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-rw-r--r--src/server/game/Entities/Creature/Creature.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 363ffb6c38d..221accd1685 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -49,7 +49,7 @@ enum CreatureDifficultyFlags
CREATURE_DIFFICULTYFLAGS_SESSILE = 0x00000100, // Creature is rooted
CREATURE_DIFFICULTYFLAGS_NOT_SELECTABLE = 0x00000200, // UNIT_FLAG_NOT_SELECTABLE
CREATURE_DIFFICULTYFLAGS_UNK3 = 0x00000400, // Related to health - it seems similar to CREATURE_DIFFICULTYFLAGS_2_KEEP_HEALTH_POINTS_AT_RESET
- CREATURE_DIFFICULTYFLAGS_UNK4 = 0x00000800,
+ CREATURE_DIFFICULTYFLAGS_NO_CORPSE_UPON_DEATH = 0x00000800, // Creature instantly disappear when killed
CREATURE_DIFFICULTYFLAGS_UNK5 = 0x00001000,
CREATURE_DIFFICULTYFLAGS_UNK6 = 0x00002000,
CREATURE_DIFFICULTYFLAGS_UNK7 = 0x00004000,