aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Calendar/CalendarMgr.cpp2
-rw-r--r--src/server/game/Entities/Object/Object.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.cpp8
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
-rw-r--r--src/server/game/Groups/Group.cpp4
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp4
-rw-r--r--src/server/game/Handlers/TradeHandler.cpp2
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp19
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h19
9 files changed, 12 insertions, 50 deletions
diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp
index 80a726030b6..562fcad29a4 100644
--- a/src/server/game/Calendar/CalendarMgr.cpp
+++ b/src/server/game/Calendar/CalendarMgr.cpp
@@ -508,7 +508,7 @@ void CalendarMgr::SendCalendarEventInviteRemove(CalendarEvent const& calendarEve
void CalendarMgr::SendCalendarEventModeratorStatusAlert(CalendarEvent const& calendarEvent, CalendarInvite const& invite)
{
- WorldPacket data(SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT, 8 + 8 + 1 + 1);
+ WorldPacket data(SMSG_CALENDAR_EVENT_INVITE_MODERATOR_STATUS, 8 + 8 + 1 + 1);
data << invite.GetInviteeGUID().WriteAsPacked();
data << uint64(invite.GetEventId());
data << uint8(invite.GetRank());
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 9cef21a28ea..cb504f6cb19 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -3037,7 +3037,7 @@ bool WorldObject::InSamePhase(WorldObject const* obj) const
void WorldObject::PlayDistanceSound(uint32 sound_id, Player* target /*= NULL*/)
{
- WorldPacket data(SMSG_PLAY_OBJECT_SOUND, 4 + 8);
+ WorldPacket data(SMSG_PLAY_SPEAKERBOT_SOUND, 4 + 8);
data << uint32(sound_id);
data << GetGUID();
if (target)
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index e03a832ecdf..bd2c766ea27 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -7069,7 +7069,7 @@ void Player::ResetCurrencyWeekCap()
itr->second.state = PLAYERCURRENCY_CHANGED;
}
- WorldPacket data(SMSG_WEEKLY_RESET_CURRENCY, 0);
+ WorldPacket data(SMSG_RESET_WEEKLY_CURRENCY, 0);
SendDirectMessage(&data);
}
@@ -12893,8 +12893,8 @@ void Player::SendBuyError(BuyResult msg, Creature* creature, uint32 item, uint32
void Player::SendSellError(SellResult msg, Creature* creature, ObjectGuid guid)
{
- TC_LOG_DEBUG("network", "WORLD: Sent SMSG_SELL_ITEM");
- WorldPacket data(SMSG_SELL_ITEM, (8+8+1)); // last check 4.3.4
+ TC_LOG_DEBUG("network", "WORLD: Sent SMSG_SELL_RESPONSE");
+ WorldPacket data(SMSG_SELL_RESPONSE, (8+8+1)); // last check 4.3.4
data << (creature ? creature->GetGUID() : ObjectGuid::Empty);
data << guid;
data << uint8(msg);
@@ -25730,7 +25730,7 @@ bool Player::AddItem(uint32 itemId, uint32 count)
void Player::SendItemRefundResult(Item* item, ItemExtendedCostEntry const* iece, uint8 error)
{
ObjectGuid guid = item->GetGUID();
- WorldPacket data(SMSG_ITEM_REFUND_RESULT, 1 + 1 + 8 + 4*8 + 4 + 4*8 + 1);
+ WorldPacket data(SMSG_ITEM_PURCHASE_REFUND_RESULT, 1 + 1 + 8 + 4*8 + 4 + 4*8 + 1);
data.WriteBit(guid[4]);
data.WriteBit(guid[5]);
data.WriteBit(guid[1]);
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 5460d610285..88de4a88bfc 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -13295,7 +13295,7 @@ void Unit::SetMovementAnimKitId(uint16 animKitId)
_movementAnimKitId = animKitId;
- WorldPacket data(SMSG_SET_MOVEMENT_ANIM_KIT, 8 + 2);
+ WorldPacket data(SMSG_MOVE_SET_ANIM_KIT, 8 + 2);
data << GetPackGUID();
data << uint16(animKitId);
SendMessageToSet(&data, true);
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index a499c712a28..0b4ea05a40c 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1237,7 +1237,7 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject)
void Group::MasterLoot(Loot* loot, WorldObject* pLootedObject)
{
- TC_LOG_DEBUG("network", "Group::MasterLoot (SMSG_LOOT_MASTER_LIST)");
+ TC_LOG_DEBUG("network", "Group::MasterLoot (SMSG_MASTER_LOOT_CANDIDATE_LIST)");
for (std::vector<LootItem>::iterator i = loot->items.begin(); i != loot->items.end(); ++i)
{
@@ -1257,7 +1257,7 @@ void Group::MasterLoot(Loot* loot, WorldObject* pLootedObject)
uint32 real_count = 0;
- WorldPacket data(SMSG_LOOT_MASTER_LIST, 1 + GetMembersCount() * 8);
+ WorldPacket data(SMSG_MASTER_LOOT_CANDIDATE_LIST, 1 + GetMembersCount() * 8);
data << uint8(GetMembersCount());
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 914cb7ea880..6b5b92fd63a 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -493,7 +493,7 @@ void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData)
recvData.ReadByteSeq(guid2[2]);
recvData.ReadByteSeq(guid2[7]);
- WorldPacket data(SMSG_GROUP_SET_ROLE, 24);
+ WorldPacket data(SMSG_ROLE_CHANGED_INFORM, 24);
data.WriteBit(guid1[1]);
data.WriteBit(guid2[0]);
@@ -1349,7 +1349,7 @@ void WorldSession::HandleRolePollBeginOpcode(WorldPacket& recvData)
ObjectGuid guid = GetPlayer()->GetGUID();
- WorldPacket data(SMSG_ROLE_POLL_BEGIN, 8);
+ WorldPacket data(SMSG_ROLE_POLL_INFORM, 8);
data.WriteBit(guid[1]);
data.WriteBit(guid[5]);
data.WriteBit(guid[7]);
diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp
index 49e46cfb55f..b06f89797cf 100644
--- a/src/server/game/Handlers/TradeHandler.cpp
+++ b/src/server/game/Handlers/TradeHandler.cpp
@@ -104,7 +104,7 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/)
if (view_trade->GetItem(TradeSlots(i)))
++count;
- WorldPacket data(SMSG_TRADE_STATUS_EXTENDED, 4*6 + 8 + 1 + 3 + count * 70);
+ WorldPacket data(SMSG_TRADE_UPDATED, 4*6 + 8 + 1 + 3 + count * 70);
data << uint32(0); // CGTradeInfo::m_tradeID
data << uint32(0); // unk 2
data << uint64(view_trade->GetMoney()); // trader gold
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 11296dedac7..524281ec3aa 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -918,7 +918,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_MOVEMENT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_PATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_SHAPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1034,7 +1033,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1258,7 +1256,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_NEW_LEADER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_SET_ROLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_UNINVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ACHIEVEMENT_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1319,7 +1316,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_HOTFIX_NOTIFY_BLOB, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INCREASE_CAST_TIME_FOR_SPELL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1358,7 +1354,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PURCHASE_REFUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1409,12 +1404,10 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOG_XPGAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_CLEAR_MONEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_CONTENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ITEM_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ITEM_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MASTER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE_ALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1536,7 +1529,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD_ABORT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1564,7 +1556,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PENDING_RAID_LOCK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PERIODICAURALOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETGODMODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_ALREADY_SIGNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_DECLINED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_RENAME_GUILD_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1614,7 +1605,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_VEHICLE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1664,7 +1654,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_MARKERS_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_SUMMON_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOMIZE_CHAR_NAME, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RANDOM_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RATED_BG_RATING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1677,7 +1666,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_SPLIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REAL_GROUP_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECEIVED_MAIL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECRUIT_A_FRIEND_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REDIRECT_CLIENT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_EXPIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1708,7 +1696,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHANGED_INFORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_CHOSEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_POLL_BEGIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ROLE_POLL_INFORM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RUNE_REGEN_DEBUG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SAVE_GUILD_EMBLEM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1726,7 +1713,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_ITEM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ITEM_PASSIVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_MAIL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1760,7 +1746,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_LOOT_METHOD_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MAX_WEEKLY_QUANTITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MELEE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MOVEMENT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PHASE_SHIFT_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1841,7 +1826,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOTEM_CREATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOTEM_MOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS_EXTENDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_UPDATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_SUCCEEDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1890,12 +1874,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_FINISH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WAIT_QUEUE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_CHECK_ENTRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEATHER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_LAST_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_RESET_CURRENCY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WEEKLY_SPELL_USAGE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_WHO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index 76954a0422b..8fdee457b49 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -830,7 +830,6 @@ enum OpcodeServer : uint32
SMSG_AREA_TRIGGER_DEBUG_SWEEP = 0xBADD,
SMSG_AREA_TRIGGER_DENIED = 0xBADD,
SMSG_AREA_TRIGGER_MESSAGE = 0xBADD,
- SMSG_AREA_TRIGGER_MOVEMENT_UPDATE = 0xBADD,
SMSG_AREA_TRIGGER_NO_CORPSE = 0xBADD,
SMSG_AREA_TRIGGER_RE_PATH = 0xBADD,
SMSG_AREA_TRIGGER_RE_SHAPE = 0xBADD,
@@ -946,7 +945,6 @@ enum OpcodeServer : uint32
SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0xBADD,
SMSG_CALENDAR_EVENT_INVITE_STATUS = 0xBADD,
SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0xBADD,
- SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT = 0xBADD,
SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0xBADD,
SMSG_CALENDAR_EVENT_STATUS = 0xBADD,
SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0xBADD,
@@ -1190,7 +1188,6 @@ enum OpcodeServer : uint32
SMSG_GROUP_DECLINE = 0xBADD,
SMSG_GROUP_DESTROYED = 0xBADD,
SMSG_GROUP_NEW_LEADER = 0xBADD,
- SMSG_GROUP_SET_ROLE = 0xBADD,
SMSG_GROUP_UNINVITE = 0xBADD,
SMSG_GUILD_ACHIEVEMENT_DELETED = 0xBADD,
SMSG_GUILD_ACHIEVEMENT_EARNED = 0xBADD,
@@ -1252,7 +1249,6 @@ enum OpcodeServer : uint32
SMSG_HIGHEST_THREAT_UPDATE = 0xBADD,
SMSG_HOTFIX_NOTIFY = 0xBADD,
SMSG_HOTFIX_NOTIFY_BLOB = 0x19B9,
- SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT = 0xBADD,
SMSG_IGNORE_REQUIREMENTS_CHEAT = 0xBADD,
SMSG_IMMIGRANT_HOST_SEARCH_LOG = 0xBADD,
SMSG_INCREASE_CAST_TIME_FOR_SPELL = 0xBADD,
@@ -1292,7 +1288,6 @@ enum OpcodeServer : uint32
SMSG_ITEM_PURCHASE_REFUND_RESULT = 0xBADD,
SMSG_ITEM_PUSH_RESULT = 0xBADD,
SMSG_ITEM_REFUND_INFO_RESPONSE = 0xBADD,
- SMSG_ITEM_REFUND_RESULT = 0xBADD,
SMSG_ITEM_TIME_UPDATE = 0xBADD,
SMSG_ITEM_UPGRADE_RESULT = 0xBADD,
SMSG_JOINED_BATTLEGROUND_QUEUE = 0xBADD,
@@ -1344,12 +1339,10 @@ enum OpcodeServer : uint32
SMSG_LOGOUT_RESPONSE = 0x1BB4,
SMSG_LOG_XPGAIN = 0xBADD,
SMSG_LOOT_ALL_PASSED = 0xBADD,
- SMSG_LOOT_CLEAR_MONEY = 0xBADD,
SMSG_LOOT_CONTENTS = 0xBADD,
SMSG_LOOT_ITEM_LIST = 0xBADD,
SMSG_LOOT_ITEM_NOTIFY = 0xBADD,
SMSG_LOOT_LIST = 0xBADD,
- SMSG_LOOT_MASTER_LIST = 0xBADD,
SMSG_LOOT_MONEY_NOTIFY = 0xBADD,
SMSG_LOOT_RELEASE = 0xBADD,
SMSG_LOOT_RELEASE_ALL = 0xBADD,
@@ -1474,7 +1467,6 @@ enum OpcodeServer : uint32
SMSG_NEUTRAL_PLAYER_FACTION_SELECT_RESULT = 0xBADD,
SMSG_NEW_TAXI_PATH = 0xBADD,
SMSG_NEW_WORLD = 0x190B,
- SMSG_NEW_WORLD_ABORT = 0xBADD,
SMSG_NOTIFICATION = 0xBADD,
SMSG_NOTIFY_DANCE = 0xBADD,
SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0xBADD,
@@ -1503,7 +1495,6 @@ enum OpcodeServer : uint32
SMSG_PAUSE_MIRROR_TIMER = 0xBADD,
SMSG_PENDING_RAID_LOCK = 0xBADD,
SMSG_PERIODICAURALOG = 0xBADD,
- SMSG_PETGODMODE = 0xBADD,
SMSG_PETITION_ALREADY_SIGNED = 0xBADD,
SMSG_PETITION_DECLINED = 0xBADD,
SMSG_PETITION_RENAME_GUILD_RESPONSE = 0xBADD,
@@ -1553,7 +1544,6 @@ enum OpcodeServer : uint32
SMSG_PLAYER_VEHICLE_DATA = 0xBADD,
SMSG_PLAY_DANCE = 0xBADD,
SMSG_PLAY_MUSIC = 0xBADD,
- SMSG_PLAY_OBJECT_SOUND = 0xBADD,
SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0xBADD,
SMSG_PLAY_ORPHAN_SPELL_VISUAL = 0xBADD,
SMSG_PLAY_SCENE = 0xBADD,
@@ -1607,7 +1597,6 @@ enum OpcodeServer : uint32
SMSG_RAID_INSTANCE_INFO = 0xBADD,
SMSG_RAID_INSTANCE_MESSAGE = 0xBADD,
SMSG_RAID_MARKERS_CHANGED = 0xBADD,
- SMSG_RAID_SUMMON_FAILED = 0xBADD,
SMSG_RANDOMIZE_CHAR_NAME = 0x195B,
SMSG_RANDOM_ROLL = 0xBADD,
SMSG_RATED_BG_RATING = 0xBADD,
@@ -1620,7 +1609,6 @@ enum OpcodeServer : uint32
SMSG_REALM_QUERY_RESPONSE = 0xBADD,
SMSG_REALM_SPLIT = 0xBADD,
SMSG_REAL_GROUP_UPDATE = 0xBADD,
- SMSG_RECEIVED_MAIL = 0xBADD,
SMSG_RECRUIT_A_FRIEND_RESPONSE = 0xBADD,
SMSG_REDIRECT_CLIENT = 0x0413,
SMSG_REFER_A_FRIEND_EXPIRED = 0xBADD,
@@ -1652,7 +1640,6 @@ enum OpcodeServer : uint32
SMSG_RESYNC_RUNES = 0xBADD,
SMSG_ROLE_CHANGED_INFORM = 0xBADD,
SMSG_ROLE_CHOSEN = 0xBADD,
- SMSG_ROLE_POLL_BEGIN = 0xBADD,
SMSG_ROLE_POLL_INFORM = 0xBADD,
SMSG_RUNE_REGEN_DEBUG = 0xBADD,
SMSG_SAVE_GUILD_EMBLEM = 0xBADD,
@@ -1671,7 +1658,6 @@ enum OpcodeServer : uint32
SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0xBADD,
SMSG_SCRIPT_CAST = 0xBADD,
SMSG_SCRIPT_MESSAGE = 0xBADD,
- SMSG_SELL_ITEM = 0xBADD,
SMSG_SELL_RESPONSE = 0xBADD,
SMSG_SEND_ITEM_PASSIVES = 0xBADD,
SMSG_SEND_MAIL_RESULT = 0xBADD,
@@ -1708,7 +1694,6 @@ enum OpcodeServer : uint32
SMSG_SET_LOOT_METHOD_FAILED = 0xBADD,
SMSG_SET_MAX_WEEKLY_QUANTITY = 0xBADD,
SMSG_SET_MELEE_ANIM_KIT = 0xBADD,
- SMSG_SET_MOVEMENT_ANIM_KIT = 0xBADD,
SMSG_SET_PCT_SPELL_MODIFIER = 0xBADD,
SMSG_SET_PHASE_SHIFT_CHANGE = 0x17F9,
SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0xBADD,
@@ -1792,7 +1777,6 @@ enum OpcodeServer : uint32
SMSG_TOTEM_CREATED = 0xBADD,
SMSG_TOTEM_MOVED = 0xBADD,
SMSG_TRADE_STATUS = 0xBADD,
- SMSG_TRADE_STATUS_EXTENDED = 0xBADD,
SMSG_TRADE_UPDATED = 0xBADD,
SMSG_TRAINER_BUY_FAILED = 0xBADD,
SMSG_TRAINER_BUY_SUCCEEDED = 0xBADD,
@@ -1841,12 +1825,9 @@ enum OpcodeServer : uint32
SMSG_WAIT_QUEUE_FINISH = 0xBADD,
SMSG_WAIT_QUEUE_UPDATE = 0xBADD,
SMSG_WARDEN_DATA = 0x110A,
- SMSG_WARGAME_CHECK_ENTRY = 0xBADD,
- SMSG_WARGAME_REQUEST_SENT = 0xBADD,
SMSG_WARGAME_REQUEST_SUCCESSFULLY_SENT_TO_OPPONENT = 0xBADD,
SMSG_WEATHER = 0x0939,
SMSG_WEEKLY_LAST_RESET = 0xBADD,
- SMSG_WEEKLY_RESET_CURRENCY = 0xBADD,
SMSG_WEEKLY_SPELL_USAGE = 0x0CEC,
SMSG_WEEKLY_SPELL_USAGE_UPDATE = 0xBADD,
SMSG_WHO = 0xBADD,