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-rw-r--r--src/server/game/Entities/Item/ItemTemplate.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/server/game/Entities/Item/ItemTemplate.h b/src/server/game/Entities/Item/ItemTemplate.h
index 5478c43326c..0ff3f00a08b 100644
--- a/src/server/game/Entities/Item/ItemTemplate.h
+++ b/src/server/game/Entities/Item/ItemTemplate.h
@@ -537,12 +537,7 @@ inline uint8 ItemSubClassToDurabilityMultiplierId(uint32 ItemClass, uint32 ItemS
return 0;
}
-// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some platform
-#if defined(__GNUC__)
-#pragma pack(1)
-#else
#pragma pack(push, 1)
-#endif
struct _Damage
{
@@ -573,12 +568,7 @@ struct _Socket
uint32 Content;
};
-// GCC have alternative #pragma pack() syntax and old gcc version not support pack(pop), also any gcc version not support it at some platform
-#if defined(__GNUC__)
-#pragma pack()
-#else
#pragma pack(pop)
-#endif
#define MAX_ITEM_PROTO_DAMAGES 2 // changed in 3.1.0
#define MAX_ITEM_PROTO_SOCKETS 3