diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Calendar/CalendarMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Groups/Group.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Handlers/TradeHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 19 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.h | 19 |
9 files changed, 12 insertions, 50 deletions
diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp index 80a726030b6..562fcad29a4 100644 --- a/src/server/game/Calendar/CalendarMgr.cpp +++ b/src/server/game/Calendar/CalendarMgr.cpp @@ -508,7 +508,7 @@ void CalendarMgr::SendCalendarEventInviteRemove(CalendarEvent const& calendarEve void CalendarMgr::SendCalendarEventModeratorStatusAlert(CalendarEvent const& calendarEvent, CalendarInvite const& invite) { - WorldPacket data(SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT, 8 + 8 + 1 + 1); + WorldPacket data(SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS, 8 + 8 + 1 + 1); data << invite.GetInviteeGUID().WriteAsPacked(); data << uint64(invite.GetEventId()); data << uint8(invite.GetRank()); diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 9cef21a28ea..cb504f6cb19 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -3037,7 +3037,7 @@ bool WorldObject::InSamePhase(WorldObject const* obj) const void WorldObject::PlayDistanceSound(uint32 sound_id, Player* target /*= NULL*/) { - WorldPacket data(SMSG_PLAY_OBJECT_SOUND, 4 + 8); + WorldPacket data(SMSG_PLAY_SPEAKERBOT_SOUND, 4 + 8); data << uint32(sound_id); data << GetGUID(); if (target) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index e03a832ecdf..bd2c766ea27 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -7069,7 +7069,7 @@ void Player::ResetCurrencyWeekCap() itr->second.state = PLAYERCURRENCY_CHANGED; } - WorldPacket data(SMSG_WEEKLY_RESET_CURRENCY, 0); + WorldPacket data(SMSG_RESET_WEEKLY_CURRENCY, 0); SendDirectMessage(&data); } @@ -12893,8 +12893,8 @@ void Player::SendBuyError(BuyResult msg, Creature* creature, uint32 item, uint32 void Player::SendSellError(SellResult msg, Creature* creature, ObjectGuid guid) { - TC_LOG_DEBUG("network", "WORLD: Sent SMSG_SELL_ITEM"); - WorldPacket data(SMSG_SELL_ITEM, (8+8+1)); // last check 4.3.4 + TC_LOG_DEBUG("network", "WORLD: Sent SMSG_SELL_RESPONSE"); + WorldPacket data(SMSG_SELL_RESPONSE, (8+8+1)); // last check 4.3.4 data << (creature ? creature->GetGUID() : ObjectGuid::Empty); data << guid; data << uint8(msg); @@ -25730,7 +25730,7 @@ bool Player::AddItem(uint32 itemId, uint32 count) void Player::SendItemRefundResult(Item* item, ItemExtendedCostEntry const* iece, uint8 error) { ObjectGuid guid = item->GetGUID(); - WorldPacket data(SMSG_ITEM_REFUND_RESULT, 1 + 1 + 8 + 4*8 + 4 + 4*8 + 1); + WorldPacket data(SMSG_ITEM_PURCHASE_REFUND_RESULT, 1 + 1 + 8 + 4*8 + 4 + 4*8 + 1); data.WriteBit(guid[4]); data.WriteBit(guid[5]); data.WriteBit(guid[1]); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 5460d610285..88de4a88bfc 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13295,7 +13295,7 @@ void Unit::SetMovementAnimKitId(uint16 animKitId) _movementAnimKitId = animKitId; - WorldPacket data(SMSG_SET_MOVEMENT_ANIM_KIT, 8 + 2); + WorldPacket data(SMSG_MOVE_SET_ANIM_KIT, 8 + 2); data << GetPackGUID(); data << uint16(animKitId); SendMessageToSet(&data, true); diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index a499c712a28..0b4ea05a40c 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1237,7 +1237,7 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject) void Group::MasterLoot(Loot* loot, WorldObject* pLootedObject) { - TC_LOG_DEBUG("network", "Group::MasterLoot (SMSG_LOOT_MASTER_LIST)"); + TC_LOG_DEBUG("network", "Group::MasterLoot (SMSG_MASTER_LOOT_CANDIDATE_LIST)"); for (std::vector<LootItem>::iterator i = loot->items.begin(); i != loot->items.end(); ++i) { @@ -1257,7 +1257,7 @@ void Group::MasterLoot(Loot* loot, WorldObject* pLootedObject) uint32 real_count = 0; - WorldPacket data(SMSG_LOOT_MASTER_LIST, 1 + GetMembersCount() * 8); + WorldPacket data(SMSG_MASTER_LOOT_CANDIDATE_LIST, 1 + GetMembersCount() * 8); data << uint8(GetMembersCount()); for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next()) diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index 914cb7ea880..6b5b92fd63a 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -493,7 +493,7 @@ void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData) recvData.ReadByteSeq(guid2[2]); recvData.ReadByteSeq(guid2[7]); - WorldPacket data(SMSG_GROUP_SET_ROLE, 24); + WorldPacket data(SMSG_ROLE_CHANGED_INFORM, 24); data.WriteBit(guid1[1]); data.WriteBit(guid2[0]); @@ -1349,7 +1349,7 @@ void WorldSession::HandleRolePollBeginOpcode(WorldPacket& recvData) ObjectGuid guid = GetPlayer()->GetGUID(); - WorldPacket data(SMSG_ROLE_POLL_BEGIN, 8); + WorldPacket data(SMSG_ROLE_POLL_INFORM, 8); data.WriteBit(guid[1]); data.WriteBit(guid[5]); data.WriteBit(guid[7]); diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp index 49e46cfb55f..b06f89797cf 100644 --- a/src/server/game/Handlers/TradeHandler.cpp +++ b/src/server/game/Handlers/TradeHandler.cpp @@ -104,7 +104,7 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/) if (view_trade->GetItem(TradeSlots(i))) ++count; - WorldPacket data(SMSG_TRADE_STATUS_EXTENDED, 4*6 + 8 + 1 + 3 + count * 70); + WorldPacket data(SMSG_TRADE_UPDATED, 4*6 + 8 + 1 + 3 + count * 70); data << uint32(0); // CGTradeInfo::m_tradeID data << uint32(0); // unk 2 data << uint64(view_trade->GetMoney()); // trader gold diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 11296dedac7..524281ec3aa 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -918,7 +918,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_MOVEMENT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_PATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_SHAPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1034,7 +1033,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1258,7 +1256,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_NEW_LEADER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_SET_ROLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_UNINVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1319,7 +1316,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY_BLOB, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INCREASE_CAST_TIME_FOR_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1358,7 +1354,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PURCHASE_REFUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1409,12 +1404,10 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XPGAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_CLEAR_MONEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_CONTENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ITEM_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ITEM_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MASTER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE_ALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1536,7 +1529,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD_ABORT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1564,7 +1556,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PENDING_RAID_LOCK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PERIODICAURALOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETGODMODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_ALREADY_SIGNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_DECLINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_RENAME_GUILD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1614,7 +1605,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_VEHICLE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1664,7 +1654,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_MARKERS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_SUMMON_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOMIZE_CHAR_NAME, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOM_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BG_RATING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1677,7 +1666,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_SPLIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REAL_GROUP_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECEIVED_MAIL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECRUIT_A_FRIEND_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REDIRECT_CLIENT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_EXPIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1708,7 +1696,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHANGED_INFORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHOSEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_POLL_BEGIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_POLL_INFORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RUNE_REGEN_DEBUG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SAVE_GUILD_EMBLEM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1726,7 +1713,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_ITEM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ITEM_PASSIVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_MAIL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1760,7 +1746,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_LOOT_METHOD_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MAX_WEEKLY_QUANTITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MELEE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MOVEMENT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PHASE_SHIFT_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1841,7 +1826,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOTEM_CREATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOTEM_MOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS_EXTENDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_SUCCEEDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1890,12 +1874,9 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_FINISH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_CHECK_ENTRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEATHER, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_LAST_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_RESET_CURRENCY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index 76954a0422b..8fdee457b49 100644 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -830,7 +830,6 @@ enum OpcodeServer : uint32 SMSG_AREA_TRIGGER_DEBUG_SWEEP = 0xBADD, SMSG_AREA_TRIGGER_DENIED = 0xBADD, SMSG_AREA_TRIGGER_MESSAGE = 0xBADD, - SMSG_AREA_TRIGGER_MOVEMENT_UPDATE = 0xBADD, SMSG_AREA_TRIGGER_NO_CORPSE = 0xBADD, SMSG_AREA_TRIGGER_RE_PATH = 0xBADD, SMSG_AREA_TRIGGER_RE_SHAPE = 0xBADD, @@ -946,7 +945,6 @@ enum OpcodeServer : uint32 SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0xBADD, SMSG_CALENDAR_EVENT_INVITE_STATUS = 0xBADD, SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0xBADD, - SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT = 0xBADD, SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0xBADD, SMSG_CALENDAR_EVENT_STATUS = 0xBADD, SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0xBADD, @@ -1190,7 +1188,6 @@ enum OpcodeServer : uint32 SMSG_GROUP_DECLINE = 0xBADD, SMSG_GROUP_DESTROYED = 0xBADD, SMSG_GROUP_NEW_LEADER = 0xBADD, - SMSG_GROUP_SET_ROLE = 0xBADD, SMSG_GROUP_UNINVITE = 0xBADD, SMSG_GUILD_ACHIEVEMENT_DELETED = 0xBADD, SMSG_GUILD_ACHIEVEMENT_EARNED = 0xBADD, @@ -1252,7 +1249,6 @@ enum OpcodeServer : uint32 SMSG_HIGHEST_THREAT_UPDATE = 0xBADD, SMSG_HOTFIX_NOTIFY = 0xBADD, SMSG_HOTFIX_NOTIFY_BLOB = 0x19B9, - SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT = 0xBADD, SMSG_IGNORE_REQUIREMENTS_CHEAT = 0xBADD, SMSG_IMMIGRANT_HOST_SEARCH_LOG = 0xBADD, SMSG_INCREASE_CAST_TIME_FOR_SPELL = 0xBADD, @@ -1292,7 +1288,6 @@ enum OpcodeServer : uint32 SMSG_ITEM_PURCHASE_REFUND_RESULT = 0xBADD, SMSG_ITEM_PUSH_RESULT = 0xBADD, SMSG_ITEM_REFUND_INFO_RESPONSE = 0xBADD, - SMSG_ITEM_REFUND_RESULT = 0xBADD, SMSG_ITEM_TIME_UPDATE = 0xBADD, SMSG_ITEM_UPGRADE_RESULT = 0xBADD, SMSG_JOINED_BATTLEGROUND_QUEUE = 0xBADD, @@ -1344,12 +1339,10 @@ enum OpcodeServer : uint32 SMSG_LOGOUT_RESPONSE = 0x1BB4, SMSG_LOG_XPGAIN = 0xBADD, SMSG_LOOT_ALL_PASSED = 0xBADD, - SMSG_LOOT_CLEAR_MONEY = 0xBADD, SMSG_LOOT_CONTENTS = 0xBADD, SMSG_LOOT_ITEM_LIST = 0xBADD, SMSG_LOOT_ITEM_NOTIFY = 0xBADD, SMSG_LOOT_LIST = 0xBADD, - SMSG_LOOT_MASTER_LIST = 0xBADD, SMSG_LOOT_MONEY_NOTIFY = 0xBADD, SMSG_LOOT_RELEASE = 0xBADD, SMSG_LOOT_RELEASE_ALL = 0xBADD, @@ -1474,7 +1467,6 @@ enum OpcodeServer : uint32 SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0xBADD, SMSG_NEW_TAXI_PATH = 0xBADD, SMSG_NEW_WORLD = 0x190B, - SMSG_NEW_WORLD_ABORT = 0xBADD, SMSG_NOTIFICATION = 0xBADD, SMSG_NOTIFY_DANCE = 0xBADD, SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0xBADD, @@ -1503,7 +1495,6 @@ enum OpcodeServer : uint32 SMSG_PAUSE_MIRROR_TIMER = 0xBADD, SMSG_PENDING_RAID_LOCK = 0xBADD, SMSG_PERIODICAURALOG = 0xBADD, - SMSG_PETGODMODE = 0xBADD, SMSG_PETITION_ALREADY_SIGNED = 0xBADD, SMSG_PETITION_DECLINED = 0xBADD, SMSG_PETITION_RENAME_GUILD_RESPONSE = 0xBADD, @@ -1553,7 +1544,6 @@ enum OpcodeServer : uint32 SMSG_PLAYER_VEHICLE_DATA = 0xBADD, SMSG_PLAY_DANCE = 0xBADD, SMSG_PLAY_MUSIC = 0xBADD, - SMSG_PLAY_OBJECT_SOUND = 0xBADD, SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0xBADD, SMSG_PLAY_ORPHAN_SPELL_VISUAL = 0xBADD, SMSG_PLAY_SCENE = 0xBADD, @@ -1607,7 +1597,6 @@ enum OpcodeServer : uint32 SMSG_RAID_INSTANCE_INFO = 0xBADD, SMSG_RAID_INSTANCE_MESSAGE = 0xBADD, SMSG_RAID_MARKERS_CHANGED = 0xBADD, - SMSG_RAID_SUMMON_FAILED = 0xBADD, SMSG_RANDOMIZE_CHAR_NAME = 0x195B, SMSG_RANDOM_ROLL = 0xBADD, SMSG_RATED_BG_RATING = 0xBADD, @@ -1620,7 +1609,6 @@ enum OpcodeServer : uint32 SMSG_REALM_QUERY_RESPONSE = 0xBADD, SMSG_REALM_SPLIT = 0xBADD, SMSG_REAL_GROUP_UPDATE = 0xBADD, - SMSG_RECEIVED_MAIL = 0xBADD, SMSG_RECRUIT_A_FRIEND_RESPONSE = 0xBADD, SMSG_REDIRECT_CLIENT = 0x0413, SMSG_REFER_A_FRIEND_EXPIRED = 0xBADD, @@ -1652,7 +1640,6 @@ enum OpcodeServer : uint32 SMSG_RESYNC_RUNES = 0xBADD, SMSG_ROLE_CHANGED_INFORM = 0xBADD, SMSG_ROLE_CHOSEN = 0xBADD, - SMSG_ROLE_POLL_BEGIN = 0xBADD, SMSG_ROLE_POLL_INFORM = 0xBADD, SMSG_RUNE_REGEN_DEBUG = 0xBADD, SMSG_SAVE_GUILD_EMBLEM = 0xBADD, @@ -1671,7 +1658,6 @@ enum OpcodeServer : uint32 SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0xBADD, SMSG_SCRIPT_CAST = 0xBADD, SMSG_SCRIPT_MESSAGE = 0xBADD, - SMSG_SELL_ITEM = 0xBADD, SMSG_SELL_RESPONSE = 0xBADD, SMSG_SEND_ITEM_PASSIVES = 0xBADD, SMSG_SEND_MAIL_RESULT = 0xBADD, @@ -1708,7 +1694,6 @@ enum OpcodeServer : uint32 SMSG_SET_LOOT_METHOD_FAILED = 0xBADD, SMSG_SET_MAX_WEEKLY_QUANTITY = 0xBADD, SMSG_SET_MELEE_ANIM_KIT = 0xBADD, - SMSG_SET_MOVEMENT_ANIM_KIT = 0xBADD, SMSG_SET_PCT_SPELL_MODIFIER = 0xBADD, SMSG_SET_PHASE_SHIFT_CHANGE = 0x17F9, SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0xBADD, @@ -1792,7 +1777,6 @@ enum OpcodeServer : uint32 SMSG_TOTEM_CREATED = 0xBADD, SMSG_TOTEM_MOVED = 0xBADD, SMSG_TRADE_STATUS = 0xBADD, - SMSG_TRADE_STATUS_EXTENDED = 0xBADD, SMSG_TRADE_UPDATED = 0xBADD, SMSG_TRAINER_BUY_FAILED = 0xBADD, SMSG_TRAINER_BUY_SUCCEEDED = 0xBADD, @@ -1841,12 +1825,9 @@ enum OpcodeServer : uint32 SMSG_WAIT_QUEUE_FINISH = 0xBADD, SMSG_WAIT_QUEUE_UPDATE = 0xBADD, SMSG_WARDEN_DATA = 0x110A, - SMSG_WARGAME_CHECK_ENTRY = 0xBADD, - SMSG_WARGAME_REQUEST_SENT = 0xBADD, SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT = 0xBADD, SMSG_WEATHER = 0x0939, SMSG_WEEKLY_LAST_RESET = 0xBADD, - SMSG_WEEKLY_RESET_CURRENCY = 0xBADD, SMSG_WEEKLY_SPELL_USAGE = 0x0CEC, SMSG_WEEKLY_SPELL_USAGE_UPDATE = 0xBADD, SMSG_WHO = 0xBADD, |