
+ Creature* bunny = Trinity::Containers::SelectRandomContainerElement(triggerList);
+ triggerList.clear();
+ triggerList.push_back(bunny);
+ }
+ else
+ Trinity::Containers::RandomResizeList(triggerList, count);
+ }
+
+ void SummonWave()
+ {
+ switch (_waveType)
+ {
+ case 0:
+ {
+ // Dark Rune Commoner
+ std::list<Creature*> triggers;
+ GetTrashSpawnTriggers(triggers, urand(5, 6));
+
+ for (Creature* bunny : triggers)
+ me->SummonCreature(StaticThorimTrashInfo[6 + 3].Entry, *bunny, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+
+ ++_waveType;
+ break;
+ }
+ case 1:
+ if (urand(0, 1))
+ {
+ // Dark Rune Champion or Dark Rune Evoker
+ std::list<Creature*> triggers;
+ GetTrashSpawnTriggers(triggers, urand(2, 4));
+
+ for (Creature* bunny : triggers)
+ me->SummonCreature(StaticThorimTrashInfo[6 + RAND(0, 2)].Entry, *bunny, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ }
+ else
+ {
+ // Dark Rune Warbringer
+ std::list<Creature*> triggers;
+ GetTrashSpawnTriggers(triggers);
+
+ for (Creature* bunny : triggers)
+ me->SummonCreature(StaticThorimTrashInfo[6 + 1].Entry, *bunny, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ }
+ --_waveType;
+ break;
+ }
+ }
+
+ bool CanStartPhase2(Unit* actor) const
+ {
+ if (actor->GetTypeId() != TYPEID_PLAYER || !me->IsWithinDistInMap(actor, 10.0f))
+ return false;
+
+ Creature* runicColossus = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_RUNIC_COLOSSUS));
+ Creature* runeGiant = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_RUNE_GIANT));
+ return runicColossus && !runicColossus->IsAlive() && runeGiant && !runeGiant->IsAlive();
+ }
+
+ void DamageTaken(Unit* attacker, uint32& damage) override
+ {
+ if (events.IsInPhase(PHASE_1) && CanStartPhase2(attacker))
+ {
+ Talk(SAY_JUMPDOWN);
+ events.SetPhase(PHASE_2);
+ events.ScheduleEvent(EVENT_JUMPDOWN, 8000);
+ events.ScheduleEvent(EVENT_ACTIVATE_LIGHNING_FIELD, 15000);
+ events.RescheduleEvent(EVENT_BERSERK, 300000, 0, PHASE_2);
+
+ if (Creature* sif = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_SIF)))
+ sif->InterruptNonMeleeSpells(false);
+
+ // Hard Mode
+ if (_hardMode && events.GetTimer() <= MAX_HARD_MODE_TIME)
+ DoCastAOE(SPELL_CREDIT_SIFFED, true);
+ }
+ else if (me->HealthBelowPctDamaged(1, damage))
+ {
+ damage = 0;
+ FinishEncounter();
+ }
+ }
+
+ private:
+ ObjectGuid _activePillarGUID;
+ uint8 _killedCount;
+ uint8 _waveType;
+ bool _hardMode;
+ bool _encounterFinished;
+ bool _orbSummoned;
+ bool _dontStandInTheLightning;
};
CreatureAI* GetAI(Creature* creature) const override
@@ -95,7 +880,1056 @@ class boss_thorim : public CreatureScript
}
};
+struct npc_thorim_trashAI : public ScriptedAI
+{
+ npc_thorim_trashAI(Creature* creature) : ScriptedAI(creature)
+ {
+ _instance = creature->GetInstanceScript();
+ for (uint8 i = 0; i < 13; ++i)
+ if (me->GetEntry() == StaticThorimTrashInfo[i].Entry)
+ _info = &StaticThorimTrashInfo[i];
+
+ ASSERT(_info);
+ }
+
+ struct AIHelper
+ {
+ /// returns heal amount of the given spell including hots
+ static uint32 GetTotalHeal(SpellInfo const* spellInfo, Unit const* caster)
+ {
+ uint32 heal = 0;
+ for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
+ {
+ if (spellInfo->Effects[i].IsEffect(SPELL_EFFECT_HEAL))
+ heal += spellInfo->Effects[i].CalcValue(caster);
+
+ if (spellInfo->Effects[i].IsEffect(SPELL_EFFECT_APPLY_AURA) && spellInfo->Effects[i].IsAura(SPELL_AURA_PERIODIC_HEAL))
+ heal += spellInfo->GetMaxTicks() * spellInfo->Effects[i].CalcValue(caster);
+ }
+ return heal;
+ }
+
+ /// returns heal amount of the given spell including hots
+ static uint32 GetTotalHeal(uint32 spellId, Unit const* caster)
+ {
+ if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId))
+ return GetTotalHeal(spellInfo, caster);
+ return 0;
+ }
+
+ /// returns remaining heal amount on given target
+ static uint32 GetRemainingHealOn(Unit* target)
+ {
+ uint32 heal = 0;
+ Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
+ for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
+ {
+ Aura const* aura = itr->second->GetBase();
+
+ for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
+ {
+ if (AuraEffect const* aurEff = aura->GetEffect(i))
+ {
+ if (aurEff->GetAuraType() == SPELL_AURA_PERIODIC_HEAL)
+ heal += aurEff->GetAmount() * (aurEff->GetTotalTicks() - aurEff->GetTickNumber());
+ }
+ }
+ }
+ return heal;
+ }
+
+ class MostHPMissingInRange
+ {
+ public:
+ MostHPMissingInRange(Unit const* referer, float range, uint32 hp, uint32 exclAura = 0, bool exclSelf = false)
+ : _referer(referer), _range(range), _hp(hp), _exclAura(exclAura), _exclSelf(exclSelf) { }
+
+ bool operator()(Unit* u)
+ {
+ if (_exclSelf && u == _referer)
+ return false;
+
+ if (_exclAura && u->HasAura(sSpellMgr->GetSpellIdForDifficulty(_exclAura, _referer)))
+ return false;
+
+ if ((u->GetHealth() + GetRemainingHealOn(u) + _hp) > u->GetMaxHealth())
+ return false;
+
+ uint32 missingHP = u->GetMaxHealth() - u->GetHealth();
+ if (u->IsAlive() && _referer->IsFriendlyTo(u) && _referer->IsWithinDistInMap(u, _range) && missingHP > _hp)
+ {
+ _hp = missingHP;
+ return true;
+ }
+
+ return false;
+ }
+
+ private:
+ Unit const* _referer;
+ float _range;
+ uint32 _hp;
+ uint32 _exclAura;
+ bool _exclSelf;
+ };
+
+ static Unit* GetUnitWithMostMissingHp(SpellInfo const* spellInfo, Unit* caster)
+ {
+ float range = spellInfo->GetMaxRange(false);
+ uint32 heal = GetTotalHeal(spellInfo, caster);
+
+ Unit* target = nullptr;
+ MostHPMissingInRange checker(caster, range, heal);
+ Trinity::UnitLastSearcher<MostHPMissingInRange> searcher(caster, target, checker);
+ caster->VisitNearbyObject(range, searcher);
+
+ return target;
+ }
+
+ static Unit* GetHealTarget(uint32 spellId, Unit* caster)
+ {
+ Unit* healTarget = nullptr;
+
+ if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId))
+ {
+ if (!spellInfo->HasAttribute(SPELL_ATTR1_CANT_TARGET_SELF) && !roll_chance_f(caster->GetHealthPct()) && !((caster->GetHealth() + GetRemainingHealOn(caster) + GetTotalHeal(spellInfo, caster)) > caster->GetMaxHealth()))
+ healTarget = caster;
+ else
+ healTarget = GetUnitWithMostMissingHp(spellInfo, caster);
+ }
+
+ return healTarget;
+ }
+ };
+
+ bool UseAbility(uint32 spellId)
+ {
+ Unit* target = nullptr;
+ if (AIHelper::GetTotalHeal(spellId, me))
+ target = AIHelper::GetHealTarget(spellId, me);
+ else
+ target = me->GetVictim();
+
+ if (target)
+ {
+ if (_info->Type == MERCENARY_SOLDIER)
+ {
+ bool allowMove = true;
+ if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId))
+ {
+ if (me->IsInRange(target, spellInfo->GetMinRange(false), spellInfo->GetMaxRange(false))
+ && me->IsWithinLOSInMap(target))
+ allowMove = false;
+ }
+ SetCombatMovement(allowMove);
+ }
+
+ DoCast(target, spellId);
+ return true;
+ }
+
+ return false;
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ _events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ ExecuteEvent(eventId);
+ }
+
+ if (_info->Type == DARK_RUNE_ACOLYTE)
+ DoSpellAttackIfReady(SPELL_HOLY_SMITE);
+ else
+ DoMeleeAttackIfReady();
+ }
+
+ virtual void ExecuteEvent(uint32 eventId) = 0;
+
+protected:
+ InstanceScript* _instance;
+ EventMap _events;
+
+ ThorimTrashInfo const* _info = nullptr;
+};
+
+class npc_thorim_pre_phase : public CreatureScript
+{
+ public:
+ npc_thorim_pre_phase() : CreatureScript("npc_thorim_pre_phase") { }
+
+ struct npc_thorim_pre_phaseAI : public npc_thorim_trashAI
+ {
+ npc_thorim_pre_phaseAI(Creature* creature) : npc_thorim_trashAI(creature)
+ {
+ me->setActive(true); // prevent grid unload
+ }
+
+ void Reset()
+ {
+ _events.Reset();
+ if (_info->PrimaryAbility)
+ _events.ScheduleEvent(EVENT_PRIMARY_ABILITY, urand(3000, 6000));
+ if (_info->SecondaryAbility)
+ _events.ScheduleEvent(EVENT_SECONDARY_ABILITY, _info->SecondaryAbility == SPELL_SHOOT ? 2000 : urand(12000, 15000));
+ if (_info->ThirdAbility)
+ _events.ScheduleEvent(EVENT_THIRD_ABILITY, urand(6000, 8000));
+ if (_info->Type == MERCENARY_SOLDIER)
+ SetCombatMovement(false);
+ }
+
+ void JustDied(Unit* /*victim*/)
+ {
+ if (Creature* thorim = _instance->GetCreature(BOSS_THORIM))
+ thorim->AI()->DoAction(ACTION_INCREASE_PREADDS_COUNT);
+ }
+
+ void DamageTaken(Unit* attacker, uint32& damage) override
+ {
+ if (!attacker->GetAffectingPlayer())
+ damage = 0;
+ }
+
+ void ExecuteEvent(uint32 eventId) override
+ {
+ switch (eventId)
+ {
+ case EVENT_PRIMARY_ABILITY:
+ if (UseAbility(_info->PrimaryAbility))
+ _events.ScheduleEvent(eventId, urand(15000, 20000));
+ else
+ _events.ScheduleEvent(eventId, 1000);
+ break;
+ case EVENT_SECONDARY_ABILITY:
+ if (UseAbility(_info->SecondaryAbility))
+ _events.ScheduleEvent(eventId, _info->SecondaryAbility == SPELL_SHOOT ? 2000 : urand(4000, 8000));
+ else
+ _events.ScheduleEvent(eventId, 1000);
+ break;
+ case EVENT_THIRD_ABILITY:
+ if (UseAbility(_info->ThirdAbility))
+ _events.ScheduleEvent(eventId, urand(6000, 8000));
+ else
+ _events.ScheduleEvent(eventId, 1000);
+ break;
+ default:
+ break;
+ }
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<npc_thorim_pre_phaseAI>(creature);
+ }
+};
+
+class npc_thorim_arena_phase : public CreatureScript
+{
+ public:
+ npc_thorim_arena_phase() : CreatureScript("npc_thorim_arena_phase") { }
+
+ struct npc_thorim_arena_phaseAI : public npc_thorim_trashAI
+ {
+ npc_thorim_arena_phaseAI(Creature* creature) : npc_thorim_trashAI(creature)
+ {
+ switch (_info->Type)
+ {
+ case DARK_RUNE_CHAMPION:
+ case DARK_RUNE_WARBRINGER:
+ case DARK_RUNE_COMMONER:
+ case DARK_RUNE_EVOKER:
+ _isInArena = true;
+ break;
+ default:
+ _isInArena = false;
+ break;
+ }
+ //_isInArena = IN_ARENA(me);
+ }
+
+ bool CanAIAttack(Unit const* who) const override
+ {
+ return _isInArena == IN_ARENA(who);
+ }
+
+ void Reset() override
+ {
+ _events.Reset();
+ if (_info->PrimaryAbility)
+ _events.ScheduleEvent(EVENT_PRIMARY_ABILITY, urand(3000, 6000));
+ if (_info->SecondaryAbility)
+ _events.ScheduleEvent(EVENT_SECONDARY_ABILITY, urand(7000, 9000));
+ if (_info->ThirdAbility)
+ _events.ScheduleEvent(EVENT_THIRD_ABILITY, urand(6000, 8000));
+ if (_info->Type == DARK_RUNE_CHAMPION)
+ _events.ScheduleEvent(EVENT_ABILITY_CHARGE, 8000);
+ }
+
+ void EnterCombat(Unit* /*who*/)
+ {
+ if (_info->Type == DARK_RUNE_WARBRINGER)
+ DoCast(me, SPELL_AURA_OF_CELERITY);
+ }
+
+ void EnterEvadeMode(EvadeReason /*why*/) override
+ {
+ // this should only happen if theres no alive player in the arena -> summon orb
+ // might be called by mind control release or controllers death?
+ if (Creature* thorim = _instance->GetCreature(BOSS_THORIM))
+ thorim->AI()->DoAction(ACTION_BERSERK);
+ ScriptedAI::EnterEvadeMode();
+ }
+
+ void ExecuteEvent(uint32 eventId) override
+ {
+ switch (eventId)
+ {
+ case EVENT_PRIMARY_ABILITY:
+ if (UseAbility(_info->PrimaryAbility))
+ _events.ScheduleEvent(eventId, urand(3000, 6000));
+ else
+ _events.ScheduleEvent(eventId, 1000);
+ break;
+ case EVENT_SECONDARY_ABILITY:
+ if (UseAbility(_info->SecondaryAbility))
+ _events.ScheduleEvent(eventId, urand(12000, 16000));
+ else
+ _events.ScheduleEvent(eventId, 1000);
+ break;
+ case EVENT_THIRD_ABILITY:
+ if (UseAbility(_info->ThirdAbility))
+ _events.ScheduleEvent(eventId, urand(6000, 8000));
+ else
+ _events.ScheduleEvent(eventId, 1000);
+ break;
+ case EVENT_ABILITY_CHARGE:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, [this](Unit* unit){ return unit->GetTypeId() == TYPEID_PLAYER && unit->IsInRange(me, 8.0f, 25.0f); }))
+ DoCast(target, SPELL_CHARGE);
+ _events.ScheduleEvent(eventId, 12000);
+ break;
+ default:
+ break;
+ }
+ }
+
+ private:
+ bool _isInArena;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<npc_thorim_arena_phaseAI>(creature);
+ }
+};
+
+struct npc_thorim_minibossAI : public ScriptedAI
+{
+ npc_thorim_minibossAI(Creature* creature) : ScriptedAI(creature), _summons(me)
+ {
+ _instance = creature->GetInstanceScript();
+ }
+
+ void JustSummoned(Creature* summon) override
+ {
+ _summons.Summon(summon);
+ ScriptedAI::JustSummoned(summon);
+ }
+
+ void SummonedCreatureDespawn(Creature* summon) override
+ {
+ ScriptedAI::SummonedCreatureDespawn(summon);
+ _summons.Despawn(summon);
+ }
+
+protected:
+ InstanceScript* _instance;
+ EventMap _events;
+ SummonList _summons;
+};
+
+class npc_runic_colossus : public CreatureScript
+{
+ public:
+ npc_runic_colossus() : CreatureScript("npc_runic_colossus") { }
+
+ struct npc_runic_colossusAI : public npc_thorim_minibossAI
+ {
+ npc_runic_colossusAI(Creature* creature) : npc_thorim_minibossAI(creature)
+ {
+ }
+
+ void Reset() override
+ {
+ _events.Reset();
+
+ // Runed Door closed
+ _instance->HandleGameObject(_instance->GetGuidData(DATA_RUNIC_DOOR), false);
+
+ // Spawn trashes
+ _summons.DespawnAll();
+ for (SummonLocation const& s : ColossusAddLocations)
+ me->SummonCreature(s.entry, s.pos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ }
+
+ void MoveInLineOfSight(Unit* /*who*/) override
+ {
+ // don't enter combat
+ }
+
+ void JustDied(Unit* /*victim*/) override
+ {
+ // Runed Door opened
+ _instance->HandleGameObject(_instance->GetGuidData(DATA_RUNIC_DOOR), true);
+
+ if (Creature* thorim = _instance->GetCreature(BOSS_THORIM))
+ thorim->AI()->Talk(SAY_SPECIAL_2);
+ }
+
+ void DoAction(int32 action) override
+ {
+ if (action == ACTION_ACTIVATE_RUNIC_SMASH)
+ _events.ScheduleEvent(EVENT_RUNIC_SMASH, 12000);
+ }
+
+ void EnterCombat(Unit* /*who*/) override
+ {
+ DoZoneInCombat();
+ _events.Reset();
+ _events.ScheduleEvent(EVENT_RUNIC_BARRIER, urand(12000, 15000));
+ _events.ScheduleEvent(EVENT_SMASH, urand(15000, 18000));
+ _events.ScheduleEvent(EVENT_RUNIC_CHARGE, urand(20000, 24000));
+ me->InterruptNonMeleeSpells(true);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_RUNIC_BARRIER:
+ Talk(EMOTE_RUNIC_BARRIER);
+ DoCast(me, SPELL_RUNIC_BARRIER);
+ _events.ScheduleEvent(eventId, urand(35000, 45000));
+ break;
+ case EVENT_SMASH:
+ DoCast(me, SPELL_SMASH);
+ _events.ScheduleEvent(eventId, urand(15000, 18000));
+ break;
+ case EVENT_RUNIC_CHARGE:
+ {
+ Unit* referer = me;
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, [referer](Unit* unit){ return unit->GetTypeId() == TYPEID_PLAYER && unit->IsInRange(referer, 8.0f, 40.0f); }))
+ DoCast(target, SPELL_RUNIC_CHARGE);
+ _events.ScheduleEvent(eventId, 20000);
+ break;
+ }
+ case EVENT_RUNIC_SMASH:
+ DoCast(me, RAND(SPELL_RUNIC_SMASH_LEFT, SPELL_RUNIC_SMASH_RIGHT));
+ _events.ScheduleEvent(eventId, 6000);
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (!UpdateVictim())
+ return;
+
+ DoMeleeAttackIfReady();
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<npc_runic_colossusAI>(creature);
+ }
+};
+
+class npc_ancient_rune_giant : public CreatureScript
+{
+ public:
+ npc_ancient_rune_giant() : CreatureScript("npc_ancient_rune_giant") { }
+
+ struct npc_ancient_rune_giantAI : public npc_thorim_minibossAI
+ {
+ npc_ancient_rune_giantAI(Creature* creature) : npc_thorim_minibossAI(creature) { }
+
+ void Reset() override
+ {
+ _events.Reset();
+
+ // Stone Door closed
+ _instance->HandleGameObject(_instance->GetGuidData(DATA_STONE_DOOR), false);
+
+ // Spawn trashes
+ _summons.DespawnAll();
+ for (SummonLocation const& s : GiantAddLocations)
+ me->SummonCreature(s.entry, s.pos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ }
+
+ void EnterCombat(Unit* /*who*/) override
+ {
+ DoZoneInCombat();
+ _events.Reset();
+ _events.ScheduleEvent(EVENT_RUNIC_FORTIFICATION, 1);
+ _events.ScheduleEvent(EVENT_STOMP, urand(10000, 12000));
+ _events.ScheduleEvent(EVENT_RUNE_DETONATION, 25000);
+ }
+
+ void JustDied(Unit* /*victim*/) override
+ {
+ // Stone Door opened
+ _instance->HandleGameObject(_instance->GetGuidData(DATA_STONE_DOOR), true);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ _events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_RUNIC_FORTIFICATION:
+ Talk(EMOTE_RUNIC_MIGHT);
+ DoCastAOE(SPELL_RUNIC_FORTIFICATION);
+ break;
+ case EVENT_STOMP:
+ DoCastAOE(SPELL_STOMP);
+ _events.ScheduleEvent(eventId, urand(10000, 12000));
+ break;
+ case EVENT_RUNE_DETONATION:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 60.0f, true))
+ DoCast(target, SPELL_RUNE_DETONATION);
+ _events.ScheduleEvent(eventId, urand(10000, 12000));
+ break;
+ default:
+ break;
+ }
+ }
+
+ DoMeleeAttackIfReady();
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<npc_ancient_rune_giantAI>(creature);
+ }
+};
+
+class npc_sif : public CreatureScript
+{
+ public:
+ npc_sif() : CreatureScript("npc_sif") { }
+
+ struct npc_sifAI : public ScriptedAI
+ {
+ npc_sifAI(Creature* creature) : ScriptedAI(creature), _summons(me)
+ {
+ SetCombatMovement(false);
+ }
+
+ void Reset() override
+ {
+ _events.Reset();
+ _summons.DespawnAll();
+ }
+
+ void JustSummoned(Creature* summon) override
+ {
+ _summons.Summon(summon);
+ if (summon->GetEntry() == NPC_THORIM_EVENT_BUNNY)
+ summon->GetMotionMaster()->MoveRandom(60.0f);
+ }
+
+ void SummonedCreatureDespawn(Creature* summon) override
+ {
+ _summons.Despawn(summon);
+ }
+
+ void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
+ {
+ if (spellInfo->Id == SPELL_STORMHAMMER_SIF)
+ {
+ me->SetReactState(REACT_PASSIVE);
+ me->AttackStop();
+ }
+ }
+
+ void DoAction(int32 action) override
+ {
+ if (action == ACTION_START_HARD_MODE)
+ {
+ me->SetReactState(REACT_AGGRESSIVE);
+ DoZoneInCombat(me, 250.0f);
+ Talk(SAY_SIF_EVENT);
+ _events.Reset();
+ _events.ScheduleEvent(EVENT_FROSTBOLT, 2000);
+ _events.ScheduleEvent(EVENT_FROSTBOLT_VOLLEY, 15000);
+ _events.ScheduleEvent(EVENT_BLINK, urand(20000, 25000));
+ _events.ScheduleEvent(EVENT_BLIZZARD, 30000);
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (!UpdateVictim())
+ return;
+
+ _events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_BLINK:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true))
+ DoCast(target, SPELL_BLINK);
+ _events.ScheduleEvent(EVENT_FROST_NOVA, 0);
+ _events.ScheduleEvent(eventId, urand(20000, 25000));
+ return;
+ case EVENT_FROST_NOVA:
+ DoCastAOE(SPELL_FROSTNOVA);
+ return;
+ case EVENT_FROSTBOLT:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true))
+ DoCast(target, SPELL_FROSTBOLT);
+ _events.ScheduleEvent(eventId, 2000);
+ return;
+ case EVENT_FROSTBOLT_VOLLEY:
+ DoCastAOE(SPELL_FROSTBOLT_VOLLEY);
+ _events.ScheduleEvent(eventId, urand(15000, 20000));
+ return;
+ case EVENT_BLIZZARD:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 200.0f, true))
+ me->SummonCreature(NPC_THORIM_EVENT_BUNNY, *target, TEMPSUMMON_TIMED_DESPAWN, 25000);
+ DoCastAOE(SPELL_BLIZZARD);
+ _events.ScheduleEvent(eventId, urand(35000, 45000));
+ return;
+ default:
+ break;
+ }
+ }
+
+ // no melee attack
+ }
+
+ private:
+ EventMap _events;
+ SummonList _summons;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetUlduarAI<npc_sifAI>(creature);
+ }
+};
+
+class HeightPositionCheck
+{
+ public:
+ HeightPositionCheck(bool ret) : _ret(ret) { }
+
+ bool operator()(WorldObject* obj) const
+ {
+ return obj->GetPositionZ() > 425.0f == _ret;
+ }
+
+ private:
+ bool _ret;
+};
+
+// 62577 - Blizzard
+// 62603 - Blizzard
+class spell_thorim_blizzard : public SpellScriptLoader
+{
+ public:
+ spell_thorim_blizzard() : SpellScriptLoader("spell_thorim_blizzard") { }
+
+ class spell_thorim_blizzard_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_thorim_blizzard_SpellScript);
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ targets.remove_if(HeightPositionCheck(true));
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_thorim_blizzard_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_thorim_blizzard_SpellScript();
+ }
+};
+
+// 62576 - Blizzard
+// 62602 - Blizzard
+class spell_thorim_blizzard_effect : public SpellScriptLoader
+{
+ public:
+ spell_thorim_blizzard_effect() : SpellScriptLoader("spell_thorim_blizzard_effect") { }
+
+ class spell_thorim_blizzard_effect_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_thorim_blizzard_effect_AuraScript);
+
+ bool CheckAreaTarget(Unit* target)
+ {
+ /// @todo: fix this for all dynobj auras
+ if (target != GetOwner())
+ {
+ // check if not stacking aura already on target
+ // this one prevents overriding auras periodically by 2 near area aura owners
+ Unit::AuraApplicationMap const& auraMap = target->GetAppliedAuras();
+ for (Unit::AuraApplicationMap::const_iterator iter = auraMap.begin(); iter != auraMap.end(); ++iter)
+ {
+ Aura const* aura = iter->second->GetBase();
+ if (GetId() == aura->GetId() && GetOwner() != aura->GetOwner() /*!GetAura()->CanStackWith(aura)*/)
+ return false;
+ }
+ }
+ return true;
+ }
+
+ void Register() override
+ {
+ DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_thorim_blizzard_effect_AuraScript::CheckAreaTarget);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_thorim_blizzard_effect_AuraScript();
+ }
+};
+
+// 62580, 62604 - Frostbolt Volley
+class spell_thorim_frostbolt_volley : public SpellScriptLoader
+{
+ public:
+ spell_thorim_frostbolt_volley() : SpellScriptLoader("spell_thorim_frostbolt_volley") { }
+
+ class spell_thorim_frostbolt_volley_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_thorim_frostbolt_volley_SpellScript);
+
+ void FilterTargets(std::list<WorldObject*>& unitList)
+ {
+ unitList.remove_if(PlayerOrPetCheck());
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_thorim_frostbolt_volley_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_thorim_frostbolt_volley_SpellScript();
+ }
+};
+
+// 62016 - Charge Orb
+class spell_thorim_charge_orb : public SpellScriptLoader
+{
+ public:
+ spell_thorim_charge_orb() : SpellScriptLoader("spell_thorim_charge_orb") { }
+
+ class spell_thorim_charge_orb_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_thorim_charge_orb_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_LIGHTNING_PILLAR_1))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ targets.remove_if([](WorldObject* target)
+ {
+ return target->GetPositionZ() < 425.0f;
+ });
+
+ if (targets.empty())
+ return;
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void HandleScript()
+ {
+ if (Unit* target = GetHitUnit())
+ target->CastSpell((Unit*)nullptr, SPELL_LIGHTNING_PILLAR_1, true);
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_thorim_charge_orb_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
+ AfterHit += SpellHitFn(spell_thorim_charge_orb_SpellScript::HandleScript);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_thorim_charge_orb_SpellScript();
+ }
+};
+
+// 62466 - Lightning Charge
+class spell_thorim_lightning_charge : public SpellScriptLoader
+{
+ public:
+ spell_thorim_lightning_charge() : SpellScriptLoader("spell_thorim_lightning_charge") { }
+
+ class spell_thorim_lightning_charge_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_thorim_lightning_charge_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_LIGHTNING_CHARGE))
+ return false;
+ return true;
+ }
+
+ void HandleFocus()
+ {
+ /// @workaround: focus target is not working because spell is triggered and instant
+ if (Creature* creature = GetCaster()->ToCreature())
+ creature->FocusTarget(GetSpell(), GetExplTargetWorldObject());
+ }
+
+ void HandleCharge()
+ {
+ GetCaster()->CastSpell(GetCaster(), SPELL_LIGHTNING_CHARGE, true);
+ }
+
+ void Register() override
+ {
+ BeforeCast += SpellCastFn(spell_thorim_lightning_charge_SpellScript::HandleFocus);
+ AfterCast += SpellCastFn(spell_thorim_lightning_charge_SpellScript::HandleCharge);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_thorim_lightning_charge_SpellScript();
+ }
+};
+
+// 62042 - Stormhammer
+class spell_thorim_stormhammer : public SpellScriptLoader
+{
+ public:
+ spell_thorim_stormhammer() : SpellScriptLoader("spell_thorim_stormhammer") { }
+
+ class spell_thorim_stormhammer_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_thorim_stormhammer_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_STORMHAMMER_BOOMERANG)
+ || !sSpellMgr->GetSpellInfo(SPELL_DEAFENING_THUNDER))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ targets.remove_if([](WorldObject* target)
+ {
+ return !IN_ARENA(target);
+ });
+
+ if (targets.empty())
+ {
+ FinishCast(SPELL_FAILED_NO_VALID_TARGETS);
+ return;
+ }
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* target = GetHitUnit())
+ {
+ target->CastSpell(target, SPELL_DEAFENING_THUNDER, true);
+ target->CastSpell(GetCaster(), SPELL_STORMHAMMER_BOOMERANG, true);
+ }
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_thorim_stormhammer_SpellScript::FilterTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_thorim_stormhammer_SpellScript::HandleScript, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_thorim_stormhammer_SpellScript();
+ }
+};
+
+// 64767 - Stormhammer
+class spell_thorim_stormhammer_sif : public SpellScriptLoader
+{
+ public:
+ spell_thorim_stormhammer_sif() : SpellScriptLoader("spell_thorim_stormhammer_sif") { }
+
+ class spell_thorim_stormhammer_sif_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_thorim_stormhammer_sif_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_STORMHAMMER_BOOMERANG)
+ || !sSpellMgr->GetSpellInfo(SPELL_SIF_TRANSFORM))
+ return false;
+ return true;
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* target = GetHitUnit())
+ {
+ target->CastSpell(GetCaster(), SPELL_STORMHAMMER_BOOMERANG, true);
+ target->CastSpell(target, SPELL_SIF_TRANSFORM, true);
+ }
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_thorim_stormhammer_sif_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_thorim_stormhammer_sif_SpellScript();
+ }
+};
+
+// 62057, 62058 - Runic Smash
+class spell_thorim_runic_smash : public SpellScriptLoader
+{
+ public:
+ spell_thorim_runic_smash() : SpellScriptLoader("spell_thorim_runic_smash") { }
+
+ class spell_thorim_runic_smash_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_thorim_runic_smash_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_RUNIC_SMASH))
+ return false;
+ return true;
+ }
+
+ void HandleScript(SpellEffIndex effIndex)
+ {
+ PreventHitDefaultEffect(effIndex);
+
+ std::list<Creature*> triggers;
+ GetCaster()->GetCreatureListWithEntryInGrid(triggers, GetSpellInfo()->Id == SPELL_RUNIC_SMASH_LEFT ? NPC_GOLEM_LEFT_HAND_BUNNY : NPC_GOLEM_RIGHT_HAND_BUNNY, 150.0f);
+ for (Creature* bunny : triggers)
+ {
+ float dist = GetCaster()->GetExactDist(bunny);
+ bunny->m_Events.AddEvent(new RunicSmashExplosionEvent(bunny), bunny->m_Events.CalculateTime(uint64(dist * 30)));
+ };
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_thorim_runic_smash_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_TRIGGER_SPELL);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_thorim_runic_smash_SpellScript();
+ }
+};
+
+class achievement_dont_stand_in_the_lightning : public AchievementCriteriaScript
+{
+ public:
+ achievement_dont_stand_in_the_lightning() : AchievementCriteriaScript("achievement_dont_stand_in_the_lightning") { }
+
+ bool OnCheck(Player* /*source*/, Unit* target) override
+ {
+ return target && target->GetAI()->GetData(ACHIEVEMENT_DONT_STAND_IN_THE_LIGHTNING);
+ }
+};
+
+class achievement_lose_your_illusion : public AchievementCriteriaScript
+{
+ public:
+ achievement_lose_your_illusion() : AchievementCriteriaScript("achievement_lose_your_illusion") { }
+
+ bool OnCheck(Player* /*source*/, Unit* target) override
+ {
+ return target && target->GetAI()->GetData(ACHIEVEMENT_LOSE_YOUR_ILLUSION);
+ }
+};
+
void AddSC_boss_thorim()
{
new boss_thorim();
+ new npc_thorim_pre_phase();
+ new npc_thorim_arena_phase();
+ new npc_runic_colossus();
+ new npc_ancient_rune_giant();
+ new npc_sif();
+ new spell_thorim_blizzard();
+ new spell_thorim_blizzard_effect();
+ new spell_thorim_frostbolt_volley();
+ new spell_thorim_charge_orb();
+ new spell_thorim_lightning_charge();
+ new spell_thorim_stormhammer();
+ new spell_thorim_stormhammer_sif();
+ new spell_thorim_runic_smash();
+ new achievement_dont_stand_in_the_lightning();
+ new achievement_lose_your_illusion();
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index c1695b2466c..2bd1c445ab7 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -53,6 +53,7 @@ static DoorData const doorData[] =
{ GO_MIMIRON_DOOR_1, BOSS_MIMIRON, DOOR_TYPE_ROOM },
{ GO_MIMIRON_DOOR_2, BOSS_MIMIRON, DOOR_TYPE_ROOM },
{ GO_MIMIRON_DOOR_3, BOSS_MIMIRON, DOOR_TYPE_ROOM },
+ { GO_THORIM_ENCOUNTER_DOOR, BOSS_THORIM, DOOR_TYPE_ROOM },
{ GO_VEZAX_DOOR, BOSS_VEZAX, DOOR_TYPE_PASSAGE },
{ GO_YOGG_SARON_DOOR, BOSS_YOGG_SARON, DOOR_TYPE_ROOM },
{ GO_DOODAD_UL_SIGILDOOR_03, BOSS_ALGALON, DOOR_TYPE_ROOM },
@@ -89,6 +90,9 @@ ObjectData const creatureData[] =
{ NPC_EXPEDITION_COMMANDER, DATA_EXPEDITION_COMMANDER },
{ NPC_RAZORSCALE_CONTROLLER, DATA_RAZORSCALE_CONTROL },
+ { NPC_SIF, DATA_SIF },
+ { NPC_RUNIC_COLOSSUS, DATA_RUNIC_COLOSSUS },
+ { NPC_RUNE_GIANT, DATA_RUNE_GIANT },
{ NPC_COMPUTER, DATA_COMPUTER },
{ NPC_WORLD_TRIGGER_MIMIRON, DATA_MIMIRON_WORLD_TRIGGER },
{ NPC_VOICE_OF_YOGG_SARON, DATA_VOICE_OF_YOGG_SARON },
@@ -112,6 +116,9 @@ ObjectData const objectData[] =
{ GO_RAZOR_HARPOON_2, GO_RAZOR_HARPOON_2 },
{ GO_RAZOR_HARPOON_3, GO_RAZOR_HARPOON_3 },
{ GO_RAZOR_HARPOON_4, GO_RAZOR_HARPOON_4 },
+ { GO_THORIM_LEVER, DATA_THORIM_LEVER },
+ { GO_THORIM_STONE_DOOR, DATA_STONE_DOOR },
+ { GO_THORIM_RUNIC_DOOR, DATA_RUNIC_DOOR },
{ 0, 0 }
};
@@ -167,7 +174,8 @@ class instance_ulduar : public InstanceMapScript
ObjectGuid LeviathanGateGUID;
ObjectGuid KologarnChestGUID;
ObjectGuid KologarnBridgeGUID;
- ObjectGuid ThorimChestGUID;
+ ObjectGuid CacheOfStormsGUID;
+ ObjectGuid CacheOfStormsHardmodeGUID;
ObjectGuid HodirRareCacheGUID;
ObjectGuid HodirChestGUID;
ObjectGuid MimironTramGUID;
@@ -439,9 +447,13 @@ class instance_ulduar : public InstanceMapScript
if (GetBossState(BOSS_KOLOGARN) == DONE)
HandleGameObject(ObjectGuid::Empty, false, gameObject);
break;
- case GO_THORIM_CHEST_HERO:
- case GO_THORIM_CHEST:
- ThorimChestGUID = gameObject->GetGUID();
+ case GO_CACHE_OF_STORMS_10:
+ case GO_CACHE_OF_STORMS_25:
+ CacheOfStormsGUID = gameObject->GetGUID();
+ break;
+ case GO_CACHE_OF_STORMS_HARDMODE_10:
+ case GO_CACHE_OF_STORMS_HARDMODE_25:
+ CacheOfStormsHardmodeGUID = gameObject->GetGUID();
break;
case GO_HODIR_RARE_CACHE_OF_WINTER_HERO:
case GO_HODIR_RARE_CACHE_OF_WINTER:
@@ -648,9 +660,15 @@ class instance_ulduar : public InstanceMapScript
case BOSS_THORIM:
if (state == DONE)
{
- if (GameObject* gameObject = instance->GetGameObject(ThorimChestGUID))
- gameObject->SetRespawnTime(gameObject->GetRespawnDelay());
-
+ if (Creature* thorim = GetCreature(BOSS_THORIM))
+ {
+ if (GameObject* cache = instance->GetGameObject(thorim->AI()->GetData(DATA_THORIM_HARDMODE) ? CacheOfStormsHardmodeGUID : CacheOfStormsGUID))
+ {
+ cache->SetLootRecipient(thorim->GetLootRecipient());
+ cache->SetRespawnTime(cache->GetRespawnDelay());
+ cache->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN);
+ }
+ }
instance->SummonCreature(NPC_THORIM_OBSERVATION_RING, ObservationRingKeepersPos[2]);
}
break;
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
index 661d8d49ca0..7ef9faa030e 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h
@@ -153,6 +153,24 @@ enum UlduarNPCs
// Freya Achievement Trigger
NPC_FREYA_ACHIEVE_TRIGGER = 33406,
+ // Thorim
+ NPC_THORIM_INVISIBLE_STALKER = 32780,
+ NPC_RUNIC_COLOSSUS = 32872,
+ NPC_RUNE_GIANT = 32873,
+ NPC_IRON_RING_GUARD = 32874,
+ NPC_IRON_HONOR_GUARD = 32875,
+ NPC_DARK_RUNE_CHAMPION = 32876,
+ NPC_DARK_RUNE_WARBRINGER = 32877,
+ NPC_DARK_RUNE_EVOKER = 32878,
+ NPC_DARK_RUNE_COMMONER = 32904,
+ NPC_DARK_RUNE_ACOLYTE = 33110,
+ NPC_THORIM_EVENT_BUNNY = 32892,
+ NPC_LIGHTNING_ORB = 33138,
+ NPC_GOLEM_RIGHT_HAND_BUNNY = 33140,
+ NPC_GOLEM_LEFT_HAND_BUNNY = 33141,
+ NPC_SIF = 33196,
+ NPC_THUNDER_ORB = 33378,
+
// Yogg-Saron
NPC_SARA = 33134,
NPC_GUARDIAN_OF_YOGG_SARON = 33136,
@@ -237,8 +255,14 @@ enum UlduarGameObjects
GO_HODIR_CHEST = 194307,
// Thorim
- GO_THORIM_CHEST_HERO = 194315,
- GO_THORIM_CHEST = 194314,
+ GO_CACHE_OF_STORMS_10 = 194312,
+ GO_CACHE_OF_STORMS_HARDMODE_10 = 194313,
+ GO_CACHE_OF_STORMS_25 = 194315,
+ GO_CACHE_OF_STORMS_HARDMODE_25 = 194314,
+ GO_THORIM_RUNIC_DOOR = 194557,
+ GO_THORIM_STONE_DOOR = 194558,
+ GO_THORIM_ENCOUNTER_DOOR = 194559,
+ GO_THORIM_LEVER = 194265,
// Mimiron
GO_MIMIRON_TRAM = 194675,
@@ -403,6 +427,15 @@ enum UlduarData
DATA_ALGALON_TRAPDOOR,
DATA_BRANN_BRONZEBEARD_ALG,
+ // Thorim
+ DATA_SIF,
+ DATA_THORIM_LEVER,
+ DATA_RUNIC_COLOSSUS,
+ DATA_RUNE_GIANT,
+ DATA_RUNIC_DOOR,
+ DATA_STONE_DOOR,
+ DATA_THORIM_HARDMODE,
+
// Misc
DATA_BRANN_BRONZEBEARD_INTRO,
DATA_LORE_KEEPER_OF_NORGANNON,
@@ -419,10 +452,15 @@ enum UlduarWorldStates
enum UlduarAchievementData
{
// FL Achievement boolean
- DATA_UNBROKEN = 29052906, // 2905, 2906 are achievement IDs,
+ DATA_UNBROKEN = 29052906, // 2905, 2906 are achievement IDs,
MAX_HERALD_ARMOR_ITEMLEVEL = 226,
- MAX_HERALD_WEAPON_ITEMLEVEL = 232,
- SPELL_LUMBERJACKED_CREDIT = 65296
+ MAX_HERALD_WEAPON_ITEMLEVEL = 232
+};
+
+enum UlduarSharedSpells
+{
+ SPELL_LUMBERJACKED_CREDIT = 65296,
+ SPELL_TELEPORT_KEEPER_VISUAL = 62940 // used by keepers
};
enum UlduarEvents
@@ -447,6 +485,23 @@ AI* GetUlduarAI(T* obj)
return GetInstanceAI<AI, T>(obj, UlduarScriptName);
}
+class KeeperDespawnEvent : public BasicEvent
+{
+ public:
+ KeeperDespawnEvent(Creature* owner, uint32 despawnTimerOffset = 500) : _owner(owner), _despawnTimer(despawnTimerOffset) { }
+
+ bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/) override
+ {
+ _owner->CastSpell(_owner, SPELL_TELEPORT_KEEPER_VISUAL);
+ _owner->DespawnOrUnsummon(1000 + _despawnTimer);
+ return true;
+ }
+
+ private:
+ Creature* _owner;
+ uint32 _despawnTimer;
+};
+
class PlayerOrPetCheck
{
public:
diff --git a/src/server/scripts/Northrend/northrend_script_loader.cpp b/src/server/scripts/Northrend/northrend_script_loader.cpp
index 4678eb7843d..e3c5fb720a1 100644
--- a/src/server/scripts/Northrend/northrend_script_loader.cpp
+++ b/src/server/scripts/Northrend/northrend_script_loader.cpp
@@ -110,6 +110,7 @@ void AddSC_boss_general_vezax();
void AddSC_boss_mimiron();
void AddSC_boss_hodir();
void AddSC_boss_freya();
+void AddSC_boss_thorim();
void AddSC_boss_yogg_saron();
void AddSC_boss_algalon_the_observer();
void AddSC_instance_ulduar();
@@ -291,6 +292,7 @@ void AddNorthrendScripts()
AddSC_boss_mimiron();
AddSC_boss_hodir();
AddSC_boss_freya();
+ AddSC_boss_thorim();
AddSC_boss_yogg_saron();
AddSC_boss_algalon_the_observer();
AddSC_instance_ulduar();