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-rwxr-xr-xsrc/server/game/Grids/Notifiers/GridNotifiers.h28
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp3
2 files changed, 30 insertions, 1 deletions
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index 4d4f0bfe05e..32ef215a5ee 100755
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -1274,6 +1274,34 @@ namespace Trinity
bool _equals;
};
+ class ObjectGUIDCheck
+ {
+ public:
+ ObjectGUIDCheck(uint64 GUID) : _GUID(GUID) {}
+ bool operator()(WorldObject* object)
+ {
+ return object->GetGUID() == _GUID;
+ }
+
+ private:
+ uint64 _GUID;
+ };
+
+ class UnitAuraCheck
+ {
+ public:
+ UnitAuraCheck(bool present, uint32 spellId, uint64 casterGUID = 0) : _present(present), _spellId(spellId), _casterGUID(casterGUID) {}
+ bool operator()(Unit* unit)
+ {
+ return unit->HasAura(_spellId, _casterGUID) == _present;
+ }
+
+ private:
+ bool _present;
+ uint32 _spellId;
+ uint64 _casterGUID;
+ };
+
// Player checks and do
// Prepare using Builder localized packets with caching and send to player
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index 623bfe0a5da..77048d6ea29 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -23,6 +23,7 @@
#include "ScriptPCH.h"
#include "SpellAuraEffects.h"
+#include "GridNotifiers.h"
enum PriestSpells
{
@@ -130,7 +131,7 @@ class spell_pri_mind_sear : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove(GetTargetUnit());
+ unitList.remove_if(Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT)));
}
void Register()