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-rw-r--r--src/game/UnitAI.cpp138
-rw-r--r--src/scripts/northrend/naxxramas/boss_heigan.cpp24
-rw-r--r--src/scripts/northrend/naxxramas/boss_kelthuzad.cpp2
-rw-r--r--src/scripts/northrend/naxxramas/boss_maexxna.cpp124
-rw-r--r--src/scripts/world/mob_generic_creature.cpp33
5 files changed, 150 insertions, 171 deletions
diff --git a/src/game/UnitAI.cpp b/src/game/UnitAI.cpp
index 1938491060e..cb8335fac04 100644
--- a/src/game/UnitAI.cpp
+++ b/src/game/UnitAI.cpp
@@ -120,69 +120,49 @@ struct TargetDistanceOrder : public std::binary_function<const Unit *, const Uni
Unit* UnitAI::SelectTarget(SelectAggroTarget targetType, uint32 position, float dist, bool playerOnly, int32 aura)
{
- if(targetType == SELECT_TARGET_NEAREST || targetType == SELECT_TARGET_FARTHEST)
- {
- std::list<HostilReference*> &m_threatlist = me->getThreatManager().getThreatList();
- if(position >= m_threatlist.size())
- return NULL;
+ const std::list<HostilReference *> &threatlist = me->getThreatManager().getThreatList();
+ std::list<Unit*> targetList;
- std::list<Unit*> targetList;
- for (std::list<HostilReference*>::iterator itr = m_threatlist.begin(); itr!= m_threatlist.end(); ++itr)
- if(SelectTargetHelper(me, (*itr)->getTarget(), playerOnly, dist, aura))
- targetList.push_back((*itr)->getTarget());
+ if (position >= threatlist.size())
+ return NULL;
- if(position >= targetList.size())
- return NULL;
+ for (std::list<HostilReference*>::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
+ if (SelectTargetHelper(me, (*itr)->getTarget(), playerOnly, dist, aura))
+ targetList.push_back((*itr)->getTarget());
+
+ if (position >= targetList.size())
+ return NULL;
+ if (targetType == SELECT_TARGET_NEAREST || targetType == SELECT_TARGET_FARTHEST)
targetList.sort(TargetDistanceOrder(me));
- if(targetType == SELECT_TARGET_NEAREST)
- {
- std::list<Unit*>::iterator i = targetList.begin();
- advance(i, position);
- return *i;
- }
- else
- {
- std::list<Unit*>::reverse_iterator i = targetList.rbegin();
- advance(i, position);
- return *i;
- }
- }
- else
+ switch(targetType)
{
- std::list<HostilReference*> m_threatlist = me->getThreatManager().getThreatList();
- std::list<HostilReference*>::iterator i;
- while(position < m_threatlist.size())
- {
- if(targetType == SELECT_TARGET_BOTTOMAGGRO)
+ case SELECT_TARGET_NEAREST:
+ case SELECT_TARGET_TOPAGGRO:
{
- i = m_threatlist.end();
- advance(i, - (int32)position - 1);
+ std::list<Unit*>::iterator itr = targetList.begin();
+ advance(itr, position);
+ return *itr;
}
- else
+ break;
+
+ case SELECT_TARGET_FARTHEST:
+ case SELECT_TARGET_BOTTOMAGGRO:
{
- i = m_threatlist.begin();
- if(targetType == SELECT_TARGET_TOPAGGRO)
- advance(i, position);
- else // random
- {
- //advance(i, position + rand()%(m_threatlist.size() - position));
- //if we use "random, 1", usually we want random except current victim
- advance(i, rand()%m_threatlist.size());
- if(position && (*i)->getTarget() == me->getVictim())
- {
- m_threatlist.erase(i);
- continue;
- }
- }
+ std::list<Unit*>::reverse_iterator ritr = targetList.rbegin();
+ advance(ritr, position);
+ return *ritr;
}
+ break;
- if(SelectTargetHelper(me, (*i)->getTarget(), playerOnly, dist, aura))
- return (*i)->getTarget();
- else
- m_threatlist.erase(i);
- }
+ case SELECT_TARGET_RANDOM:
+ {
+ std::list<Unit*>::iterator itr = targetList.begin();
+ advance(itr, urand(position, targetList.size()-1));
+ return *itr;
+ }
+ break;
}
return NULL;
@@ -190,47 +170,33 @@ Unit* UnitAI::SelectTarget(SelectAggroTarget targetType, uint32 position, float
void UnitAI::SelectTargetList(std::list<Unit*> &targetList, uint32 num, SelectAggroTarget targetType, float dist, bool playerOnly, int32 aura)
{
- if(targetType == SELECT_TARGET_NEAREST || targetType == SELECT_TARGET_FARTHEST)
- {
- std::list<HostilReference*> &m_threatlist = me->getThreatManager().getThreatList();
- if(m_threatlist.empty())
- return;
+ const std::list<HostilReference*> &threatlist = me->getThreatManager().getThreatList();
+
+ if (threatlist.empty())
+ return;
- for (std::list<HostilReference*>::iterator itr = m_threatlist.begin(); itr!= m_threatlist.end(); ++itr)
- if(SelectTargetHelper(me, (*itr)->getTarget(), playerOnly, dist, aura))
- targetList.push_back((*itr)->getTarget());
+ for (std::list<HostilReference*>::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
+ if (SelectTargetHelper(me, (*itr)->getTarget(), playerOnly, dist, aura))
+ targetList.push_back((*itr)->getTarget());
+ if (targetType == SELECT_TARGET_NEAREST || targetType == SELECT_TARGET_FARTHEST)
+ {
targetList.sort(TargetDistanceOrder(me));
- targetList.resize(num);
- if(targetType == SELECT_TARGET_FARTHEST)
- targetList.reverse();
}
- else
- {
- std::list<HostilReference*> m_threatlist = me->getThreatManager().getThreatList();
- std::list<HostilReference*>::iterator i;
- while(!m_threatlist.empty() && num)
- {
- if(targetType == SELECT_TARGET_BOTTOMAGGRO)
- {
- i = m_threatlist.end();
- --i;
- }
- else
- {
- i = m_threatlist.begin();
- if(targetType == SELECT_TARGET_RANDOM)
- advance(i, rand()%m_threatlist.size());
- }
- if(SelectTargetHelper(me, (*i)->getTarget(), playerOnly, dist, aura))
- {
- targetList.push_back((*i)->getTarget());
- --num;
- }
- m_threatlist.erase(i);
+ if (targetType == SELECT_TARGET_FARTHEST || targetType == SELECT_TARGET_BOTTOMAGGRO)
+ targetList.reverse();
+
+ if (targetType == SELECT_TARGET_RANDOM)
+ {
+ while (num > targetList.size()) {
+ std::list<Unit*>::iterator itr = targetList.begin();
+ advance(itr, urand(0, targetList.size()-1));
+ targetList.erase(itr);
}
}
+ else
+ targetList.resize(num);
}
float UnitAI::DoGetSpellMaxRange(uint32 spellId, bool positive)
diff --git a/src/scripts/northrend/naxxramas/boss_heigan.cpp b/src/scripts/northrend/naxxramas/boss_heigan.cpp
index d653e10d37a..15b45038f63 100644
--- a/src/scripts/northrend/naxxramas/boss_heigan.cpp
+++ b/src/scripts/northrend/naxxramas/boss_heigan.cpp
@@ -41,9 +41,6 @@ enum Phases
PHASE_DANCE,
};
-//Spell by eye stalks
-#define SPELL_MIND_FLAY 26143
-
struct TRINITY_DLL_DECL boss_heiganAI : public BossAI
{
boss_heiganAI(Creature *c) : BossAI(c, BOSS_HEIGAN) {}
@@ -78,10 +75,10 @@ struct TRINITY_DLL_DECL boss_heiganAI : public BossAI
eruptSection = 3;
if (phase == PHASE_FIGHT)
{
- events.ScheduleEvent(EVENT_DISRUPT, 0);
- events.ScheduleEvent(EVENT_FEVER, 20000);
- events.ScheduleEvent(EVENT_PHASE, 85000);
- events.ScheduleEvent(EVENT_ERUPT, 10000);
+ events.ScheduleEvent(EVENT_DISRUPT, urand(10000, 25000));
+ events.ScheduleEvent(EVENT_FEVER, urand(15000, 20000));
+ events.ScheduleEvent(EVENT_PHASE, 90000);
+ events.ScheduleEvent(EVENT_ERUPT, 15000);
}
else
{
@@ -90,7 +87,7 @@ struct TRINITY_DLL_DECL boss_heiganAI : public BossAI
me->NearTeleportTo(x, y, z, o);
DoCastAOE(SPELL_PLAGUE_CLOUD);
events.ScheduleEvent(EVENT_PHASE, 45000);
- events.ScheduleEvent(EVENT_ERUPT, 5000);
+ events.ScheduleEvent(EVENT_ERUPT, 8000);
}
}
@@ -107,15 +104,16 @@ struct TRINITY_DLL_DECL boss_heiganAI : public BossAI
{
case EVENT_DISRUPT:
DoCastAOE(SPELL_SPELL_DISRUPTION);
- events.ScheduleEvent(EVENT_DISRUPT, 5000);
- return;
+ events.ScheduleEvent(EVENT_DISRUPT, urand(5000, 10000));
+ break;
case EVENT_FEVER:
DoCastAOE(SPELL_DECREPIT_FEVER);
- events.ScheduleEvent(EVENT_FEVER, 20000);
- return;
+ events.ScheduleEvent(EVENT_FEVER, urand(20000, 25000));
+ break;
case EVENT_PHASE:
+ // TODO : Add missing texts for both phase switches
EnterPhase(phase == PHASE_FIGHT ? PHASE_DANCE : PHASE_FIGHT);
- return;
+ break;
case EVENT_ERUPT:
instance->SetData(DATA_HEIGAN_ERUPT, eruptSection);
TeleportCheaters();
diff --git a/src/scripts/northrend/naxxramas/boss_kelthuzad.cpp b/src/scripts/northrend/naxxramas/boss_kelthuzad.cpp
index c7199661acb..ee05b5ef455 100644
--- a/src/scripts/northrend/naxxramas/boss_kelthuzad.cpp
+++ b/src/scripts/northrend/naxxramas/boss_kelthuzad.cpp
@@ -298,7 +298,7 @@ struct TRINITY_DLL_DECL boss_kelthuzadAI : public BossAI
events.RepeatEvent(urand(10000,45000));
break;
case EVENT_BLAST:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true))
DoCast(pTarget, SPELL_FROST_BLAST);
if (rand()%2)
DoScriptText(SAY_FROST_BLAST, m_creature);
diff --git a/src/scripts/northrend/naxxramas/boss_maexxna.cpp b/src/scripts/northrend/naxxramas/boss_maexxna.cpp
index 3238ffababa..8f874e4fcfd 100644
--- a/src/scripts/northrend/naxxramas/boss_maexxna.cpp
+++ b/src/scripts/northrend/naxxramas/boss_maexxna.cpp
@@ -18,22 +18,33 @@
#include "ScriptedPch.h"
#include "naxxramas.h"
+#include "SpellId.h"
-#define SPELL_WEB_WRAP 28622
-#define SPELL_WEB_SPRAY RAID_MODE(29484,54125)
-#define SPELL_POISON_SHOCK RAID_MODE(28741,54122)
-#define SPELL_NECROTIC_POISON RAID_MODE(54121,28776)
-#define SPELL_FRENZY RAID_MODE(54123,54124)
+enum Spells
+{
+ SPELL_WEB_WRAP = SPELL_WEB_WRAP_28622,
+ SPELL_WEB_SPRAY_10 = SPELL_WEB_SPRAY_29484,
+ SPELL_WEB_SPRAY_25 = SPELL_WEB_SPRAY_54125,
+ SPELL_POISON_SHOCK_10 = SPELL_POISON_SHOCK_28741,
+ SPELL_POISON_SHOCK_25 = SPELL_POISON_SHOCK_54122,
+ SPELL_NECROTIC_POISON_10 = SPELL_NECROTIC_POISON_28776,
+ SPELL_NECROTIC_POISON_25 = SPELL_NECROTIC_POISON_54121,
+ SPELL_FRENZY_10 = SPELL_FRENZY_54123,
+ SPELL_FRENZY_25 = SPELL_FRENZY_54124,
+};
-#define MOB_WEB_WRAP 16486
-#define MOB_SPIDERLING 17055
+enum Creatures
+{
+ MOB_WEB_WRAP = 16486,
+ MOB_SPIDERLING = 17055,
+};
#define MAX_POS_WRAP 3
-const float PosWrap[MAX_POS_WRAP][3] =
+const Position PosWrap[MAX_POS_WRAP] =
{
- {3546.796, -3869.082, 296.450},
- {3531.271, -3847.424, 299.450},
- {3497.067, -3843.384, 302.384},
+ {3546.796, -3869.082, 296.450, 0.0},
+ {3531.271, -3847.424, 299.450, 0.0},
+ {3497.067, -3843.384, 302.384, 0.0},
};
enum Events
@@ -44,6 +55,7 @@ enum Events
EVENT_POISON,
EVENT_WRAP,
EVENT_SUMMON,
+ EVENT_FRENZY,
};
struct TRINITY_DLL_DECL boss_maexxnaAI : public BossAI
@@ -58,9 +70,9 @@ struct TRINITY_DLL_DECL boss_maexxnaAI : public BossAI
enraged = false;
events.ScheduleEvent(EVENT_WRAP, 20000);
events.ScheduleEvent(EVENT_SPRAY, 40000);
- events.ScheduleEvent(EVENT_SHOCK, 10000);
- events.ScheduleEvent(EVENT_POISON, 5000);
- events.ScheduleEvent(EVENT_SUMMON, 40000);
+ events.ScheduleEvent(EVENT_SHOCK, urand(5000,10000));
+ events.ScheduleEvent(EVENT_POISON, urand(10000,15000));
+ events.ScheduleEvent(EVENT_SUMMON, 30000);
}
void UpdateAI(const uint32 diff)
@@ -68,6 +80,12 @@ struct TRINITY_DLL_DECL boss_maexxnaAI : public BossAI
if (!UpdateVictim() || !CheckInRoom())
return;
+ if (!enraged && HealthBelowPct(30))
+ {
+ enraged = true;
+ events.ScheduleEvent(EVENT_FRENZY, 0); // will be cast immediately
+ }
+
events.Update(diff);
while(uint32 eventId = events.ExecuteEvent())
@@ -75,52 +93,69 @@ struct TRINITY_DLL_DECL boss_maexxnaAI : public BossAI
switch(eventId)
{
case EVENT_WRAP:
+ // TODO : Add missing text
for (uint8 i = 0; i < RAID_MODE(1,2); ++i)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true, -SPELL_WEB_WRAP))
{
- pTarget->RemoveAura(SPELL_WEB_SPRAY);
+ pTarget->RemoveAura(RAID_MODE(SPELL_WEB_SPRAY_10,SPELL_WEB_SPRAY_25));
uint8 pos = rand()%MAX_POS_WRAP;
- pTarget->GetMotionMaster()->MoveJump(PosWrap[pos][0], PosWrap[pos][1], PosWrap[pos][2], 20, 20);
- if (Creature *wrap = DoSummon(MOB_WEB_WRAP, pTarget, 0, 60000))
- {
+ pTarget->GetMotionMaster()->MoveJump(PosWrap[pos].GetPositionX(), PosWrap[pos].GetPositionY(), PosWrap[pos].GetPositionZ(), 20, 20);
+ if (Creature *wrap = DoSummon(MOB_WEB_WRAP, PosWrap[pos], 0, TEMPSUMMON_CORPSE_DESPAWN))
wrap->AI()->SetGUID(pTarget->GetGUID());
- wrap->GetMotionMaster()->MoveJump(PosWrap[pos][0], PosWrap[pos][1], PosWrap[pos][2], 20, 20);
- }
}
}
events.ScheduleEvent(EVENT_WRAP, 40000);
- return;
+ break;
case EVENT_SPRAY:
- DoCastAOE(SPELL_WEB_SPRAY);
+ DoCastAOE(RAID_MODE(SPELL_WEB_SPRAY_10,SPELL_WEB_SPRAY_25));
events.ScheduleEvent(EVENT_SPRAY, 40000);
- return;
+ break;
case EVENT_SHOCK:
- DoCastAOE(SPELL_POISON_SHOCK);
- events.ScheduleEvent(EVENT_SHOCK, 10000);
- return;
+ DoCastAOE(RAID_MODE(SPELL_POISON_SHOCK_10,SPELL_POISON_SHOCK_25));
+ events.ScheduleEvent(EVENT_SHOCK, urand(10000,20000));
+ break;
case EVENT_POISON:
- DoCast(me->getVictim(), SPELL_NECROTIC_POISON);
- events.ScheduleEvent(EVENT_POISON, 30000);
- return;
+ DoCast(me->getVictim(), RAID_MODE(SPELL_NECROTIC_POISON_10,SPELL_NECROTIC_POISON_25));
+ events.ScheduleEvent(EVENT_POISON, urand(10000, 20000));
+ break;
+ case EVENT_FRENZY:
+ DoCast(me, RAID_MODE(SPELL_FRENZY_10,SPELL_FRENZY_25), true);
+ events.ScheduleEvent(EVENT_FRENZY, 600000);
+ break;
case EVENT_SUMMON:
- {
+ // TODO : Add missing text
uint8 amount = urand(8,10);
for (uint8 i = 0; i < amount; ++i)
- DoSummon(MOB_SPIDERLING, me);
+ DoSummon(MOB_SPIDERLING, me, 0, TEMPSUMMON_CORPSE_DESPAWN);
events.ScheduleEvent(EVENT_SUMMON, 40000);
break;
- }
}
}
- if (!enraged && HealthBelowPct(30))
- {
- DoCast(me, SPELL_FRENZY);
- enraged = true;
- }
- else
- DoMeleeAttackIfReady();
+ DoMeleeAttackIfReady();
+ }
+};
+
+struct TRINITY_DLL_DECL mob_webwrapAI : public NullCreatureAI
+{
+ mob_webwrapAI(Creature *c) : NullCreatureAI(c), victimGUID(0) {}
+
+ uint64 victimGUID;
+
+ void SetGUID(const uint64 &guid, int32 param)
+ {
+ victimGUID = guid;
+ if (me->m_spells[0] && victimGUID)
+ if (Unit *victim = Unit::GetUnit(*me, victimGUID))
+ victim->CastSpell(victim, me->m_spells[0], true, NULL, NULL, me->GetGUID());
+ }
+
+ void JustDied(Unit *killer)
+ {
+ if (me->m_spells[0] && victimGUID)
+ if (Unit *victim = Unit::GetUnit(*me, victimGUID))
+ victim->RemoveAurasDueToSpell(me->m_spells[0], me->GetGUID());
}
};
@@ -129,6 +164,11 @@ CreatureAI* GetAI_boss_maexxna(Creature* pCreature)
return new boss_maexxnaAI (pCreature);
}
+CreatureAI* GetAI_mob_webwrap(Creature* pCreature)
+{
+ return new mob_webwrapAI (pCreature);
+}
+
void AddSC_boss_maexxna()
{
Script *newscript;
@@ -137,5 +177,11 @@ void AddSC_boss_maexxna()
newscript->Name = "boss_maexxna";
newscript->GetAI = &GetAI_boss_maexxna;
newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "mob_webwrap";
+ newscript->GetAI = &GetAI_mob_webwrap;
+ newscript->RegisterSelf();
+
}
diff --git a/src/scripts/world/mob_generic_creature.cpp b/src/scripts/world/mob_generic_creature.cpp
index 75e79cd46b4..8316d5e48ba 100644
--- a/src/scripts/world/mob_generic_creature.cpp
+++ b/src/scripts/world/mob_generic_creature.cpp
@@ -1,3 +1,4 @@
+
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -196,28 +197,6 @@ struct TRINITY_DLL_DECL trigger_deathAI : public NullCreatureAI
}
};
-struct TRINITY_DLL_DECL mob_webwrapAI : public NullCreatureAI
-{
- mob_webwrapAI(Creature *c) : NullCreatureAI(c), victimGUID(0) {}
-
- uint64 victimGUID;
-
- void SetGUID(const uint64 &guid, int32 param)
- {
- victimGUID = guid;
- if (me->m_spells[0] && victimGUID)
- if (Unit *victim = Unit::GetUnit(*me, victimGUID))
- victim->CastSpell(victim, me->m_spells[0], true, NULL, NULL, me->GetGUID());
- }
-
- void JustDied(Unit *killer)
- {
- if (me->m_spells[0] && victimGUID)
- if (Unit *victim = Unit::GetUnit(*me, victimGUID))
- victim->RemoveAurasDueToSpell(me->m_spells[0], me->GetGUID());
- }
-};
-
CreatureAI* GetAI_trigger_periodic(Creature* pCreature)
{
return new trigger_periodicAI (pCreature);
@@ -228,11 +207,6 @@ CreatureAI* GetAI_trigger_death(Creature* pCreature)
return new trigger_deathAI (pCreature);
}
-CreatureAI* GetAI_mob_webwrap(Creature* pCreature)
-{
- return new mob_webwrapAI (pCreature);
-}
-
void AddSC_generic_creature()
{
Script *newscript;
@@ -250,10 +224,5 @@ void AddSC_generic_creature()
newscript->Name = "trigger_death";
newscript->GetAI = &GetAI_trigger_death;
newscript->RegisterSelf();*/
-
- newscript = new Script;
- newscript->Name = "mob_webwrap";
- newscript->GetAI = &GetAI_mob_webwrap;
- newscript->RegisterSelf();
}