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-rw-r--r--src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp107
1 files changed, 107 insertions, 0 deletions
diff --git a/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp b/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp
index d6ca087a026..4821269e2a1 100644
--- a/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp
+++ b/src/bindings/scripts/scripts/zone/eastern_plaguelands/the_scarlet_enclave.cpp
@@ -360,6 +360,106 @@ bool GOHello_go_acherus_soul_prison(Player *player, GameObject* _GO)
return false;
}
+/*######
+## npc_death_knight_initiate
+######*/
+
+#define GOSSIP_DKI "Duel with me!"
+
+#define SAY_DKI_DUEL1 "Remember this day, $N, for it is the day that you will be thoroughly owned."
+#define SAY_DKI_DUEL2 "I'm going to tear your heart out, cupcake!"
+#define SAY_DKI_DUEL3 "You have challenged death itself!"
+#define SAY_DKI_DUEL4 "Don't make me laugh."
+#define SAY_DKI_DUEL5 "Here come the tears..."
+#define SAY_DKI_DUEL6 "No potions!"
+
+struct TRINITY_DLL_DECL npc_death_knight_initiateAI : public ScriptedAI
+{
+ npc_death_knight_initiateAI(Creature *c) : ScriptedAI(c) {Reset();}
+
+ void Reset()
+ {
+ m_creature->setFaction(2084);
+ }
+
+ void EnterCombat(Unit *who) {
+ if(who->GetTypeId() == TYPEID_PLAYER) {
+ switch(rand()%6)
+ {
+ case 0: DoSay(SAY_DKI_DUEL1, LANG_UNIVERSAL, who); break;
+ case 1: DoSay(SAY_DKI_DUEL2, LANG_UNIVERSAL, who); break;
+ case 2: DoSay(SAY_DKI_DUEL3, LANG_UNIVERSAL, who); break;
+ case 3: DoSay(SAY_DKI_DUEL4, LANG_UNIVERSAL, who); break;
+ case 4: DoSay(SAY_DKI_DUEL5, LANG_UNIVERSAL, who); break;
+ case 5: DoSay(SAY_DKI_DUEL6, LANG_UNIVERSAL, who); break;
+ }
+ }
+ }
+
+ void Aggro(Unit *who) { }
+
+ void JustDied(Unit *killer) { }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if ( !UpdateVictim() )
+ return;
+
+ Unit *victim = m_creature->getVictim();
+
+ if(victim->GetTypeId() == TYPEID_PLAYER) {
+ if ( (victim->GetHealth()*100)/victim->GetMaxHealth() <= 10 ) {
+ m_creature->setFaction(2084);
+ victim->AttackStop();
+ m_creature->CombatStop();
+ m_creature->RemoveAllAuras();
+ EnterEvadeMode();
+ }
+ }
+
+ DoMeleeAttackIfReady();
+ }
+
+ void DamageTaken(Unit *done_by, uint32 & damage)
+ {
+ if(done_by->GetTypeId() == TYPEID_PLAYER && damage > m_creature->GetHealth())
+ {
+ //Take 0 damage
+ damage = 0;
+ ((Player*)done_by)->AttackStop();
+ ((Player*)done_by)->KilledMonster(29025,m_creature->GetGUID());
+ m_creature->setFaction(2084);
+ m_creature->RemoveAllAuras();
+ m_creature->CombatStop();
+ EnterEvadeMode();
+ }
+ }
+};
+
+CreatureAI* GetAI_npc_death_knight_initiate(Creature *_Creature)
+{
+ return new npc_death_knight_initiateAI(_Creature);
+}
+
+bool GossipHello_npc_death_knight_initiate(Player *player, Creature *_Creature)
+{
+ if( player->GetQuestStatus(12733) == QUEST_STATUS_INCOMPLETE )
+ player->ADD_GOSSIP_ITEM(0, GOSSIP_DKI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+
+ player->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(),_Creature->GetGUID());
+ return true;
+}
+
+bool GossipSelect_npc_death_knight_initiate(Player *player, Creature *_Creature, uint32 sender, uint32 action )
+{
+ if( action == GOSSIP_ACTION_INFO_DEF )
+ {
+ player->CastSpell(player, 52991, true);
+ _Creature->setFaction(14);
+ ((npc_death_knight_initiateAI*)_Creature->AI())->AttackStart(player);
+ }
+ return true;
+}
void AddSC_the_scarlet_enclave()
{
@@ -379,4 +479,11 @@ void AddSC_the_scarlet_enclave()
newscript->Name="go_acherus_soul_prison";
newscript->pGOHello = &GOHello_go_acherus_soul_prison;
newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="npc_death_knight_initiate";
+ newscript->pGossipHello = &GossipHello_npc_death_knight_initiate;
+ newscript->pGossipSelect = &GossipSelect_npc_death_knight_initiate;
+ newscript->GetAI = &GetAI_npc_death_knight_initiate;
+ newscript->RegisterSelf();
} \ No newline at end of file