diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 4d2b1b85b46..83bfa2626c1 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -5002,7 +5002,7 @@ void Player::DeleteOldCharacters() */ void Player::DeleteOldCharacters(uint32 keepDays) { - TC_LOG_INFO("entities.player", "Player::DeleteOldChars: Deleting all characters which have been deleted %u days before...", keepDays); + TC_LOG_INFO("entities.player", "Player::DeleteOldChars: Removing characters older than %u day(s)", keepDays); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_OLD_CHARS); stmt->setUInt32(0, uint32(time(NULL) - time_t(keepDays * DAY))); @@ -5010,7 +5010,7 @@ void Player::DeleteOldCharacters(uint32 keepDays) if (result) { - TC_LOG_DEBUG("entities.player", "Player::DeleteOldChars: Found " UI64FMTD " character(s) to delete", result->GetRowCount()); + TC_LOG_DEBUG("entities.player", "Player::DeleteOldChars: " UI64FMTD " character(s) to remove", result->GetRowCount()); do { Field* fields = result->Fetch(); @@ -6636,7 +6636,7 @@ void Player::SendActionButtons(uint32 state) const } GetSession()->SendPacket(&data); - TC_LOG_INFO("network", "SMSG_ACTION_BUTTONS sent '%u' spec '%u' Sent", GetGUIDLow(), m_activeSpec); + TC_LOG_DEBUG("network", "SMSG_ACTION_BUTTONS sent '%u' spec '%u' Sent", GetGUIDLow(), m_activeSpec); } bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type) @@ -6883,7 +6883,7 @@ void Player::CheckAreaExploreAndOutdoor() GiveXP(XP, NULL); SendExplorationExperience(area, XP); } - TC_LOG_INFO("entities.player", "Player %u discovered a new area: %u", GetGUIDLow(), area); + TC_LOG_DEBUG("entities.player", "Player %u discovered a new area: %u", GetGUIDLow(), area); } } } @@ -7763,7 +7763,7 @@ void Player::_ApplyItemMods(Item* item, uint8 slot, bool apply) if (item->IsBroken()) return; - TC_LOG_INFO("entities.player.items", "applying mods for item %u ", item->GetGUIDLow()); + TC_LOG_DEBUG("entities.player.items", "applying mods for item %u ", item->GetGUIDLow()); uint8 attacktype = Player::GetAttackBySlot(slot); @@ -9774,7 +9774,7 @@ uint32 Player::GetXPRestBonus(uint32 xp) SetRestBonus(GetRestBonus() - rested_bonus); - TC_LOG_INFO("entities.player", "Player gain %u xp (+ %u Rested Bonus). Rested points=%f", xp+rested_bonus, rested_bonus, GetRestBonus()); + TC_LOG_DEBUG("entities.player", "Player gain %u xp (+ %u Rested Bonus). Rested points=%f", xp+rested_bonus, rested_bonus, GetRestBonus()); return rested_bonus; } @@ -17999,7 +17999,7 @@ void Player::_LoadAuras(PreparedQueryResult result, uint32 timediff) aura->SetLoadedState(maxduration, remaintime, remaincharges, stackcount, recalculatemask, &damage[0]); aura->ApplyForTargets(); - TC_LOG_INFO("entities.player", "Added aura spellid %u, effectmask %u", spellInfo->Id, effmask); + TC_LOG_DEBUG("entities.player", "Added aura spellid %u, effectmask %u", spellInfo->Id, effmask); } } while (result->NextRow()); @@ -25461,7 +25461,7 @@ void Player::LearnTalent(uint32 talentId, uint32 talentRank) LearnSpell(spellid, false); AddTalent(spellid, m_activeSpec, true); - TC_LOG_INFO("entities.player", "TalentID: %u Rank: %u Spell: %u Spec: %u\n", talentId, talentRank, spellid, m_activeSpec); + TC_LOG_DEBUG("entities.player", "TalentID: %u Rank: %u Spell: %u Spec: %u\n", talentId, talentRank, spellid, m_activeSpec); // update free talent points SetFreeTalentPoints(CurTalentPoints - (talentRank - curtalent_maxrank + 1)); @@ -25596,7 +25596,7 @@ void Player::LearnPetTalent(ObjectGuid petGuid, uint32 talentId, uint32 talentRa // learn! (other talent ranks will unlearned at learning) pet->learnSpell(spellid); - TC_LOG_INFO("entities.player", "PetTalentID: %u Rank: %u Spell: %u\n", talentId, talentRank, spellid); + TC_LOG_DEBUG("entities.player", "PetTalentID: %u Rank: %u Spell: %u\n", talentId, talentRank, spellid); // update free talent points pet->SetFreeTalentPoints(CurTalentPoints - (talentRank - curtalent_maxrank + 1)); |