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-rw-r--r--src/game/TaxiHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/TaxiHandler.cpp b/src/game/TaxiHandler.cpp
index a1f0bedf329..e0a1c2512a8 100644
--- a/src/game/TaxiHandler.cpp
+++ b/src/game/TaxiHandler.cpp
@@ -162,9 +162,9 @@ void WorldSession::HandleActivateTaxiExpressOpcode ( WorldPacket & recv_data )
sLog.outDebug( "WORLD: Received CMSG_ACTIVATETAXIEXPRESS" );
uint64 guid;
- uint32 node_count, _totalcost;
+ uint32 node_count;
- recv_data >> guid >> _totalcost >> node_count;
+ recv_data >> guid >> node_count;
Creature *npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER);
if (!npc)
@@ -197,6 +197,7 @@ void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& /*recv_data*/)
// 1) end taxi path in far (multi-node) flight
// 2) switch from one map to other in case multim-map taxi path
// we need process only (1)
+
uint32 curDest = GetPlayer()->m_taxi.GetTaxiDestination();
if(!curDest)
return;
@@ -275,4 +276,3 @@ void WorldSession::HandleActivateTaxiOpcode( WorldPacket & recv_data )
GetPlayer()->ActivateTaxiPathTo(nodes, npc);
}
-