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-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp1
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp8
2 files changed, 4 insertions, 5 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 8749e5f9313..ce27bc14579 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -1530,7 +1530,6 @@ void AuraEffect::HandleAuraGhost(AuraApplication const* aurApp, uint8 mode, bool
return;
Unit* target = aurApp->GetTarget();
-
if (target->GetTypeId() != TYPEID_PLAYER)
return;
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 8448ca5c455..f3b31407efb 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -555,10 +555,6 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
m_updateTargetMapInterval = UPDATE_TARGET_MAP_INTERVAL;
- // skip update if owner is not in world!
- if (!GetOwner()->IsInWorld())
- return;
-
// fill up to date target list
// target, effMask
std::unordered_map<Unit*, uint8> targets;
@@ -2525,6 +2521,10 @@ void UnitAura::FillTargetMap(std::unordered_map<Unit*, uint8>& targets, Unit* ca
}
else
{
+ // skip area update if owner is not in world!
+ if (!GetUnitOwner()->IsInWorld())
+ continue;
+
float radius = GetSpellInfo()->Effects[effIndex].CalcRadius(caster);
if (!GetUnitOwner()->HasUnitState(UNIT_STATE_ISOLATED))