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-rw-r--r--src/server/scripts/Zandalar/KingsRest/instance_kings_rest.cpp79
-rw-r--r--src/server/scripts/Zandalar/KingsRest/kings_rest.cpp149
-rw-r--r--src/server/scripts/Zandalar/KingsRest/kings_rest.h70
-rw-r--r--src/server/scripts/Zandalar/zandalar_script_loader.cpp8
4 files changed, 306 insertions, 0 deletions
diff --git a/src/server/scripts/Zandalar/KingsRest/instance_kings_rest.cpp b/src/server/scripts/Zandalar/KingsRest/instance_kings_rest.cpp
new file mode 100644
index 00000000000..d770aee54d4
--- /dev/null
+++ b/src/server/scripts/Zandalar/KingsRest/instance_kings_rest.cpp
@@ -0,0 +1,79 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "InstanceScript.h"
+#include "ScriptMgr.h"
+#include "kings_rest.h"
+
+ObjectData const creatureData[] =
+{
+ { BOSS_GOLDEN_SERPENT, DATA_GOLDEN_SERPENT },
+ { BOSS_MCHIMBA_THE_EMBALMER, DATA_MCHIMBA_THE_EMBALMER },
+ { BOSS_AKAALI_THE_CONQUEROR, DATA_AKAALI_THE_CONQUEROR },
+ { BOSS_ZANAZAL_THE_WISE, DATA_ZANAZAL_THE_WISE },
+ { BOSS_KULA_THE_BUTCHER, DATA_KULA_THE_BUTCHER },
+ { BOSS_KING_DAZAR, DATA_KING_DAZAR },
+ { 0, 0 } // END
+};
+
+DoorData const doorData[] =
+{
+ { GO_KINGS_REST_SERPENT_POST_DOOR, DATA_GOLDEN_SERPENT, EncounterDoorBehavior::OpenWhenDone },
+ { 0, 0, EncounterDoorBehavior::OpenWhenNotInProgress } // END
+};
+
+ObjectData const objectData[] =
+{
+ { GO_KINGS_REST_ENTRYWAY_DOOR, DATA_KINGS_REST_INTRO_DOOR },
+ { 0, 0 } // END
+};
+
+DungeonEncounterData const encounters[] =
+{
+ { DATA_GOLDEN_SERPENT, {{ 2139 }} },
+ { DATA_COUNCIL_OF_TRIBES, {{ 2140 }} },
+ { DATA_MCHIMBA_THE_EMBALMER, {{ 2142 }} },
+ { DATA_KING_DAZAR, {{ 2143 }} },
+};
+
+class instance_kings_rest : public InstanceMapScript
+{
+public:
+ instance_kings_rest() : InstanceMapScript(KingsRestScriptName, 1762) { }
+
+ struct instance_kings_rest_InstanceMapScript : public InstanceScript
+ {
+ instance_kings_rest_InstanceMapScript(InstanceMap* map) : InstanceScript(map)
+ {
+ SetHeaders(DataHeader);
+ SetBossNumber(EncounterCount);
+ LoadObjectData(creatureData, objectData);
+ LoadDoorData(doorData);
+ LoadDungeonEncounterData(encounters);
+ }
+ };
+
+ InstanceScript* GetInstanceScript(InstanceMap* map) const override
+ {
+ return new instance_kings_rest_InstanceMapScript(map);
+ }
+};
+
+void AddSC_instance_kings_rest()
+{
+ new instance_kings_rest();
+}
diff --git a/src/server/scripts/Zandalar/KingsRest/kings_rest.cpp b/src/server/scripts/Zandalar/KingsRest/kings_rest.cpp
new file mode 100644
index 00000000000..190c189f5f8
--- /dev/null
+++ b/src/server/scripts/Zandalar/KingsRest/kings_rest.cpp
@@ -0,0 +1,149 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "AreaTrigger.h"
+#include "AreaTriggerAI.h"
+#include "Conversation.h"
+#include "GameObject.h"
+#include "InstanceScript.h"
+#include "TemporarySummon.h"
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "Unit.h"
+#include "kings_rest.h"
+
+enum KingsRestData
+{
+ // Creature
+ NPC_SHADOW_OF_ZUL = 137020,
+
+ // DisplayIDs
+ DISPLAY_INVISIBLE_ZUL = 11686,
+
+ // Spell Visuals
+ SPELL_VISUAL_ZUL_OPEN_GOB = 77330,
+
+ // Conversation
+ CONV_ZUL_KINGS_REST_INTRO = 7690,
+
+ // Spells
+ SPELL_ZUL_SHADOWFORM = 269058
+};
+
+constexpr Position ShadowOfZulIntroSpawnPosition = { -944.9617f, 2646.5268f, 832.8684f, 4.716575f };
+
+// XX - KingsRest - Trigger Intro Event with Shadow of Zul
+struct at_kings_rest_trigger_intro_event_with_zul : AreaTriggerAI
+{
+ at_kings_rest_trigger_intro_event_with_zul(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) { }
+
+ void OnUnitEnter(Unit* unit) override
+ {
+ if (!unit->IsPlayer())
+ return;
+
+ Conversation::CreateConversation(CONV_ZUL_KINGS_REST_INTRO, unit, unit->GetPosition(), unit->GetGUID());
+ at->Remove();
+ }
+};
+
+// 7690 - Shadow of Zul - KingsRest Intro
+class conversation_kings_rest_intro : public ConversationScript
+{
+public:
+ conversation_kings_rest_intro() : ConversationScript("conversation_kings_rest_intro") { }
+
+ enum KingsRestIntroConversationData
+ {
+ CONVO_ACTOR_INTRO_ZUL = 64206,
+
+ CONVO_LINE_INTRO_DOOR = 17526
+ };
+
+ enum KingsRestIntroEventData
+ {
+ EVENT_ZUL_OPEN_INTRO_DOOR = 1,
+ EVENT_ZUL_INTRO_DESPAWN,
+ };
+
+ void OnConversationCreate(Conversation* conversation, Unit* /*creator*/) override
+ {
+ TempSummon* shadowOfZul = conversation->SummonCreature(NPC_SHADOW_OF_ZUL, ShadowOfZulIntroSpawnPosition, TEMPSUMMON_MANUAL_DESPAWN);
+ if (!shadowOfZul)
+ return;
+
+ conversation->AddActor(CONVO_ACTOR_INTRO_ZUL, 0, shadowOfZul->GetGUID());
+ conversation->Start();
+ }
+
+ void OnConversationStart(Conversation* conversation) override
+ {
+ _events.ScheduleEvent(EVENT_ZUL_OPEN_INTRO_DOOR, conversation->GetLineEndTime(DEFAULT_LOCALE, CONVO_LINE_INTRO_DOOR));
+ }
+
+ void OnConversationUpdate(Conversation* conversation, uint32 diff) override
+ {
+ _events.Update(diff);
+
+ switch (_events.ExecuteEvent())
+ {
+ case EVENT_ZUL_OPEN_INTRO_DOOR:
+ {
+ Creature* shadowOfZul = conversation->GetActorCreature(0);
+ if (!shadowOfZul)
+ break;
+
+ shadowOfZul->RemoveAurasDueToSpell(SPELL_ZUL_SHADOWFORM);
+ _events.ScheduleEvent(EVENT_ZUL_INTRO_DESPAWN, 1s);
+
+ if (InstanceScript* instance = conversation->GetInstanceScript())
+ {
+ if (GameObject* gate = instance->GetGameObject(DATA_KINGS_REST_INTRO_DOOR))
+ {
+ gate->SetGoState(GO_STATE_ACTIVE);
+ gate->SetSpellVisualId(SPELL_VISUAL_ZUL_OPEN_GOB);
+ }
+ }
+ break;
+ }
+ case EVENT_ZUL_INTRO_DESPAWN:
+ {
+ Creature* shadowOfZul = conversation->GetActorCreature(0);
+ if (!shadowOfZul)
+ break;
+
+ shadowOfZul->SetDisplayId(DISPLAY_INVISIBLE_ZUL);
+ shadowOfZul->DespawnOrUnsummon(1s);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+private:
+ EventMap _events;
+};
+
+void AddSC_kings_rest()
+{
+ // Areatrigger
+ RegisterAreaTriggerAI(at_kings_rest_trigger_intro_event_with_zul);
+
+ // Conversation
+ new conversation_kings_rest_intro();
+}
diff --git a/src/server/scripts/Zandalar/KingsRest/kings_rest.h b/src/server/scripts/Zandalar/KingsRest/kings_rest.h
new file mode 100644
index 00000000000..b959bdb02b7
--- /dev/null
+++ b/src/server/scripts/Zandalar/KingsRest/kings_rest.h
@@ -0,0 +1,70 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef DEF_KINGS_REST_H_
+#define DEF_KINGS_REST_H_
+
+#include "CreatureAIImpl.h"
+
+#define DataHeader "KingsRest"
+#define KingsRestScriptName "instance_kings_rest"
+
+uint32 const EncounterCount = 4;
+
+enum KingsRestDataTypes
+{
+ // Encounters
+ DATA_GOLDEN_SERPENT = 0,
+ DATA_MCHIMBA_THE_EMBALMER,
+ DATA_COUNCIL_OF_TRIBES,
+ DATA_KING_DAZAR,
+
+ // Council of Tribes
+ DATA_AKAALI_THE_CONQUEROR,
+ DATA_ZANAZAL_THE_WISE,
+ DATA_KULA_THE_BUTCHER,
+
+ // GameObjects
+ DATA_KINGS_REST_INTRO_DOOR,
+};
+
+enum KingsRestCreatureIds
+{
+ // Bosses
+ BOSS_GOLDEN_SERPENT = 135322,
+ BOSS_AKAALI_THE_CONQUEROR = 135470,
+ BOSS_ZANAZAL_THE_WISE = 135472,
+ BOSS_KULA_THE_BUTCHER = 135475,
+ BOSS_MCHIMBA_THE_EMBALMER = 134993,
+ BOSS_KING_DAZAR = 136160
+};
+
+enum KingsRestGameObjectIds
+{
+ GO_KINGS_REST_ENTRYWAY_DOOR = 282652,
+ GO_KINGS_REST_SERPENT_POST_DOOR = 287392
+};
+
+template <class AI, class T>
+inline AI* GetKingsRestAI(T* obj)
+{
+ return GetInstanceAI<AI>(obj, KingsRestScriptName);
+}
+
+#define RegisterKingsRestCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetKingsRestAI)
+
+#endif
diff --git a/src/server/scripts/Zandalar/zandalar_script_loader.cpp b/src/server/scripts/Zandalar/zandalar_script_loader.cpp
index 2822c02be62..bc16599fbb8 100644
--- a/src/server/scripts/Zandalar/zandalar_script_loader.cpp
+++ b/src/server/scripts/Zandalar/zandalar_script_loader.cpp
@@ -22,6 +22,10 @@ void AddSC_instance_underrot();
void AddSC_boss_elder_leaxa();
void AddSC_boss_cragmaw_the_infested();
+// KingsRest
+void AddSC_instance_kings_rest();
+void AddSC_kings_rest();
+
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
void AddZandalarScripts()
@@ -30,4 +34,8 @@ void AddZandalarScripts()
AddSC_instance_underrot();
AddSC_boss_elder_leaxa();
AddSC_boss_cragmaw_the_infested();
+
+ //KingsRest
+ AddSC_instance_kings_rest();
+ AddSC_kings_rest();
}