diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/CreatureAISelector.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/CreatureAISelector.cpp b/src/game/CreatureAISelector.cpp index 9250a254155..a698d094e18 100644 --- a/src/game/CreatureAISelector.cpp +++ b/src/game/CreatureAISelector.cpp @@ -55,7 +55,9 @@ namespace FactorySelector // select by NPC flags if(!ai_factory) { - if( creature->isGuard() ) + if(creature->isVehicle()) + ai_factory = ai_registry.GetRegistryItem("NullCreatureAI"); + else if(creature->isGuard()) ai_factory = ai_registry.GetRegistryItem("GuardAI"); else if(creature->HasSummonMask(SUMMON_MASK_GUARDIAN)) ai_factory = ai_registry.GetRegistryItem("PetAI"); |