diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Spells/spell_pet.cpp | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp new file mode 100644 index 00000000000..1265b808ecd --- /dev/null +++ b/src/server/scripts/Spells/spell_pet.cpp @@ -0,0 +1,178 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players. + * Ordered alphabetically using scriptname. + * Scriptnames of files in this file should be prefixed with "spell_dk_". + */ + +#include "ScriptMgr.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" + +enum PetCalculate +{ + SPELL_HUNTER_PET_CRIT = 19591, + SPELL_HUNTER_PET_SCALING_01 = 34902, + SPELL_HUNTER_PET_SCALING_02 = 34903, + SPELL_HUNTER_PET_SCALING_03 = 34904, + SPELL_HUNTER_PET_SCALING_04 = 61017, + SPELL_WARLOCK_PET_CRIT = 35695, + SPELL_WARLOCK_PET_HIT_EXPERTISE = 61013, + SPELL_DK_PET_HIT = 61697, + SPELL_SHAMAN_PET_HIT = 61783, +}; + +class spell_gen_pet_calculate : public SpellScriptLoader +{ + public: + spell_gen_pet_calculate() : SpellScriptLoader("spell_gen_pet_calculate") { } + + class spell_gen_pet_calculate_AuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_pet_calculate_AuraScript); + + bool Load() + { + if (!GetCaster() || !GetCaster()->GetOwner() || GetCaster()->GetOwner()->GetTypeId() != TYPEID_PLAYER) + return false; + return true; + } + + void CalculateAmountCritSpell(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + { + if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) + { + // For others recalculate it from: + float CritSpell = 0.0f; + // Crit from Intellect + CritSpell += owner->GetSpellCritFromIntellect(); + // Increase crit from SPELL_AURA_MOD_SPELL_CRIT_CHANCE + CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_CRIT_CHANCE); + // Increase crit from SPELL_AURA_MOD_CRIT_PCT + CritSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT); + // Increase crit spell from spell crit ratings + CritSpell += owner->GetRatingBonusValue(CR_CRIT_SPELL); + + amount += int32(CritSpell); + } + } + + void CalculateAmountCritMelee(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + { + if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) + { + // For others recalculate it from: + float CritMelee = 0.0f; + // Crit from Agility + CritMelee += owner->GetMeleeCritFromAgility(); + // Increase crit from SPELL_AURA_MOD_WEAPON_CRIT_PERCENT + CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_WEAPON_CRIT_PERCENT); + // Increase crit from SPELL_AURA_MOD_CRIT_PCT + CritMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_CRIT_PCT); + // Increase crit melee from melee crit ratings + CritMelee += owner->GetRatingBonusValue(CR_CRIT_MELEE); + + amount += int32(CritMelee); + } + } + + void CalculateAmountMeleeHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + { + if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) + { + // For others recalculate it from: + float HitMelee = 0.0f; + // Increase hit from SPELL_AURA_MOD_HIT_CHANCE + HitMelee += owner->GetTotalAuraModifier(SPELL_AURA_MOD_HIT_CHANCE); + // Increase hit melee from meele hit ratings + HitMelee += owner->GetRatingBonusValue(CR_HIT_MELEE); + + amount += int32(HitMelee); + } + } + + void CalculateAmountSpellHit(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + { + if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) + { + // For others recalculate it from: + float HitSpell = 0.0f; + // Increase hit from SPELL_AURA_MOD_SPELL_HIT_CHANCE + HitSpell += owner->GetTotalAuraModifier(SPELL_AURA_MOD_SPELL_HIT_CHANCE); + // Increase hit spell from spell hit ratings + HitSpell += owner->GetRatingBonusValue(CR_HIT_SPELL); + + amount += int32(HitSpell); + } + } + + void CalculateAmountExpertise(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) + { + if (Player* owner = GetCaster()->GetOwner()->ToPlayer()) + { + // For others recalculate it from: + float Expertise = 0.0f; + // Increase hit from SPELL_AURA_MOD_EXPERTISE + Expertise += owner->GetTotalAuraModifier(SPELL_AURA_MOD_EXPERTISE); + // Increase Expertise from Expertise ratings + Expertise += owner->GetRatingBonusValue(CR_EXPERTISE); + + amount += int32(Expertise); + } + } + + void Register() + { + switch (m_scriptSpellId) + { + case SPELL_HUNTER_PET_CRIT: + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountCritMelee, EFFECT_0, SPELL_AURA_MOD_WEAPON_CRIT_PERCENT); + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountCritSpell, EFFECT_1, SPELL_AURA_MOD_SPELL_CRIT_CHANCE); + break; + case SPELL_WARLOCK_PET_CRIT: + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountCritSpell, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE); + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountCritMelee, EFFECT_1, SPELL_AURA_MOD_WEAPON_CRIT_PERCENT); + break; + case SPELL_WARLOCK_PET_HIT_EXPERTISE: + case SPELL_HUNTER_PET_SCALING_04: + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE); + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE); + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountExpertise, EFFECT_2, SPELL_AURA_MOD_EXPERTISE); + break; + case SPELL_DK_PET_HIT: + case SPELL_SHAMAN_PET_HIT: + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountMeleeHit, EFFECT_0, SPELL_AURA_MOD_HIT_CHANCE); + DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_pet_calculate_AuraScript::CalculateAmountSpellHit, EFFECT_1, SPELL_AURA_MOD_SPELL_HIT_CHANCE); + break; + default: + break; + } + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_gen_pet_calculate_AuraScript(); + } +}; + +void AddSC_pet_spell_scripts() +{ + new spell_gen_pet_calculate(); +} |