diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/DataStores/DBCStores.cpp | 2 | ||||
-rw-r--r-- | src/server/game/DataStores/DBCfmt.h | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index 16e3f74731c..d1cfa2c1720 100644 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -531,7 +531,7 @@ void LoadDBCStores(const std::string& dataPath) LoadDBC(availableDbcLocales, bad_dbc_files, sSkillTiersStore, dbcPath, "SkillTiers.dbc");//19116 LoadDBC(availableDbcLocales, bad_dbc_files, sSoundEntriesStore, dbcPath, "SoundEntries.dbc");//19116 - LoadDBC(availableDbcLocales, bad_dbc_files, sSpellStore, dbcPath, "Spell.dbc", &CustomSpellEntryfmt, &CustomSpellEntryIndex);// + LoadDBC(availableDbcLocales, bad_dbc_files, sSpellStore, dbcPath, "Spell.dbc"/*, &CustomSpellEntryfmt, &CustomSpellEntryIndex*/);//19116 LoadDBC(availableDbcLocales, bad_dbc_files, sSpellCategoriesStore, dbcPath,"SpellCategories.dbc");//19116 LoadDBC(availableDbcLocales, bad_dbc_files, sSpellCategoryStore, dbcPath, "SpellCategory.dbc"); for (uint32 i = 1; i < sSpellStore.GetNumRows(); ++i) diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index af091f80a55..f7a35d34d49 100644 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -117,7 +117,7 @@ char const QuestSortEntryfmt[] = "nx"; char const QuestXPfmt[] = "niiiiiiiiii"; char const PowerDisplayfmt[] = "nixx"; char const PvPDifficultyfmt[] = "diiii"; -char const RandomPropertiesPointsfmt[] = "niiiiiiiiiiiiii"; +char const RandomPropertiesPointsfmt[] = "niiiiiiiiiiiiiii"; char const ScalingStatDistributionfmt[] = "niiiiiiiiiiiiiiiiiiiixi"; char const ScalingStatValuesfmt[] = "iniiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii"; char const SkillLinefmt[] = "nisxixixx"; @@ -132,7 +132,7 @@ char const SpellDurationfmt[] = "niii"; char const SpellEffectEntryfmt[] = "niifiiiffiiiiiifiifiiiiifiiiiif"; const std::string CustomSpellEffectEntryfmt = "ppppppppppppppappppppppppp"; const std::string CustomSpellEffectEntryIndex = "Id"; -char const SpellEntryfmt[] = "nixxxiiiiiiiiiiiiiiiiiii"; +char const SpellEntryfmt[] = "nsxxxiiiiiiiiiiiiiiiiiii"; const std::string CustomSpellEntryfmt = "ppppppppppppppapaaaaaaaaapaaaaaapapppaapppaaapa"; const std::string CustomSpellEntryIndex = "Id"; char const SpellFocusObjectfmt[] = "nx"; @@ -149,7 +149,7 @@ char const SpellEquippedItemsEntryfmt[] = "diiiii"; char const SpellAuraOptionsEntryfmt[] = "niiiiiiii"; char const SpellCastingRequirementsEntryfmt[] = "dixxixi"; char const SpellCooldownsEntryfmt[] = "diiiii"; -char const SpellLevelsEntryfmt[] = "diii"; +char const SpellLevelsEntryfmt[] = "diiiii"; char const SpellShapeshiftEntryfmt[] = "nixixx"; char const SpellShapeshiftFormfmt[] = "nxxiixiiixxiiiiiiiixx"; char const StableSlotPricesfmt[] = "ni"; |