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-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundSA.cpp10
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundSA.h89
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundWS.cpp4
-rwxr-xr-xsrc/server/game/Maps/Map.h2
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp14
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp65
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp14
-rw-r--r--src/server/scripts/Outland/boss_doomlord_kazzak.cpp37
-rw-r--r--src/server/scripts/Spells/spell_item.cpp32
-rw-r--r--src/server/scripts/World/npcs_special.cpp167
-rw-r--r--src/server/shared/Debugging/WheatyExceptionReport.cpp18
13 files changed, 185 insertions, 271 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
index 6d784488aad..977897b8d48 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
@@ -534,16 +534,16 @@ void BattlegroundSA::EventPlayerDamagedGO(Player* /*player*/, GameObject* go, ui
if (eventType == go->GetGOInfo()->building.damagedEvent)
{
- uint32 i = GetGateIDFromDestroyEventID(eventType);
+ uint32 i = getGateIdFromDamagedOrDestroyEventId(eventType);
GateStatus[i] = BG_SA_GATE_DAMAGED;
- uint32 uws = GetWorldStateFromGateID(i);
+ uint32 uws = getWorldStateFromGateId(i);
if (uws)
UpdateWorldState(uws, GateStatus[i]);
}
if (eventType == go->GetGOInfo()->building.destroyedEvent)
{
- if (go->GetGOInfo()->building.destroyedEvent == 19837)
+ if (go->GetGOInfo()->building.destroyedEvent == BG_SA_EVENT_ANCIENT_GATE_DESTROYED)
SendWarningToAll(LANG_BG_SA_CHAMBER_BREACHED);
else
SendWarningToAll(LANG_BG_SA_WAS_DESTROYED, go->GetGOInfo()->name.c_str());
@@ -603,7 +603,7 @@ void BattlegroundSA::DemolisherStartState(bool start)
void BattlegroundSA::DestroyGate(Player* player, GameObject* go)
{
- uint32 i = GetGateIDFromDestroyEventID(go->GetGOInfo()->building.destroyedEvent);
+ uint32 i = getGateIdFromDamagedOrDestroyEventId(go->GetGOInfo()->building.destroyedEvent);
if (!GateStatus[i])
return;
@@ -612,7 +612,7 @@ void BattlegroundSA::DestroyGate(Player* player, GameObject* go)
if (g->GetGOValue()->Building.Health == 0)
{
GateStatus[i] = BG_SA_GATE_DESTROYED;
- uint32 uws = GetWorldStateFromGateID(i);
+ uint32 uws = getWorldStateFromGateId(i);
if (uws)
UpdateWorldState(uws, GateStatus[i]);
bool rewardHonor = true;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
index 76a772ff978..2ade101ce54 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
@@ -45,9 +45,30 @@ enum BG_SA_Status
enum BG_SA_GateState
{
- BG_SA_GATE_OK = 1,
- BG_SA_GATE_DAMAGED = 2,
- BG_SA_GATE_DESTROYED = 3
+ BG_SA_GATE_OK = 1,
+ BG_SA_GATE_DAMAGED = 2,
+ BG_SA_GATE_DESTROYED = 3
+};
+
+enum BG_SA_EventIdGate
+{
+ BG_SA_EVENT_GREEN_GATE_DAMAGED = 19041,
+ BG_SA_EVENT_GREEN_GATE_DESTROYED = 19046,
+
+ BG_SA_EVENT_BLUE_GATE_DAMAGED = 19040,
+ BG_SA_EVENT_BLUE_GATE_DESTROYED = 19045,
+
+ BG_SA_EVENT_RED_GATE_DAMAGED = 19042,
+ BG_SA_EVENT_RED_GATE_DESTROYED = 19047,
+
+ BG_SA_EVENT_PURPLE_GATE_DAMAGED = 19048,
+ BG_SA_EVENT_PURPLE_GATE_DESTROYED = 19043,
+
+ BG_SA_EVENT_YELLOW_GATE_DAMAGED = 19049,
+ BG_SA_EVENT_YELLOW_GATE_DESTROYED = 19044,
+
+ BG_SA_EVENT_ANCIENT_GATE_DAMAGED = 19836,
+ BG_SA_EVENT_ANCIENT_GATE_DESTROYED = 19837
};
enum BG_SA_Timers
@@ -443,34 +464,60 @@ class BattlegroundSA : public Battleground
/// Called when a player use a gamobject (relic)
virtual void EventPlayerUsedGO(Player* Source, GameObject* object);
/// Return gate id, relative to bg data, according to gameobject id
- uint32 GetGateIDFromDestroyEventID(uint32 id)
+ uint32 getGateIdFromDamagedOrDestroyEventId(uint32 id)
{
- uint32 i = 0;
switch (id)
{
- case 19046: i = BG_SA_GREEN_GATE; break; //Green gate destroyed
- case 19045: i = BG_SA_BLUE_GATE; break; //blue gate
- case 19047: i = BG_SA_RED_GATE; break; //red gate
- case 19048: i = BG_SA_PURPLE_GATE; break; //purple gate
- case 19049: i = BG_SA_YELLOW_GATE; break; //yellow gate
- case 19837: i = BG_SA_ANCIENT_GATE; break; //ancient gate
+ // Green gate
+ case BG_SA_EVENT_GREEN_GATE_DAMAGED:
+ case BG_SA_EVENT_GREEN_GATE_DESTROYED:
+ return BG_SA_GREEN_GATE;
+ // Blue gate
+ case BG_SA_EVENT_BLUE_GATE_DAMAGED:
+ case BG_SA_EVENT_BLUE_GATE_DESTROYED:
+ return BG_SA_BLUE_GATE;
+ // Red gate
+ case BG_SA_EVENT_RED_GATE_DAMAGED:
+ case BG_SA_EVENT_RED_GATE_DESTROYED:
+ return BG_SA_RED_GATE;
+ // Purple gate
+ case BG_SA_EVENT_PURPLE_GATE_DAMAGED:
+ case BG_SA_EVENT_PURPLE_GATE_DESTROYED:
+ return BG_SA_PURPLE_GATE;
+ // Yellow gate
+ case BG_SA_EVENT_YELLOW_GATE_DAMAGED:
+ case BG_SA_EVENT_YELLOW_GATE_DESTROYED:
+ return BG_SA_YELLOW_GATE;
+ // Ancient gate
+ case BG_SA_EVENT_ANCIENT_GATE_DAMAGED:
+ case BG_SA_EVENT_ANCIENT_GATE_DESTROYED:
+ return BG_SA_ANCIENT_GATE;
+ default:
+ break;
}
- return i;
+ return 0;
}
/// Return worldstate id, according to door id
- uint32 GetWorldStateFromGateID(uint32 id)
+ uint32 getWorldStateFromGateId(uint32 id)
{
- uint32 uws = 0;
switch (id)
{
- case BG_SA_GREEN_GATE: uws = BG_SA_GREEN_GATEWS; break;
- case BG_SA_YELLOW_GATE: uws = BG_SA_YELLOW_GATEWS; break;
- case BG_SA_BLUE_GATE: uws = BG_SA_BLUE_GATEWS; break;
- case BG_SA_RED_GATE: uws = BG_SA_RED_GATEWS; break;
- case BG_SA_PURPLE_GATE: uws = BG_SA_PURPLE_GATEWS; break;
- case BG_SA_ANCIENT_GATE: uws = BG_SA_ANCIENT_GATEWS; break;
+ case BG_SA_GREEN_GATE:
+ return BG_SA_GREEN_GATEWS;
+ case BG_SA_YELLOW_GATE:
+ return BG_SA_YELLOW_GATEWS;
+ case BG_SA_BLUE_GATE:
+ return BG_SA_BLUE_GATEWS;
+ case BG_SA_RED_GATE:
+ return BG_SA_RED_GATEWS;
+ case BG_SA_PURPLE_GATE:
+ return BG_SA_PURPLE_GATEWS;
+ case BG_SA_ANCIENT_GATE:
+ return BG_SA_ANCIENT_GATEWS;
+ default:
+ break;
}
- return uws;
+ return 0;
}
/// Called on battleground ending
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
index 495178f18dd..d100dc645a2 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
@@ -476,7 +476,7 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* Source, GameObject* target
}
//Alliance flag on ground(not in base) (returned or picked up again from ground!)
- if (GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10) && BgObjects[BG_WS_OBJECT_A_FLAG] == target_obj->GetGUID())
+ if (GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10) && target_obj->GetGOInfo()->entry == BG_OBJECT_A_FLAG_GROUND_WS_ENTRY)
{
if (Source->GetTeam() == ALLIANCE)
{
@@ -510,7 +510,7 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* Source, GameObject* target
}
//Horde flag on ground(not in base) (returned or picked up again)
- if (GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10) && BgObjects[BG_WS_OBJECT_H_FLAG] == target_obj->GetGUID())
+ if (GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10) && target_obj->GetGOInfo()->entry == BG_OBJECT_H_FLAG_GROUND_WS_ENTRY)
{
if (Source->GetTeam() == HORDE)
{
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 766e3d23f93..6ba08646f25 100755
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -228,7 +228,7 @@ enum LevelRequirementVsMode
#define MAX_HEIGHT 100000.0f // can be use for find ground height at surface
#define INVALID_HEIGHT -100000.0f // for check, must be equal to VMAP_INVALID_HEIGHT, real value for unknown height is VMAP_INVALID_HEIGHT_VALUE
#define MAX_FALL_DISTANCE 250000.0f // "unlimited fall" to find VMap ground if it is available, just larger than MAX_HEIGHT - INVALID_HEIGHT
-#define DEFAULT_HEIGHT_SEARCH 10.0f // default search distance to find height at nearby locations
+#define DEFAULT_HEIGHT_SEARCH 50.0f // default search distance to find height at nearby locations
#define MIN_UNLOAD_DELAY 1 // immediate unload
typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType;
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index df2b9c35320..f055d669925 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3107,13 +3107,13 @@ void Spell::cast(bool skipCheck)
// should be done before the spell is actually executed
sScriptMgr->OnPlayerSpellCast(playerCaster, this, skipCheck);
- // Let any pets know we've attacked something. As of 3.0.2 pets begin
- // attacking their owner's target immediately
- if (Pet* playerPet = playerCaster->GetPet())
- {
- if (playerPet->isAlive() && playerPet->isControlled() && (m_targets.GetTargetMask() & TARGET_FLAG_UNIT))
- playerPet->AI()->OwnerAttacked(m_targets.GetObjectTarget()->ToUnit());
- }
+ // As of 3.0.2 pets begin attacking their owner's target immediately
+ // Let any pets know we've attacked something. Check DmgClass for harmful spells only
+ // This prevents spells such as Hunter's Mark from triggering pet attack
+ if (this->GetSpellInfo()->DmgClass != SPELL_DAMAGE_CLASS_NONE)
+ if (Pet* playerPet = playerCaster->GetPet())
+ if (playerPet->isAlive() && playerPet->isControlled() && (m_targets.GetTargetMask() & TARGET_FLAG_UNIT))
+ playerPet->AI()->OwnerAttacked(m_targets.GetObjectTarget()->ToUnit());
}
SetExecutedCurrently(true);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index de104a78e43..8090fc98101 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -103,6 +103,7 @@ enum Spells
SPELL_UNSTABLE = 72059,
SPELL_KINETIC_BOMB_VISUAL = 72054,
SPELL_KINETIC_BOMB_EXPLOSION = 72052,
+ SPELL_KINETIC_BOMB_KNOCKBACK = 72087,
// Shock Vortex
SPELL_SHOCK_VORTEX_PERIODIC = 71945,
@@ -443,20 +444,12 @@ class boss_prince_keleseth_icc : public CreatureScript
{
summons.Summon(summon);
Position pos;
- pos.Relocate(summon);
+ me->GetPosition(&pos);
float maxRange = me->GetDistance2d(summon);
float angle = me->GetAngle(summon);
- // prevent spawning outside of room
- while (!me->IsWithinLOS(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ()))
- {
- maxRange -= 5.0f;
- if (maxRange < 5.0f)
- break;
-
- summon->MovePosition(pos, float(rand_norm() * maxRange), angle);
- }
-
+ me->MovePositionToFirstCollision(pos, maxRange, angle);
summon->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation());
+ summon->ToTempSummon()->SetTempSummonType(TEMPSUMMON_CORPSE_DESPAWN);
}
void DamageDealt(Unit* /*target*/, uint32& damage, DamageEffectType damageType)
@@ -894,6 +887,7 @@ class boss_prince_valanar_icc : public CreatureScript
summon->GetPosition(x, y, z);
float ground_Z = summon->GetMap()->GetHeight(summon->GetPhaseMask(), x, y, z, true, 500.0f);
summon->GetMotionMaster()->MovePoint(POINT_KINETIC_BOMB_IMPACT, x, y, ground_Z);
+ summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
break;
}
case NPC_SHOCK_VORTEX:
@@ -1073,7 +1067,7 @@ class npc_blood_queen_lana_thel : public CreatureScript
if (_introDone)
return;
- if (!me->IsWithinDistInMap(who, 35.0f))
+ if (!me->IsWithinDistInMap(who, 35.0f, false))
return;
_introDone = true;
@@ -1232,12 +1226,12 @@ class npc_kinetic_bomb : public CreatureScript
void Reset()
{
_events.Reset();
- me->SetDisplayId(DISPLAY_KINETIC_BOMB);
+ me->SetWalk(true);
me->CastSpell(me, SPELL_UNSTABLE, true);
me->CastSpell(me, SPELL_KINETIC_BOMB_VISUAL, true);
me->SetReactState(REACT_PASSIVE);
- me->SetSpeed(MOVE_FLIGHT, IsHeroic() ? 0.3f : 0.15f, true);
me->GetPosition(_x, _y, _groundZ);
+ me->DespawnOrUnsummon(60000);
_groundZ = me->GetMap()->GetHeight(me->GetPhaseMask(), _x, _y, _groundZ, true, 500.0f);
}
@@ -1247,9 +1241,9 @@ class npc_kinetic_bomb : public CreatureScript
_events.ScheduleEvent(EVENT_BOMB_DESPAWN, 1000);
else if (action == ACTION_KINETIC_BOMB_JUMP)
{
- me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MoveJump(_x, _y, me->GetPositionZ() + 7.0f, 1.0f, 7.0f);
- _events.ScheduleEvent(EVENT_CONTINUE_FALLING, 700);
+ if (!me->HasAura(SPELL_KINETIC_BOMB_KNOCKBACK))
+ me->GetMotionMaster()->MoveCharge(_x, _y, me->GetPositionZ() + 100.0f, me->GetSpeed(MOVE_RUN), 0);
+ _events.RescheduleEvent(EVENT_CONTINUE_FALLING, 3000);
}
}
@@ -1263,10 +1257,10 @@ class npc_kinetic_bomb : public CreatureScript
{
case EVENT_BOMB_DESPAWN:
me->SetVisible(false);
+ me->DespawnOrUnsummon(5000);
break;
case EVENT_CONTINUE_FALLING:
- me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MovePoint(POINT_KINETIC_BOMB_IMPACT, _x, _y, _groundZ);
+ me->GetMotionMaster()->MoveCharge(_x, _y, _groundZ, me->GetSpeed(MOVE_WALK), POINT_KINETIC_BOMB_IMPACT);
break;
default:
break;
@@ -1329,17 +1323,16 @@ class npc_dark_nucleus : public CreatureScript
void DamageTaken(Unit* attacker, uint32& /*damage*/)
{
- if (attacker == me)
+ if (attacker == me || attacker == me->getVictim())
return;
- if (!_lockedTarget)
- if (me->getVictim() == attacker)
- _lockedTarget = true;
+ me->DeleteThreatList();
+ me->AddThreat(attacker, 500000000.0f);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(uint32 const diff)
{
- if (!me->isInCombat())
+ if (!UpdateVictim())
return;
if (_targetAuraCheck <= diff)
@@ -1355,23 +1348,6 @@ class npc_dark_nucleus : public CreatureScript
}
else
_targetAuraCheck -= diff;
-
- if (!_lockedTarget)
- {
- if (Unit* victim = me->SelectVictim())
- {
- if (me->getVictim() && me->getVictim() != victim)
- {
- me->getVictim()->RemoveAurasDueToSpell(SPELL_SHADOW_RESONANCE_RESIST, me->GetGUID());
- _lockedTarget = true;
- }
-
- _lockedTarget = true;
- AttackStart(victim);
- DoCast(victim, SPELL_SHADOW_RESONANCE_RESIST);
- me->ClearUnitState(UNIT_STATE_CASTING);
- }
- }
}
private:
@@ -1525,6 +1501,7 @@ class spell_valanar_kinetic_bomb : public SpellScriptLoader
Position offset = {0.0f, 0.0f, 20.0f, 0.0f};
summonPos.RelocateOffset(offset);
SetTargetDest(summonPos);
+ GetHitDest()->RelocateOffset(offset);
}
void Register()
@@ -1586,7 +1563,7 @@ class spell_valanar_kinetic_bomb_knockback : public SpellScriptLoader
void Register()
{
- AfterHit += SpellHitFn(spell_valanar_kinetic_bomb_knockback_SpellScript::KnockIntoAir);
+ BeforeHit += SpellHitFn(spell_valanar_kinetic_bomb_knockback_SpellScript::KnockIntoAir);
}
};
@@ -1663,7 +1640,7 @@ class spell_blood_council_shadow_prison_damage : public SpellScriptLoader
void AddExtraDamage()
{
if (Aura* aur = GetHitUnit()->GetAura(GetSpellInfo()->Id))
- if (AuraEffect const* eff = aur->GetEffect(1))
+ if (AuraEffect const* eff = aur->GetEffect(EFFECT_1))
SetHitDamage(GetHitDamage() + eff->GetAmount());
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 273f2a20b4b..c043cb27c7c 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -544,7 +544,7 @@ class boss_professor_putricide : public CreatureScript
void UpdateAI(uint32 const diff)
{
- if ((!UpdateVictim() && !(events.GetPhaseMask() & PHASE_MASK_NOT_SELF)) || !CheckInRoom())
+ if ((!(events.GetPhaseMask() & PHASE_MASK_NOT_SELF) && !UpdateVictim()) || !CheckInRoom())
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index ab924d1b543..ebf9ae02a95 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -713,6 +713,7 @@ class npc_spinestalker : public CreatureScript
me->SetDisableGravity(false);
me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
me->SetHomePosition(SpinestalkerLandPos);
+ me->SetFacingTo(SpinestalkerLandPos.GetOrientation());
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
@@ -839,6 +840,7 @@ class npc_rimefang : public CreatureScript
me->SetDisableGravity(false);
me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
me->SetHomePosition(RimefangLandPos);
+ me->SetFacingTo(RimefangLandPos.GetOrientation());
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index c99fde1739c..8d562a23f67 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -796,7 +796,8 @@ class boss_sister_svalna : public CreatureScript
{
_JustReachedHome();
me->SetReactState(REACT_PASSIVE);
- me->SetCanFly(false);
+ me->SetDisableGravity(false);
+ me->SetHover(false);
}
void DoAction(int32 const action)
@@ -838,13 +839,14 @@ class boss_sister_svalna : public CreatureScript
void MovementInform(uint32 type, uint32 id)
{
- if (type != POINT_MOTION_TYPE || id != POINT_LAND)
+ if (type != EFFECT_MOTION_TYPE || id != POINT_LAND)
return;
_isEventInProgress = false;
me->setActive(false);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
- me->SetCanFly(false);
+ me->SetDisableGravity(false);
+ me->SetHover(false);
}
void SpellHitTarget(Unit* target, SpellInfo const* spell)
@@ -1921,10 +1923,10 @@ class spell_svalna_revive_champion : public SpellScriptLoader
Position pos;
caster->GetPosition(&pos);
caster->GetNearPosition(pos, 5.0f, 0.0f);
- pos.m_positionZ = caster->GetBaseMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), true, 20.0f);
- pos.m_positionZ += 0.05f;
+ //pos.m_positionZ = caster->GetBaseMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), caster->GetPositionZ(), true, 50.0f);
+ //pos.m_positionZ += 0.05f;
caster->SetHomePosition(pos);
- caster->GetMotionMaster()->MovePoint(POINT_LAND, pos);
+ caster->GetMotionMaster()->MoveLand(POINT_LAND, pos, caster->GetSpeed(MOVE_FLIGHT));
}
void Register()
diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
index 147d2d60359..a213713ae1a 100644
--- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
+++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
@@ -31,15 +31,15 @@ enum Texts
enum Spells
{
- SPELL_SHADOWVOLLEY = 32963,
+ SPELL_SHADOW_VOLLEY = 32963,
SPELL_CLEAVE = 31779,
SPELL_THUNDERCLAP = 36706,
- SPELL_VOIDBOLT = 39329,
- SPELL_MARKOFKAZZAK = 32960,
- SPELL_MARKOFKAZZAK_DAMAGE = 32961,
+ SPELL_VOID_BOLT = 39329,
+ SPELL_MARK_OF_KAZZAK = 32960,
SPELL_ENRAGE = 32964,
- SPELL_CAPTURESOUL = 32966,
- SPELL_TWISTEDREFLECTION = 21063
+ SPELL_CAPTURE_SOUL = 32966,
+ SPELL_TWISTED_REFLECTION = 21063,
+ SPELL_BERSERK = 32965,
};
enum Events
@@ -47,10 +47,11 @@ enum Events
EVENT_SHADOW_VOLLEY = 1,
EVENT_CLEAVE = 2,
EVENT_THUNDERCLAP = 3,
- EVENT_VOIDBOLT = 4,
+ EVENT_VOID_BOLT = 4,
EVENT_MARK_OF_KAZZAK = 5,
EVENT_ENRAGE = 6,
- EVENT_TWISTED_REFLECTION = 7
+ EVENT_TWISTED_REFLECTION = 7,
+ EVENT_BERSERK = 8
};
class boss_doomlord_kazzak : public CreatureScript
@@ -70,10 +71,11 @@ class boss_doomlord_kazzak : public CreatureScript
_events.ScheduleEvent(EVENT_SHADOW_VOLLEY, urand(6000, 10000));
_events.ScheduleEvent(EVENT_CLEAVE, 7000);
_events.ScheduleEvent(EVENT_THUNDERCLAP, urand(14000, 18000));
- _events.ScheduleEvent(EVENT_VOIDBOLT, 30000);
+ _events.ScheduleEvent(EVENT_VOID_BOLT, 30000);
_events.ScheduleEvent(EVENT_MARK_OF_KAZZAK, 25000);
_events.ScheduleEvent(EVENT_ENRAGE, 60000);
_events.ScheduleEvent(EVENT_TWISTED_REFLECTION, 33000);
+ _events.ScheduleEvent(EVENT_BERSERK, 180000);
}
void JustRespawned()
@@ -92,7 +94,7 @@ class boss_doomlord_kazzak : public CreatureScript
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
- DoCast(me, SPELL_CAPTURESOUL);
+ DoCast(me, SPELL_CAPTURE_SOUL);
Talk(SAY_KILL);
}
@@ -118,7 +120,7 @@ class boss_doomlord_kazzak : public CreatureScript
switch (eventId)
{
case EVENT_SHADOW_VOLLEY:
- DoCastVictim(SPELL_SHADOWVOLLEY);
+ DoCastVictim(SPELL_SHADOW_VOLLEY);
_events.ScheduleEvent(EVENT_SHADOW_VOLLEY, urand(4000, 6000));
break;
case EVENT_CLEAVE:
@@ -129,13 +131,13 @@ class boss_doomlord_kazzak : public CreatureScript
DoCastVictim(SPELL_THUNDERCLAP);
_events.ScheduleEvent(EVENT_THUNDERCLAP, urand(10000, 14000));
break;
- case EVENT_VOIDBOLT:
- DoCastVictim(SPELL_VOIDBOLT);
- _events.ScheduleEvent(EVENT_VOIDBOLT, urand(15000, 18000));
+ case EVENT_VOID_BOLT:
+ DoCastVictim(SPELL_VOID_BOLT);
+ _events.ScheduleEvent(EVENT_VOID_BOLT, urand(15000, 18000));
break;
case EVENT_MARK_OF_KAZZAK:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true))
- DoCast(target, SPELL_MARKOFKAZZAK);
+ DoCast(target, SPELL_MARK_OF_KAZZAK);
_events.ScheduleEvent(EVENT_MARK_OF_KAZZAK, 20000);
break;
case EVENT_ENRAGE:
@@ -145,9 +147,12 @@ class boss_doomlord_kazzak : public CreatureScript
break;
case EVENT_TWISTED_REFLECTION:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true))
- DoCast(target, SPELL_TWISTEDREFLECTION);
+ DoCast(target, SPELL_TWISTED_REFLECTION);
_events.ScheduleEvent(EVENT_TWISTED_REFLECTION, 15000);
break;
+ case EVENT_BERSERK:
+ DoCast(me, SPELL_BERSERK);
+ break;
default:
break;
}
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 666477e68e7..3c5d6438275 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1744,6 +1744,7 @@ class spell_item_rocket_boots : public SpellScriptLoader
if (Battleground* bg = caster->GetBattleground())
bg->EventPlayerDroppedFlag(caster);
+ caster->RemoveSpellCooldown(SPELL_ROCKET_BOOTS_PROC);
caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true, NULL);
}
@@ -2020,6 +2021,37 @@ class spell_item_muisek_vessel : public SpellScriptLoader
}
};
+enum GreatmothersSoulcather
+{
+ SPELL_FORCE_CAST_SUMMON_GNOME_SOUL = 46486,
+};
+class spell_item_greatmothers_soulcatcher : public SpellScriptLoader
+{
+public:
+ spell_item_greatmothers_soulcatcher() : SpellScriptLoader("spell_item_greatmothers_soulcatcher") { }
+
+ class spell_item_greatmothers_soulcatcher_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_item_greatmothers_soulcatcher_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* target = GetHitUnit())
+ GetCaster()->CastSpell(GetCaster(),SPELL_FORCE_CAST_SUMMON_GNOME_SOUL);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_item_greatmothers_soulcatcher_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_item_greatmothers_soulcatcher_SpellScript();
+ }
+};
+
void AddSC_item_spell_scripts()
{
// 23074 Arcanite Dragonling
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 61b997bba35..e1cfd077444 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -2530,172 +2530,6 @@ public:
};
/*######
-## npc_tabard_vendor
-######*/
-
-enum
-{
- QUEST_TRUE_MASTERS_OF_LIGHT = 9737,
- QUEST_THE_UNWRITTEN_PROPHECY = 9762,
- QUEST_INTO_THE_BREACH = 10259,
- QUEST_BATTLE_OF_THE_CRIMSON_WATCH = 10781,
- QUEST_SHARDS_OF_AHUNE = 11972,
-
- ACHIEVEMENT_EXPLORE_NORTHREND = 45,
- ACHIEVEMENT_TWENTYFIVE_TABARDS = 1021,
- ACHIEVEMENT_THE_LOREMASTER_A = 1681,
- ACHIEVEMENT_THE_LOREMASTER_H = 1682,
-
- ITEM_TABARD_OF_THE_HAND = 24344,
- ITEM_TABARD_OF_THE_BLOOD_KNIGHT = 25549,
- ITEM_TABARD_OF_THE_PROTECTOR = 28788,
- ITEM_OFFERING_OF_THE_SHATAR = 31408,
- ITEM_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI = 31404,
- ITEM_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI = 31405,
- ITEM_TABARD_OF_THE_SUMMER_SKIES = 35279,
- ITEM_TABARD_OF_THE_SUMMER_FLAMES = 35280,
- ITEM_TABARD_OF_THE_ACHIEVER = 40643,
- ITEM_LOREMASTERS_COLORS = 43300,
- ITEM_TABARD_OF_THE_EXPLORER = 43348,
-
- SPELL_TABARD_OF_THE_BLOOD_KNIGHT = 54974,
- SPELL_TABARD_OF_THE_HAND = 54976,
- SPELL_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI = 54977,
- SPELL_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI = 54982,
- SPELL_TABARD_OF_THE_ACHIEVER = 55006,
- SPELL_TABARD_OF_THE_PROTECTOR = 55008,
- SPELL_LOREMASTERS_COLORS = 58194,
- SPELL_TABARD_OF_THE_EXPLORER = 58224,
- SPELL_TABARD_OF_SUMMER_SKIES = 62768,
- SPELL_TABARD_OF_SUMMER_FLAMES = 62769
-};
-
-#define GOSSIP_LOST_TABARD_OF_BLOOD_KNIGHT "I've lost my Tabard of Blood Knight."
-#define GOSSIP_LOST_TABARD_OF_THE_HAND "I've lost my Tabard of the Hand."
-#define GOSSIP_LOST_TABARD_OF_THE_PROTECTOR "I've lost my Tabard of the Protector."
-#define GOSSIP_LOST_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI "I've lost my Green Trophy Tabard of the Illidari."
-#define GOSSIP_LOST_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI "I've lost my Purple Trophy Tabard of the Illidari."
-#define GOSSIP_LOST_TABARD_OF_SUMMER_SKIES "I've lost my Tabard of Summer Skies."
-#define GOSSIP_LOST_TABARD_OF_SUMMER_FLAMES "I've lost my Tabard of Summer Flames."
-#define GOSSIP_LOST_LOREMASTERS_COLORS "I've lost my Loremaster's Colors."
-#define GOSSIP_LOST_TABARD_OF_THE_EXPLORER "I've lost my Tabard of the Explorer."
-#define GOSSIP_LOST_TABARD_OF_THE_ACHIEVER "I've lost my Tabard of the Achiever."
-
-class npc_tabard_vendor : public CreatureScript
-{
-public:
- npc_tabard_vendor() : CreatureScript("npc_tabard_vendor") { }
-
- bool OnGossipHello(Player* player, Creature* creature)
- {
- bool lostBloodKnight = false;
- bool lostHand = false;
- bool lostProtector = false;
- bool lostIllidari = false;
- bool lostSummer = false;
-
- //Tabard of the Blood Knight
- if (player->GetQuestRewardStatus(QUEST_TRUE_MASTERS_OF_LIGHT) && !player->HasItemCount(ITEM_TABARD_OF_THE_BLOOD_KNIGHT, 1, true))
- lostBloodKnight = true;
-
- //Tabard of the Hand
- if (player->GetQuestRewardStatus(QUEST_THE_UNWRITTEN_PROPHECY) && !player->HasItemCount(ITEM_TABARD_OF_THE_HAND, 1, true))
- lostHand = true;
-
- //Tabard of the Protector
- if (player->GetQuestRewardStatus(QUEST_INTO_THE_BREACH) && !player->HasItemCount(ITEM_TABARD_OF_THE_PROTECTOR, 1, true))
- lostProtector = true;
-
- //Green Trophy Tabard of the Illidari
- //Purple Trophy Tabard of the Illidari
- if (player->GetQuestRewardStatus(QUEST_BATTLE_OF_THE_CRIMSON_WATCH) &&
- (!player->HasItemCount(ITEM_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, 1, true) &&
- !player->HasItemCount(ITEM_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, 1, true) &&
- !player->HasItemCount(ITEM_OFFERING_OF_THE_SHATAR, 1, true)))
- lostIllidari = true;
-
- //Tabard of Summer Skies
- //Tabard of Summer Flames
- if (player->GetQuestRewardStatus(QUEST_SHARDS_OF_AHUNE) &&
- !player->HasItemCount(ITEM_TABARD_OF_THE_SUMMER_SKIES, 1, true) &&
- !player->HasItemCount(ITEM_TABARD_OF_THE_SUMMER_FLAMES, 1, true))
- lostSummer = true;
-
- if (lostBloodKnight || lostHand || lostProtector || lostIllidari || lostSummer)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
-
- if (lostBloodKnight)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_BLOOD_KNIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
-
- if (lostHand)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_THE_HAND, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
-
- if (lostProtector)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_THE_PROTECTOR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
-
- if (lostIllidari)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
- }
-
- if (lostSummer)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_SUMMER_SKIES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_SUMMER_FLAMES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
- }
-
- player->SEND_GOSSIP_MENU(13583, creature->GetGUID());
- }
- else
- player->GetSession()->SendListInventory(creature->GetGUID());
-
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_TRADE:
- player->GetSession()->SendListInventory(creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF + 1:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_TABARD_OF_THE_BLOOD_KNIGHT, false);
- break;
- case GOSSIP_ACTION_INFO_DEF + 2:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_TABARD_OF_THE_HAND, false);
- break;
- case GOSSIP_ACTION_INFO_DEF + 3:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_TABARD_OF_THE_PROTECTOR, false);
- break;
- case GOSSIP_ACTION_INFO_DEF + 4:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, false);
- break;
- case GOSSIP_ACTION_INFO_DEF + 5:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, false);
- break;
- case GOSSIP_ACTION_INFO_DEF + 6:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_TABARD_OF_SUMMER_SKIES, false);
- break;
- case GOSSIP_ACTION_INFO_DEF + 7:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_TABARD_OF_SUMMER_FLAMES, false);
- break;
- }
- return true;
- }
-};
-
-/*######
## npc_experience
######*/
@@ -3158,7 +2992,6 @@ void AddSC_npcs_special()
new npc_wormhole();
new npc_pet_trainer();
new npc_locksmith();
- new npc_tabard_vendor();
new npc_experience();
new npc_fire_elemental();
new npc_earth_elemental();
diff --git a/src/server/shared/Debugging/WheatyExceptionReport.cpp b/src/server/shared/Debugging/WheatyExceptionReport.cpp
index 63648f66e29..febc5ef3573 100644
--- a/src/server/shared/Debugging/WheatyExceptionReport.cpp
+++ b/src/server/shared/Debugging/WheatyExceptionReport.cpp
@@ -195,7 +195,23 @@ BOOL WheatyExceptionReport::_GetWindowsVersion(TCHAR* szVersion, DWORD cntMax)
case VER_PLATFORM_WIN32_NT:
// Test for the specific product family.
if (osvi.dwMajorVersion == 6)
- _tcsncat(szVersion, _T("Windows Vista or Windows Server 2008 "), cntMax);
+ {
+ #if WINVER < 0x0500
+ if (osvi.wReserved[1] == VER_NT_WORKSTATION)
+ #else
+ if (osvi.wProductType == VER_NT_WORKSTATION)
+ #endif // WINVER < 0x0500
+ {
+ if (osvi.dwMinorVersion == 1)
+ _tcsncat(szVersion, _T("Windows 7 "), cntMax);
+ else
+ _tcsncat(szVersion, _T("Windows Vista "), cntMax);
+ }
+ else if (osvi.dwMinorVersion == 1)
+ _tcsncat(szVersion, _T("Windows Server 2008 R2 "), cntMax);
+ else
+ _tcsncat(szVersion, _T("Windows Server 2008 "), cntMax);
+ }
if (osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 2)
_tcsncat(szVersion, _T("Microsoft Windows Server 2003 "), cntMax);
if (osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 1)