diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 59 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 1 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuras.cpp | 31 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuras.h | 1 | ||||
-rw-r--r-- | src/server/game/Spells/SpellMgr.h | 12 |
5 files changed, 93 insertions, 11 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 433352b642a..1b262946c10 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3503,6 +3503,19 @@ void Unit::_RemoveNoStackAurasDueToAura(Aura* aura) if (spellProto->IsPassiveStackableWithRanks()) return; + if (!IsHighestExclusiveAura(aura)) + { + if (!aura->GetSpellInfo()->IsAffectingArea()) + { + Unit* caster = aura->GetCaster(); + if (caster && caster->GetTypeId() == TYPEID_PLAYER) + Spell::SendCastResult(caster->ToPlayer(), aura->GetSpellInfo(), 1, SPELL_FAILED_AURA_BOUNCED); + } + + RemoveAura(aura); + return; + } + bool remove = false; for (AuraApplicationMap::iterator i = m_appliedAuras.begin(); i != m_appliedAuras.end(); ++i) { @@ -17771,3 +17784,49 @@ int32 Unit::GetHighestExclusiveSameEffectSpellGroupValue(AuraEffect const* aurEf } return val; } + +bool Unit::IsHighestExclusiveAura(Aura const* aura, bool removeOtherAuraApplications /*= false*/) +{ + for (uint32 i = 0 ; i < MAX_SPELL_EFFECTS; ++i) + { + if (AuraEffect const* aurEff = aura->GetEffect(i)) + { + AuraType const auraType = AuraType(aura->GetSpellInfo()->Effects[i].ApplyAuraName); + AuraEffectList const& auras = GetAuraEffectsByType(auraType); + for (Unit::AuraEffectList::const_iterator itr = auras.begin(); itr != auras.end();) + { + AuraEffect const* existingAurEff = (*itr); + ++itr; + + if (sSpellMgr->CheckSpellGroupStackRules(aura->GetSpellInfo(), existingAurEff->GetSpellInfo()) + == SPELL_GROUP_STACK_RULE_EXCLUSIVE_HIGHEST) + { + int32 diff = abs(aurEff->GetAmount()) - abs(existingAurEff->GetAmount()); + if (!diff) + diff = int32(aura->GetEffectMask()) - int32(existingAurEff->GetBase()->GetEffectMask()); + + if (diff > 0) + { + Aura const* base = existingAurEff->GetBase(); + // no removing of area auras from the original owner, as that completely cancels them + if (removeOtherAuraApplications && (!base->IsArea() || base->GetOwner() != this)) + { + if (AuraApplication* aurApp = existingAurEff->GetBase()->GetApplicationOfTarget(GetGUID())) + { + bool hasMoreThanOneEffect = base->HasMoreThanOneEffectForType(auraType); + uint32 removedAuras = m_removedAurasCount; + RemoveAura(aurApp); + if (hasMoreThanOneEffect || m_removedAurasCount > removedAuras + 1) + itr = auras.begin(); + } + } + } + else if (diff < 0) + return false; + } + } + } + } + + return true; +} diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 103f6b596d9..9e0cfcf6af1 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -2156,6 +2156,7 @@ class Unit : public WorldObject void SetLastDamagedTime(time_t val) { _lastDamagedTime = val; } int32 GetHighestExclusiveSameEffectSpellGroupValue(AuraEffect const* aurEff, AuraType auraType, bool sameMiscValue = false) const; + bool IsHighestExclusiveAura(Aura const* aura, bool removeOtherAuraApplications = false); protected: explicit Unit (bool isWorldObject); diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 683059b8e99..29fbd7590a1 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -539,6 +539,9 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply) || !CanBeAppliedOn(itr->first)) addUnit = false; + if (addUnit && !itr->first->IsHighestExclusiveAura(this, true)) + addUnit = false; + if (addUnit) { // persistent area aura does not hit flying targets @@ -894,6 +897,18 @@ void Aura::RefreshSpellMods() player->RestoreAllSpellMods(0, this); } +bool Aura::HasMoreThanOneEffectForType(AuraType auraType) const +{ + uint32 count = 0; + for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i) + { + if (HasEffect(i) && GetSpellInfo()->Effects[i].ApplyAuraName == auraType) + ++count; + } + + return count > 1; +} + bool Aura::IsArea() const { for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) @@ -1758,13 +1773,19 @@ bool Aura::CanStackWith(Aura const* existingAura) const return false; // check spell group stack rules - SpellGroupStackRule stackRule = sSpellMgr->CheckSpellGroupStackRules(m_spellInfo, existingSpellInfo); - if (stackRule) + switch (sSpellMgr->CheckSpellGroupStackRules(m_spellInfo, existingSpellInfo)) { - if (stackRule == SPELL_GROUP_STACK_RULE_EXCLUSIVE) - return false; - if (sameCaster && stackRule == SPELL_GROUP_STACK_RULE_EXCLUSIVE_FROM_SAME_CASTER) + case SPELL_GROUP_STACK_RULE_EXCLUSIVE: + case SPELL_GROUP_STACK_RULE_EXCLUSIVE_HIGHEST: // if it reaches this point, existing aura is lower/equal return false; + case SPELL_GROUP_STACK_RULE_EXCLUSIVE_FROM_SAME_CASTER: + if (sameCaster) + return false; + break; + case SPELL_GROUP_STACK_RULE_DEFAULT: + case SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT: + default: + break; } if (m_spellInfo->SpellFamilyName != existingSpellInfo->SpellFamilyName) diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h index 669d2a529a1..8c426ea2175 100644 --- a/src/server/game/Spells/Auras/SpellAuras.h +++ b/src/server/game/Spells/Auras/SpellAuras.h @@ -149,6 +149,7 @@ class Aura uint8 GetCasterLevel() const { return m_casterLevel; } + bool HasMoreThanOneEffectForType(AuraType auraType) const; bool IsArea() const; bool IsPassive() const; bool IsDeathPersistent() const; diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h index 9108618176f..757bd813613 100644 --- a/src/server/game/Spells/SpellMgr.h +++ b/src/server/game/Spells/SpellMgr.h @@ -349,14 +349,14 @@ typedef std::pair<SpellGroupSpellMap::const_iterator, SpellGroupSpellMap::const_ enum SpellGroupStackRule { - SPELL_GROUP_STACK_RULE_DEFAULT = 0, - SPELL_GROUP_STACK_RULE_EXCLUSIVE = 1, - SPELL_GROUP_STACK_RULE_EXCLUSIVE_FROM_SAME_CASTER = 2, - SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT = 3 + SPELL_GROUP_STACK_RULE_DEFAULT, + SPELL_GROUP_STACK_RULE_EXCLUSIVE, + SPELL_GROUP_STACK_RULE_EXCLUSIVE_FROM_SAME_CASTER, + SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT, + SPELL_GROUP_STACK_RULE_EXCLUSIVE_HIGHEST, + SPELL_GROUP_STACK_RULE_MAX }; -#define SPELL_GROUP_STACK_RULE_MAX 4 - typedef std::map<SpellGroup, SpellGroupStackRule> SpellGroupStackMap; struct SpellThreatEntry |