diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 58 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 1 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 13 |
3 files changed, 71 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 722f86a2392..93fe943b26b 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2217,6 +2217,64 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u sGameEventMgr->StartEvent(eventId, true); break; } + case SMART_ACTION_START_CLOSEST_WAYPOINT: + { + uint32 waypoints[SMART_ACTION_PARAM_COUNT]; + waypoints[0] = e.action.closestWaypointFromList.wp1; + waypoints[1] = e.action.closestWaypointFromList.wp2; + waypoints[2] = e.action.closestWaypointFromList.wp3; + waypoints[3] = e.action.closestWaypointFromList.wp4; + waypoints[4] = e.action.closestWaypointFromList.wp5; + waypoints[5] = e.action.closestWaypointFromList.wp6; + float distanceToClosest = std::numeric_limits<float>::max(); + WayPoint* closestWp = NULL; + + ObjectList* targets = GetTargets(e, unit); + if (targets) + { + for (ObjectList::iterator itr = targets->begin(); itr != targets->end(); ++itr) + { + if (Creature* target = (*itr)->ToCreature()) + { + if (IsSmart(target)) + { + for (uint8 i = 0; i < SMART_ACTION_PARAM_COUNT; i++) + { + if (!waypoints[i]) + continue; + + WPPath* path = sSmartWaypointMgr->GetPath(waypoints[i]); + + if (!path || path->empty()) + continue; + + WPPath::const_iterator itrWp = path->find(0); + + if (itrWp != path->end()) + { + if (WayPoint* wp = itrWp->second) + { + float distToThisPath = target->GetDistance(wp->x, wp->y, wp->z); + + if (distToThisPath < distanceToClosest) + { + distanceToClosest = distToThisPath; + closestWp = wp; + } + } + } + } + + if (closestWp) + CAST_AI(SmartAI, target->AI())->StartPath(false, closestWp->id, true); + } + } + } + + delete targets; + } + break; + } default: TC_LOG_ERROR("sql.sql", "SmartScript::ProcessAction: Entry %d SourceType %u, Event %u, Unhandled Action type %u", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); break; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 2e8453904a1..7b7e4fce7ea 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -1008,6 +1008,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) } break; } + case SMART_ACTION_START_CLOSEST_WAYPOINT: case SMART_ACTION_FOLLOW: case SMART_ACTION_SET_ORIENTATION: case SMART_ACTION_STORE_TARGET_LIST: diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index c79deb5d960..296c3161845 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -529,8 +529,9 @@ enum SMART_ACTION SMART_ACTION_REMOVE_POWER = 110, // PowerType, newPower SMART_ACTION_GAME_EVENT_STOP = 111, // GameEventId SMART_ACTION_GAME_EVENT_START = 112, // GameEventId + SMART_ACTION_START_CLOSEST_WAYPOINT = 113, // wp1, wp2, wp3, wp4, wp5, wp6, wp7 - SMART_ACTION_END = 113 + SMART_ACTION_END = 114 }; struct SmartAction @@ -987,6 +988,16 @@ struct SmartAction uint32 id; } gameEventStart; + struct + { + uint32 wp1; + uint32 wp2; + uint32 wp3; + uint32 wp4; + uint32 wp5; + uint32 wp6; + } closestWaypointFromList; + //! Note for any new future actions //! All parameters must have type uint32 |