diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 18 | 
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 82a06801b80..e78bd6e59b9 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16659,9 +16659,9 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)      //"resettalents_time, talentTree, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, "      //    40           41          42              43           44            45      //"totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, " -    // 46      47      48      49      50      51      52           53         54          55             56 -    //"health, power1, power2, power3, power4, power5, instance_id, speccount, activespec, exploredZones, equipmentCache, " -    // 57           58          59               60              61 +    // 46      47      48      49      50      51      52      53           54         55          56             57 +    //"health, power1, power2, power3, power4, power5, power6, instance_id, speccount, activespec, exploredZones, equipmentCache, " +    // 58           59          60               61              62      //"knownTitles, actionBars, grantableLevels, raidDifficulty, legacyRaidDifficulty FROM characters WHERE guid = '%u'", guid);      PreparedQueryResult result = holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_FROM);      if (!result) @@ -16731,8 +16731,8 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)      SetUInt32Value(UNIT_FIELD_LEVEL, fields[6].GetUInt8());      SetUInt32Value(PLAYER_XP, fields[7].GetUInt32()); -    _LoadIntoDataField(fields[55].GetCString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE); -    _LoadIntoDataField(fields[57].GetCString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE*2); +    _LoadIntoDataField(fields[56].GetCString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE); +    _LoadIntoDataField(fields[58].GetCString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE*2);      SetObjectScale(1.0f);      SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f); @@ -16766,7 +16766,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)      }      // set which actionbars the client has active - DO NOT REMOVE EVER AGAIN (can be changed though, if it does change fieldwise) -    SetByteValue(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES, fields[58].GetUInt8()); +    SetByteValue(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES, fields[59].GetUInt8());      InitDisplayIds(); @@ -16799,11 +16799,11 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder)      Relocate(fields[12].GetFloat(), fields[13].GetFloat(), fields[14].GetFloat(), fields[16].GetFloat());      uint32 mapId = fields[15].GetUInt16(); -    uint32 instanceId = fields[52].GetUInt32(); +    uint32 instanceId = fields[53].GetUInt32();      SetDungeonDifficultyID(CheckLoadedDungeonDifficultyID(Difficulty(fields[39].GetUInt8()))); -    SetRaidDifficultyID(CheckLoadedRaidDifficultyID(Difficulty(fields[60].GetUInt8()))); -    SetLegacyRaidDifficultyID(CheckLoadedLegacyRaidDifficultyID(Difficulty(fields[61].GetUInt8()))); +    SetRaidDifficultyID(CheckLoadedRaidDifficultyID(Difficulty(fields[61].GetUInt8()))); +    SetLegacyRaidDifficultyID(CheckLoadedLegacyRaidDifficultyID(Difficulty(fields[62].GetUInt8())));      std::string taxi_nodes = fields[38].GetString();  | 
